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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
6 ~9 [7 s7 p; o, k# @. N6 Cnetlogo自带的social science--traffic grid这一例子当中,3 F; j! r% S. C- l- H. n; }# p& M: g
globals0 u' l8 N1 f& |, ?3 A: l
[
& e! f  o& p$ l- f. i4 \  grid-x-inc               ;; the amount of patches in between two roads in the x direction, C7 P! l: X3 }& z/ @! @
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- z+ E, C: y+ F. k* Q! F. ]  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 d, _  ?2 x( T! m- v+ h" X
                           ;; it is to accelerate or decelerate
& K# n' e. P1 `- W% x  phase                    ;; keeps track of the phase/ C/ I. C- _8 S
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure" u2 |! l: h) ~5 P% c6 u0 E& R* U
  current-light            ;; the currently selected light
" A1 V  ~( ~9 g5 S, q. V! |8 D, k  D; |; D
  ;; patch agentsets
/ B, d& o1 D2 ?" ?5 h  intersections ;; agentset containing the patches that are intersections, E, e* d6 f: n7 Z+ M% P
  roads         ;; agentset containing the patches that are roads
- G# H6 R6 \( d$ p7 a]
( w  q3 r  K/ y) E; R% @7 g# Q5 P2 J6 ]4 x( \
turtles-own
1 |2 z. ~' F3 _; Q[
8 b$ z  D) p/ @' p8 k  C7 G! v" f  speed     ;; the speed of the turtle$ \3 O. J) s8 P) F7 R/ s: n
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 E; x. O, ?. b, M8 `8 q5 U- s  wait-time ;; the amount of time since the last time a turtle has moved" d* f% L( M2 ^! W! d1 s
]' |2 o4 q$ t+ l
7 w  O4 L- T# s. G& v- l* N! ^
patches-own
4 H; j  f! |0 K[1 y" T. V6 U3 m9 e: A( x) v
  intersection?   ;; true if the patch is at the intersection of two roads
: y2 a4 @9 F( Y  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
- ^* d- N# O4 P6 c0 C7 Z# P                  ;; false for a non-intersection patches.1 U! M; p7 G4 X( R$ E  t
  my-row          ;; the row of the intersection counting from the upper left corner of the, z6 o: t: F' u- _6 `  v1 i
                  ;; world.  -1 for non-intersection patches.7 i7 z; y, R) h% X) L6 y* V
  my-column       ;; the column of the intersection counting from the upper left corner of the" k* l8 \  t4 N# Z* w0 c" |' t
                  ;; world.  -1 for non-intersection patches.
/ }' q$ P# \1 M# \" ]; I  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
% f5 v) H- `8 t# T) [  auto?           ;; whether or not this intersection will switch automatically.8 K. U! w4 Q: R, P2 a: V+ e
                  ;; false for non-intersection patches.
8 m" r5 L1 f# T) O# d0 K]
" h+ A6 A! u; a/ z4 L. _" U+ O" B$ V' C% E) ^

/ y- v, E2 h1 Q1 Q# [8 f5 M;;;;;;;;;;;;;;;;;;;;;;
/ F' N' {5 A3 ~# ~, I( Q7 ];; Setup Procedures ;;
& a/ L( O: [8 V0 f; a% g! c8 V8 @;;;;;;;;;;;;;;;;;;;;;;% E, U9 D  {: K) s

; E* H9 T1 t* s0 e;; Initialize the display by giving the global and patch variables initial values.# M& N3 o$ q4 ?$ ^
;; Create num-cars of turtles if there are enough road patches for one turtle to* s# w* n. Y  m$ A, p7 b' [
;; be created per road patch. Set up the plots.
9 b5 p) B8 l7 \7 ^5 wto setup
0 X: P# r0 o: g  ca
9 |. y' B- }8 [0 B# s  setup-globals+ I4 z" n- c1 R9 r9 w
! d: [: `* f/ N; g$ d! u! F
  ;; First we ask the patches to draw themselves and set up a few variables" L% v* Z5 U, O
  setup-patches3 l' v% X9 l# h
  make-current one-of intersections
& I4 O# @- q7 O: j. j; h) D$ P1 @7 ?  L  label-current& b1 F( L9 d1 J- T

" Q" b7 k& R9 _& j. e- y' o$ Q7 Q: f" |  set-default-shape turtles "car"- D, R: @5 ^7 O8 g, s7 M  U: c

  ^7 K* r4 d6 e# @2 I7 r  if (num-cars > count roads)
( k" R6 t& f1 Q1 a0 A  k1 G4 G' n  [8 x3 A* Q( H% S! l( V& u; f* [
    user-message (word "There are too many cars for the amount of "
8 @5 V9 [. b4 L1 E7 i                       "road.  Either increase the amount of roads "
% g; @3 x  }1 b                       "by increasing the GRID-SIZE-X or "
/ }( d6 ~& X+ o7 z                       "GRID-SIZE-Y sliders, or decrease the "
+ O+ B) _6 ~3 ~8 J2 I2 R; w" U                       "number of cars by lowering the NUMBER slider.\n"
: C7 S, G4 O, h0 z                       "The setup has stopped.")
6 D$ o0 h' l$ ]& w    stop$ Y* d8 p- Q3 z0 v7 ~
  ]; w3 T5 n( d2 F: S( [# ^9 ~5 q
. u' C  H( F3 k, V$ E
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
1 ]: T, u, k. _  crt num-cars
0 A: a1 T! H# H5 T# A  [! C9 v6 e- S$ H
    setup-cars& G% }: E$ {8 o7 e
    set-car-color, E  R+ G+ K5 G* w8 D
    record-data
0 R/ l. V: ]  W& L& P8 e, l  ]
) ~( e( {3 _/ Y; k% P& \
- @5 r$ D( T$ G8 W6 ]- Y  ;; give the turtles an initial speed
2 D. C/ l/ t$ y& r; m  ask turtles [ set-car-speed ]
' ^9 u* C2 K+ _& v' r/ ~: S
$ o3 _$ ~2 p* e9 x& `/ b% R' s) k  reset-ticks
. q2 v. z6 f/ X" e- W7 Mend6 i4 j( h% R+ Z$ F: n

& [( }2 |6 `1 h/ W;; Initialize the global variables to appropriate values& Y7 _+ h; }4 G9 j
to setup-globals' W$ N9 ]8 z+ f/ q* F
  set current-light nobody ;; just for now, since there are no lights yet( F: m" R" k7 k+ I+ _' j9 L
  set phase 0
, d# Y  `# j3 b% {$ a/ o  set num-cars-stopped 0
" ^  p6 ~2 d2 q. v% w; J% s  G' [  set grid-x-inc world-width / grid-size-x. D+ E4 S# H) a8 x& s
  set grid-y-inc world-height / grid-size-y
% r0 x+ n+ e: s: j6 Z5 p& _2 I1 r8 a. ~. Y: L% F% G# J
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
& p6 c5 u) K0 Y  set acceleration 0.099
7 t) m% b" B  fend1 t* ?% B( t% u, N/ d- D- Z
  \. d0 _# K# B5 s1 ], q( g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
9 u8 [+ S. v. A1 P# ^) W0 a;; and initialize the traffic lights to one setting
2 s: \5 f9 K" `: {% f. O( ~2 C# s' Wto setup-patches+ q; E; W4 ^: S& D
  ;; initialize the patch-owned variables and color the patches to a base-color' Y$ \6 K  V* \( M
  ask patches2 `/ `3 Y+ Y6 S6 ]2 `
  [
* J- j- u' @5 l3 \* M5 x    set intersection? false; u% p( a8 K. d6 X4 v" g6 ~
    set auto? false
' E6 `" X9 }) X$ `' T* \3 R    set green-light-up? true/ l6 V) b  Y5 C9 Y# q2 q2 `2 [7 z+ }
    set my-row -16 O1 Z5 G7 Z. F
    set my-column -19 _4 }& D! {( M4 k
    set my-phase -15 ?; G2 a. t1 y
    set pcolor brown + 3; w8 H5 P+ E, Y) o
  ]. F. j* R/ i+ n8 J8 I

! k2 F6 G! e: ^7 Y5 |  ;; initialize the global variables that hold patch agentsets% f! W7 I( r  E& u* Z# t* R
  set roads patches with
% t, o$ {/ a+ [, }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
; M* \: W: i0 z/ j    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], M7 U8 N3 q& \1 u! y
  set intersections roads with2 b* T2 R3 V' q) Q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" r- ^. L2 G$ l. \" Q
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]; C3 W5 Y: C+ X4 A9 ~' ?4 @$ }
) m7 }! F+ G/ a8 @
  ask roads [ set pcolor white ]; C. Z; }: I4 Y, \
    setup-intersections
3 J  j! L0 J3 V, q, oend
( p: y* V) m2 T* v2 O其中定义道路的句子,如下所示,是什么意思啊?
- [6 h# `" t& S1 T set roads patches with
; [) r0 }' E- b  s( Z    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
) B; o- L  K5 H6 g5 i. H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( p# p7 p4 N- l; P( @, V谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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