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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。- \8 I8 {4 H7 N, x3 o- a
netlogo自带的social science--traffic grid这一例子当中,
% K# Q( _$ t6 \7 K) U+ o! t& @globals
/ y% x$ z; _* x- h  S1 S- M2 a[# _  u' U5 V, z3 g
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- S0 @* }1 c0 B+ }, x  grid-y-inc               ;; the amount of patches in between two roads in the y direction
; y4 |# t  B6 X% D9 {' ^2 E; W  acceleration             ;; the constant that controls how much a car speeds up or slows down by if5 s0 E! L( f. N( {
                           ;; it is to accelerate or decelerate
( j  i# B; d7 E. L9 l! B  phase                    ;; keeps track of the phase
4 V  R+ x7 l5 r' E! R5 W* g  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
( P$ |- S4 m- P) @# [9 i  current-light            ;; the currently selected light7 O  E9 w' a* b+ |% F: l
1 r3 {0 M* ^8 k
  ;; patch agentsets
& c0 N( j  z5 {. p0 Z  intersections ;; agentset containing the patches that are intersections
9 p2 n6 d$ _& N( Y* c% g* s  roads         ;; agentset containing the patches that are roads
& m; _; |' Y* ?' }# \0 f7 {]- b7 W$ B& O1 C$ n
  b3 ^: h6 K) b- Q4 c
turtles-own
  T/ ]5 Z9 H3 U( t/ J; C4 L) Z! K[$ }0 c5 N/ ~. ?, h
  speed     ;; the speed of the turtle: e( I/ D+ J* s* S, I8 \  J
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right+ o. p1 I/ G* i( _' j! y
  wait-time ;; the amount of time since the last time a turtle has moved3 E5 g  Q0 e# l( U
]& y8 ?, w9 Y4 L; Q
; S+ N4 d% O. g2 f9 m7 D6 P
patches-own- v$ B$ `& z' a4 K  s) V2 Q
[; p& H1 [3 d1 {
  intersection?   ;; true if the patch is at the intersection of two roads
( P( Y  D  O5 [  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: t4 a# Q' @# m2 ]8 v
                  ;; false for a non-intersection patches.- ^7 f6 q- E" |( N5 F
  my-row          ;; the row of the intersection counting from the upper left corner of the
& x$ M6 m4 b1 Y( y0 N. b3 B                  ;; world.  -1 for non-intersection patches.
. y$ @2 y3 A- U: [7 P" x! K% G2 X  my-column       ;; the column of the intersection counting from the upper left corner of the2 t3 _8 f: v* l! D0 E6 `7 Q
                  ;; world.  -1 for non-intersection patches.* V- z5 k% B3 E- f; O
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.  ^7 r8 q6 V% t% f
  auto?           ;; whether or not this intersection will switch automatically.
7 x+ Q- Q6 V% L+ i                  ;; false for non-intersection patches.
: \+ m+ _! {: k  f4 K$ B/ i]
' n2 G+ }# u1 k7 Z. S' Z3 v, o
( v7 c3 e/ }8 F9 c% g
- z6 E7 S2 b5 L$ T) };;;;;;;;;;;;;;;;;;;;;;
, h# ?- }  p$ @/ U0 l;; Setup Procedures ;;
) I& ]$ Z9 _* |' |;;;;;;;;;;;;;;;;;;;;;;
" e- \! ~- ?! O8 b( H, e5 u+ @+ n3 p8 q) L
;; Initialize the display by giving the global and patch variables initial values.
& V" Y( a; b8 k$ w;; Create num-cars of turtles if there are enough road patches for one turtle to/ }5 }+ P& p- @3 x' F, D
;; be created per road patch. Set up the plots.
: q9 ?# `; J7 ]2 B& S* G# }7 fto setup
6 C4 ^- A; L4 d$ m( n1 |/ X  ca" r" f4 S8 @' S. U5 i% Y" _
  setup-globals
& ?# n- J9 v& m3 d; [& L5 m- o, Y+ B$ y# K3 ]1 {) X8 F
  ;; First we ask the patches to draw themselves and set up a few variables
3 F: o. u1 ~$ T  setup-patches
; y0 m7 f4 u1 h3 X7 b2 [  make-current one-of intersections
2 K8 X: u% y* G  label-current
  a. ]1 f9 K4 F- s' P1 ^9 \; t) b" O/ ?; i% i
  set-default-shape turtles "car"3 h% f& B' J2 T& g

* W. l# ?; l2 T  if (num-cars > count roads)
! y' ^2 X) X( H6 R7 L, }8 b  [
  ^# T) }, A! U    user-message (word "There are too many cars for the amount of "$ B! k; e* h8 z: V
                       "road.  Either increase the amount of roads "
! H& A* g/ n+ u7 O4 q                       "by increasing the GRID-SIZE-X or "
6 S! U- X, i! |3 `& z# }3 a% p; E                       "GRID-SIZE-Y sliders, or decrease the "# \1 |. w8 z8 z
                       "number of cars by lowering the NUMBER slider.\n"
. j' S" C" ]7 U5 F, Y                       "The setup has stopped.")! n- E: J7 \+ s9 Y
    stop6 G( N; d+ f0 i
  ]
) x0 N* }. k; ]1 V6 Q" M# u  J" Y1 ?: K2 C8 a% L2 I
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
6 E- u& D! n4 W  crt num-cars* {, T7 A3 x+ l; \8 P) a0 K
  [1 @2 x4 q, n% J2 ]: L
    setup-cars
8 r2 F' a! E. i0 M% f    set-car-color6 z/ W. g- Y% k& j% K! [
    record-data
- u. @' U+ [: u: a3 \  ]
9 A& Z0 k& n: ?/ y1 [+ I
( L( j/ v' O! X* }* c  ;; give the turtles an initial speed
0 ?* H0 [1 {$ O9 N5 N8 Q  ask turtles [ set-car-speed ], T# |+ g% s, e# A3 W4 W
; R1 ?& n/ C9 f, l/ k
  reset-ticks
) P3 z9 n( q  U2 C5 S# Lend! s* `  n. t5 Z7 l7 Z
9 o: B1 M% x0 Y
;; Initialize the global variables to appropriate values8 D9 X7 W# @! }) f
to setup-globals" u# N2 c$ `' y7 M1 Y8 |* A8 I
  set current-light nobody ;; just for now, since there are no lights yet
: W/ X2 k$ H: c  set phase 0+ \! C: [2 o9 C8 r  l) N2 [6 \' P) R* c
  set num-cars-stopped 0
1 q4 g! c9 u8 q  set grid-x-inc world-width / grid-size-x
9 V: o2 y1 J3 W9 E& h  S* d4 T  set grid-y-inc world-height / grid-size-y
: R, p; C5 y* h) x6 A2 h9 t8 S) Z0 [9 P# w; D, S0 {4 \) M
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary1 P& T% f/ ?% S& M
  set acceleration 0.099
" b; t# R6 X8 y) N. `8 Oend
0 u5 U% A( }4 r7 \4 j7 H4 P0 h0 a6 K6 {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,: H/ U- M5 B3 b! `8 D7 H. ~6 K
;; and initialize the traffic lights to one setting
) C8 |2 P/ |6 j" p% @1 S% Fto setup-patches
+ q1 ]& R+ A. c4 `  ;; initialize the patch-owned variables and color the patches to a base-color
: F5 Y- Y0 c- E' |  ask patches  C9 w7 ]6 C- i3 w% N" [+ J2 c
  [
" k& w' t! d" \4 O# h9 @    set intersection? false* w. L+ a) f# D/ P# O
    set auto? false
: [5 s1 U& u  _$ H" N% a( U1 @    set green-light-up? true+ e5 I- \# i7 b
    set my-row -1
* I5 p! h: e3 }; ?4 x6 N    set my-column -1, Y/ g2 x! n( ?
    set my-phase -1
: L; D, x8 n* n) q* e4 I    set pcolor brown + 3
' w$ _0 k1 t, ]: X/ T+ T8 ]  ]
# w* \5 ?) P3 T7 J1 b1 {& \/ V; c) ]
1 B8 X: i0 ]" ]3 R- H! _6 g8 v  ;; initialize the global variables that hold patch agentsets
$ n6 G3 M- ^% S3 j' J9 M  set roads patches with
' ^' U% P# S: @' Q# @5 T    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) a( z! s2 I5 c( b# k' j# _; t9 C1 y
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
+ Y+ G  r) K) N1 Z( _' S  set intersections roads with
1 }6 Z4 `3 [0 \" z: B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
9 u( J: _3 A( ]$ j9 ^! m    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! F) {/ R! C5 s( ~5 u" t' w3 y
  ask roads [ set pcolor white ]/ N  }9 a0 e- i0 W+ ]4 }
    setup-intersections  M/ c% n. @. A
end
* D$ R2 Z4 W* I: S- \/ T$ X其中定义道路的句子,如下所示,是什么意思啊?
- Z4 {- n& y" ~. } set roads patches with
/ j; z! @+ f% h' l* h$ O4 l/ V    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& X. s1 E! l4 E8 i
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 ~- a( c9 R' B; o谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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