|
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
9 p! U } J7 f- L: u7 |, w J& U1 tnetlogo自带的social science--traffic grid这一例子当中,: Y" I9 ^' y6 Q. U! s; \8 `# Y# p. e
globals' D/ T% K9 ]8 W7 X
[
. u! y' ?# c0 I4 N grid-x-inc ;; the amount of patches in between two roads in the x direction
0 u# o& O1 Z, } grid-y-inc ;; the amount of patches in between two roads in the y direction) ^6 U3 Y- |; M. ^* E) K
acceleration ;; the constant that controls how much a car speeds up or slows down by if
: K$ S1 G# j. Q0 d( c7 ~ e ;; it is to accelerate or decelerate! b. A7 q& N0 r5 [, `# P! O ]
phase ;; keeps track of the phase
3 y+ m3 Y1 g% h" Y; Z U' z num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
# B$ j$ X/ E6 l( h) y, i" Y, e current-light ;; the currently selected light
' f, [+ S- E3 g5 c
. X8 t I/ i# m3 i ;; patch agentsets
; c, a9 f) ]- F; W0 E8 i* s intersections ;; agentset containing the patches that are intersections
! C; b0 _# a) j- w roads ;; agentset containing the patches that are roads8 _) J! ?2 W2 }( X. K
]' a S9 s8 A" n* M& V1 ^; X
% x8 ^2 |$ {5 g6 L- Aturtles-own
) T; y- `# e" w[' V/ G' B3 a$ _/ j, Z# ]; g% t, w
speed ;; the speed of the turtle
2 r" B8 q2 `; w0 s up-car? ;; true if the turtle moves downwards and false if it moves to the right3 O' E P& ?/ E; N3 m1 K( P, Y* K
wait-time ;; the amount of time since the last time a turtle has moved
% @. [7 }/ g/ n% m8 M2 A]
9 X9 o! x7 N( \& f0 Q9 [3 i
+ n) r: U U& |: Q I) Mpatches-own: v3 f. A" Z' P0 t
[
t4 A8 S1 c+ m intersection? ;; true if the patch is at the intersection of two roads
( r% T9 f7 j1 f green-light-up? ;; true if the green light is above the intersection. otherwise, false.
; F2 V' E d2 D3 q5 E ;; false for a non-intersection patches.8 ~& \) t+ O& t8 M
my-row ;; the row of the intersection counting from the upper left corner of the
8 I4 ?2 _5 L& N0 I ;; world. -1 for non-intersection patches.* w- L. N8 h5 i
my-column ;; the column of the intersection counting from the upper left corner of the; }, \+ q! ~( E# f# f: Z
;; world. -1 for non-intersection patches.
D2 ~9 w6 X: p my-phase ;; the phase for the intersection. -1 for non-intersection patches.& m( \! c0 B: _- t4 U! a5 n6 D
auto? ;; whether or not this intersection will switch automatically.
5 V X/ k7 H7 s% o ;; false for non-intersection patches., D0 L+ |7 O# X3 G" q' D
]
2 [( X! }/ m9 `$ \, \( R4 E
- p3 J6 E6 k# ~# F! u/ ]
' l6 N: I. X6 a i) a8 _5 _;;;;;;;;;;;;;;;;;;;;;;
/ q, ]5 b ^; I. r, n( o;; Setup Procedures ;;
7 f! \- g! C4 h; ^;;;;;;;;;;;;;;;;;;;;;;
& ]& e, O' _$ s$ m3 R
& f! Q4 e5 k/ _7 u+ P;; Initialize the display by giving the global and patch variables initial values.
5 \8 a) n3 [ h" ]" ?. U;; Create num-cars of turtles if there are enough road patches for one turtle to
" N& G% w, ^. A$ K;; be created per road patch. Set up the plots.
4 `+ d5 ?$ P8 s% c) [9 z) Ito setup
0 d; i; a3 s+ ^ ca
. O: N7 K$ D. h2 e7 f! { setup-globals! L. S8 v( B: Y( \! C
+ b8 f; O. ]8 |7 K7 | ;; First we ask the patches to draw themselves and set up a few variables" {( ^6 |6 E4 p2 H# Q
setup-patches* j- ?* u7 y! ?! U; R/ K! ]
make-current one-of intersections+ I( N9 {/ K- |% {. T8 N8 } P( B
label-current+ R5 g" t7 y" p0 a! S2 t2 k* J x
3 ~* L. o& ?, q
set-default-shape turtles "car"3 T4 O5 I0 z2 X$ y: @. w, D. C4 V* e
7 f. D1 H6 ^: W6 z if (num-cars > count roads)
9 T' \* Q2 e8 C1 H: ?5 T [1 x( y d& D. c9 S# S: }5 O; \
user-message (word "There are too many cars for the amount of "0 R( L5 S% o" [' `! t2 d
"road. Either increase the amount of roads "
& `( g- p3 i' W& Z) k- c "by increasing the GRID-SIZE-X or "1 {$ \7 X- w& [+ v/ N
"GRID-SIZE-Y sliders, or decrease the "
7 q/ x) @+ l9 @ "number of cars by lowering the NUMBER slider.\n"$ i0 X9 [* y( d* _
"The setup has stopped.")
8 f |: d( ~$ z: W' B( o stop
Z1 ]8 i0 h; L9 e ]% L3 q" d1 g1 n+ B$ C5 M
- G# W1 F; K7 q! `1 X V ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color5 L }$ _. g _5 ]; D+ {
crt num-cars
- C% m; r+ {8 d8 g( B [
3 S5 f$ S) |: o" B setup-cars' ]# g* E9 ~$ ?7 W' y" ?
set-car-color0 F; _. P. |; a' V2 y
record-data
/ t( }- ~* I8 b ]7 z: \6 \' N, o* |' n
) @# M q" L& Y/ g) p' Z
;; give the turtles an initial speed5 Y m4 r) m( q, v6 ?
ask turtles [ set-car-speed ]: g% e- H( A6 ^5 l; k
" k# j& \1 s2 p, S7 l2 Z
reset-ticks P! C, Q; L1 F% A# C
end
9 y: d9 S" Y& Z5 S8 t/ s4 U' D9 L I. Y3 n& y Z& J
;; Initialize the global variables to appropriate values
. E' ?5 t+ F. |7 v/ ?$ G3 S7 |to setup-globals
W2 k7 i# w$ \: s8 r" M( \/ F set current-light nobody ;; just for now, since there are no lights yet* o, {' A" X7 c0 ^
set phase 0# a# N# r$ d& t3 [* f
set num-cars-stopped 0( \/ m* S1 ^$ W, g9 Q9 u
set grid-x-inc world-width / grid-size-x! {$ @( A6 S. J1 R5 @
set grid-y-inc world-height / grid-size-y2 [+ J! q% Z& i; w
9 L0 _7 D4 M( h) { ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- o2 @% s7 O$ t# r0 z
set acceleration 0.0999 N& M; }; v5 V! I) P
end
% @( l) a% @( T4 v5 _. N7 K
, V4 I8 y% g- L3 }; L' S+ N;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
2 c) D2 W0 R, W5 i" I- r;; and initialize the traffic lights to one setting
6 j: P, n" v1 Nto setup-patches: I; x+ g) b, D! g6 t
;; initialize the patch-owned variables and color the patches to a base-color
0 } m5 d% {% l; E @: i0 _- V ask patches
7 _$ m0 E9 Z) L8 p! F5 _ [0 a4 ?3 w M. R. x% i2 z
set intersection? false
, Z$ ~' k$ S2 Y7 U$ D: K set auto? false
' X- v: M3 X7 l2 w set green-light-up? true
3 ]9 [4 t! r7 u set my-row -1
# F( t4 `8 z) f: `2 X set my-column -1; h1 D0 m o3 ^! D, i8 @
set my-phase -17 v3 l7 l+ m0 \( U, V5 d5 ?
set pcolor brown + 3! @$ q( B$ W& S. P8 A
]
) ^0 d, ~5 S+ \+ ?0 ~+ b7 ?
% v* a/ h5 P" Y& l. J ;; initialize the global variables that hold patch agentsets
) z+ o! v$ W. x8 b6 [" R1 ~ set roads patches with
/ o' c& s+ f( u+ ~ [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or# k. l* B) O7 y1 p
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 s4 Q! F6 t7 B5 [ I4 T set intersections roads with- P% |6 n! w3 v, z7 C. b0 Z
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
`: {! x, A3 c8 i' K+ s (floor((pycor + max-pycor) mod grid-y-inc) = 0)], m' H* j1 X/ k' l0 ~8 t
; f* p/ j$ ~, u' h
ask roads [ set pcolor white ]5 @1 \! t2 N4 C/ L
setup-intersections
" H- B4 {% l: ^: R& wend4 z0 J+ o0 t8 |, p% W4 v
其中定义道路的句子,如下所示,是什么意思啊?
; o8 R% p1 L: M3 Z5 x set roads patches with6 g4 v8 F& j7 u+ d
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
% x2 ~9 \; M- h; e1 O3 f/ N (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 ~9 ?1 ^! `) J; l/ f( ], ?3 [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
|