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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:) E( E$ b- i/ h5 x5 J6 a
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public Object buildActions () {6 I7 U* X) ?0 J/ z
    super.buildActions();1 a2 r& {8 _+ d$ N9 Y
   
. a1 V" d! N9 z  V3 C2 _2 _, y1 p    // Create the list of simulation actions. We put these in/ K! G3 k1 C, T& G, ?8 Z
    // an action group, because we want these actions to be2 B3 ~/ s) I" q
    // executed in a specific order, but these steps should' J" K: L9 k- q
    // take no (simulated) time. The M(foo) means "The message
* z. Z! E0 H& S) p8 D0 Q    // called <foo>". You can send a message To a particular1 R: D! k* A' N! k
    // object, or ForEach object in a collection.5 }' r% L; E4 c' z( H
        
) l# n; ~4 x  q0 d& O    // Note we update the heatspace in two phases: first run
5 E* m$ O# V% j" ]. O    // diffusion, then run "updateWorld" to actually enact the
1 s5 x* N. ~9 ~1 O2 W2 e    // changes the heatbugs have made. The ordering here is
* v2 L) M1 ~1 O( |$ F/ {- J1 v    // significant!
7 M% p( e) D+ j8 U) o1 s3 C2 h/ `        
* ?. s- `: Y  m    // Note also, that with the additional
8 E; e# m6 z7 G8 I    // `randomizeHeatbugUpdateOrder' Boolean flag we can
% _) z9 ^3 g8 ?9 m: H7 @- D    // randomize the order in which the bugs actually run: F( C$ K: v" D7 A( M' v
    // their step rule.  This has the effect of removing any
$ B4 B' M- B# O: a) r1 {    // systematic bias in the iteration throught the heatbug" ?) V1 F" [+ v' @2 B  q0 X2 F
    // list from timestep to timestep
; n' C1 ~& ^% l& l" B1 h        
4 O* X8 Q! I! w- W, R    // By default, all `createActionForEach' modelActions have, d: V9 S. @/ G9 J
    // a default order of `Sequential', which means that the
. v  z* q5 L# H# F( R) W- Q    // order of iteration through the `heatbugList' will be/ Z6 L1 n6 p2 o
    // identical (assuming the list order is not changed- e* @/ y4 f0 T1 H$ v8 q% K
    // indirectly by some other process).
  B4 _2 d: j9 f" Z    9 X( j: Z. m+ M# F# H5 l
    modelActions = new ActionGroupImpl (getZone ());
9 r! h' {1 Y& ~5 F* e
9 O) G/ \, w, @% C- q! s- e/ b+ P8 x    try {
# y* P* i1 }0 D( ?: `+ \      modelActions.createActionTo$message, u4 k) L, ~8 |
        (heat, new Selector (heat.getClass (), "stepRule", false));. G& g: V# A! g* E" D$ z
    } catch (Exception e) {
5 S7 M$ {: z& w) X% t  o. h      System.err.println ("Exception stepRule: " + e.getMessage ());
$ a' W8 {! E" T  E3 ?3 m* O# O/ x1 c    }" w/ W, O8 O+ n1 w8 x0 ?+ L
  l' Y& e- n4 p: w) I% L! R3 }
    try {6 K( k; N0 C$ Z5 G
      Heatbug proto = (Heatbug) heatbugList.get (0);; @' L, e3 }) V- O2 H* I. d: o1 z. [
      Selector sel =
) b+ @8 R% R% i+ d        new Selector (proto.getClass (), "heatbugStep", false);3 a1 F4 {$ l1 h! Z$ \9 _
      actionForEach =
* x$ Q) l* j- \) S2 S; B        modelActions.createFActionForEachHomogeneous$call+ N- D8 d% f+ a6 R
        (heatbugList,
4 C3 u; w) K7 i5 m2 t         new FCallImpl (this, proto, sel,1 n3 u, s, E) `$ V7 X  V; h
                        new FArgumentsImpl (this, sel)));6 S6 f6 X& d# G' R$ ?1 }* `* m7 g
    } catch (Exception e) {. i% s4 {7 f. s  |1 q2 X
      e.printStackTrace (System.err);, T0 O8 |4 h) J* V1 ]
    }7 u5 O( |+ m+ y4 N
   
  J7 N: |0 |+ Z1 g% ^    syncUpdateOrder ();
6 J! J) i0 O) |. x( x5 a
! Z* `2 f1 u) t- v, r4 V* A) @* [    try {. Z; G; I, q, B0 J$ O
      modelActions.createActionTo$message ; N8 A  h8 X2 X" ]! _
        (heat, new Selector (heat.getClass (), "updateLattice", false));4 z) B; |' U0 G$ X8 W! s" z5 H9 s* q
    } catch (Exception e) {4 C/ p7 w% P0 h6 E! S  ^
      System.err.println("Exception updateLattice: " + e.getMessage ());( Q# j3 ~% g' L8 _$ [! K
    }
3 G: f  b& R2 }5 c" |9 T        
( P/ c& J0 J6 ]* U) D1 ]/ I" N8 T    // Then we create a schedule that executes the7 U7 b9 {+ Z1 j' Q
    // modelActions. modelActions is an ActionGroup, by itself it8 b, o2 D6 M5 D; u) W
    // has no notion of time. In order to have it executed in' `: }, o9 A6 s) M& ^+ U
    // time, we create a Schedule that says to use the
! z; j( y, [0 H' F+ H    // modelActions ActionGroup at particular times.  This. K: p5 L, T+ X  x7 @
    // schedule has a repeat interval of 1, it will loop every# a" m& n$ o! T' I- h# L* D2 ~1 ^8 [
    // time step.  The action is executed at time 0 relative to
0 E/ e& A/ V' Y  V, X    // the beginning of the loop.
/ M; p. }" T7 I+ }/ c( [7 ^4 n& x
$ B$ j; }1 f7 S2 N    // This is a simple schedule, with only one action that is
; ]# i1 t9 C/ E: Y    // just repeated every time. See jmousetrap for more
, v' F2 G; I& O# f    // complicated schedules.. M- {% ^! c$ x" l, v. q! B7 S
  
% ~. l) y/ `& r( o. Q    modelSchedule = new ScheduleImpl (getZone (), 1);
- D8 B9 ]8 E9 b6 ?# R    modelSchedule.at$createAction (0, modelActions);
* ~7 b2 f" i) J8 l        * b( @; x; h2 u# w; E$ g1 g
    return this;+ b& [' Z2 t" b; N3 N, ^
  }
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