设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 7924|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
/ a, }9 k+ R6 n
- N/ w6 t2 ^" k- ]$ h* m# | public Object buildActions () {7 F; T- t4 M+ F+ k( b
    super.buildActions();+ F6 S- x* @% _. w: w: J" ]
    9 h% ^1 z- A  [/ x1 S9 w
    // Create the list of simulation actions. We put these in
* l6 J( F/ Q- A  s  Y( N    // an action group, because we want these actions to be
; @  \% b( N. R3 a    // executed in a specific order, but these steps should
  |8 U2 ^. j$ ]* @' |0 n5 B    // take no (simulated) time. The M(foo) means "The message
) o7 G* ^( X+ I+ U    // called <foo>". You can send a message To a particular* l& j" Z$ m' j. n$ b: x
    // object, or ForEach object in a collection.
0 h$ U. o9 Z! N9 `3 W        
; i8 M- J, o$ N; l9 T, ?    // Note we update the heatspace in two phases: first run
8 y( \3 U/ j+ M) X) K4 t$ @! p* m    // diffusion, then run "updateWorld" to actually enact the
: m9 h2 L$ V& O) k' m: J    // changes the heatbugs have made. The ordering here is. F! j2 b( _! k9 e3 y
    // significant!8 R; S  c) F6 ^
        
3 L. z# {, Y' l) m% C    // Note also, that with the additional
6 [: `! r4 V+ O- j6 ]) _    // `randomizeHeatbugUpdateOrder' Boolean flag we can
9 D& Y  z: t* V" d    // randomize the order in which the bugs actually run
8 _( a* k' G0 q$ {+ M2 G    // their step rule.  This has the effect of removing any9 y& x* S. ]2 t. E
    // systematic bias in the iteration throught the heatbug
/ j, ?1 S( ~: g& r! z; _    // list from timestep to timestep
7 n) F0 l4 h' @! Y; m; |        " ^2 v4 {' h, r7 a
    // By default, all `createActionForEach' modelActions have
: F2 a+ F" B, H( o7 H, H1 d& U    // a default order of `Sequential', which means that the& B& y2 s( d' R
    // order of iteration through the `heatbugList' will be* U" Q" B6 n- Q9 s! D5 [& _2 i$ v' s& C
    // identical (assuming the list order is not changed
) U7 z! x( a1 a9 f    // indirectly by some other process).
% [2 `4 s- {! C    ! X- _, L9 |- `# V; R' t$ R
    modelActions = new ActionGroupImpl (getZone ());
  }% w6 v0 ]8 R' |  h( I3 V; E% a( a3 E
    try {
9 a) `$ Y+ ~5 W      modelActions.createActionTo$message
, y$ D/ e- X/ }( b% @- Z        (heat, new Selector (heat.getClass (), "stepRule", false));
& h- a( N2 `! c    } catch (Exception e) {! q3 a( b) n! b( s! s0 d7 P
      System.err.println ("Exception stepRule: " + e.getMessage ());3 e+ ]- n/ g7 u! q* h4 _% f
    }
+ ^8 |4 v* j4 N# H0 k0 Z  y4 M) _. g" |
    try {! M, X3 j! T6 b- V# Q5 O0 q) f
      Heatbug proto = (Heatbug) heatbugList.get (0);3 b1 F7 o9 Y, Q
      Selector sel =
, R* N6 @  Y* v* B# W        new Selector (proto.getClass (), "heatbugStep", false);5 b/ I! o+ b9 d6 Z. S
      actionForEach =: e0 Q2 \9 C& B, H- y
        modelActions.createFActionForEachHomogeneous$call
7 R1 e& m8 C( D        (heatbugList,6 x- x( r# }  d
         new FCallImpl (this, proto, sel,
. S/ }& s$ V  H2 F( I                        new FArgumentsImpl (this, sel)));. M5 w& U% l* `! X2 W7 w
    } catch (Exception e) {5 e' n" P/ i4 Q- g! c8 y
      e.printStackTrace (System.err);
; {: @9 Z1 {/ S- J    }
1 l& z$ I$ D- y+ i   
3 [) S$ |1 U1 y    syncUpdateOrder ();, \% F  u0 E9 o# |4 V# e6 B% {1 I" _0 {

! ?. P( T. @& W4 t    try {
) i* g. }1 p" l" X1 }1 p" F( z3 V      modelActions.createActionTo$message
1 z! v8 q2 n0 x! R8 y# G        (heat, new Selector (heat.getClass (), "updateLattice", false));
/ f# U6 e7 p* h    } catch (Exception e) {3 G" Q! h* ^! F% j: T7 A: l
      System.err.println("Exception updateLattice: " + e.getMessage ());; y$ w6 c" x2 j; C& k: H+ f
    }( o0 j& y5 w' e
        
" [- ^& ?* O5 F8 P) v" `; `    // Then we create a schedule that executes the/ T: X' }+ ]: v$ [* r
    // modelActions. modelActions is an ActionGroup, by itself it
2 E4 R2 l1 a. l$ E, Y. A4 O    // has no notion of time. In order to have it executed in) M# u: |6 w6 }, o7 Z6 a4 K$ {) w
    // time, we create a Schedule that says to use the# h) }. }( a  ?/ f
    // modelActions ActionGroup at particular times.  This# I7 ~  @6 q; r9 \* s8 J! r$ c2 ?' d
    // schedule has a repeat interval of 1, it will loop every
/ [/ K& q; m% {) p4 P    // time step.  The action is executed at time 0 relative to
4 I4 w8 y4 b9 Z+ W5 S1 H    // the beginning of the loop.% m3 r. s+ d$ G4 H9 i) M
. ^6 P1 N5 T0 {; k
    // This is a simple schedule, with only one action that is+ {, T( d# g2 `0 u$ @1 ?* ]2 N
    // just repeated every time. See jmousetrap for more
& u6 j, Z, h& N. ]. Y. B    // complicated schedules.
; G4 E6 E5 k0 }9 x3 k- s8 r  * ~& q5 u- J6 H1 P) c
    modelSchedule = new ScheduleImpl (getZone (), 1);. ^, }( z# A( b8 C0 u1 F1 l% e
    modelSchedule.at$createAction (0, modelActions);
" q9 [! m% b, A' k. r        
* R- {3 q7 w8 F: j& O    return this;
& v0 P; _, W; A% G! h  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2025-11-21 11:30 , Processed in 0.014578 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表