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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:/ a& F% H: d8 V
4 \2 K. J5 H6 d( \1 E. i
public Object buildActions () {
( u2 P% @. {* w0 ~' ]    super.buildActions();6 t: _, B- Z* C7 S, Q* t( B
   
, F% C$ V4 @6 O) A" O    // Create the list of simulation actions. We put these in
  U. e* D* \+ {7 c1 l" K    // an action group, because we want these actions to be+ ]: P) u. p6 [6 v$ N7 V
    // executed in a specific order, but these steps should
( |- c. u+ f% S0 {  Y7 s    // take no (simulated) time. The M(foo) means "The message/ t" L! z2 O- j% k' J' B
    // called <foo>". You can send a message To a particular$ j, G& h/ a- o
    // object, or ForEach object in a collection.
$ i, ?6 ^, e6 P. o1 k8 W        
. F) O* _4 ^+ Z    // Note we update the heatspace in two phases: first run: N( u! l) U" i
    // diffusion, then run "updateWorld" to actually enact the
2 e) i: O- ?. d' ~1 }) A    // changes the heatbugs have made. The ordering here is
4 w7 f3 O3 c( o  p8 q    // significant!
' h6 C- g2 q% E+ u" |3 U        ! E* a4 U( }: U6 W9 Q
    // Note also, that with the additional
: Y$ J2 v* {: M2 G9 u. G" W    // `randomizeHeatbugUpdateOrder' Boolean flag we can# V5 a9 F- r4 X/ j- T  c) P
    // randomize the order in which the bugs actually run( \9 H6 r( X" \% c7 |9 D& O
    // their step rule.  This has the effect of removing any
) Q- ~4 r- Z! F7 i- G) j    // systematic bias in the iteration throught the heatbug
4 N1 t# L) X% P1 h3 P2 o    // list from timestep to timestep
" E- }& i7 s5 K: _, n        ' u( n0 J9 l9 L0 j) S* F0 ^6 m
    // By default, all `createActionForEach' modelActions have% S$ K7 M2 Q0 Z
    // a default order of `Sequential', which means that the7 I0 l2 m" L1 ?4 S/ W
    // order of iteration through the `heatbugList' will be& n) t" I" E* @$ e
    // identical (assuming the list order is not changed0 W9 [" h2 w. t: P0 a1 v4 K
    // indirectly by some other process).
- C3 I$ D, }$ s$ D   
' }: _8 u" _  L0 ^+ j0 x" I    modelActions = new ActionGroupImpl (getZone ());
8 Q! W! o. }& {  D9 r5 ^( ]/ Z( w9 U  \
    try {
6 r3 q6 q: X9 Q7 c4 r% X      modelActions.createActionTo$message; {" [3 L" i8 T# {; c' M
        (heat, new Selector (heat.getClass (), "stepRule", false));
$ Z7 F2 R* \7 A5 x- A- Y    } catch (Exception e) {5 t0 b  i, \5 z6 J2 p- p% @' @, z6 N
      System.err.println ("Exception stepRule: " + e.getMessage ());- v1 j, C5 C6 j9 Y. n; u, n3 ?
    }7 N/ ^9 x7 \# a' F9 o$ \: S
- X- Y, m0 Q* d2 `9 }
    try {
9 v: @( _% l. s" X' k8 _      Heatbug proto = (Heatbug) heatbugList.get (0);( u' D1 d! m7 x7 C
      Selector sel =
: e) j' k; u$ s; t0 K& M1 J        new Selector (proto.getClass (), "heatbugStep", false);
: H" K+ g6 s# d  q# z0 q. ~  Y      actionForEach =; ]8 n& d8 H8 E) C
        modelActions.createFActionForEachHomogeneous$call
, L: d2 ?, V* x4 Q* m+ p* a: p" D        (heatbugList,9 l. F) |9 r) f& Y7 H% P' k
         new FCallImpl (this, proto, sel,
! ^2 k/ D: V: Z' V                        new FArgumentsImpl (this, sel)));! p$ ]4 b  _% a* x
    } catch (Exception e) {/ C/ p) S6 Y) t! J; M2 E0 q' ~
      e.printStackTrace (System.err);
( O; n1 w4 u! s3 [    }
# ~+ N" x4 a$ g$ L4 Z    $ G$ r/ ~8 ?- `' X/ _
    syncUpdateOrder ();( a/ F& m/ B9 [7 k% P

3 v2 I& L. f( n    try {! V2 L  `% {& o- _
      modelActions.createActionTo$message ' N5 l# Z5 K- u3 I& S. z- B
        (heat, new Selector (heat.getClass (), "updateLattice", false));: c- s9 U2 f3 S, m. n
    } catch (Exception e) {- R9 {% S* n6 X4 z$ S3 n  U+ G
      System.err.println("Exception updateLattice: " + e.getMessage ());
/ a) Z% y; g+ K  `8 N2 m& c4 x    }- V) N. f1 t! L. ]
        
' l. i% {6 k- H9 ^+ M0 n% R    // Then we create a schedule that executes the
0 U3 G) X- T2 I- c( \+ ~2 s( h" \( q" p    // modelActions. modelActions is an ActionGroup, by itself it
3 k2 r2 w+ \, I, x6 f/ M8 P    // has no notion of time. In order to have it executed in
% I7 b- U( }9 y    // time, we create a Schedule that says to use the
, G% S: }. F3 q$ q2 o* Y    // modelActions ActionGroup at particular times.  This
) K6 I9 W* W- Q  r. T( S    // schedule has a repeat interval of 1, it will loop every* R7 t: v6 _, f* R
    // time step.  The action is executed at time 0 relative to3 x$ b8 X0 S6 F9 H! o5 j
    // the beginning of the loop.
9 ^! X/ g: m: i- N. O0 p2 Z; ?" T9 ?# s% @6 o) j7 k
    // This is a simple schedule, with only one action that is
% y" i6 ^: a  u& n: W* L    // just repeated every time. See jmousetrap for more  K% H0 d3 B1 w9 h% `
    // complicated schedules.! r, P3 U8 r" [. Z/ N
  
) G( @; B* D; p8 D    modelSchedule = new ScheduleImpl (getZone (), 1);9 y% j1 v- z; \
    modelSchedule.at$createAction (0, modelActions);
. D3 j# G4 F; T* J" H  l        
) ]0 u. @6 A4 ^( `3 B. f0 s    return this;+ z$ G; ]. I! p& J8 W
  }
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