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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:9 u* y+ P9 z& m7 y' P. w4 K
& l' d4 x8 J: U1 C. d
public Object buildActions () {
- _' s+ _4 Y# j6 @( X) c$ _    super.buildActions();
! _3 Y/ A2 @) {+ \! e+ j" ]/ ~    0 D' G( O# r) f2 ?) {" x
    // Create the list of simulation actions. We put these in1 u+ M% o) N+ S
    // an action group, because we want these actions to be. A: p3 q$ Z7 s+ K! p& N4 p. j$ q& y/ Q
    // executed in a specific order, but these steps should# M/ w  p6 q! n* ~: y! t! p
    // take no (simulated) time. The M(foo) means "The message$ U4 i7 @1 f% [" G" `
    // called <foo>". You can send a message To a particular
+ ^, y# }; ^( S    // object, or ForEach object in a collection.) x7 I% b+ Y2 Y6 o+ N5 n. B  G5 ]
        1 l$ s) S# a+ @& L) s: }# b
    // Note we update the heatspace in two phases: first run4 w9 V* _( l2 `! s. ]* ^
    // diffusion, then run "updateWorld" to actually enact the
8 i+ N4 {. ?) Q# W+ g3 L    // changes the heatbugs have made. The ordering here is% {2 k: [, t8 S) g$ D
    // significant!
8 _2 d  L; a; V8 S1 n. }2 J        4 u& Q# j2 u  J
    // Note also, that with the additional: V: P' }3 X6 g% Z% g0 @7 f8 Z
    // `randomizeHeatbugUpdateOrder' Boolean flag we can( h% f6 N9 Q2 d) E- e9 U1 G2 B
    // randomize the order in which the bugs actually run
7 e! I" s8 N* V, f% l! d- u5 _2 n    // their step rule.  This has the effect of removing any
. J! E& z4 j% {; K" W- S% G    // systematic bias in the iteration throught the heatbug+ ^, c5 a& K+ a3 m4 ]; q- j4 d
    // list from timestep to timestep! v8 K' J: y- u2 W' R! E
        
+ u2 E, j* y" w3 x( _1 M5 C2 h    // By default, all `createActionForEach' modelActions have
3 M8 v; v4 ]; N1 w( C* i$ T, D) r    // a default order of `Sequential', which means that the
, c, B7 p9 u5 V1 a7 f: _1 l# G7 y    // order of iteration through the `heatbugList' will be6 _7 H8 \8 H9 A" C* C
    // identical (assuming the list order is not changed
7 W. s' M! l. N" O    // indirectly by some other process).
; {* z( K) H+ |! W1 n3 b. Y   
. Y8 y6 j$ O. q, |; K    modelActions = new ActionGroupImpl (getZone ());
8 p7 z; P2 r5 a4 ^/ B5 @0 C8 ^" r  \% s1 N0 V+ n2 \
    try {# p# R# B6 C3 e' ~" W, }
      modelActions.createActionTo$message/ B; ?  R1 b6 _% \+ ~
        (heat, new Selector (heat.getClass (), "stepRule", false));7 V5 y/ s7 q1 |! Q4 B
    } catch (Exception e) {
+ X! F* @- ^. r+ \      System.err.println ("Exception stepRule: " + e.getMessage ());4 t4 D9 ]* ?4 d0 Z( m: @
    }- m; ~" A  O* f* i" Z

1 C8 Y/ {$ }3 n3 G3 h    try {  I  A. k( t8 L" g( r* e
      Heatbug proto = (Heatbug) heatbugList.get (0);+ e' U. ?9 r9 l% f
      Selector sel = # L5 k1 j& @- R: F5 l4 D$ U1 g  n
        new Selector (proto.getClass (), "heatbugStep", false);, H, O; y4 [/ ?. P  _  u
      actionForEach =
) x" _1 }% a5 Q. Q' W        modelActions.createFActionForEachHomogeneous$call
: s0 i* U( J$ s8 g        (heatbugList,
% b2 D: D4 t4 G         new FCallImpl (this, proto, sel,' K- p% r5 z: ?* b$ r* V& f
                        new FArgumentsImpl (this, sel)));
" q) P0 l5 p6 _    } catch (Exception e) {
& O/ ^! L% ]4 M1 v      e.printStackTrace (System.err);
" G% I8 @' H* Z3 E0 B# E7 V. T/ D. g' X    }
& X) p$ F9 O0 ^   
2 `+ @. e( f/ x9 S    syncUpdateOrder ();
: ^& k" {& g- N# }$ F
8 P( |: t. E9 w. V: n7 A    try {
6 n- c% R* y$ h5 a      modelActions.createActionTo$message
) a/ E' o. U. ^: _& I5 O        (heat, new Selector (heat.getClass (), "updateLattice", false));
- V$ q/ Z6 x+ s1 o/ i# P    } catch (Exception e) {
% u5 R4 k0 I! c' E$ U      System.err.println("Exception updateLattice: " + e.getMessage ());% t$ Q* d, H3 u6 L) w/ h
    }' v# W7 g7 S$ q4 t! h. f. i( @
        , B0 K, o0 \8 i. S5 g% L1 {
    // Then we create a schedule that executes the7 L' u  f8 G1 K9 @  x
    // modelActions. modelActions is an ActionGroup, by itself it
; ?! s7 J3 t# m- V    // has no notion of time. In order to have it executed in
* `% @9 O1 ~7 S. J    // time, we create a Schedule that says to use the
% @/ E! \' b7 f/ J    // modelActions ActionGroup at particular times.  This& f: S7 H  W' ]# f
    // schedule has a repeat interval of 1, it will loop every/ N% ]: h) `& f& J- I, p8 {$ _. m
    // time step.  The action is executed at time 0 relative to
. u$ a8 E9 G" Q! W* p! B    // the beginning of the loop.
! F6 q1 ]1 i. j/ T# I' C5 w5 N( ?1 v1 W/ j% T* r8 i6 [
    // This is a simple schedule, with only one action that is2 l* i5 ]+ h8 J1 s: |
    // just repeated every time. See jmousetrap for more2 a" c5 N4 ?' I" Y# }/ m/ D
    // complicated schedules.
* r7 ], j! q. E' }  3 o( }% x' N' V' _8 b, j: A, [
    modelSchedule = new ScheduleImpl (getZone (), 1);/ `& Q4 N' D7 ]
    modelSchedule.at$createAction (0, modelActions);/ h* E/ [1 Z3 k3 P$ E
        
( D( q! q6 E& I& Q: f# n: J    return this;0 J( ~, Q/ M: j
  }
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