设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11457|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:2 i* z' K/ P2 P& q+ }

% j! S4 |4 y3 E# n$ C public Object buildActions () {
: g* p  F1 c( M0 ]    super.buildActions();
$ r! j# a- @) w2 B5 m3 r: H    5 J& U3 U. O0 M
    // Create the list of simulation actions. We put these in  d/ c) W- W8 {9 E0 Q. e
    // an action group, because we want these actions to be+ f# U- }# K- k( R, |3 W& p+ a
    // executed in a specific order, but these steps should) X1 }2 w* W* s1 O( q) X
    // take no (simulated) time. The M(foo) means "The message
6 S3 D( T  _6 i% P7 M    // called <foo>". You can send a message To a particular0 k$ ?- }6 d, `( y& T% F
    // object, or ForEach object in a collection.
0 p; g* g4 ]5 c1 ?8 Q, [# Y  M        
+ u& ^" b% J/ Y    // Note we update the heatspace in two phases: first run# e8 P9 Q2 @. Q9 O
    // diffusion, then run "updateWorld" to actually enact the9 v3 ]  ^* f: _9 E
    // changes the heatbugs have made. The ordering here is
3 m9 y; y5 K7 y2 c& R& m    // significant!* q3 h! N  D" v1 i+ M, E1 A- m6 v
        
$ n2 l8 _' a+ T    // Note also, that with the additional( Q% C! a% @9 X8 X( S% U
    // `randomizeHeatbugUpdateOrder' Boolean flag we can' a" g5 {* Y" [: |" d; [; e
    // randomize the order in which the bugs actually run
9 S% l8 v; v9 O: a( o& o    // their step rule.  This has the effect of removing any
- Z" }' ~# J( j& M    // systematic bias in the iteration throught the heatbug1 @& V* F* A) g5 O
    // list from timestep to timestep
$ K* A, z0 a% |+ q        
! r, S+ X4 Y, ]  h( o, `    // By default, all `createActionForEach' modelActions have
7 l/ G$ k9 m& R, E' m' e7 X    // a default order of `Sequential', which means that the
& S) ]. C9 O  e/ d  e( e. d    // order of iteration through the `heatbugList' will be
4 A0 |) E- q1 e/ `/ e/ u    // identical (assuming the list order is not changed
& ?7 P  w, a! Q! O    // indirectly by some other process).4 |8 F! R6 P% S$ S' ?. E1 A, a
    , W7 R, @) o& _6 w4 o
    modelActions = new ActionGroupImpl (getZone ());
( c8 f$ g  x3 v
8 T# k( T6 E& B8 z( A    try {
& U) \* L) d5 M      modelActions.createActionTo$message
% q: C/ ]" D( y, ~        (heat, new Selector (heat.getClass (), "stepRule", false));5 o& B  R8 ^* u4 B3 q9 ~6 b9 `
    } catch (Exception e) {
& M' Z& C9 G$ \/ @% d" L      System.err.println ("Exception stepRule: " + e.getMessage ());/ l6 S5 W1 V4 t" r
    }
/ ?! N- G1 ~! d# v& \
& b% A, z7 }; |2 x+ H    try {
. r3 R5 X' X+ Q      Heatbug proto = (Heatbug) heatbugList.get (0);9 T( L2 p/ x6 r3 k& Q
      Selector sel = 3 h0 I& y: f8 D0 D
        new Selector (proto.getClass (), "heatbugStep", false);
5 O$ Z3 u& p2 h& M# g: H4 _      actionForEach =
1 v' M, V! X2 b2 t7 ^        modelActions.createFActionForEachHomogeneous$call
# b! N: r7 z0 E, e# o# S! o( v        (heatbugList,
5 z3 s+ T% N9 c- ?7 R( N         new FCallImpl (this, proto, sel,. M- N9 F% B3 C* [9 v4 b/ u' |7 y9 p+ `
                        new FArgumentsImpl (this, sel)));
) T7 V1 J. t. |  N6 P. K+ P) ]    } catch (Exception e) {
; v: d0 A6 w7 s( [  D  ?0 s7 I      e.printStackTrace (System.err);
. F/ \$ [/ ]1 g7 s/ Q    }. Z  p4 t# p; P4 x4 u* S
   
- M: v+ A) L, C( l2 q: }    syncUpdateOrder ();
# m0 T6 {* I" u: E$ g4 F1 m3 _% B7 \
    try {0 l) T2 o) m$ a1 j( [/ c; v
      modelActions.createActionTo$message
4 ~2 q# P& t+ S8 i: M        (heat, new Selector (heat.getClass (), "updateLattice", false));4 ?' j2 n- A6 L; _
    } catch (Exception e) {
; A, [2 |: E1 _6 A      System.err.println("Exception updateLattice: " + e.getMessage ());0 r: ~$ h* ~2 |$ ^
    }( }+ C2 B5 ^0 J2 D
        5 ]# E3 B/ K" v/ U9 K1 ]
    // Then we create a schedule that executes the
$ O9 V& g, m' G; {    // modelActions. modelActions is an ActionGroup, by itself it, _2 U0 D+ F' @. r9 y5 {
    // has no notion of time. In order to have it executed in* g1 `6 o# H) [( n) s6 G
    // time, we create a Schedule that says to use the
9 b8 f; o/ Q* ]    // modelActions ActionGroup at particular times.  This# {& a9 S- T+ F* k. w) I; ?
    // schedule has a repeat interval of 1, it will loop every* R) H5 u9 u; H+ U, n# w! p
    // time step.  The action is executed at time 0 relative to
# E) x1 P. `; w& }    // the beginning of the loop., f1 ?& i5 b) t
/ v" c: [9 R  s# T
    // This is a simple schedule, with only one action that is
; R% h$ R: @  Q# I    // just repeated every time. See jmousetrap for more# G3 q+ K0 A1 V  y& [
    // complicated schedules.- E1 \5 y9 U( v  O6 a6 V1 A
  $ j: }9 }" e& Z6 S
    modelSchedule = new ScheduleImpl (getZone (), 1);; @' X0 s3 D% u" J! w; `, C
    modelSchedule.at$createAction (0, modelActions);
( P- r0 R  i( h4 K; i0 t9 O9 i        
8 i1 N; y1 b" f. R" }  M    return this;* i& U7 Y! V& \+ E' H6 A. T
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-5 13:17 , Processed in 0.014974 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表