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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:; n, A# `5 n; y0 S7 q
; a7 Y3 Q1 r+ {& `" ?
public Object buildActions () {
, g7 s) L: ]5 u0 N! M/ c    super.buildActions();
$ X" O3 J1 q3 w9 R' }    ; C% ^+ X- ~3 E$ K9 M& p: [
    // Create the list of simulation actions. We put these in& Q" [+ m1 l0 l) J
    // an action group, because we want these actions to be) F; a; w! h* o( T- l, n3 V
    // executed in a specific order, but these steps should3 `4 Y9 {- Q" T' [  `# R/ L8 u3 G
    // take no (simulated) time. The M(foo) means "The message$ s, q5 ?+ Y& g( V1 ^3 s; z6 \" \; Q7 Z
    // called <foo>". You can send a message To a particular
, \1 H& b  ]* U3 e8 ]+ s* r    // object, or ForEach object in a collection.4 A+ f0 Z( B( A8 f. C4 h$ p: M
        0 C% D+ f- v, W
    // Note we update the heatspace in two phases: first run
" U) A4 I+ u9 H: J5 k. A% T1 R4 U7 }    // diffusion, then run "updateWorld" to actually enact the
# P  d' b5 T- V  @$ u+ I  |    // changes the heatbugs have made. The ordering here is
2 F4 e2 z) l1 D) E0 M# E) ~    // significant!
: z* r" i7 u  d3 ?        6 Q* Q: D; k3 l, u" X7 O- l: |0 w
    // Note also, that with the additional( W6 D: o" Q0 e$ ?* j; {
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
+ E8 s+ z  }1 H! `4 t1 G" v9 u( V    // randomize the order in which the bugs actually run' T/ J3 d7 d" M; {9 u/ E7 ]
    // their step rule.  This has the effect of removing any
2 ?% W8 z6 L1 S    // systematic bias in the iteration throught the heatbug, ]8 s: N; Y( U3 v" a1 d7 G
    // list from timestep to timestep# G7 Z, v1 }' s( j; c/ d
        # ~: x/ ~+ [) }# ?
    // By default, all `createActionForEach' modelActions have. J& X$ A! n+ B! [6 r
    // a default order of `Sequential', which means that the) A3 h& p1 F: b/ ?
    // order of iteration through the `heatbugList' will be
  m" @6 D6 \0 M7 V# M$ M3 h    // identical (assuming the list order is not changed; o* r, u$ p# B$ j) y
    // indirectly by some other process).7 Y7 n  }% y' w: n$ J. r
   
% D6 m* I# D/ d+ g3 T# n    modelActions = new ActionGroupImpl (getZone ());- A4 N. f$ C7 R2 B0 r
4 c  Q: c" t+ i! O0 b2 X
    try {( X3 w; h( E5 E) [
      modelActions.createActionTo$message* h+ q+ N" P8 f4 V& \; n# g
        (heat, new Selector (heat.getClass (), "stepRule", false));
$ y5 a# Z/ l5 l, h+ g! ^    } catch (Exception e) {8 k( i9 U/ Q1 |: |; q
      System.err.println ("Exception stepRule: " + e.getMessage ());
4 Y' C' ^- ^7 H2 ^9 s- q6 D    }
8 {1 A) w, r; ]( t% \
. m& o* Z; L/ L, U7 K4 W    try {& I) t" |# a. J3 ]$ b4 G3 e
      Heatbug proto = (Heatbug) heatbugList.get (0);
  h/ X/ O2 s$ q( e; c      Selector sel = : c0 }( ?0 ~" }
        new Selector (proto.getClass (), "heatbugStep", false);  U2 f# {* B/ l
      actionForEach =
8 d# p) ~/ y9 g% ?        modelActions.createFActionForEachHomogeneous$call
' O+ i# Z4 D1 @2 e  X; @* V6 {        (heatbugList,7 D7 I4 B% O: ^; F; k' i
         new FCallImpl (this, proto, sel,: {+ D" [: g6 F
                        new FArgumentsImpl (this, sel)));
9 ?! s/ k7 q8 ^. E" I1 K* }- K7 V    } catch (Exception e) {
+ f. Q* Y. m% E5 F( c) n) t6 B      e.printStackTrace (System.err);7 Y2 Z! s* B& b- R( X
    }% v2 ~3 l' i0 ?4 r. n
   
& v* o1 V' M* r. t  k1 m1 ~. R    syncUpdateOrder ();
6 n6 M1 O. }1 V% b* B2 W1 V! u7 E$ S; t$ _' `% o: T7 ?0 Z5 J* |9 i
    try {; P/ f1 a, q9 f+ Q' d' C% b
      modelActions.createActionTo$message
2 ^# k+ k5 S  a        (heat, new Selector (heat.getClass (), "updateLattice", false));! B9 X( D" _3 h" J
    } catch (Exception e) {
- P* p3 \2 t' S; S( {1 ~. H9 g) o5 g- Y      System.err.println("Exception updateLattice: " + e.getMessage ());: h, u$ W/ D' f6 k2 p
    }
& W) F. k# ~3 t, ^9 [        1 U- W2 |* q+ ]- ^' b' g; K
    // Then we create a schedule that executes the
5 s7 P3 V, u9 s    // modelActions. modelActions is an ActionGroup, by itself it
4 I$ v3 W" _+ l$ }; H) ~) H    // has no notion of time. In order to have it executed in
  f( ~8 E6 `  v# A& l# l! o    // time, we create a Schedule that says to use the/ B5 U1 f+ e/ H$ K1 W0 K
    // modelActions ActionGroup at particular times.  This
; h0 R" C7 s$ Q    // schedule has a repeat interval of 1, it will loop every
& z1 G: A2 }4 a. z% e    // time step.  The action is executed at time 0 relative to/ o$ r$ V  x5 F+ w) a# W
    // the beginning of the loop.
: s: G5 K+ V2 m2 m
3 B2 n* D; ~# i4 C8 R% h+ k    // This is a simple schedule, with only one action that is" f$ h  ^+ H3 j' \. U1 W/ ]& O
    // just repeated every time. See jmousetrap for more9 N( @; I& f7 _+ Q. J- f
    // complicated schedules.$ }4 E% p# `, C3 x8 e
  $ l5 Q8 |! k, Q# l+ s  w
    modelSchedule = new ScheduleImpl (getZone (), 1);
; O0 F2 _& \& J6 h    modelSchedule.at$createAction (0, modelActions);
5 ]) Y8 N. m" e+ R; h        
+ B/ H9 Q; R' n" @( ~6 l* c    return this;
& }  o; n! x3 l9 U3 c  }
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