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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
/ h; v# d8 t1 g3 [) D5 ]
' _% L' v" g! h) c2 ?5 V public Object buildActions () {
+ I( C  }+ ]5 F3 g/ l    super.buildActions();: G, O0 G' T/ |
   
! V% _3 L: E8 p+ T0 l' \+ J( a    // Create the list of simulation actions. We put these in5 |. e; t) R0 _# Y9 v9 X5 v
    // an action group, because we want these actions to be. O5 ^7 m  G* _/ ]
    // executed in a specific order, but these steps should4 M' h" l! \1 v  v3 u; ]
    // take no (simulated) time. The M(foo) means "The message* X' N( g4 w* T( o5 G
    // called <foo>". You can send a message To a particular( g8 [$ ~6 {  F% N7 P9 x' ]
    // object, or ForEach object in a collection.  V; @- i, L+ n( Y
        
3 ]3 p3 c9 m4 f7 N7 }( s    // Note we update the heatspace in two phases: first run
2 g5 Y- I" D. L    // diffusion, then run "updateWorld" to actually enact the( A/ Q8 Q  Y# L, {! u( P  m
    // changes the heatbugs have made. The ordering here is4 L: |0 J9 T$ q& t& O7 ?
    // significant!
* D9 D6 }: O+ }" v" g- n        
7 X* {+ i# T0 v* A) l# V, ~    // Note also, that with the additional0 p4 b. X: r" W3 R$ r! R" G
    // `randomizeHeatbugUpdateOrder' Boolean flag we can* n# E. Y  g" e' V
    // randomize the order in which the bugs actually run; S% ?$ B" h) ~* \& E9 c
    // their step rule.  This has the effect of removing any
" j9 w' ^* k) e    // systematic bias in the iteration throught the heatbug
5 o8 |: ^: j$ k, _. w    // list from timestep to timestep
1 i$ Q" w$ S: u) y, h, Z$ g  r8 Y        
  T8 K3 g: Y! l& w. d    // By default, all `createActionForEach' modelActions have
! d5 p7 P* W# {7 `3 n5 }    // a default order of `Sequential', which means that the4 M2 s$ N: _  A: }1 _) w
    // order of iteration through the `heatbugList' will be0 H; e, M2 L- g6 D
    // identical (assuming the list order is not changed
% q( v) j) F; J2 s% F    // indirectly by some other process).: m' e) y# I5 j# |9 W
   
2 z" a8 Z. r$ A    modelActions = new ActionGroupImpl (getZone ());
, W1 Z/ \2 ^2 Y# x+ j$ Y9 H/ a0 ]9 B/ J% b: M+ X
    try {
& b" E) X7 `) z8 j$ q0 p      modelActions.createActionTo$message
; M: \$ B. `% L( m; r6 r* y        (heat, new Selector (heat.getClass (), "stepRule", false));
* g+ F! w9 C5 ?' Y5 B. e( O    } catch (Exception e) {4 W7 [4 l  }% m$ X) i' U; S2 ~6 B
      System.err.println ("Exception stepRule: " + e.getMessage ());
& a$ A  K  ]. Q: G0 P5 A    }
+ }9 D% v0 u+ b$ ?" a$ O0 w( I- m' x9 ?, X
    try {) ?( A1 E3 |/ d1 o  x% s
      Heatbug proto = (Heatbug) heatbugList.get (0);+ T& m" h1 ?. Q5 [  {
      Selector sel =
* P; w+ u$ m( j% _        new Selector (proto.getClass (), "heatbugStep", false);
% q0 B2 s  q( g, G1 ?      actionForEach =% g9 A0 G9 }% }) K3 h6 x6 b3 E
        modelActions.createFActionForEachHomogeneous$call+ c# T6 ]( R  [
        (heatbugList,2 j. N/ y+ Y' |, L3 j3 v
         new FCallImpl (this, proto, sel,: ^  j- U$ B- I  U! c$ j
                        new FArgumentsImpl (this, sel)));
5 \7 m2 l4 F) B; ]! j9 x/ z    } catch (Exception e) {) q" z- Z  k  O7 n. z% {
      e.printStackTrace (System.err);
: Y. ~/ W: ]. K+ S, o    }
& j# A. S, R9 i( i( G8 d   
/ Y& p: A: S! Z6 d( b3 f    syncUpdateOrder ();  J6 @" W- S7 Y. a
) i7 t) m' z# r: T  u( {& L9 }
    try {
2 y1 J% \  ]2 J7 k( H: J7 \" {. z      modelActions.createActionTo$message 9 A" X, X4 \( d0 U. B5 R
        (heat, new Selector (heat.getClass (), "updateLattice", false));
; m; g& u3 o0 V" F    } catch (Exception e) {
) s& }1 U$ X9 d      System.err.println("Exception updateLattice: " + e.getMessage ());
/ Z; d4 G* N: d    }' d( C: ]- F: W7 h! M7 g
        8 P+ E8 i( X' _' X5 o
    // Then we create a schedule that executes the
+ |* P: I  ?, `3 D( r6 D    // modelActions. modelActions is an ActionGroup, by itself it
3 R" \0 \% \3 o7 R    // has no notion of time. In order to have it executed in0 h# M3 `: G0 M4 x$ x& N, R  A4 h
    // time, we create a Schedule that says to use the" O" n9 f( D; M: w2 B5 I
    // modelActions ActionGroup at particular times.  This0 u- Z, _3 Q/ {! }0 ~
    // schedule has a repeat interval of 1, it will loop every
- e( a1 w" X6 w    // time step.  The action is executed at time 0 relative to' L  f' K8 N' C. o  {/ ^$ E
    // the beginning of the loop.
+ t3 h$ B- V) @) w; V2 e  q6 t, {0 w, X
    // This is a simple schedule, with only one action that is
3 U( ~! j" K& j+ k; l    // just repeated every time. See jmousetrap for more' R+ v# ?( F6 x( R$ Y
    // complicated schedules.
1 y1 ~6 i2 ?% m# s% ?2 m' W4 A( E  , X8 c6 k. i5 v' v- y7 ?7 P" X
    modelSchedule = new ScheduleImpl (getZone (), 1);
- {# S" }: D% E, ~, d    modelSchedule.at$createAction (0, modelActions);, @2 Q+ U/ C1 n  L2 J% s& m, ]( n
        
. I0 T1 M9 X( F' I    return this;: W; ~& R8 w9 h1 n7 z  K
  }
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