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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
. y. J' r% W" E6 K
* K* U4 Q, a4 y8 k4 | public Object buildActions () {
! U0 j5 g9 p. V    super.buildActions();
6 s. ?9 h* D( x% A    : x  O, e" j2 s4 d
    // Create the list of simulation actions. We put these in) y$ \7 s9 B: m; u7 b& P; h: i) I  {
    // an action group, because we want these actions to be! v, e3 K, t' }; j3 s
    // executed in a specific order, but these steps should
# z+ z: c+ K3 R6 `/ a; M    // take no (simulated) time. The M(foo) means "The message
% M7 q! g7 ^' h7 F    // called <foo>". You can send a message To a particular+ Z# c  p: {: g+ O3 F5 U( {
    // object, or ForEach object in a collection.
' f3 D8 H/ \* b7 e- N$ ?8 O  Y        
# o( m. b  H3 b+ F& K' [    // Note we update the heatspace in two phases: first run
: E% L; J; |0 s+ B' d    // diffusion, then run "updateWorld" to actually enact the
( X& h3 G  i/ B1 E+ I: A7 Y( ~    // changes the heatbugs have made. The ordering here is
1 q' O: f+ s  J9 h  g    // significant!
& v( U" g8 D0 F        
( z1 U- y: w9 \# T4 I  U, t    // Note also, that with the additional" R! j; k- o8 R# B
    // `randomizeHeatbugUpdateOrder' Boolean flag we can' q) O2 _" B# S" f% L
    // randomize the order in which the bugs actually run
1 ]! D. d* Z! w& b& o$ S- ]    // their step rule.  This has the effect of removing any
9 m" l2 e3 I: [& |3 t) o    // systematic bias in the iteration throught the heatbug
* Q% T* b0 o, s* }    // list from timestep to timestep
' g/ @7 h  |3 `. l% o4 a8 d        
. ^' t; d3 w: Z2 Y  S    // By default, all `createActionForEach' modelActions have
& X) v) ~: {0 i; h0 g3 z  v5 x. \    // a default order of `Sequential', which means that the5 m( X! h2 I& [9 b# f! Y
    // order of iteration through the `heatbugList' will be
0 ~+ C" j5 d' G5 `    // identical (assuming the list order is not changed, [( \- L) U$ N  b* p+ X& o
    // indirectly by some other process).3 \+ ]# ?$ n, G
    % v4 N# Q" k5 `% E) \( Z
    modelActions = new ActionGroupImpl (getZone ());
4 J/ S' h+ L* |& Y/ q. o) I: A4 {5 x/ t6 k7 F' X- e- _: c
    try {$ @/ s- O0 M4 V4 `
      modelActions.createActionTo$message- C1 P& b- Y3 P! s/ F
        (heat, new Selector (heat.getClass (), "stepRule", false));
# |4 t# ?* p! m  G    } catch (Exception e) {
2 H5 {: T, O* u3 `* G0 X9 s( }      System.err.println ("Exception stepRule: " + e.getMessage ());
8 I0 E& f0 T, V% r  u1 m( p    }
9 c( T4 T* N% t; l- w5 n! s
' D% g6 r( E. K$ }1 @    try {
/ C- v) f2 a& w- l3 n      Heatbug proto = (Heatbug) heatbugList.get (0);1 l! M7 ]: Y( B# p+ v" W1 S
      Selector sel =
; a0 G! g; f7 g) B$ f( d. t' k# X        new Selector (proto.getClass (), "heatbugStep", false);, |) I; J; W# G. d1 G3 I* h
      actionForEach =
4 l8 G" M- O" R* c5 A        modelActions.createFActionForEachHomogeneous$call
) `: p' `' v/ z. S  E        (heatbugList,; g  m: w# N. `& w+ a% j
         new FCallImpl (this, proto, sel,/ W; k$ D! N: \* m$ W
                        new FArgumentsImpl (this, sel)));
' o1 T2 y; p8 z( B9 s8 ~( J    } catch (Exception e) {% M  y/ b6 Y& o" ~* ?
      e.printStackTrace (System.err);
  j9 P) t8 a0 `' T6 i5 B    }
( L2 J7 f5 L6 b) G5 N5 b   
# T: o2 ?5 s% g8 i' Q    syncUpdateOrder ();6 y. l) ?& \+ @' ~0 w% K
2 E# l- s; A/ q! u
    try {
$ ?! P) R8 {1 K* c  k) y. b      modelActions.createActionTo$message : D% b& i2 @$ R* J
        (heat, new Selector (heat.getClass (), "updateLattice", false));
1 l) T& w/ P: }, W1 [2 Q    } catch (Exception e) {) U* a/ u. w  E$ W$ [
      System.err.println("Exception updateLattice: " + e.getMessage ());
9 H. ^' W' \5 p* M    }
$ P3 i% }: u: d        
# r+ h& j/ ]0 v, a7 W$ ?6 U    // Then we create a schedule that executes the5 J$ ^! y, k2 D; }% {" z
    // modelActions. modelActions is an ActionGroup, by itself it3 y: @/ d+ y/ R& ^. ^5 }# m* z
    // has no notion of time. In order to have it executed in
; k- k4 v+ f% [1 e3 I+ f- R# C    // time, we create a Schedule that says to use the6 D5 J% Z# z. C+ j
    // modelActions ActionGroup at particular times.  This
6 ~7 @& N3 b. V! ^: i" f( k    // schedule has a repeat interval of 1, it will loop every1 _* j- l6 `, l2 e4 L/ H% V
    // time step.  The action is executed at time 0 relative to
+ S5 [6 p% V/ v7 y    // the beginning of the loop.- i/ E1 y8 H+ ]' y2 b6 k
* a$ ?* W; e; A2 h; Z. ^/ h
    // This is a simple schedule, with only one action that is
5 \0 g' L3 }8 y% X: ]' I* ]    // just repeated every time. See jmousetrap for more
. g9 Y# p" H" R, M9 p    // complicated schedules.
; V  e+ \* w0 E' X  
' |' Q. g& j0 f' t7 }6 R    modelSchedule = new ScheduleImpl (getZone (), 1);7 m; R) \8 ]( ^. Q$ L- U
    modelSchedule.at$createAction (0, modelActions);) I4 [- R& B* F- X0 s' F
        7 U& a! m# t2 Z/ h. N
    return this;" o# E. M( A0 }* X6 x2 _
  }
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