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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
7 P' M# G; R- F- q: G* U2 ]8 ^) Q' F/ W7 s5 W
public Object buildActions () {
& z8 v+ v4 x7 o5 [% d    super.buildActions();
2 a! _4 w& S" }% w    ( A; y) C5 D% V* E8 ^) n
    // Create the list of simulation actions. We put these in
1 S' H. B  f1 ]3 D1 R    // an action group, because we want these actions to be
1 z/ ^. d+ Z* S$ ]- o1 d, [" K0 D    // executed in a specific order, but these steps should
$ J4 h$ L" ]8 W    // take no (simulated) time. The M(foo) means "The message, O, h/ ~/ ]( N/ L
    // called <foo>". You can send a message To a particular
7 c2 p, r( ]/ ^/ q; m0 ^4 l6 @" P1 l    // object, or ForEach object in a collection.# }. ~: v% S, x8 ~. N' o, W
        ) I# u6 Z. y( C
    // Note we update the heatspace in two phases: first run
7 m% u4 F" _+ a5 f- s# [4 u/ b8 |    // diffusion, then run "updateWorld" to actually enact the# T) y0 j% F( j4 n/ M
    // changes the heatbugs have made. The ordering here is
  L" ~& L% ^8 |) i/ ?    // significant!
7 g3 L# H2 a0 t! d2 l9 @$ O        
, F" A( y/ f, y& y, C    // Note also, that with the additional
+ y1 _4 S- }# ^& q0 _    // `randomizeHeatbugUpdateOrder' Boolean flag we can
4 @+ ^) v( S& w8 [. P- d6 F4 r    // randomize the order in which the bugs actually run
, r* f% M2 l7 z2 Y6 h    // their step rule.  This has the effect of removing any" z2 {/ m* [8 o4 K9 ?' C
    // systematic bias in the iteration throught the heatbug5 N, j" e, Z. V
    // list from timestep to timestep; A' W3 M4 \% B" H% y* }$ o+ R+ D
        
) I) m2 O) R+ |4 G8 l! j    // By default, all `createActionForEach' modelActions have' h- a8 d4 S( K4 A1 e/ W, Z9 R
    // a default order of `Sequential', which means that the
! b' P( Z) A" C    // order of iteration through the `heatbugList' will be
. A8 o" r+ R$ _2 N# e) J  ?7 M$ j    // identical (assuming the list order is not changed" F5 i' B$ }; e4 Z1 U
    // indirectly by some other process).
8 S+ _( g  P0 m9 @3 s5 }6 @4 t8 ^' H    4 T. q+ W$ G9 x& |9 B4 Y  a7 b
    modelActions = new ActionGroupImpl (getZone ());
/ ]# D- N% E1 B; v# Q  }$ c
7 d- U: Y, r: o% t( B    try {
: O4 s8 @: d$ _4 p      modelActions.createActionTo$message
+ n7 V2 ~) D8 N1 @' X        (heat, new Selector (heat.getClass (), "stepRule", false));
0 D* F! N. k7 L8 `& e# x' c    } catch (Exception e) {; O/ ^! n* w6 H
      System.err.println ("Exception stepRule: " + e.getMessage ());. w5 @% S+ c/ j1 f; u/ S/ ~
    }2 r. X4 q, y( z& Y

& q4 W% [; [8 R; f" Y$ E5 z# H    try {
: Y7 m# O+ L4 f) }3 g# Q" S' ?      Heatbug proto = (Heatbug) heatbugList.get (0);. J: q7 v0 f+ y) y& [/ V1 x& P0 _
      Selector sel =
( {1 G. Z8 f8 y# K# L- {9 O" S        new Selector (proto.getClass (), "heatbugStep", false);! E. C3 a7 m- N6 A  G
      actionForEach =
7 e' o& a* z9 ?7 G( B- i: G* y        modelActions.createFActionForEachHomogeneous$call9 U1 c0 e% e' Y( W6 C  ]0 u
        (heatbugList,
: q3 e5 }; D, D         new FCallImpl (this, proto, sel,
! o3 T& L' @/ i4 X, p1 z                        new FArgumentsImpl (this, sel)));0 {9 O; a: ^6 b- L* Y( v: r
    } catch (Exception e) {
8 O4 b6 q2 a, \2 o% j      e.printStackTrace (System.err);8 m7 w8 N* P7 y' b' u5 C0 Q
    }
8 _% `7 _% u" j1 e5 x5 K0 Q   
' O4 c+ d& l9 v& k# P    syncUpdateOrder ();
7 Q8 C, w0 p! p6 h2 z) C4 R
5 e+ v; U0 @7 H    try {+ r( ]' ~5 S9 O9 K; _6 H; d
      modelActions.createActionTo$message
. F" h! [4 \& d# P1 x6 o0 r7 {        (heat, new Selector (heat.getClass (), "updateLattice", false));2 l; q! X% x6 h
    } catch (Exception e) {
! G1 k' l6 y8 M. x2 h6 H      System.err.println("Exception updateLattice: " + e.getMessage ());9 r+ D5 @9 L+ s  Y
    }
, [7 n' |$ ~* G0 z        - s) S* D* i0 _8 d
    // Then we create a schedule that executes the
  i. p5 a- S5 |( {6 n5 J    // modelActions. modelActions is an ActionGroup, by itself it2 o& a& t6 B" m" C& V
    // has no notion of time. In order to have it executed in2 p, H1 }" R& I7 x
    // time, we create a Schedule that says to use the/ V' o3 ]6 I9 S# k' l$ j) w
    // modelActions ActionGroup at particular times.  This. F; k8 L/ v8 r9 j' H. D0 S
    // schedule has a repeat interval of 1, it will loop every
8 E0 b% f! V2 P6 }7 {/ X# j$ v8 T# A    // time step.  The action is executed at time 0 relative to
; q, s# K( ~% J9 C    // the beginning of the loop.6 c% T- I+ J% H3 J  a

! t0 \1 B& t' M5 w' `    // This is a simple schedule, with only one action that is) V# e" [1 f6 E  x
    // just repeated every time. See jmousetrap for more
. X! G, {% p8 I9 ]1 G    // complicated schedules./ F' L9 c5 J5 W. a2 g
  / o) K% C. e. m. B
    modelSchedule = new ScheduleImpl (getZone (), 1);/ V" l7 c6 m: Z* G7 ^
    modelSchedule.at$createAction (0, modelActions);( E2 Q: Z7 x- s. g
        
1 N8 |( e: j6 g0 B, \# j$ I( |    return this;
% T1 I9 S1 H+ ^' ?- \# |- A  }
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