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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:1 M$ W% U' q( G! g# N8 Q

" b3 P9 U) {7 I public Object buildActions () {1 o" ]! X4 J- M( S% m* W
    super.buildActions();
) i/ M8 ~7 P+ [: X1 m   
" f" n- W3 \! c4 Z: |  x    // Create the list of simulation actions. We put these in( N9 H) f) c, ~( [0 @  I- f
    // an action group, because we want these actions to be/ M' C2 y! Q1 ]) \/ N6 b% Z" \
    // executed in a specific order, but these steps should% H6 k  z9 L  d8 v& x
    // take no (simulated) time. The M(foo) means "The message
" y2 \' c7 n2 m" H8 h! A- M: Z    // called <foo>". You can send a message To a particular
+ g- D/ k/ C5 w' ~    // object, or ForEach object in a collection.6 @( m7 d& G! T5 F: f. x. ~
        & v# }1 C6 G. s  g& b
    // Note we update the heatspace in two phases: first run
% P3 V0 w0 r2 r+ s1 i, Z  D    // diffusion, then run "updateWorld" to actually enact the! E9 S) `4 V  k( K1 N; T+ o
    // changes the heatbugs have made. The ordering here is  g/ i- s- d" z0 o/ ]" A/ P- L
    // significant!
5 F4 I, U6 G9 c+ p        
) I9 V/ }) v) @4 l0 Y    // Note also, that with the additional* ~6 o8 G1 Y3 ~, ~
    // `randomizeHeatbugUpdateOrder' Boolean flag we can: s( s4 R- l# i" n% l
    // randomize the order in which the bugs actually run1 N6 w7 O! G0 a* J' }6 D
    // their step rule.  This has the effect of removing any, f3 b) e( [" K' t4 o
    // systematic bias in the iteration throught the heatbug$ `. x) C+ g! i# ^
    // list from timestep to timestep2 ^1 X( f) U: l& w5 f
        ) i' E0 f0 ^+ i# E' g
    // By default, all `createActionForEach' modelActions have
* w3 w& Y4 V5 l8 `: ^; @    // a default order of `Sequential', which means that the
- T+ x# \1 Q* T8 `7 X$ B% e    // order of iteration through the `heatbugList' will be
  A" X% P( V1 |# B4 L- P8 K: w' t    // identical (assuming the list order is not changed
5 T+ L4 H" c' n: f' k7 p* X3 d    // indirectly by some other process)./ w; B; f! y0 F2 O8 N
    : Z7 Q8 p( Q0 T) J' n
    modelActions = new ActionGroupImpl (getZone ());
" B3 `/ r1 y1 e# ?$ y3 x7 j: n; Y& ?% ?6 A: x) b: Z. ?- X+ j) E/ M
    try {% w. ^- |8 k+ t' {7 k
      modelActions.createActionTo$message) m( D; I7 q- F/ M) {
        (heat, new Selector (heat.getClass (), "stepRule", false));
* `# S/ _9 \6 `) E( |    } catch (Exception e) {
  \+ Q. [6 k* ^% p, ?2 u      System.err.println ("Exception stepRule: " + e.getMessage ());1 @& |$ Y8 C" B& j! ^
    }
6 d1 _' N% Z4 u/ N) K: k: Z$ U8 U
    try {- t$ h& |: s# O5 d$ H
      Heatbug proto = (Heatbug) heatbugList.get (0);2 z! I, g1 Y3 c  I8 J. G
      Selector sel = 5 ?* |, \5 d  h( ~  y, S( K9 a
        new Selector (proto.getClass (), "heatbugStep", false);! T* s' d% X0 x3 w
      actionForEach =( @- s; T7 v' i2 f8 ]* l# L
        modelActions.createFActionForEachHomogeneous$call
1 Y; s  `* i& T7 r# j6 W        (heatbugList,, U9 Y/ p4 e# P. ^3 P
         new FCallImpl (this, proto, sel,
, q4 `. h3 ]! _3 B: g  R                        new FArgumentsImpl (this, sel)));
. Q5 h9 e' C: A5 ?* G    } catch (Exception e) {, b. W) G/ i' ~& s1 u: B
      e.printStackTrace (System.err);8 H& C! z% s1 `& ~
    }: G8 G5 x% O; f0 w) Y
    , g, X5 A4 t' R% U4 w
    syncUpdateOrder ();$ W2 W; O5 a6 C4 |

5 _  Q& ?; |2 v% N0 u, T    try {3 Z/ w5 t  r9 K( c6 b
      modelActions.createActionTo$message ; Y; s; @8 m, ^$ R% b
        (heat, new Selector (heat.getClass (), "updateLattice", false));. `+ d  n2 S% T2 U9 M
    } catch (Exception e) {
. a% u/ o8 _# ^$ K( V      System.err.println("Exception updateLattice: " + e.getMessage ());" z/ I  [9 \* @0 e
    }, b! e# Y6 E/ j0 S; O' n! y1 Q
        0 H1 ]& N; x" v, r- S* a9 }
    // Then we create a schedule that executes the3 Z% a8 Q$ C9 o& T7 j, w7 e- S
    // modelActions. modelActions is an ActionGroup, by itself it
) T+ `. m1 Z2 L' \, |/ w4 z/ Q    // has no notion of time. In order to have it executed in
; }  ?- X, F1 L' N* f2 b    // time, we create a Schedule that says to use the
1 u6 J( r9 q5 \  s    // modelActions ActionGroup at particular times.  This
  i2 n, b5 s& R8 M: _9 X' C    // schedule has a repeat interval of 1, it will loop every$ t* z* y/ u3 `; q6 R
    // time step.  The action is executed at time 0 relative to
" v+ p" h) |% a# F) Z    // the beginning of the loop.
, f5 l8 `1 M* x. C$ q
/ t/ e/ t! ]+ }( i  |/ x    // This is a simple schedule, with only one action that is' o# K# ~3 O# l( s) d0 q( X5 ^
    // just repeated every time. See jmousetrap for more
/ q5 M- L- g5 ~( E+ W' o  ?' [8 m. G0 n" S) I    // complicated schedules.
/ y+ _% }* E! H  : t0 h% t5 k. N2 \! h0 I7 O" }2 j
    modelSchedule = new ScheduleImpl (getZone (), 1);0 _% h( i" U+ p% n8 s; G0 p  m/ L5 a% D
    modelSchedule.at$createAction (0, modelActions);
! C4 G: Z# T% T) l2 ]( m) ~/ \        + l! Q/ ]' }% X3 U) a0 |; U5 m
    return this;. B6 [# @( N3 X  |) I5 F0 k  M
  }
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