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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:& k8 A7 K9 W$ J, T8 k
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public Object buildActions () {
( X1 K/ r; V1 C; {    super.buildActions();
2 c' K' j( S% B    4 y9 }; z6 Q1 ~0 E5 ^# n
    // Create the list of simulation actions. We put these in. `3 v& L) S% T, [
    // an action group, because we want these actions to be
. Q: a" y: E0 b* `  x    // executed in a specific order, but these steps should
# Z3 R" U8 \6 i1 P    // take no (simulated) time. The M(foo) means "The message/ L0 q0 U* _$ R/ L1 A2 X
    // called <foo>". You can send a message To a particular
6 r/ F0 F$ R3 m' z5 l    // object, or ForEach object in a collection.8 y+ i1 F  y5 S
        5 j3 P7 M! O3 w
    // Note we update the heatspace in two phases: first run5 [: _" w9 L8 K! ~
    // diffusion, then run "updateWorld" to actually enact the
, f1 Z4 @$ t- G( \' E8 n    // changes the heatbugs have made. The ordering here is. z* b' u. n2 ~5 P# Y; Y/ Z
    // significant!
0 ^4 u6 U2 w+ B6 z6 A2 x        
* z, M3 \0 _* f) Y    // Note also, that with the additional1 F$ L2 b9 ]; C& }
    // `randomizeHeatbugUpdateOrder' Boolean flag we can3 {( J, p/ f! Y" g- i1 r
    // randomize the order in which the bugs actually run! q1 w  N3 i: T! p) z& o+ O
    // their step rule.  This has the effect of removing any
# |5 m6 g4 N7 G/ n7 R2 C    // systematic bias in the iteration throught the heatbug! m- h9 V  I+ k: T4 l. w/ O
    // list from timestep to timestep
( }1 b% q6 Z3 M8 B" M0 [2 X/ G        9 U3 V% ~+ C$ G% E
    // By default, all `createActionForEach' modelActions have* ^) c" `; r; T; v
    // a default order of `Sequential', which means that the# s; _8 ^( o+ A8 Q5 _3 F' F
    // order of iteration through the `heatbugList' will be
) Z; X$ ]3 j5 j' P$ _    // identical (assuming the list order is not changed1 ]3 _% ~- ?) E# I$ U
    // indirectly by some other process).2 N* H7 m5 `8 J  d+ @- F
   
6 A, X% b- M2 m+ w9 V    modelActions = new ActionGroupImpl (getZone ());
2 K7 h% E5 H2 T% t
$ i/ j& y4 `- D9 H. }& P# Q    try {
" G9 C) D* n7 \      modelActions.createActionTo$message& G) W, a- n9 Y( O3 E4 A9 X
        (heat, new Selector (heat.getClass (), "stepRule", false));
* f& a4 w9 D; G1 r7 l& X    } catch (Exception e) {
# m2 B1 R, |$ X( Z" K- }      System.err.println ("Exception stepRule: " + e.getMessage ());0 b: m. P  v1 p: q+ p
    }
% e. x$ v; U7 h& _6 {4 j+ W2 O* T# ]2 _0 j% W- _( q
    try {* K5 U$ k& W: A& T2 r& ^
      Heatbug proto = (Heatbug) heatbugList.get (0);. j  \7 P  h# l
      Selector sel = 8 {6 U/ B8 J4 q* W
        new Selector (proto.getClass (), "heatbugStep", false);9 J3 C  W7 U0 Y
      actionForEach =3 I- t% r# u5 ?
        modelActions.createFActionForEachHomogeneous$call( i1 L7 o, D0 `  K5 x
        (heatbugList,
) s+ I0 b# e2 M* Q         new FCallImpl (this, proto, sel,
3 N# \: T3 X6 z  ]  O0 b. ?* Q                        new FArgumentsImpl (this, sel)));
+ E( q/ ~1 t' J5 Y$ V# d    } catch (Exception e) {* z5 s9 s0 @$ v: m- p
      e.printStackTrace (System.err);  N, P9 F8 x, P9 R
    }
! e& H+ M" m5 B3 I5 K    ; H1 f" B# u9 `6 m  A* F
    syncUpdateOrder ();
) X/ H7 B# z5 C; i* R
$ S( k+ z. E2 t* a( ?) b    try {3 @  Q* a# [1 \+ f
      modelActions.createActionTo$message
" B4 U* Q' r+ h" c+ b        (heat, new Selector (heat.getClass (), "updateLattice", false));
+ k, @! c- ?6 c2 C% }- b6 y+ H- o    } catch (Exception e) {
# L7 M6 G, V5 u1 }' `      System.err.println("Exception updateLattice: " + e.getMessage ());% }7 {1 l/ E9 {
    }
' |. Q7 n! s- M$ {; p" [( F        1 ~' z( f, C6 ]
    // Then we create a schedule that executes the
7 H4 @* k0 \  y' X0 p- n    // modelActions. modelActions is an ActionGroup, by itself it
1 j9 j2 q. N4 \/ d) m' h    // has no notion of time. In order to have it executed in; _  g4 G2 q, j
    // time, we create a Schedule that says to use the
  r7 w! }1 L; N0 D; o    // modelActions ActionGroup at particular times.  This
' }  U* |0 S1 m/ p& P4 k    // schedule has a repeat interval of 1, it will loop every7 [' W( U& f( X  S, h
    // time step.  The action is executed at time 0 relative to4 B5 p6 o" |% g4 e" @2 i8 ]
    // the beginning of the loop.
! H, |7 Y6 W  [% S) l
9 X7 l( c- c; h5 B    // This is a simple schedule, with only one action that is: C( `$ k5 S& w: f
    // just repeated every time. See jmousetrap for more& s! s5 J& d) c0 p
    // complicated schedules.
0 c$ B, B5 y; _6 j6 c  : K8 \4 e6 |/ n! D$ J7 C" b! g0 @. P
    modelSchedule = new ScheduleImpl (getZone (), 1);+ A7 P0 f: Z( |' q4 @
    modelSchedule.at$createAction (0, modelActions);
. [2 E. J2 x' K& ^        2 ~7 E; u% I3 Z2 \4 ?3 z
    return this;
9 Q2 v4 Z  w4 P0 W, Q  }
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