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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
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public Object buildActions () {# X  R1 U0 i8 h2 x" ]4 B% `
    super.buildActions();
- Q/ b* ?" C; b   
$ R# n; K+ k) J& Y# I; I# O3 L    // Create the list of simulation actions. We put these in1 R7 }: C0 v1 I$ X& ]1 m; J7 Q" Z
    // an action group, because we want these actions to be, f! s; i; m0 J& p8 i. A
    // executed in a specific order, but these steps should
9 Q! Y4 _6 W% \2 w+ o    // take no (simulated) time. The M(foo) means "The message, V; q. K5 P% g  ?1 n* Y
    // called <foo>". You can send a message To a particular
/ F6 V# t/ }5 L$ u; I8 p1 r& [    // object, or ForEach object in a collection.
$ D* ^* \1 M) P! e7 |        * R4 p& }, o( F; \, e
    // Note we update the heatspace in two phases: first run
: M, l: ]% ?' n. U8 M    // diffusion, then run "updateWorld" to actually enact the
# m* ^- x- S! J# u! ^, d    // changes the heatbugs have made. The ordering here is
. M) Z; ?: v* J& r    // significant!- `( m1 ]/ ~6 c
        / w: K" E$ Z' M
    // Note also, that with the additional  \4 {8 ?5 m6 ^8 |
    // `randomizeHeatbugUpdateOrder' Boolean flag we can$ |- N0 |* x7 Y
    // randomize the order in which the bugs actually run
% ^! i/ L( O4 w! v# G5 `    // their step rule.  This has the effect of removing any0 {8 y5 w' {0 D# y
    // systematic bias in the iteration throught the heatbug
7 U! q: w( `% E    // list from timestep to timestep
9 T3 ^1 o! ]9 X" t# x3 a  H        $ [& Q' Y: Z1 F5 }
    // By default, all `createActionForEach' modelActions have/ h* ~  y4 g3 t' [3 O
    // a default order of `Sequential', which means that the! q$ }) k8 t/ n$ M! @# X
    // order of iteration through the `heatbugList' will be
0 z( e2 g; H# o0 m# Y    // identical (assuming the list order is not changed
7 ?4 K0 J7 M9 n* ^) h" r* d    // indirectly by some other process).# n" V4 @$ G6 k1 w0 s
   
6 z* w1 `! p& @$ ]4 ^9 v    modelActions = new ActionGroupImpl (getZone ());
, e1 ?7 R+ g9 H! x; D
" ]6 n: W+ u+ [9 i& j  P1 c  ?5 [    try {
/ q, |+ L% b6 }+ F      modelActions.createActionTo$message
7 y- P+ ^  q) j& f        (heat, new Selector (heat.getClass (), "stepRule", false));
9 Z+ v. L: p- ^3 \    } catch (Exception e) {9 s, Y2 l; M1 O. v7 B9 o* @4 Y
      System.err.println ("Exception stepRule: " + e.getMessage ());
0 @/ F2 t! K7 x! ?- s' Y    }
9 A$ ?* a; _0 K; f
2 o& m% `2 R8 G- M+ O    try {
( \, [6 y+ ]# z$ l      Heatbug proto = (Heatbug) heatbugList.get (0);# J6 F: S9 H/ @- L  S  K
      Selector sel = 7 O; Y; @4 m; ?7 y" N! e; u
        new Selector (proto.getClass (), "heatbugStep", false);
: Y# |2 w5 G& U- C$ a2 F8 X, e) x      actionForEach =
1 [3 v  @$ [9 B/ u/ `" m        modelActions.createFActionForEachHomogeneous$call
' M' K# }: @+ O) @' _7 \        (heatbugList,
$ \# {5 L) N9 a/ F         new FCallImpl (this, proto, sel,, l& b) F1 w- V% p+ i/ d+ a
                        new FArgumentsImpl (this, sel)));  v6 j: ^3 z6 ]$ K
    } catch (Exception e) {
" q2 }* e0 }* K7 D3 B      e.printStackTrace (System.err);2 d' l) i6 b. G5 G
    }: @7 W  j4 {5 b7 X
   
& n. ?$ S- r( D* P1 q5 D    syncUpdateOrder ();& J8 U- J; ?6 y! ^. s3 A
9 v' }  v: N% e) m. v5 e9 P* ?
    try {% G; v# m6 g$ L( \
      modelActions.createActionTo$message 4 Q3 z! J. F( U0 ~0 @, k) ?
        (heat, new Selector (heat.getClass (), "updateLattice", false));1 }! f/ z+ y( h, I: {
    } catch (Exception e) {7 k' l4 x) i1 t  G( L6 y
      System.err.println("Exception updateLattice: " + e.getMessage ());
1 B! j) ~$ P  m3 e8 |6 r    }
8 y7 C9 r1 h- U2 v: F3 |        
! v  k* j8 F$ i( Y" W9 W2 V( \& q! R9 q    // Then we create a schedule that executes the
2 f0 s( w# p3 K    // modelActions. modelActions is an ActionGroup, by itself it
$ \6 w6 Z, V) e1 T    // has no notion of time. In order to have it executed in
( w: M2 _4 {% \9 r% S- B( H! G1 ~$ H6 \    // time, we create a Schedule that says to use the
9 T3 w# y/ {/ T7 U* Q    // modelActions ActionGroup at particular times.  This
) ]4 U3 b+ X* }$ [% Q# B; `" f7 H    // schedule has a repeat interval of 1, it will loop every
: ~% L$ f2 B( P& E    // time step.  The action is executed at time 0 relative to
- @7 H9 b9 `7 @2 E% C% v# \    // the beginning of the loop.  [' a% f# J  Z9 Y( {

( o: U% A$ D4 w, Z& R    // This is a simple schedule, with only one action that is4 C8 c# V$ J) k7 Q/ g7 ^
    // just repeated every time. See jmousetrap for more
7 R4 I1 ?% W0 r    // complicated schedules.
% d( H9 p: z8 |" C- k, y  
; Z, Q: S; {6 O0 f8 Z5 ^- B$ {    modelSchedule = new ScheduleImpl (getZone (), 1);% J( x: L7 H* @
    modelSchedule.at$createAction (0, modelActions);- V6 ]2 G! _. ]2 V0 ~
        * W/ v' W* K( z' C! `: L# C7 R
    return this;
7 ?0 B3 w, Q# J' n' {/ w3 N( o+ I& D  }
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