设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10941|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
" C1 h, `6 \" c& _# D5 N5 G5 K' @  s; W8 f4 G5 G5 g# f
public Object buildActions () {
+ u8 l+ Q; X1 x2 M% ^2 i5 N( _    super.buildActions();
! p8 S6 C3 B3 A9 ~: w( o, z) V   
; K8 }( \, D* W% h( ]1 z    // Create the list of simulation actions. We put these in
/ {: }* H5 T; H: i$ x- I    // an action group, because we want these actions to be( H# L+ M  t# j9 e+ l; H& B: N' q
    // executed in a specific order, but these steps should
8 L& ?% d) q5 I0 n' ?) o    // take no (simulated) time. The M(foo) means "The message2 U* c: x; N! |* Y# Z
    // called <foo>". You can send a message To a particular4 o" |. _' k, a
    // object, or ForEach object in a collection.% E; m$ U9 ^# a# I/ d" }& D
        5 }* f8 v& p  A( X5 z$ U. J- ]- u" z( e
    // Note we update the heatspace in two phases: first run
' U- Z9 w& \4 N7 w* c$ A    // diffusion, then run "updateWorld" to actually enact the$ p* H' |" L5 n( l4 Q8 Q6 D) D, P8 Z
    // changes the heatbugs have made. The ordering here is; P% A& C+ M* y$ F8 [7 X
    // significant!
7 P* Y* L' y7 |3 V0 n        7 |. F: q! i7 _2 u5 I* u: O$ N
    // Note also, that with the additional
: p4 J$ c- E) N/ F    // `randomizeHeatbugUpdateOrder' Boolean flag we can
  m1 j. P* M4 d    // randomize the order in which the bugs actually run
0 d$ t* \' a. j6 v9 w    // their step rule.  This has the effect of removing any9 z+ n' M# }$ v9 H( [1 N2 X' x
    // systematic bias in the iteration throught the heatbug- U! p6 }  J5 Z! G4 o3 a
    // list from timestep to timestep) }6 d& o. g$ S* j
        
/ G+ [; ~6 {0 D3 g7 }9 a2 O    // By default, all `createActionForEach' modelActions have! ~* B3 {; E- c- _8 D
    // a default order of `Sequential', which means that the
' H0 z4 W2 B1 Q6 ^  g    // order of iteration through the `heatbugList' will be
9 R7 Z: ~, z  h  i1 c+ A* H3 q% X    // identical (assuming the list order is not changed2 h6 \- _  ?, J- a5 V# ]4 O$ T
    // indirectly by some other process).
$ @- D' T' B, U( v1 J  O   
5 ?( c; y3 f# ~- Z    modelActions = new ActionGroupImpl (getZone ());# u/ o+ c1 Y1 M% W
9 `* v. Y# u1 s* S
    try {
# Y0 p4 R% \/ a; _/ e( Q" H7 e      modelActions.createActionTo$message7 y  O$ ?* k# E
        (heat, new Selector (heat.getClass (), "stepRule", false));
0 s4 ^* m$ I/ X' l4 V& C5 Z    } catch (Exception e) {
- A7 P/ w+ V, Y2 w      System.err.println ("Exception stepRule: " + e.getMessage ());# `+ G  }4 Q0 c5 b; ?
    }
# ~: K, G, r+ l* G" `% r' _$ a' _$ R# z1 B* g; T
    try {
' p. e% H5 J; q      Heatbug proto = (Heatbug) heatbugList.get (0);
) @2 d! p! J. y+ d! @! t1 @+ @4 Q' |      Selector sel =
. v& ~. F, R) n; C  u( o        new Selector (proto.getClass (), "heatbugStep", false);
$ {9 D- ?6 q7 ^' o      actionForEach =
3 l& B8 _1 \5 O9 ?$ ?- F9 `3 S( S        modelActions.createFActionForEachHomogeneous$call  i- W; v( `9 t
        (heatbugList,
+ k. E* B7 l  {( b; b$ V9 y- T         new FCallImpl (this, proto, sel,
, H6 |6 f/ ]8 m2 u, K                        new FArgumentsImpl (this, sel)));
- o( ~9 [) N- R, V, Q7 A    } catch (Exception e) {( V/ K) g  q% D# K& E, i1 j+ J- u
      e.printStackTrace (System.err);
2 z0 B5 p. u  }6 q, m    }
% E. q8 k4 Y& k! ^    8 |! q: W) H& y" T& P
    syncUpdateOrder ();4 X: ?: c& ?/ ^: h4 W2 X& A

: x, h7 K4 ?/ x" Q6 R4 x( s    try {* Y8 L/ ?$ o9 `( a3 ?* n
      modelActions.createActionTo$message " d* T- X" z+ U5 m7 O
        (heat, new Selector (heat.getClass (), "updateLattice", false));
. h9 N  T5 o) [: G& a+ Q+ Z    } catch (Exception e) {
0 s- }: L( ~* O# X3 o      System.err.println("Exception updateLattice: " + e.getMessage ());
0 [2 ~6 X9 u0 c% m" Y7 J! g# U. U" F    }
/ h4 G" R  q: X) O, X& K+ L        
8 m  ^  l; i; i+ M    // Then we create a schedule that executes the" r7 G* h( Y/ [7 Z. ^( d
    // modelActions. modelActions is an ActionGroup, by itself it. R) w) O. ]9 ^; R
    // has no notion of time. In order to have it executed in
/ }  F3 C: O6 _* `% H  o+ {% \    // time, we create a Schedule that says to use the
! \7 U9 h6 b# F) Z0 @    // modelActions ActionGroup at particular times.  This
" v4 V3 a5 Q: B1 _    // schedule has a repeat interval of 1, it will loop every
0 ]* a8 v8 W2 ?$ K    // time step.  The action is executed at time 0 relative to
' T. s! P. n" q7 C; t( R1 _( J8 N    // the beginning of the loop.$ {/ p7 _. _6 {+ P7 n9 [
1 ^/ a) b' c' q' `) c2 j
    // This is a simple schedule, with only one action that is
2 ]$ }& X/ {4 s1 j& k    // just repeated every time. See jmousetrap for more
' Y2 [% h9 e0 A  @( \7 {7 O    // complicated schedules.) G6 o" Y3 p$ b" U
  
% x  i# c) u3 ~2 U+ a5 }" [) P    modelSchedule = new ScheduleImpl (getZone (), 1);
. s. [; _& s5 U6 n0 R    modelSchedule.at$createAction (0, modelActions);
+ Q, p) ]+ f( j9 Y' t0 y2 z8 [        # R, ]5 D' K0 s7 o2 |( U4 D8 }% ^
    return this;
- f# P' R' p3 z# j1 t  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-5-31 03:48 , Processed in 0.013853 second(s), 12 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表