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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
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public Object buildActions () {& ]. L) E9 |; k3 v. M
    super.buildActions();
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    // Create the list of simulation actions. We put these in
/ d& }9 @) e4 D0 \    // an action group, because we want these actions to be3 K. s& ^# `- Q6 O# I9 K4 j9 ^
    // executed in a specific order, but these steps should+ }. B7 q7 m% x/ t  F
    // take no (simulated) time. The M(foo) means "The message. {" ~" y; P1 L3 ]& R
    // called <foo>". You can send a message To a particular
9 h# x3 ^! A9 f  ~7 r5 m) @1 c" D! c    // object, or ForEach object in a collection.* s$ @% B: q1 x  W7 \" h5 N8 L
        
: y' @. x% F, U: R    // Note we update the heatspace in two phases: first run
: ~9 t( q9 Q& F, ]3 G: m    // diffusion, then run "updateWorld" to actually enact the% w# V7 ~' o/ J& X/ q
    // changes the heatbugs have made. The ordering here is6 m0 d+ K/ R- r
    // significant!3 k  ^; w9 J2 y- V6 w( g
        
1 L+ H! B" Y; C    // Note also, that with the additional3 g* ~. D( n. v  I. q- I
    // `randomizeHeatbugUpdateOrder' Boolean flag we can" W+ z) t4 p# B: ^& J; @4 |
    // randomize the order in which the bugs actually run
5 `+ z0 S! L6 R0 f+ z    // their step rule.  This has the effect of removing any
0 c% G) a4 p0 g% }: V& r! M7 @    // systematic bias in the iteration throught the heatbug
  C9 Q% x6 d! o4 W9 Y2 v' D% t    // list from timestep to timestep
  N, ~7 [7 Y* o/ M" c" r, k        + r' L3 Z5 O% W7 c; E; A
    // By default, all `createActionForEach' modelActions have
4 r& o' W$ b% ?    // a default order of `Sequential', which means that the, X% ~0 m  @  ?2 _
    // order of iteration through the `heatbugList' will be# E$ s5 z; k" _5 C4 Q
    // identical (assuming the list order is not changed! D# ^6 F  k% z, Q8 {& a  R
    // indirectly by some other process)./ W; B( Z3 f2 Q5 ~( U' ~& R
   
7 A, ]5 ?9 X% M    modelActions = new ActionGroupImpl (getZone ());4 |: V3 p7 E* g0 z) U7 V3 T; o
) }! }* G2 D, {" t" h9 o
    try {" ~0 I# _$ @- h4 W. o+ D1 f7 q  p* v9 a3 v
      modelActions.createActionTo$message3 O  q% ]. D4 i* j- X2 w! C7 D
        (heat, new Selector (heat.getClass (), "stepRule", false));
% A; B% }' g0 I9 p) ^2 e    } catch (Exception e) {
/ C0 }4 a; s' X8 r* R" c3 f      System.err.println ("Exception stepRule: " + e.getMessage ());7 M9 @) K" p: e1 S$ f6 z5 E
    }9 \' K( X4 k; F- `
4 g& [3 `3 {) Y5 H) |1 q
    try {  e6 n7 ]7 J- ~. m( i
      Heatbug proto = (Heatbug) heatbugList.get (0);; U8 W2 |% M2 m- \: w
      Selector sel = * t. A" M% `1 Y$ o4 D. j, M" M! _3 H1 W
        new Selector (proto.getClass (), "heatbugStep", false);
+ i  @. h+ }0 \& o- n      actionForEach =
6 Y$ w& J/ S! q6 n0 K# j        modelActions.createFActionForEachHomogeneous$call) E% n' G+ x+ c% I+ ^
        (heatbugList,$ g$ {, P+ `0 M, w/ b* d
         new FCallImpl (this, proto, sel,
8 `  n+ S/ J" C+ S                        new FArgumentsImpl (this, sel)));
9 O  Q$ u+ |4 f8 u; @    } catch (Exception e) {0 r* l, x' I5 M7 B- U+ o
      e.printStackTrace (System.err);
1 V0 n% \. g0 W- F. W# Z    }+ `8 B) K) E" v& f
   
! R( r) C! X2 Z9 s+ N! S  f6 U    syncUpdateOrder ();- l& N' T, A3 D  q8 r" k6 L# p

7 M4 S3 v2 b$ y" L1 U    try {
$ C- f  E" T4 U+ ~      modelActions.createActionTo$message 8 g/ p6 B' o; G5 F) v( V4 C
        (heat, new Selector (heat.getClass (), "updateLattice", false));
$ N8 _' g. j  q. Y    } catch (Exception e) {
7 p* M# S/ H7 o3 z      System.err.println("Exception updateLattice: " + e.getMessage ());
" N" g0 D: t' @9 s- N, U' a/ j3 x& S4 q    }
) L" [2 U) d# l( T* Q        5 t. a8 K0 k% P# p) [
    // Then we create a schedule that executes the! {5 y0 P) L: E0 C' D2 R% _
    // modelActions. modelActions is an ActionGroup, by itself it* B( p' P% u0 ?1 o5 I; v9 b
    // has no notion of time. In order to have it executed in. a5 m/ E( O) d* Q
    // time, we create a Schedule that says to use the
* ^) f3 Z0 |, ]0 H! x7 S    // modelActions ActionGroup at particular times.  This
8 b' P5 l1 q! k4 A) Q& D! ?' |3 j    // schedule has a repeat interval of 1, it will loop every
5 B. ^7 h& T% {/ |    // time step.  The action is executed at time 0 relative to
  F% I4 G5 Z7 L+ u" W    // the beginning of the loop.0 A& p- R' \# X
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    // This is a simple schedule, with only one action that is
' q) t' ^; i! y: f1 y/ {( Q; Y    // just repeated every time. See jmousetrap for more/ A! G4 p8 z% i8 [
    // complicated schedules.
  k. w3 S3 f! j9 c  
8 G2 p# Y: ]$ P; T$ C1 ~    modelSchedule = new ScheduleImpl (getZone (), 1);
8 q& U7 k( v- `* g+ H6 O6 _    modelSchedule.at$createAction (0, modelActions);5 t  C3 x, [6 y
        
1 |3 y6 i1 ?: i. w    return this;
) [! t4 ~8 X9 D% E% a7 o  }
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