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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:: j1 D& t' \* L& m+ |
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public Object buildActions () {2 o. f. T. K2 W1 j' @7 b
    super.buildActions();
, d: s) s  z, H. d( g& u   
4 ], K% V7 I1 u- H/ @; @    // Create the list of simulation actions. We put these in
& B. S0 j# b# S; W( T    // an action group, because we want these actions to be
( I4 M! I1 a  B/ f+ e' t2 N    // executed in a specific order, but these steps should% ~8 c6 G6 j# @5 M) f
    // take no (simulated) time. The M(foo) means "The message. o. i, Q/ C% K7 U/ D) @) d7 ?
    // called <foo>". You can send a message To a particular
' ^! P- E% f, b0 K    // object, or ForEach object in a collection.
. J  P9 v  Q% H1 B2 e        " z& ?( \7 c, q
    // Note we update the heatspace in two phases: first run
0 V9 Z! T( J+ T$ U9 t/ h    // diffusion, then run "updateWorld" to actually enact the
  i) b5 L# d8 |7 k/ l5 p    // changes the heatbugs have made. The ordering here is( l) H! L5 h1 C  v8 K4 M6 x
    // significant!. p- B. s) {; {) I
        , p! X7 m' X9 Y, ^# y* s2 Q, [
    // Note also, that with the additional: S: _2 c" r% `5 i8 [
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
0 b$ w; V" ^+ V3 l6 `    // randomize the order in which the bugs actually run3 r: T9 n8 j( n
    // their step rule.  This has the effect of removing any
+ P5 ^; V4 h4 L: g7 m    // systematic bias in the iteration throught the heatbug
+ ~/ |' u8 y! m5 g  N$ t+ v    // list from timestep to timestep; T1 V5 A' L6 H/ H
        
5 J$ s0 T' [& J. r; Y  V# l8 \    // By default, all `createActionForEach' modelActions have
  @( ^: m9 O, c0 D    // a default order of `Sequential', which means that the
4 |. E: O. h8 Q" N0 T* h" O+ N! m  j    // order of iteration through the `heatbugList' will be2 r) N: ^" {: w, P
    // identical (assuming the list order is not changed
" e- }# o( g5 Z1 {0 W4 D7 F! k* Y    // indirectly by some other process).
$ k7 c) ?8 j% K4 D# J    % ?- f; E% S/ E$ S- P; c, h6 W* a
    modelActions = new ActionGroupImpl (getZone ());5 `; t$ x+ O: ^0 J& M/ V/ a: e7 {5 q

0 }0 y/ r7 \" F  h, T  U    try {( p% w2 N2 G! Q5 G6 i/ b1 L
      modelActions.createActionTo$message$ P+ \1 L. J+ \9 w) e* T+ V# z
        (heat, new Selector (heat.getClass (), "stepRule", false));
0 A  c2 d0 o, \, Y    } catch (Exception e) {1 T8 W  l% ^! u& \" J  U
      System.err.println ("Exception stepRule: " + e.getMessage ());" g! y( B' s4 z4 \* ^
    }
; M% u' h; @4 Y6 }' H. ^- ]+ x# ?* A) l/ ?& X/ s' P* X9 x. L
    try {' J0 p. ?5 L8 b) a0 M# b2 @3 ?
      Heatbug proto = (Heatbug) heatbugList.get (0);* C: j4 `# y* }+ u3 G8 \& o, r! k! O, Y1 ]
      Selector sel =
6 E* ]+ z+ g6 F3 P/ Y" S        new Selector (proto.getClass (), "heatbugStep", false);$ r8 i  g, Q6 V! t4 Z2 J! Q! J/ e
      actionForEach =( k, Q) i2 j; j8 u+ r+ Z
        modelActions.createFActionForEachHomogeneous$call
, x7 b6 v. ]. b) U# |( Q        (heatbugList," m/ H8 Y" W% [3 _8 ^
         new FCallImpl (this, proto, sel,
5 _4 O+ \# S2 g5 ?4 S/ O: n: T                        new FArgumentsImpl (this, sel)));
' p/ R; L' Y& Q- d; ^    } catch (Exception e) {
" X. u4 [. y$ B" U) k4 L9 |2 n      e.printStackTrace (System.err);
5 p5 D* B3 _$ Z& \    }' o3 c* j* \  H# I/ T) N& d
   
$ |% z; v1 g5 z; w( y3 X    syncUpdateOrder ();" D9 V% ~. c! W" D

) @  T8 j, |: O' o' J( G4 N    try {
3 v  {! I* A5 B* Y9 s      modelActions.createActionTo$message $ x- b  O9 j% x: c3 }
        (heat, new Selector (heat.getClass (), "updateLattice", false));
& k6 j. y# B1 g" d    } catch (Exception e) {- _) W- D. K/ i; G
      System.err.println("Exception updateLattice: " + e.getMessage ());# d, e& I8 R; K  i
    }
# o8 w! e2 d9 s5 R8 e" y        
2 J4 {( W! W' V) t4 P4 V    // Then we create a schedule that executes the
" r' z. d' G+ R    // modelActions. modelActions is an ActionGroup, by itself it& H0 F# N3 l6 S8 f  W9 Z
    // has no notion of time. In order to have it executed in
5 P% l3 a" p1 v1 ]( {, Q7 H' q# g    // time, we create a Schedule that says to use the4 _  w' X4 W: {- t  J
    // modelActions ActionGroup at particular times.  This
, \+ @7 U4 }: B9 p    // schedule has a repeat interval of 1, it will loop every
6 R2 l, M' o3 b7 d8 v1 p    // time step.  The action is executed at time 0 relative to
6 ^9 R1 U& n: e5 l9 t! o    // the beginning of the loop.7 a+ R. |' ]; v- @& P5 O( w# q

8 t1 y( Y& A8 n, T0 e3 I; N    // This is a simple schedule, with only one action that is7 `" S5 B) P/ R# h" Y$ S
    // just repeated every time. See jmousetrap for more$ j$ y7 X+ [( D8 h
    // complicated schedules.5 C7 E7 k6 r0 F2 Y+ F
  
7 s3 g/ d* X5 W6 T    modelSchedule = new ScheduleImpl (getZone (), 1);! ?* @+ r1 W7 I( l1 I9 ]
    modelSchedule.at$createAction (0, modelActions);
0 a, U& m9 \* O. l6 D% b        ) c& N6 E. l9 W0 |
    return this;
, ~' I# ~  U5 u, G' [' l7 Z  }
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