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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
+ L# Q2 M( ^1 R1 n
8 j7 T( m8 N( `+ L public Object buildActions () {& K6 U1 r: h) p  e
    super.buildActions();
8 p6 F# x$ p3 S& U2 m; I   
" M- X* ^7 y0 }; A2 F$ C    // Create the list of simulation actions. We put these in
* r" n3 ?7 h6 V8 L5 E    // an action group, because we want these actions to be
. R4 [/ i5 @4 }8 \  C1 i    // executed in a specific order, but these steps should6 V0 D1 m& m4 h3 _7 |7 P+ Z
    // take no (simulated) time. The M(foo) means "The message' l5 i, u$ n) h( ?( e
    // called <foo>". You can send a message To a particular4 @1 l0 `) ?: s: B
    // object, or ForEach object in a collection.2 J  E; n3 @- H- p# R1 @
        0 a2 i/ o" W2 m# w2 c% ?% K) M
    // Note we update the heatspace in two phases: first run
6 P1 l4 Q( }2 E2 q8 k7 }$ g$ ~# [    // diffusion, then run "updateWorld" to actually enact the
; U  Y9 P3 N/ b: l% e. r8 W    // changes the heatbugs have made. The ordering here is  `* e! d8 r, H2 p0 z: W
    // significant!9 k! u7 m" z4 \: U% J* w
        
! Z8 s0 y& p7 Z+ a& u$ l    // Note also, that with the additional" G7 s1 W  \4 V  n
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
, Y7 `  X7 H6 a  O* L! m    // randomize the order in which the bugs actually run1 w3 G' x  h& G4 |) g" J7 M5 \% u
    // their step rule.  This has the effect of removing any( t. n3 w, i" b" h. k  s; h
    // systematic bias in the iteration throught the heatbug. w  F& V/ v5 P- \( e7 q
    // list from timestep to timestep
! U) ~6 `4 e7 D* j+ R0 {        
% M* `, B  V. A6 P& f+ r& v) G" b- _    // By default, all `createActionForEach' modelActions have
2 v: w  Z/ x& M    // a default order of `Sequential', which means that the
7 R. ^8 R! _  m    // order of iteration through the `heatbugList' will be7 W/ R2 @  N. t4 W1 L. Y0 Y
    // identical (assuming the list order is not changed; [2 X4 }9 B: U1 Z
    // indirectly by some other process).% R* U) K4 ?% R" \
   
4 a, u6 \2 M# L) H) D    modelActions = new ActionGroupImpl (getZone ());) X8 I/ P. l  ]# r$ p
0 m+ n0 w( ]# @( g0 H
    try {" n* b$ `; e" c6 c7 W6 [: K( r
      modelActions.createActionTo$message
' Z: o; F% d( u% z/ H+ ?        (heat, new Selector (heat.getClass (), "stepRule", false));
2 S! n  j1 T  K2 s& T! T    } catch (Exception e) {  m0 @- F2 g  G
      System.err.println ("Exception stepRule: " + e.getMessage ());
2 Y" v4 v1 R4 z    }; x  H9 \$ _, }7 X- [
9 o: _8 T+ _7 Q* c
    try {
. A& O) \/ ]5 Q) y      Heatbug proto = (Heatbug) heatbugList.get (0);
0 o3 p) ^- B2 c; E      Selector sel = ' v; {" a3 _. v
        new Selector (proto.getClass (), "heatbugStep", false);1 i/ E3 B2 d. x, f7 U3 K
      actionForEach =7 e/ z+ I1 \% {. Q6 K1 ]( |% }% L
        modelActions.createFActionForEachHomogeneous$call
! ?5 i" q0 ~% k        (heatbugList,4 {3 h5 f+ v. ^  ?+ G5 ^" `( ~7 z
         new FCallImpl (this, proto, sel,
. P( k; h1 n8 H! ?% |. g- z                        new FArgumentsImpl (this, sel)));
; `$ S7 ~" q% W7 [  ]& c9 U7 E* x7 ^    } catch (Exception e) {
5 P8 M+ y# M$ I      e.printStackTrace (System.err);
, F* V* e9 Q, M' {' w    }
* e+ f# ?) Y4 t! X   
" Z+ ]- F# J8 i    syncUpdateOrder ();. Y" J) d6 {  @6 N; q  j5 F$ c

! D0 f* n; t% Q6 S" j4 o) |    try {
0 E6 i. ]) F) Q& x5 s7 ^      modelActions.createActionTo$message
& u2 l  J9 x+ W9 x0 n        (heat, new Selector (heat.getClass (), "updateLattice", false));2 S. o$ I) j" [8 A8 J6 i3 _2 k8 N
    } catch (Exception e) {2 L, g6 r1 @0 g6 ]- H% t
      System.err.println("Exception updateLattice: " + e.getMessage ());
8 d6 N& P. a$ w* }. O% v" F5 \    }
0 @) g2 N5 _1 c. |        
; H' B2 r' c! |$ f6 A! u- V    // Then we create a schedule that executes the* {- Q2 @4 d( o6 D" Z5 s4 }0 M5 y
    // modelActions. modelActions is an ActionGroup, by itself it+ H- V0 L' a2 x8 t& X, Z7 Z
    // has no notion of time. In order to have it executed in
) }  `, J" \- I: k5 ?) o    // time, we create a Schedule that says to use the0 i9 H1 z5 D( C7 b: r5 S4 b5 i
    // modelActions ActionGroup at particular times.  This
1 j0 K4 X0 {1 K3 A/ P    // schedule has a repeat interval of 1, it will loop every
; Q% S  ~; u  V3 d2 V" i    // time step.  The action is executed at time 0 relative to7 }6 ^* n+ W$ u% d
    // the beginning of the loop.
0 n/ c0 x. K: n
5 d+ ?" u. f# c  v6 o8 U( o    // This is a simple schedule, with only one action that is
2 h0 I; ?) D2 O# {- Y    // just repeated every time. See jmousetrap for more
! V2 H* ?" k. q  I# ?+ x    // complicated schedules.
$ c  H7 C+ |( o4 M4 o; n% A- t  
  L5 C1 s8 o# N    modelSchedule = new ScheduleImpl (getZone (), 1);
% v$ P, n) m) S6 Q) f    modelSchedule.at$createAction (0, modelActions);
+ n  }$ A$ g7 n1 M! e4 k; y        / O, ^, `1 M" f8 n% j
    return this;: B2 x7 t0 r# s* ~" c
  }
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