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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
4 f& k1 m1 M) d2 {9 _$ g+ k/ ~0 }; N% c. R: @' m7 ~( c7 h
public Object buildActions () {. G: P$ C4 ~. y+ ~
    super.buildActions();
( ?+ r! \: m) e1 r' z   
) o$ D' ?" \6 Y    // Create the list of simulation actions. We put these in
, G3 \9 K) x3 m: n+ m$ h0 N- A    // an action group, because we want these actions to be$ z  o! a: }9 k4 Q
    // executed in a specific order, but these steps should
% ?( T7 ^- r. U. J" s* Z7 Y4 Q    // take no (simulated) time. The M(foo) means "The message
$ f1 p$ b3 U6 x" v    // called <foo>". You can send a message To a particular
" A& t! ?8 J  `- ^( I. c/ s5 _  q    // object, or ForEach object in a collection.
) m: y: D6 R) x, l        
# K" E- Z" }* L# \9 ?    // Note we update the heatspace in two phases: first run8 C' j, ~9 ^" l& U6 {3 `7 c4 @; [
    // diffusion, then run "updateWorld" to actually enact the6 }0 \) B' K$ ]6 M. V! d. j9 x
    // changes the heatbugs have made. The ordering here is4 h$ k' p" {. M9 ~, S+ Y) Y
    // significant!
7 g% r- e9 u3 G2 \4 H6 b        # w" S# V1 p, ^8 T% X
    // Note also, that with the additional
, B1 B* \/ J& R    // `randomizeHeatbugUpdateOrder' Boolean flag we can; L5 ], u2 y- u/ Q5 H
    // randomize the order in which the bugs actually run2 h/ ~/ G' {' q6 s2 B5 V
    // their step rule.  This has the effect of removing any
) r3 A) ^- c* }( c4 Z    // systematic bias in the iteration throught the heatbug
- n  g1 b1 _" S& \7 Y    // list from timestep to timestep
1 D8 j. }0 ]3 |- u; p        
( U% O5 g$ P4 B7 I, n    // By default, all `createActionForEach' modelActions have
/ Z2 Z) G# Q. ], E" w    // a default order of `Sequential', which means that the
6 _" m. k* z& e1 m& T6 A+ {: _    // order of iteration through the `heatbugList' will be1 [" V) I1 g* e) J
    // identical (assuming the list order is not changed
) r7 a! F3 e5 w- B    // indirectly by some other process).
9 ^" b+ n2 O0 F1 `; N# Q    1 @+ N% t* W8 W
    modelActions = new ActionGroupImpl (getZone ());
" x1 v1 I/ J/ x* @& I8 G
0 D) i6 ]: K* }, o    try {6 _7 R0 o7 }+ @! k
      modelActions.createActionTo$message
1 S; T: z5 _2 e, h$ p" ~        (heat, new Selector (heat.getClass (), "stepRule", false));( l* h7 r) e  n( F9 W
    } catch (Exception e) {( b3 Y' G9 ]% _3 L
      System.err.println ("Exception stepRule: " + e.getMessage ());6 ?* Z3 Z$ m  B+ S& Q+ S
    }* r6 q2 a7 `; p
" a# B- K3 V% r: J
    try {
8 |3 v+ X$ Y; \5 q      Heatbug proto = (Heatbug) heatbugList.get (0);; c# w0 ^7 ]6 r+ G( P, _( d; P
      Selector sel =
( ~  C3 Q* F5 J/ x0 w        new Selector (proto.getClass (), "heatbugStep", false);
/ f1 s: k1 ]* F7 b! s5 A5 }: M4 D      actionForEach =
5 _1 b' a) U, u4 |  Z        modelActions.createFActionForEachHomogeneous$call: x2 R. Q0 b' b; S: |) |
        (heatbugList,
5 I( t( m. I! a; h5 `2 v& n4 c* ?         new FCallImpl (this, proto, sel,# _* b1 z+ d2 o$ C; i) l
                        new FArgumentsImpl (this, sel)));
( u# X" F0 C2 O; [6 j7 Y    } catch (Exception e) {
& [4 u& b  L4 p7 a1 ~1 V3 [$ u      e.printStackTrace (System.err);( B! i& G4 O# ^, I3 ^7 O4 d
    }4 Z0 j0 v  M+ I1 s8 X* c3 y
    4 N2 h8 u# ~) g4 M3 L9 ]
    syncUpdateOrder ();
  c8 p+ T$ W0 q3 b" q, W7 c
% l7 W) k$ L/ r1 `; ^    try {4 R* G" b/ [. D, ?+ }" Q2 H: [
      modelActions.createActionTo$message
, r6 _; x# A  U0 b0 M  Z2 p! \% \* U5 p        (heat, new Selector (heat.getClass (), "updateLattice", false));3 `* e8 K7 A- H* ]0 j& _
    } catch (Exception e) {
/ }4 D8 ~4 t1 i      System.err.println("Exception updateLattice: " + e.getMessage ());
/ ]1 n+ `( z+ D/ }6 b1 k+ X    }" b; F8 i0 m  q
        $ W% h1 m( F$ J
    // Then we create a schedule that executes the
6 H6 P9 W: |  J3 I" e1 C4 U& f0 {    // modelActions. modelActions is an ActionGroup, by itself it
8 I! [. Y# U& |! u  w* O5 |    // has no notion of time. In order to have it executed in
0 D+ `9 G  L" z) t9 z    // time, we create a Schedule that says to use the( b' {" C4 w; r) K
    // modelActions ActionGroup at particular times.  This
5 a5 e9 y" ~* d* S9 n    // schedule has a repeat interval of 1, it will loop every+ a  R, b- m+ n- G- `/ m
    // time step.  The action is executed at time 0 relative to
  ^! J. J1 e7 o: c" U. w    // the beginning of the loop.
& j$ I* J+ s$ z1 a; Q" f/ s4 B+ F. a6 q$ b4 F; c
    // This is a simple schedule, with only one action that is& y% `; {. s$ U
    // just repeated every time. See jmousetrap for more; b/ M& Y/ N' R) q
    // complicated schedules.& A7 b1 f8 l  V6 q& p; i! z
  
" o" k6 t2 b, Z: x! h) x    modelSchedule = new ScheduleImpl (getZone (), 1);
* T- r5 \# N7 h5 }0 l' s  M  N    modelSchedule.at$createAction (0, modelActions);& m  k9 l4 y" C" s; t5 i2 P5 u
        * x: B+ h1 {9 E6 R' C; K
    return this;
6 F2 `- ^: m8 J" \! P" R  }
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