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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:3 k% z5 c5 L! W: W" h* ^8 q+ O
# Y6 d9 q6 [: q
public Object buildActions () {
! j/ N1 c& C, @# A& q/ z    super.buildActions();
( }+ X- o7 I- {  _7 _5 o' o3 u   
" K5 k5 I; \! H    // Create the list of simulation actions. We put these in
& E- b) @: z6 I* k+ Q1 o. `! |    // an action group, because we want these actions to be
& D6 s0 f7 K% w1 ^5 e    // executed in a specific order, but these steps should7 I# O' U+ D4 y* E$ Q9 Y& N! N: I
    // take no (simulated) time. The M(foo) means "The message( c7 h: j5 T' n; u; G. u: k4 @
    // called <foo>". You can send a message To a particular
! M1 d1 r3 x0 \: F! Q0 Z: }5 t    // object, or ForEach object in a collection.# T/ X4 E; E/ s9 j- J# y# n$ w& u
        
4 v# A% I6 K6 F+ |3 @) G  Q    // Note we update the heatspace in two phases: first run9 i4 K+ Z, U- s2 L! e1 a
    // diffusion, then run "updateWorld" to actually enact the
' S. y$ V; P6 i2 q/ d    // changes the heatbugs have made. The ordering here is
4 \' q9 z! h) c5 K2 I    // significant!+ L# J3 N. V6 B7 I# _% _
        
1 d6 u( l4 {0 w6 k    // Note also, that with the additional
9 W( Y5 G& k+ t0 J  f2 d0 s    // `randomizeHeatbugUpdateOrder' Boolean flag we can! E: e; y* r, L
    // randomize the order in which the bugs actually run
0 U2 I5 B( T8 _    // their step rule.  This has the effect of removing any0 t7 B* }6 |# {. b( I1 o
    // systematic bias in the iteration throught the heatbug
7 f- x" o$ q) L" ~7 Y, u    // list from timestep to timestep
8 B( z3 @/ D( k- G        - Z" O7 {, F  W6 r, |$ C
    // By default, all `createActionForEach' modelActions have) y8 \, g7 v& |  r9 A
    // a default order of `Sequential', which means that the$ @6 ?: E1 Z& l" c* M- l7 h3 A
    // order of iteration through the `heatbugList' will be
& Z* {4 O; f0 Q* J    // identical (assuming the list order is not changed
- E4 u" n) C" v& B    // indirectly by some other process).$ {' f% i1 R- t
    $ M5 D0 D0 j9 ^* l/ }! Y9 s. I, _3 J
    modelActions = new ActionGroupImpl (getZone ());: k+ H9 ~4 |) R8 y

7 Z: o2 m( P$ b    try {  k( n1 G- I$ e: o) `% A
      modelActions.createActionTo$message" o6 {5 B. n! s* x! u
        (heat, new Selector (heat.getClass (), "stepRule", false));' K8 C* w0 W2 y* V9 ?; a/ `+ R& j
    } catch (Exception e) {
& y6 j4 B7 w# `9 V* s; W5 K      System.err.println ("Exception stepRule: " + e.getMessage ());5 P; U% f  ]: h1 A) T1 z: a  S
    }: Q; O0 m& T: B* o& p6 t' ?: ?
6 q' b4 v' V* b, t( m( H6 i
    try {
; |1 T' Z6 v0 W6 d" H      Heatbug proto = (Heatbug) heatbugList.get (0);
9 s- A. o6 Z, H) G9 a! ?- N      Selector sel =
  t3 C3 O5 W/ ?& x  T. I        new Selector (proto.getClass (), "heatbugStep", false);* X. W$ h  [7 r1 y- {  }( @+ R. g
      actionForEach =
# U7 C, P3 t  m( l0 ]$ T* z# V& y- C        modelActions.createFActionForEachHomogeneous$call
" y1 r. N( v; h- k4 z        (heatbugList,
# r: c2 H: r6 o: z, c* p9 M         new FCallImpl (this, proto, sel,
! u* y: O, e1 f& u4 n1 Y) E                        new FArgumentsImpl (this, sel)));8 n5 ]' q4 v7 E( [+ {" n; V+ p: ^
    } catch (Exception e) {3 C5 B# A. S+ e, n1 h* u) \
      e.printStackTrace (System.err);# T- p+ f% R3 C- |
    }
4 q6 X/ I; {1 `9 F- o    * E3 P: H  @* P1 R- r
    syncUpdateOrder ();8 W* `8 o1 d7 E+ h/ {# y  U

2 F/ A  s- r4 A* [3 ?8 B( w    try {- M/ R% P8 K3 E7 {5 @& }
      modelActions.createActionTo$message
1 W' f9 _/ m4 H        (heat, new Selector (heat.getClass (), "updateLattice", false));
# U1 b$ g# S8 i8 I- @# V3 @) m    } catch (Exception e) {' O# S- W' h3 V5 O( {, l' R
      System.err.println("Exception updateLattice: " + e.getMessage ());( ^0 y5 _) a0 ~) d. Z. P
    }, ~+ z! T! v3 N$ v  G; a; k
        & J7 V6 A' A  P
    // Then we create a schedule that executes the
9 Y  t: b2 l8 s    // modelActions. modelActions is an ActionGroup, by itself it& h5 {, x1 O  D. u/ s
    // has no notion of time. In order to have it executed in
, h1 {3 R- v+ s' i0 H4 T    // time, we create a Schedule that says to use the* u# x6 }7 l0 r
    // modelActions ActionGroup at particular times.  This2 `, ~" Z4 t5 W3 f
    // schedule has a repeat interval of 1, it will loop every: N1 I# i0 L; W# O+ `
    // time step.  The action is executed at time 0 relative to
  m7 i. I1 ~6 Z  c9 l1 @* k    // the beginning of the loop.# y$ w  g2 Y* l* n& ]$ P0 ~5 p$ j

6 o: r# c% o! z8 d$ }2 B; x    // This is a simple schedule, with only one action that is/ J5 I( b; ]9 F4 ?$ k9 D6 l
    // just repeated every time. See jmousetrap for more
9 Y# e# s! ]6 b+ ]0 V    // complicated schedules.
* D/ P8 j1 o+ m6 J  
9 @* K- D; R+ c& v, U: }    modelSchedule = new ScheduleImpl (getZone (), 1);, O+ \. O4 R" z' I8 G9 F) I5 k
    modelSchedule.at$createAction (0, modelActions);
0 U) E& Y- L% a        
6 g; p  l6 V: Y    return this;
0 v, |8 D4 q  k3 u) r1 p  }
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