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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
  a0 w6 u" m* }* G2 {7 W4 E  S; w" c- [6 q2 u: w' g# i! O8 e
public Object buildActions () {
+ B0 s. T- z& {3 P" ]8 f    super.buildActions();" k  g- T1 h0 W
    # ]; t$ e- |  E- D
    // Create the list of simulation actions. We put these in
" S' f4 I( z  Q4 V    // an action group, because we want these actions to be( [5 L1 }/ s" O/ F( `( Q
    // executed in a specific order, but these steps should
( \6 l5 j3 u7 W8 }9 V! v    // take no (simulated) time. The M(foo) means "The message) X6 q( [6 A: V  Q, i
    // called <foo>". You can send a message To a particular- C& f! n. d# Y6 e3 _' V2 @+ Q
    // object, or ForEach object in a collection.2 h3 |" w  C) x8 e/ @0 s
        8 B& X& \* Z, [( f% C" D
    // Note we update the heatspace in two phases: first run$ ]/ }( r& B$ N
    // diffusion, then run "updateWorld" to actually enact the
" z" P; i1 U4 H  d    // changes the heatbugs have made. The ordering here is
: }) Z% o# F+ r    // significant!) H4 B1 K: n8 H6 S$ n, h2 |( Z
        : G  t& p3 _2 g  g
    // Note also, that with the additional4 Z' O0 J4 |- P2 o$ X
    // `randomizeHeatbugUpdateOrder' Boolean flag we can7 [8 M5 a. ~9 m! ?4 Q% G4 s
    // randomize the order in which the bugs actually run: W& P2 D( y3 Y5 J8 k% {
    // their step rule.  This has the effect of removing any# k9 q1 Z1 [, M4 H( r3 b  g$ v; i4 Y
    // systematic bias in the iteration throught the heatbug
0 y+ V7 h- [3 `8 j, o8 F# c    // list from timestep to timestep
' n( t9 A4 l- \( J        ) K' @% F' ^6 h# X
    // By default, all `createActionForEach' modelActions have4 @5 t+ n; I/ Z1 x4 o# T
    // a default order of `Sequential', which means that the; s7 F# I7 o0 d- V! P# Z
    // order of iteration through the `heatbugList' will be& a+ N- n9 d4 ^5 e$ x4 p
    // identical (assuming the list order is not changed
8 ^! o/ B% ^$ \8 }    // indirectly by some other process).! `5 X# w5 y" F! B# I
   
/ C  \1 t+ J1 M* X) e' C    modelActions = new ActionGroupImpl (getZone ());
5 C8 D7 D+ P* F2 f# t5 \: x8 U/ C; _# _0 E7 w. ]
    try {# h; x* }3 i7 \
      modelActions.createActionTo$message
7 a9 Z% i4 W- q% h% Q" }        (heat, new Selector (heat.getClass (), "stepRule", false));2 O0 S( c2 @" y# q  ]
    } catch (Exception e) {
* C* c  h  s2 L4 h; z% O& c3 L      System.err.println ("Exception stepRule: " + e.getMessage ());% B9 K# y1 \2 g1 e' `
    }
6 @' O) O% ^# Q! S; Y/ O, w" N' A% V/ A; ^2 q
    try {8 e0 Y3 s9 u" ?- `! L/ b( R) J
      Heatbug proto = (Heatbug) heatbugList.get (0);8 g) c& h, n7 s* t7 O
      Selector sel = : K4 ?1 N' S' ]+ k
        new Selector (proto.getClass (), "heatbugStep", false);4 x" I7 G4 C! S
      actionForEach =8 f2 H& C: Y5 G4 G" F' [
        modelActions.createFActionForEachHomogeneous$call! x" @6 A+ @8 ~8 z: [: u9 d0 d
        (heatbugList,
! F4 u& T  Y4 V: j7 W         new FCallImpl (this, proto, sel,) T4 Q, x! V; r( A
                        new FArgumentsImpl (this, sel)));
4 L& @% O  ]1 H+ z6 Y" C, s    } catch (Exception e) {
4 F9 V0 i, f- W' b" T- }      e.printStackTrace (System.err);
2 _9 }2 q) L3 P6 [    }% B2 f" S* Z8 i% ^, H+ j) M
   
8 N, y& d; l3 r) j) ]* ?    syncUpdateOrder ();
' c) u) ^; ?) o( t; C) n. Y3 m# m4 d. q- a( `
    try {
+ [* y; |  p" g( ]5 C! t% ?) t      modelActions.createActionTo$message . v# n7 u4 m/ B8 u& p; Q4 q
        (heat, new Selector (heat.getClass (), "updateLattice", false));
# ?( R' L6 B' o. M    } catch (Exception e) {
0 _  K4 t6 }- M* a# o( _$ ^. |      System.err.println("Exception updateLattice: " + e.getMessage ());
4 o" M$ f4 {8 M5 x. V" \8 t$ n' e    }
+ D$ h: v* l/ ^/ [; ^& M5 ^9 n0 R        1 Q& `/ Z0 Q/ s
    // Then we create a schedule that executes the. F: \4 h" m  V4 U3 D: r% k
    // modelActions. modelActions is an ActionGroup, by itself it5 L/ x( j% i& T/ s- |
    // has no notion of time. In order to have it executed in
5 I" N1 k1 a3 V2 i# H% H    // time, we create a Schedule that says to use the
) }1 a! Q4 i: H    // modelActions ActionGroup at particular times.  This6 w- Z( x; R# J5 l
    // schedule has a repeat interval of 1, it will loop every
  o# K) j; T5 Q4 D    // time step.  The action is executed at time 0 relative to
* m2 C& n+ r3 o* ]2 c    // the beginning of the loop.8 l9 Z! U$ i( n1 ^: m

9 ^4 J- J; o2 Q8 ]7 K: q: e    // This is a simple schedule, with only one action that is
: f- T+ J) T6 b7 f0 o. L% d    // just repeated every time. See jmousetrap for more
8 R% c0 z2 i. ^  V: b    // complicated schedules.  o4 Y$ W* {/ A9 u1 t
  , v, P* b1 d# p" c4 X9 {/ D: r
    modelSchedule = new ScheduleImpl (getZone (), 1);  `) `; {. U! L! B  v
    modelSchedule.at$createAction (0, modelActions);
$ f4 i/ t* A) u' I* P+ |- K2 R& g" Z' i( u        
9 G; F, u/ ~* B( w    return this;4 W: {/ F: r! j5 g: J+ [
  }
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