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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:# x) Y, b; w5 C
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public Object buildActions () {' D8 G( e: d* S: ?; P* Z0 K4 C* g% f
    super.buildActions();
, L. J: R' D! R5 G   
% A" _% S! M; R) O    // Create the list of simulation actions. We put these in3 G: U# C% h+ r! l2 @+ B
    // an action group, because we want these actions to be
# i9 N  V4 K7 L* m4 V5 v4 s    // executed in a specific order, but these steps should
2 m7 m/ `) ^6 s  t4 M' j+ U- l    // take no (simulated) time. The M(foo) means "The message
5 M3 C* y0 w9 F2 _& W/ q% D) ^    // called <foo>". You can send a message To a particular
9 Y" F9 t6 s( D0 M2 i    // object, or ForEach object in a collection.
' T, }8 F" X  j, [5 |. q        
6 Q) z+ y% C& K1 ^9 k2 m    // Note we update the heatspace in two phases: first run; }: i6 E7 Z  G
    // diffusion, then run "updateWorld" to actually enact the
, {8 v8 o5 _) l4 ?/ F* E    // changes the heatbugs have made. The ordering here is6 m$ N) x: n5 u' B% [% v: |
    // significant!+ N3 t/ n+ x& d6 k/ S9 ?+ t
        
% d# m" s+ p% h+ F    // Note also, that with the additional
; }4 n# \' ^+ N9 W0 w2 N8 g/ g% c    // `randomizeHeatbugUpdateOrder' Boolean flag we can
& P2 X, e/ Z- o1 L9 D, _% W3 T9 U    // randomize the order in which the bugs actually run
: P3 }/ R: m) h6 x! Y    // their step rule.  This has the effect of removing any3 x6 W$ q( W" @
    // systematic bias in the iteration throught the heatbug0 ?1 j# U# R6 R3 w" p0 E: w( u
    // list from timestep to timestep
2 H6 J# q, a9 o2 b  j7 ]& e        , w0 g- G+ G( c. R( H. J7 T
    // By default, all `createActionForEach' modelActions have
# X& Q1 {+ K( U) q, u    // a default order of `Sequential', which means that the9 h( z3 e+ a# m6 ^  I
    // order of iteration through the `heatbugList' will be$ k* {4 n- H/ L* `/ `
    // identical (assuming the list order is not changed3 E8 ?- o  u& Q1 C" M
    // indirectly by some other process).
/ d9 ^) @( D- C3 s' q8 b    $ b2 T  W( D8 A
    modelActions = new ActionGroupImpl (getZone ());
, O' E& E( |1 v  B3 f1 M* V! B
- {6 H: F6 L& ?+ \    try {
. h: B% y  L  ?0 [" t      modelActions.createActionTo$message; `) o% S; l5 }
        (heat, new Selector (heat.getClass (), "stepRule", false));
" h/ q& z7 H& L    } catch (Exception e) {
- a' R8 c3 y" _2 Q2 I" \+ k      System.err.println ("Exception stepRule: " + e.getMessage ());
; x$ g, Y; _3 Y5 j7 o& u) p    }
( b0 X- A1 K; \: K' a8 a$ {1 n) {: C& w
    try {
2 P5 k# X2 n  [6 R* Q+ v- Y      Heatbug proto = (Heatbug) heatbugList.get (0);
8 x$ S  |4 h* S3 J      Selector sel =
3 T3 v: e$ ?( R" l        new Selector (proto.getClass (), "heatbugStep", false);
% [/ G0 s" t$ I' m; n      actionForEach =5 ^/ y8 o' c( o6 i+ I4 E
        modelActions.createFActionForEachHomogeneous$call5 B% @) L" T' s
        (heatbugList,% B+ E/ k! Z' N: W
         new FCallImpl (this, proto, sel,
+ Q/ c; d, S, _0 @" I# J; y                        new FArgumentsImpl (this, sel)));
2 N! ^: h' p3 g/ w' t    } catch (Exception e) {
" L/ f/ S1 y2 B" m" l4 r      e.printStackTrace (System.err);/ d1 ]) X& _( C; R, D6 ~; s' w
    }
5 z* {1 H! J6 h/ j* S   
+ D; M0 _+ X% Q    syncUpdateOrder ();
& O) o0 d6 `( n! @; l  D! L. l
! J, E! a* Q& c& H" }! y    try {; o" R( V: b' T) E
      modelActions.createActionTo$message - m/ m; g/ ^- n- c8 S& B% [
        (heat, new Selector (heat.getClass (), "updateLattice", false));2 ?3 ]; w; z8 j8 O$ G
    } catch (Exception e) {$ i3 k3 W' n9 P; |) X7 f
      System.err.println("Exception updateLattice: " + e.getMessage ());- k" e4 \" s4 u) Q" ~8 O  O
    }
  Y2 l% p$ \. j( T+ u* @, E          e& I7 [+ L" M9 O9 ~. e6 Q3 n
    // Then we create a schedule that executes the
5 f% W1 L/ B5 z    // modelActions. modelActions is an ActionGroup, by itself it/ \9 I+ o( @* H6 }) s' C, `
    // has no notion of time. In order to have it executed in
" C# f" t! Y6 L    // time, we create a Schedule that says to use the
6 B9 Y0 I+ g$ v    // modelActions ActionGroup at particular times.  This
' i& c8 n9 I: Z+ B" V# b" q9 n    // schedule has a repeat interval of 1, it will loop every- `! V* L, g# j4 c; g
    // time step.  The action is executed at time 0 relative to$ K! W( p7 T+ w  W
    // the beginning of the loop.
0 J% |  S( o8 e6 @
. b  \. C, Z% i    // This is a simple schedule, with only one action that is
$ g9 V" I2 t' C    // just repeated every time. See jmousetrap for more  p5 o: N4 {% Y5 ~$ U6 p) l8 d
    // complicated schedules.$ ^8 c7 g; \. @6 `
  % I. g# O2 \# Y2 j3 l0 _
    modelSchedule = new ScheduleImpl (getZone (), 1);5 s4 H9 r7 C  u& n$ R. L
    modelSchedule.at$createAction (0, modelActions);
1 u- M! j$ x' h5 \' V: H  U        
% N# f. m& _. @. Y, T" ]/ j. l    return this;/ H7 ]5 Y- |5 l" T/ \: A' S
  }
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