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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:7 N4 `- `6 @' q  g! y6 o' d

7 G$ x$ c5 k5 ]; p0 G3 U. P9 h public Object buildActions () {, l. C) C2 ?1 w9 ^% L
    super.buildActions();
& {$ p1 {* R$ L9 M3 j1 R   
/ R% t! c, n) b    // Create the list of simulation actions. We put these in
" q8 a# h& e# {, m$ w: m    // an action group, because we want these actions to be
/ N! A* _& U* V4 M) s6 E    // executed in a specific order, but these steps should) q; d0 o9 G/ E- ^
    // take no (simulated) time. The M(foo) means "The message; K/ K2 i4 l5 L4 c1 R* G5 r. C
    // called <foo>". You can send a message To a particular
4 K. M5 y2 O7 j' j- |+ t    // object, or ForEach object in a collection.( }3 d/ t1 O, x$ p8 E
        $ g4 n2 ?$ w( i8 p# B
    // Note we update the heatspace in two phases: first run
! Z% S4 V$ ^7 k/ f5 `% m    // diffusion, then run "updateWorld" to actually enact the% F3 x1 R, c/ S0 Q, K
    // changes the heatbugs have made. The ordering here is
9 z" R" |5 d' S5 }5 Z! m, W% C2 o    // significant!
2 M: u, A3 r1 o! I5 f        
- m9 @' _# {4 ?8 s$ J5 L4 I    // Note also, that with the additional
# L& R7 V# K! J    // `randomizeHeatbugUpdateOrder' Boolean flag we can
. p3 g  B5 K: `0 w& O' O" A    // randomize the order in which the bugs actually run
- z7 L/ B6 r7 V: i3 H    // their step rule.  This has the effect of removing any
  ^8 f6 h. Y7 y& v, z    // systematic bias in the iteration throught the heatbug- H- x; I5 I  O
    // list from timestep to timestep
  t; `6 [  X$ \9 J8 l+ k        % y, n# F  \% ]. E. ]( \4 P
    // By default, all `createActionForEach' modelActions have+ [2 o0 S, d/ M& H# F6 G" }$ F
    // a default order of `Sequential', which means that the
9 ^9 \% N8 b: R/ ^) W    // order of iteration through the `heatbugList' will be" y+ g7 z. l! K* k  q2 G, ~# N  ]
    // identical (assuming the list order is not changed2 C) _" G  [, R
    // indirectly by some other process).
; d3 @+ E& H) Z/ p- D* V. _" d    ! O+ m! v9 ?/ i$ D6 ]% P& j
    modelActions = new ActionGroupImpl (getZone ());; Q! U7 I' g* ~2 d( D" C/ q9 q

# k9 _/ Z  R  E    try {9 j, a9 L3 \' y
      modelActions.createActionTo$message
5 o% n) A  S" g- R% i3 |        (heat, new Selector (heat.getClass (), "stepRule", false));8 E  X- J% k7 b4 K& n
    } catch (Exception e) {- c1 y& p0 A' K0 {2 M5 g0 K# Q
      System.err.println ("Exception stepRule: " + e.getMessage ());
) S7 p) G, c* E1 k4 |2 p( e7 T  L0 @    }
8 }5 E  A- [1 @' D/ {
0 b7 T$ T. e( {6 |, D( |7 t    try {3 s( T5 G8 ~. v5 Y, i. d5 b+ o) E
      Heatbug proto = (Heatbug) heatbugList.get (0);2 N2 J& t: x6 H5 t4 E5 c
      Selector sel =
0 {* t; g# o  ~" @        new Selector (proto.getClass (), "heatbugStep", false);
. l1 W  j$ M/ E# U. L      actionForEach =6 \! n8 k9 l; O. W5 R1 {  r
        modelActions.createFActionForEachHomogeneous$call% V* e5 S$ M) A! n
        (heatbugList,; C$ |9 |+ P, ]' i
         new FCallImpl (this, proto, sel,
/ |9 e7 d3 Y- ?& j/ A- G" v& T                        new FArgumentsImpl (this, sel)));  v) T& F5 R* t, K4 M
    } catch (Exception e) {
, V0 X, D# I  ?5 e      e.printStackTrace (System.err);" M) c# }, E- ?* }5 Y2 ?
    }0 B7 H& D$ J! }! L& o2 j: F" J
   
. f  D- T) w! Z1 H    syncUpdateOrder ();
/ A3 k# m% G+ W& Z5 P  c
3 r4 V+ ]: f5 ~0 S    try {
# l7 X7 u' Z" j% k      modelActions.createActionTo$message % q, r/ t5 x6 F2 Q% _$ j$ O" {
        (heat, new Selector (heat.getClass (), "updateLattice", false));8 S7 N; f5 Z+ B, ?
    } catch (Exception e) {
% U7 `7 o9 m6 t6 N6 _. G      System.err.println("Exception updateLattice: " + e.getMessage ());9 {% P; _) u6 @& A' N
    }$ G9 w( p7 G. b# ]/ X2 V! u1 R
        5 T+ P: M( L5 ?$ x; `3 p
    // Then we create a schedule that executes the
' _7 Z" l9 D8 A    // modelActions. modelActions is an ActionGroup, by itself it" P. D3 N( |7 f
    // has no notion of time. In order to have it executed in  _  I1 R" _  y# ?6 z. e! X. P
    // time, we create a Schedule that says to use the
$ F7 ?6 [) G" k5 w    // modelActions ActionGroup at particular times.  This5 _" m9 s6 z( {8 q& f6 ~
    // schedule has a repeat interval of 1, it will loop every
4 D$ D2 O3 y) s8 n9 k4 ~    // time step.  The action is executed at time 0 relative to9 O0 d' X( f7 Z* |, I
    // the beginning of the loop.( _; P+ ]3 C/ \# d6 ~
$ [5 s) _& f6 N) n) u
    // This is a simple schedule, with only one action that is7 i! A+ x( S  _  E
    // just repeated every time. See jmousetrap for more" C3 N3 H5 y1 d
    // complicated schedules.1 b* f4 D  z) G) f; y4 f2 O
  5 G. @4 E( [2 [/ x1 j
    modelSchedule = new ScheduleImpl (getZone (), 1);
. U- A% X$ _' X3 @0 N5 A! N" J    modelSchedule.at$createAction (0, modelActions);4 H' g7 D  k; ^8 L9 V0 r5 H6 a9 h
        
7 `5 u) Q  p& h9 h    return this;) }/ Y5 U+ k/ ?( l) `
  }
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