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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
2 S. F- |* A* g; @7 o' f: |  P; E# F2 Z% s
public Object buildActions () {1 E/ n8 V8 W+ F0 S7 k' a2 ^/ z" j# f* }
    super.buildActions();
! X+ _# W% v( b) t* `   
- e, S$ ~; I, S* a: H1 ~/ k3 C    // Create the list of simulation actions. We put these in2 |5 \/ q3 L, j/ `. y( D( g
    // an action group, because we want these actions to be
% z0 G! t* H" c7 j" y* h% z1 E    // executed in a specific order, but these steps should
' V6 m; p* b  v  Z    // take no (simulated) time. The M(foo) means "The message: s+ T  c/ G2 o6 t- T8 @
    // called <foo>". You can send a message To a particular
9 }7 l/ X- B6 n, K3 @' ~    // object, or ForEach object in a collection.* x/ y% ?& m2 P+ }1 e( L
        % U7 B0 N/ b% |  M" [6 C& N0 [
    // Note we update the heatspace in two phases: first run
, k! N9 c1 p* K/ z    // diffusion, then run "updateWorld" to actually enact the$ X4 z7 D0 @( ]* k, s
    // changes the heatbugs have made. The ordering here is
! @( U8 Z- j8 |$ C5 u. b4 h    // significant!$ P" G& l0 k( i8 f: k, M& n0 R
        & @5 `9 V- \7 A4 a  n2 B" {6 O
    // Note also, that with the additional7 Q7 e9 _' F* h/ r
    // `randomizeHeatbugUpdateOrder' Boolean flag we can; Y6 U" {8 J/ Y( }$ j$ g
    // randomize the order in which the bugs actually run) L6 _! J2 v& l+ X/ G
    // their step rule.  This has the effect of removing any
) m( u; p, i: p4 V    // systematic bias in the iteration throught the heatbug
  X" P. s6 f- d8 a% J1 o    // list from timestep to timestep( p, N& \- ?# I( \- N
        
' c; V+ r9 c* A7 P    // By default, all `createActionForEach' modelActions have
4 c  N  B4 n' ~( q    // a default order of `Sequential', which means that the
9 _, n" T! @' g( B/ x: f    // order of iteration through the `heatbugList' will be% x% Y# I) [: y" N
    // identical (assuming the list order is not changed) M5 a7 x1 |% L* X0 H$ h
    // indirectly by some other process).
7 W- E/ @5 q2 b% Q  f$ _. [( H   
8 Y2 S* f. n* x4 z* N    modelActions = new ActionGroupImpl (getZone ());7 x/ c' F. S1 c, g5 U

+ b  ^: t$ `  H+ K; i! N    try {
4 `  k9 S* i/ g1 w      modelActions.createActionTo$message
; E' a! ~; [/ j' \- ~        (heat, new Selector (heat.getClass (), "stepRule", false));
9 x  l1 T/ k5 O. ], Z: w    } catch (Exception e) {( g5 {+ `2 W1 y8 q4 F2 C' `
      System.err.println ("Exception stepRule: " + e.getMessage ());$ C+ s7 i2 t- _- [+ I9 N
    }
3 C* ^+ U6 p# a) ]* x; P
4 L- W. L" s8 [+ e" n7 H, D    try {2 z3 M' ?+ ^  e6 i
      Heatbug proto = (Heatbug) heatbugList.get (0);
5 p: J6 ?$ g7 C0 q      Selector sel =
7 d7 y% q3 U' P4 C: ]# ]" ^4 Y* M        new Selector (proto.getClass (), "heatbugStep", false);
9 K: T7 g7 _+ X) L6 T4 H      actionForEach =: f8 r2 I( D& i, A
        modelActions.createFActionForEachHomogeneous$call
( ~  M4 f+ m* X- u* }( C/ o, b% ]        (heatbugList,9 n1 u* L; [( z% [/ u1 W3 e
         new FCallImpl (this, proto, sel,
8 [4 g+ `; j$ ^1 S: R8 a                        new FArgumentsImpl (this, sel)));
0 h: R+ `& U5 B. b5 k* o: R3 }$ }    } catch (Exception e) {- ^" Q7 T6 y5 j  q; f. V5 V7 m7 [
      e.printStackTrace (System.err);$ ]) _# E" w: D7 w
    }0 e% h" m  `/ o0 `- T" a
   
# O  N8 z. L3 O% k" U/ k: ]) I    syncUpdateOrder ();2 F; w1 ~% D: [( ]
3 q& w' E; R7 Q
    try {* P/ Z& y1 P1 k6 s' M3 l. {- b
      modelActions.createActionTo$message 5 A3 Y2 v# E6 _. U* ]
        (heat, new Selector (heat.getClass (), "updateLattice", false));% L5 |5 ?5 O: z
    } catch (Exception e) {
% u* [( }! K  b8 s7 v+ P3 p      System.err.println("Exception updateLattice: " + e.getMessage ());$ E* K$ \; ]% z( e. v* `
    }
( e: y. x% y9 u& e$ z3 A9 B( \        
' V4 I# P% d( E$ b    // Then we create a schedule that executes the
, U/ q7 M) V( W) g8 z8 J. ~" \+ K    // modelActions. modelActions is an ActionGroup, by itself it% C4 M8 i( ~" u/ g; K
    // has no notion of time. In order to have it executed in
- K6 \5 \/ h7 n$ }    // time, we create a Schedule that says to use the
, k& H8 }  ^# t    // modelActions ActionGroup at particular times.  This0 a0 d$ e3 e: g. o: H  {, B6 Y
    // schedule has a repeat interval of 1, it will loop every
4 _! \) `" d0 |# \) [- h* F    // time step.  The action is executed at time 0 relative to' ~6 T* ^* l' M1 c# W! g
    // the beginning of the loop.
9 i: j2 i1 ~5 N3 ?9 w
7 n& I: I% E/ _# ^: t7 |    // This is a simple schedule, with only one action that is
7 U" v# \' ]- [; V1 F    // just repeated every time. See jmousetrap for more( e& N* X7 B* u6 G8 ]4 Q: z5 `
    // complicated schedules.
4 p) G/ T5 q. {+ i$ r  
3 z% Z6 Z0 ]: S: w- f5 ^& N/ L    modelSchedule = new ScheduleImpl (getZone (), 1);
; T0 ~, I9 E0 g6 g9 I: k    modelSchedule.at$createAction (0, modelActions);
  J" O3 `3 a) v2 F: `4 Z: D' x        # s9 }: ^* b& n; R
    return this;
& |& b/ y/ K/ F7 n+ t- Z  }
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