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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
5 w. N9 U9 e+ v6 [% G2 k2 {! N7 U5 j* S8 M  s. l8 K% c$ N
public Object buildActions () {2 J: F( ~3 Y0 i( \5 K
    super.buildActions();+ w+ F) |1 [7 M- o* T! [: z
   
# r" V" I) |2 x7 [& q8 B    // Create the list of simulation actions. We put these in
6 A& V$ M; ]2 k( s! {( R    // an action group, because we want these actions to be2 O1 f7 q  e4 P+ {9 d' d
    // executed in a specific order, but these steps should
- L+ p5 y! R! r- b% m    // take no (simulated) time. The M(foo) means "The message) t/ m- V  _, m9 u# L3 \; a6 D
    // called <foo>". You can send a message To a particular" p7 E  Q' a1 B& d# h4 ~
    // object, or ForEach object in a collection.
( G0 K  n3 X4 S# ]        " g# R; D" {# s9 q$ H/ U( L# g+ {
    // Note we update the heatspace in two phases: first run
0 L: n" H+ \: l6 a# T# z    // diffusion, then run "updateWorld" to actually enact the6 p- G5 O, T& W( j
    // changes the heatbugs have made. The ordering here is
9 @4 J- \" p4 y6 C    // significant!
: H1 t$ \0 z7 B7 b0 X% B! u3 N        , L% h) A8 Z& N) F; s  S5 g( j
    // Note also, that with the additional: q- I3 A5 J9 c6 \" j# K( |
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
: @3 D. |! h+ Q" h5 `  T    // randomize the order in which the bugs actually run
+ L- X3 m3 H6 c' E$ a5 _    // their step rule.  This has the effect of removing any
" \+ k( @5 K: b" a' A    // systematic bias in the iteration throught the heatbug
9 ]/ `- W0 s8 f8 z    // list from timestep to timestep
! d2 }# J' l5 W  s. |        
) a7 n+ T  v- l% a' d+ I    // By default, all `createActionForEach' modelActions have
" Y3 z5 n) z! p- P# q* o! v$ G    // a default order of `Sequential', which means that the
1 z7 p7 M- I& f    // order of iteration through the `heatbugList' will be; A3 h/ d& q# c
    // identical (assuming the list order is not changed
1 M, j5 D8 O. {* y/ I    // indirectly by some other process).
. A3 q! I9 Z$ m. `% V4 p   
: ]* y# x+ k0 N7 v" v+ H0 ~6 c    modelActions = new ActionGroupImpl (getZone ());! T* f, `3 u( Y) Y) J0 o" F

* f- H6 I: |% @5 P    try {1 M5 [& Y" b' G6 c6 Z+ b: h5 ^$ _
      modelActions.createActionTo$message
2 E# }: o1 z+ h+ r+ V3 k        (heat, new Selector (heat.getClass (), "stepRule", false));
  C# O6 q4 n6 N, e6 k$ J" }$ I    } catch (Exception e) {
$ }. v) ]* s1 K+ z/ f      System.err.println ("Exception stepRule: " + e.getMessage ());
1 I& D( t2 w/ W. x2 |4 E8 u( o    }. Y8 ~& T. B3 L

; d3 k3 [$ l; ^" {, m    try {
3 F) [# m1 v4 C5 m; p$ e      Heatbug proto = (Heatbug) heatbugList.get (0);
8 C' L+ \' {  O( l  r( L6 `      Selector sel =
& [5 u6 e) Y' f7 @; ~4 r        new Selector (proto.getClass (), "heatbugStep", false);' u0 s% i% G0 h7 g7 d
      actionForEach =5 F' F+ B: z6 x! Z7 M9 N! s9 C* H
        modelActions.createFActionForEachHomogeneous$call+ j; _4 _. f3 T' }" @& E" }
        (heatbugList,
" q0 A; D9 [5 }7 n: e2 c1 ]" f         new FCallImpl (this, proto, sel,
6 v0 \% {2 g* T  Z1 B                        new FArgumentsImpl (this, sel)));
7 V2 z% [& i% h3 f+ u0 A    } catch (Exception e) {
2 }  @- s' J% \! V. W& ]      e.printStackTrace (System.err);& H6 e9 Q5 N/ A  w0 r4 A
    }
! W: S; S2 t$ S: A    . s2 i1 ?, u, j+ ]8 B
    syncUpdateOrder ();  D+ o7 c! h2 m2 n

" H* p8 |( J/ l* {% y    try {
7 B' f7 u. G8 l. m; J4 x      modelActions.createActionTo$message   \, [6 E& }  }- Q  l! s9 L
        (heat, new Selector (heat.getClass (), "updateLattice", false));
8 o" t2 g7 b5 `$ h) F4 Q6 n9 r    } catch (Exception e) {# i, y4 i7 _0 g; w/ N% D" S( C: K
      System.err.println("Exception updateLattice: " + e.getMessage ());7 q% j( V6 k: t# B8 s
    }
/ T; u) B' i" p5 `        % I+ D1 ~6 i9 e+ v2 |5 B
    // Then we create a schedule that executes the. d) e3 t) w( d/ x4 `
    // modelActions. modelActions is an ActionGroup, by itself it  c# T0 R& @+ u4 M  }7 @; K
    // has no notion of time. In order to have it executed in
, A3 T( q8 j' {8 W7 ]& w    // time, we create a Schedule that says to use the
% V2 t) p! b) H2 I: C6 A9 n    // modelActions ActionGroup at particular times.  This) O2 ^, h$ g# s- O, h) ]& U+ o. S
    // schedule has a repeat interval of 1, it will loop every
# ^9 Z% b4 W9 |4 R    // time step.  The action is executed at time 0 relative to
- t9 K+ n4 [# N1 P, ?% h7 T$ I! K    // the beginning of the loop.
$ Z! E8 l# a8 _6 r9 }" t+ y8 v* w: t; ?' c& z
    // This is a simple schedule, with only one action that is2 V5 t0 V2 a% K7 D9 j9 s6 ~
    // just repeated every time. See jmousetrap for more! r, l) j1 B8 ^8 F7 F$ t/ m
    // complicated schedules.9 ^  \' o9 |9 n
  
+ K: }; J( Q) K. U/ n1 N" |: x# {    modelSchedule = new ScheduleImpl (getZone (), 1);
# d1 Y! Y4 i, |    modelSchedule.at$createAction (0, modelActions);1 J5 l* s7 g4 z: ?% I% ]
        
8 T" l0 a2 @: w$ _/ x; P% _  j    return this;
5 L( k3 U+ C% ]8 X1 _' V; m' P  }
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