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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。& F4 ]$ f9 n1 t' ^2 z* ~
netlogo自带的social science--traffic grid这一例子当中,
+ c! F2 S) w# e9 Z) ]7 @globals% C" B- A* F- a  p/ b7 [
[! _( u6 B5 }# Z# c! E3 a  Z3 R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction% r, `% i! \! r' C: R0 H
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
3 q( i* K6 n: L1 J, P$ E' t  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 Q2 e+ O$ |' j! W) x0 t                           ;; it is to accelerate or decelerate
! n2 G0 n7 `% w' {& g* j/ B0 r( w* a- |  phase                    ;; keeps track of the phase
8 m) p* Y0 t& w  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
9 e9 M3 F" J- |/ o# H  current-light            ;; the currently selected light
8 j4 }) W$ B: A- G. U
# Q3 \- o9 t$ N' C: s" A  ;; patch agentsets
, }% N0 ?# h7 f7 L2 K4 B  intersections ;; agentset containing the patches that are intersections  K/ z1 S3 O0 t0 W
  roads         ;; agentset containing the patches that are roads. x& M# h. a; W
]) B8 `$ V$ t+ r
5 m( F( U  p& ^7 P- Y
turtles-own
  C  k9 }) h' g3 I[: ~+ @! r* S/ u0 g
  speed     ;; the speed of the turtle) Q9 ^' M8 c4 J# Z& M
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
3 }. ]) @) J4 N  wait-time ;; the amount of time since the last time a turtle has moved
6 L2 v. w( _4 b]
8 A* O' b: e( L- q- `
. t0 P$ R' G) u: s4 ppatches-own
: S6 t- I  l- v! _9 L4 W/ ~[' x2 j! H1 X$ P8 v9 @
  intersection?   ;; true if the patch is at the intersection of two roads8 c% f+ C. q2 d" E
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.7 T! o8 l/ G8 g( M# g9 q
                  ;; false for a non-intersection patches.7 z3 i8 h, ]. g8 B( {  r
  my-row          ;; the row of the intersection counting from the upper left corner of the4 d: J, j& t- Z2 a) z
                  ;; world.  -1 for non-intersection patches.& j. J* n! C0 \6 {$ a
  my-column       ;; the column of the intersection counting from the upper left corner of the1 [& F( n" E! W9 h; c5 \9 s
                  ;; world.  -1 for non-intersection patches.  u) X. M+ s1 g2 g! N  e/ R
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
/ m  I  v* p: J! W1 `% y( c: }1 x  auto?           ;; whether or not this intersection will switch automatically./ k* O) J. I; \& @" H# Y) R
                  ;; false for non-intersection patches.( D* ?, r/ ?  |' z
]
; q. x- P# }) M) a9 ]/ f( S) k3 V, V- ?- T2 m( T/ C
9 c$ m5 ]$ o  c( d! O' h; `
;;;;;;;;;;;;;;;;;;;;;;3 \1 q1 D/ P! Z+ o
;; Setup Procedures ;;
8 O2 L' R4 c1 A8 l# a* z;;;;;;;;;;;;;;;;;;;;;;
& Z# Z8 T! [* v' L) L: i# O) {
! W1 Q5 y. X- d5 ~, |& O;; Initialize the display by giving the global and patch variables initial values.
/ t+ u' A+ v* }5 G2 `( ?7 I% M;; Create num-cars of turtles if there are enough road patches for one turtle to& [" y2 p9 B) a# d9 {) \- h$ u
;; be created per road patch. Set up the plots.
0 d3 s' z. t) _  }5 ^! s# o) J$ k% Fto setup7 ?8 E! Z8 s: x. D; d, u, O
  ca+ J; g7 j9 m4 j8 h$ I
  setup-globals
3 c% v( S& j7 p$ I$ F! d' W  N
6 D/ u) u% H+ P" ?" Q7 E. W2 B  ;; First we ask the patches to draw themselves and set up a few variables
0 V- o3 a. a6 E" ]0 A4 {  setup-patches$ m9 _8 G0 g6 o/ P$ e. T3 [& y  B0 r3 D% i
  make-current one-of intersections2 c& v/ p  Q2 o
  label-current
+ m7 F9 P" ^% K/ p
+ Z+ c* ]. m" t( N. D3 \1 p$ g  set-default-shape turtles "car"6 Q& {+ ~1 C! A( E% |

  t- W3 a1 a9 T1 j9 l% S/ ]* ^" E  if (num-cars > count roads)/ V2 p" R, I9 p9 K7 F
  [# s2 h! l( {$ N7 x
    user-message (word "There are too many cars for the amount of "% H, V# C' x3 J! Q; m* R4 ?- A
                       "road.  Either increase the amount of roads "
! j+ |( J7 g) m1 H/ p                       "by increasing the GRID-SIZE-X or "
& `7 W  r! g9 B2 a. g                       "GRID-SIZE-Y sliders, or decrease the "3 [4 U0 J/ ^( I& w" Z8 _4 S
                       "number of cars by lowering the NUMBER slider.\n"
. {# ], `8 L0 G0 v6 g/ F8 Z                       "The setup has stopped."); J! o3 y/ d4 ~0 h! C+ v( m
    stop
* B  ~2 O9 Y: z  C, j. B  O9 ^  ]6 W7 p/ Y+ ~4 J6 S' C4 [

$ O# u% c2 l) z8 P: k- ~+ h  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- |0 s( N3 [: u* H: ~
  crt num-cars) U0 h0 D" Z. [
  [
1 o9 ]; V, t' c) _1 l    setup-cars$ a+ W) t  j( o8 I1 c5 c6 p
    set-car-color
. X* w2 _" [; F: W    record-data! T9 A9 k: K. Q# w* v
  ]
( T) ], ?" M' s6 E* O1 f# M% k. g& @& k6 Q' ]
  ;; give the turtles an initial speed
; f4 A2 z8 B4 N  ask turtles [ set-car-speed ]
* H: [8 K  J$ l$ Y' z) ?1 N% C9 l! @
  reset-ticks2 O1 ?+ k" s) o$ r9 y' R/ R1 ~$ k; h
end4 n) p; B$ @' p! n& E' E4 @

: _: x* Z, K  Z( M1 E+ R  W3 \;; Initialize the global variables to appropriate values
% s/ [" M! a- s; K* O. tto setup-globals+ ]" A' O7 X& T( q* w: N
  set current-light nobody ;; just for now, since there are no lights yet
4 Y" j0 H5 k8 t& G  set phase 0; ^# M. E1 U7 k+ g2 c" D  _
  set num-cars-stopped 0
* }9 V, e) j+ f, \* ~0 J  set grid-x-inc world-width / grid-size-x
% y. K, Z$ q2 d2 e  set grid-y-inc world-height / grid-size-y
4 C! Z% M) n6 K/ e2 j' r. V: V/ D1 Y
9 Z9 P7 g, z  x0 K  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- C$ R0 N! v9 H" A
  set acceleration 0.099
4 P7 a* K7 Z0 S4 P) ?1 h. [& Qend8 ~$ i% I: N% Q, ~* y' b" ^

5 G9 x3 j: O% M% Y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) V0 m  Y( \0 f$ J2 a, r7 a;; and initialize the traffic lights to one setting
7 q/ S- v2 p4 H, U5 ]# xto setup-patches
4 O9 F5 x) q$ v  ;; initialize the patch-owned variables and color the patches to a base-color8 S2 j) q8 T+ p+ `5 C
  ask patches
7 J" Z- Y" L+ a' |( L/ P  [
; O& g* E! Q6 X3 }# s& Q    set intersection? false: |2 s$ o: |) w' E1 H& l
    set auto? false
& s7 s0 @, I1 H; O    set green-light-up? true
7 P& k) K  h3 P4 s9 b    set my-row -1! V3 F+ v( c; W5 J* C8 w
    set my-column -1
5 `7 r, T3 r: z; Z" R9 `    set my-phase -1" @4 c0 t$ S! N. L) x1 a7 i
    set pcolor brown + 3  M" Z5 ]/ `# h$ ~. z$ i
  ]
% m8 z- ?# C$ g4 u4 C& T; W) W% }$ o0 m5 J9 d, P
  ;; initialize the global variables that hold patch agentsets9 N, H, T) @1 O# |
  set roads patches with
/ y' E- @+ @  Q! @    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) \! k. ^8 C6 o: o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]/ `$ A- s7 J+ D
  set intersections roads with0 H) l/ c1 C, M  R" W
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and9 S/ n# j4 O) I0 l# D% V( r( F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)], j/ c1 M) \) l, r& d
5 X* l5 D2 q' f; N
  ask roads [ set pcolor white ]
6 }) s! p% \2 B8 D    setup-intersections7 I1 @" G% e" v
end% a9 q+ g. w0 N6 y" R
其中定义道路的句子,如下所示,是什么意思啊?' q) O6 D- s  k% O
set roads patches with
& N( @, }* `8 X% |: N+ @5 \    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( T& Y( I# y$ ?4 k% g    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 P1 ~  \9 E. Q8 Y* T, S谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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