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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
- z' E0 V, w3 R0 ^3 b |netlogo自带的social science--traffic grid这一例子当中,3 }5 p* ?+ _8 \) g3 z- a
globals9 m/ d2 C3 s) L( R7 B) K
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_4 P$ \, h) f9 E9 t. L V grid-x-inc ;; the amount of patches in between two roads in the x direction
7 J' s6 Q! Z! b% J7 u) \; F grid-y-inc ;; the amount of patches in between two roads in the y direction
6 J2 Z% V; A3 T- Y# Z: l acceleration ;; the constant that controls how much a car speeds up or slows down by if f! \4 i' f3 |! V1 R- r
;; it is to accelerate or decelerate2 o+ i2 i; N: |. K |& o0 v0 k
phase ;; keeps track of the phase
% B( c2 g$ [8 `0 H* x: g num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure
# q- J h5 k* R% b- C" r current-light ;; the currently selected light
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* H3 B9 i a6 Z( g7 E ;; patch agentsets! Y% f, `3 e3 l) z# g7 Z8 A
intersections ;; agentset containing the patches that are intersections
8 n" q2 W* u# [5 T# K' s# U$ S* z roads ;; agentset containing the patches that are roads
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4 h; G7 a( `$ n9 lturtles-own
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speed ;; the speed of the turtle
* U B% v5 f! S! ^ up-car? ;; true if the turtle moves downwards and false if it moves to the right% _# k4 |. d' I7 ]% o
wait-time ;; the amount of time since the last time a turtle has moved$ T( t+ R( g: \% L. u( h
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patches-own
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intersection? ;; true if the patch is at the intersection of two roads' D+ x, B& P7 a( A; D8 @: K
green-light-up? ;; true if the green light is above the intersection. otherwise, false.4 ?, }3 |: p( C2 `8 p9 v" F& U
;; false for a non-intersection patches.- c; l3 q! F* \' d; j- f9 V
my-row ;; the row of the intersection counting from the upper left corner of the
6 E5 d7 [$ l3 T$ M5 \ ;; world. -1 for non-intersection patches.) l& N8 }9 |9 Z# T9 u% C
my-column ;; the column of the intersection counting from the upper left corner of the' f( Y8 [' ]& N0 t
;; world. -1 for non-intersection patches.
# N& Z* T3 c, Z) N my-phase ;; the phase for the intersection. -1 for non-intersection patches.
; M6 i; }0 ^" \ x auto? ;; whether or not this intersection will switch automatically.
6 @$ e8 J# ?; ~3 p& T. D2 P7 ? ;; false for non-intersection patches.8 [% K) i# U8 i0 g' |) i/ T
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/ e6 H) r) \- z+ e9 y4 q;;;;;;;;;;;;;;;;;;;;;;' m6 B4 l, e4 z
;; Setup Procedures ;;
( b6 I2 C: i: a! n4 I3 A8 U;;;;;;;;;;;;;;;;;;;;;;$ I# [2 v( ]+ k4 ^, M d
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;; Initialize the display by giving the global and patch variables initial values.' L# _$ a- c0 i6 ~8 k e
;; Create num-cars of turtles if there are enough road patches for one turtle to
4 A) I9 E1 f" o: m, Z! `;; be created per road patch. Set up the plots.
& ?* d( w0 ^2 \) w' ^to setup |9 U: u8 G" I# x9 d: |9 s
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setup-globals; L7 }, Z% z4 b% }# C( t
: k. ^+ m+ S+ W: m' B7 e7 J% L5 G ;; First we ask the patches to draw themselves and set up a few variables+ E5 ^" v/ b+ v4 [& {! N* @/ f
setup-patches
' h( U9 i {7 M4 s( w8 b make-current one-of intersections
+ M; T+ g u: S/ D0 O label-current
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" W& W8 g4 k: }' \+ X8 t m' S set-default-shape turtles "car"+ K8 w% F9 Z" b$ X t6 ~
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if (num-cars > count roads)$ A+ x$ V- p) T8 q
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user-message (word "There are too many cars for the amount of "1 W$ a/ V6 {# Y }' x+ C" B, P
"road. Either increase the amount of roads "
1 |7 M% @! p y4 s4 V "by increasing the GRID-SIZE-X or "
4 e( K. g% J; U9 H2 h "GRID-SIZE-Y sliders, or decrease the "$ Q E$ }3 { K+ {, \
"number of cars by lowering the NUMBER slider.\n"3 f, N! {8 M* O) Z7 d$ G5 O
"The setup has stopped.")
, z3 a9 q( j: T; S0 O stop; P Y4 N g3 }' G/ J/ z6 G* H
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
+ M/ ?& S+ R4 H1 b crt num-cars9 F! | a1 O" _% X+ |$ S2 p
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setup-cars7 {4 M+ M- K4 V ~
set-car-color
- [: F, z# y6 { z+ B' u record-data
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;; give the turtles an initial speed
5 @5 F/ V- J q [+ q! Z7 a, g ask turtles [ set-car-speed ]
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' o2 L' g9 b$ f3 S7 R" @ reset-ticks
& `# D# f: k) H" f7 ^$ @end
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;; Initialize the global variables to appropriate values* \& z2 o7 q2 \) \
to setup-globals# Y* z1 w m7 y! c
set current-light nobody ;; just for now, since there are no lights yet$ Y! v# P3 d* t6 m! M" [
set phase 0" |' [3 r" w9 [7 ~: J$ a
set num-cars-stopped 0
7 Z$ s$ l- K- L& {8 A set grid-x-inc world-width / grid-size-x
! J I5 e1 {$ V$ A3 `% G set grid-y-inc world-height / grid-size-y3 p" x+ S. j5 `/ i. G
$ _9 v; b7 W" v: H5 c7 l+ V3 ^ ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
9 G' Q$ U+ c) D0 D1 Z# f set acceleration 0.099
L3 v3 f% `" f4 lend
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! ]6 B) a; v! y;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
, W4 t2 r) w0 A' T$ F2 ]' J8 i8 J;; and initialize the traffic lights to one setting
2 A2 }; o& E2 G; C2 L& Yto setup-patches
% q) f4 [9 z5 {8 l3 |2 d" y( F ;; initialize the patch-owned variables and color the patches to a base-color* q$ b9 q& s) G' v5 g9 L
ask patches! C& F* J" o) }9 p3 J4 A5 v" t8 x, A- \
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. J8 E) s$ ]' o' T, ]; P. Y$ T set intersection? false
0 c3 j- T3 n8 s7 C0 c; l4 I! N8 K set auto? false
) Y1 d/ c) Y) X set green-light-up? true( z% X" J% I# b2 J' u% L
set my-row -1
7 @( v+ \: `2 i$ V! O1 _ set my-column -1- ?- h) U, d( K$ r5 s
set my-phase -1
9 Y: }$ k9 U1 p% V, j% s set pcolor brown + 3
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;; initialize the global variables that hold patch agentsets6 M2 H; u# G" h8 c- k+ f' g
set roads patches with2 j* l5 C$ O# F. {6 H
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or; \( O0 m. u. `# }; o9 d
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 k9 I. U6 j2 p, F6 v6 a( r
set intersections roads with
) g" m# E P) Z5 T! x; n& [" j) }$ t" F [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
' j' v$ r1 q% c' {8 v (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]/ h8 B n$ m8 w+ s/ f- a# Z
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?
8 s3 H3 {( ~* [# h3 [ set roads patches with8 B o0 u3 O! F0 _
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
9 C4 Y) @4 M- V9 G p8 G; ?+ G( d( O (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; Y! Z2 L" L" U9 N8 U6 [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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