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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" F. p7 d, X5 R4 }, tnetlogo自带的social science--traffic grid这一例子当中,
) o/ ^; Q% g3 l- g6 z$ Yglobals
' B/ X, @+ T8 ]* ?[
, `$ W& k8 C3 O* ~$ i3 z  grid-x-inc               ;; the amount of patches in between two roads in the x direction
. A" s+ C9 S7 B2 I$ X: U  grid-y-inc               ;; the amount of patches in between two roads in the y direction8 v$ L* s- v7 v8 v# i
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if. {; u3 r3 |4 k  f4 c+ R5 x1 d
                           ;; it is to accelerate or decelerate
6 t6 R* ~, |0 G# l6 X  phase                    ;; keeps track of the phase% C  X% O  }% J1 v! A
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
  Z4 _' d3 r) i! D" D  current-light            ;; the currently selected light
* |  ?1 K/ p7 \, H( M! }) K3 A# H% E4 y5 |' X+ {$ f
  ;; patch agentsets
" F2 p" y" n* }  intersections ;; agentset containing the patches that are intersections3 z, x1 i0 |+ R3 C
  roads         ;; agentset containing the patches that are roads
; _+ d9 ?" |6 s; Y3 n$ u( D3 Q]
  g9 n# F; X8 k, r; @7 n# b, Y, s& R8 S. P
turtles-own
+ ?" {0 p5 d* U  b( R( b4 ][9 E0 K7 v/ p/ P! Z* A* R4 Z, M: C
  speed     ;; the speed of the turtle  l( ]; D7 b1 e5 D4 Y8 ~
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right3 w$ B6 Y  x0 v& K
  wait-time ;; the amount of time since the last time a turtle has moved0 z  A: S( b% \
]
. b$ E: D& S! U- ~( l( z: |/ l9 \1 |
! Q5 X1 v/ `. `  L  |% F# [patches-own$ ~4 b# o4 R) L; }/ H
[8 U7 R, B. ?* M2 i/ v
  intersection?   ;; true if the patch is at the intersection of two roads
4 o5 P+ x9 E4 y: c& `) ]  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.# r0 N6 W. Y5 J% J8 ?& M# ~
                  ;; false for a non-intersection patches.+ H% i6 Q( A; k6 d
  my-row          ;; the row of the intersection counting from the upper left corner of the
( i' T( R$ n/ X% z9 D4 ^# Z! X                  ;; world.  -1 for non-intersection patches.! |" \* ^3 ^* f! I. P
  my-column       ;; the column of the intersection counting from the upper left corner of the
  L' G$ {5 H5 g( H4 {' p& X, j( |                  ;; world.  -1 for non-intersection patches.0 R# p  o* D  T4 f- m  ~; q0 T
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.! A" f- z* j9 V* [. c! d
  auto?           ;; whether or not this intersection will switch automatically.0 n3 D+ Z- M5 r8 c2 l
                  ;; false for non-intersection patches.2 q9 A" G1 o, ~! y9 L
]  A5 o; V& P. J" G/ W+ U; J
' m6 s1 N3 M) J2 R8 f

. P2 r4 s/ t4 J: o3 \;;;;;;;;;;;;;;;;;;;;;;9 Z& J7 r4 h" x! q& n
;; Setup Procedures ;;9 r" b- J+ _2 X  w2 C1 o8 q4 ?+ M* Q3 X
;;;;;;;;;;;;;;;;;;;;;;
- T5 l6 k1 s& ^8 Z2 ~; f0 U, L$ H+ h3 }$ g  A
;; Initialize the display by giving the global and patch variables initial values.
/ g( Q+ H) M* ?8 R! o;; Create num-cars of turtles if there are enough road patches for one turtle to5 n9 d0 J* a$ e
;; be created per road patch. Set up the plots.
) M5 I! y9 N8 Mto setup
1 l4 j. D2 |6 i0 L  ca. M/ W5 R! n- r6 d! y
  setup-globals
1 M  ^' y' Q0 W8 G" p; N4 {
! o/ J; }5 E& T, A6 c2 _  ;; First we ask the patches to draw themselves and set up a few variables
* x4 ]) R/ D2 r% b  setup-patches3 }$ n& ]# [3 |9 X4 L
  make-current one-of intersections% D" b' M# D+ S+ ~3 I$ e
  label-current/ L4 |) J9 G) H3 Y! m  ]; i
1 {1 G$ k  h4 c# h0 E6 D2 y8 r
  set-default-shape turtles "car"
/ h. {3 t. W( n2 i" e2 c
0 Y+ x, Q2 p( m) q0 ]  if (num-cars > count roads)3 S1 w6 ~8 v  ]' v, I, p- L5 @
  [
5 B6 w$ S3 H9 _2 ~6 I    user-message (word "There are too many cars for the amount of "
1 ^' W7 P; w2 @' w* Q, X                       "road.  Either increase the amount of roads "
7 T$ ^1 _% e9 M) W6 p                       "by increasing the GRID-SIZE-X or "
' z0 b- t1 @! H$ J                       "GRID-SIZE-Y sliders, or decrease the "
3 f6 G. l9 D: ~                       "number of cars by lowering the NUMBER slider.\n"
9 w5 @  h1 }. j* f9 A* L1 m                       "The setup has stopped.")
6 K( P. \# H" z* o# x# @+ E% @    stop9 F) j5 A4 r( C3 [3 y' }' a% R$ W6 D
  ]0 Q. ~# ~. f( H! G0 Q! g

( b- t1 ~( ~1 m6 I# z  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 s- g5 _- K% V) L0 z: g' }) h8 r+ ~8 J  crt num-cars
: Z4 W2 Y5 X* H  [
4 q4 i$ A: b# r! n6 ?: t    setup-cars
* R* K/ z) x; Y: z/ s( [+ J    set-car-color
) f2 T$ j$ M7 }6 u/ ~    record-data
1 [' o5 S- M' }; ~  ]
0 b7 t2 ^" n8 m! k0 s, J
/ I0 a- ^  }$ y$ ~/ O  ;; give the turtles an initial speed' c) P0 K3 @& I$ e
  ask turtles [ set-car-speed ]% R; p0 P6 h) n' }* e0 M/ ^

8 B5 y- D% E* P  reset-ticks2 I: \& d3 |2 z$ I$ }
end, F8 H9 t  ^" S
) q, G0 e5 D" y) g& v3 z. h
;; Initialize the global variables to appropriate values  |- f$ b+ u! S, h
to setup-globals
$ K- N6 @( ?: |! I  y# @8 N1 t  set current-light nobody ;; just for now, since there are no lights yet- H2 U& k* v  l
  set phase 0, ?) k9 ]  I% x- m0 _" V
  set num-cars-stopped 0
- N3 y5 j, Y6 o  Y: w& L; a% l  set grid-x-inc world-width / grid-size-x3 R2 ~( r; e" y, P; f+ w8 C
  set grid-y-inc world-height / grid-size-y
8 s5 N) d6 z" f# n& T; g1 g5 L* Y( x. \: J6 {0 p
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
. J, F% ]# I) i0 y1 C# D; x& @  set acceleration 0.099- q7 {/ F- C  `+ {
end
4 z" j2 A, n5 J: s! a5 {, T& j& |1 @$ g. }. j' \: c
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,- M( r6 J8 w: `5 _# g8 X
;; and initialize the traffic lights to one setting
* Q% j" Y3 [) f8 I0 k7 }4 P; ~( |to setup-patches! h4 b, g$ w) S2 c7 V  l$ @
  ;; initialize the patch-owned variables and color the patches to a base-color
5 {5 v+ L4 f% S' a: N# L7 ]  ask patches. C( M4 K# Z/ O; \  b: v- _
  [
' Y4 B% Q2 x1 h" i8 l+ D    set intersection? false
; h# x8 O; O6 p1 c* o2 x. a# P    set auto? false
: g  R( F6 ?6 z8 Q5 L5 w; p    set green-light-up? true; K8 u) s( C7 {5 K6 h
    set my-row -1
8 O5 a! R5 H1 `    set my-column -1
- [5 z, d9 b- A- ]7 E    set my-phase -1* U7 Y0 h% w- M% Y: R9 R8 @
    set pcolor brown + 3! x$ p5 c0 [" q0 k) v" K9 P5 o
  ]
+ H# k& A* G; B1 L0 I
' Z0 L7 }3 H+ V5 A9 u9 h  ;; initialize the global variables that hold patch agentsets: f+ l  d2 k5 z; P! {
  set roads patches with6 P& `8 Q' o9 i& H3 J
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or0 D2 q# n8 f9 C" L: L6 e" T" Z5 V
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& I: r6 o* R+ F, R
  set intersections roads with) t6 q* u; \5 U* ^; O; e" \
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
3 M( w; \# V- K- V' e    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 Q, F8 b& I5 A: ?! ^
) W! d5 ~1 _& M; P7 r+ \1 G  ask roads [ set pcolor white ]
' \! J1 U, v- ^, G" f    setup-intersections
* {5 F) r' a* ~1 \" M: Q: Rend: y3 T8 ?! }+ [( F
其中定义道路的句子,如下所示,是什么意思啊?- p7 j8 e0 y  p4 |3 U  Q0 m+ h
set roads patches with4 [" `1 c3 ?' F8 Z4 |- y: x
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or/ w% }8 d1 `2 q  [# p& S9 R
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]& {4 t! i4 d5 k5 q/ q
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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