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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:2 j& [2 U' q  C, j  {' p& H

" a) p) k9 \2 R; h  Y4 C public Object buildActions () {
+ V: n" d2 ?2 }" x" E$ }5 C4 m* H1 _" d    super.buildActions();
' V2 u# Y3 x% ^   
' T4 J7 E* Q0 ~5 R' j* d+ I0 s    // Create the list of simulation actions. We put these in& A( I; M- v! n  \0 T  N6 @
    // an action group, because we want these actions to be
( t* v- p; ^/ b5 F) d3 X/ D    // executed in a specific order, but these steps should
% h- {4 R/ g6 L1 B8 a( [: v. {    // take no (simulated) time. The M(foo) means "The message
/ n- y: s! i& u" x; B  Y6 W    // called <foo>". You can send a message To a particular1 X( F$ d4 C1 k8 _
    // object, or ForEach object in a collection.9 G) I+ k* D5 G/ q  y
        
; j1 `4 n3 E: N& ]  h; Z- H    // Note we update the heatspace in two phases: first run# O/ ^' m0 T+ B2 g0 n2 O
    // diffusion, then run "updateWorld" to actually enact the
# ]$ X+ d( a: |4 T, M7 s& `    // changes the heatbugs have made. The ordering here is
& s* |8 t* I" P% `" G    // significant!
! r. Y  O3 D% ], l        
( t, F0 y6 ~* ^- i2 k    // Note also, that with the additional
' g1 K  J. t& U    // `randomizeHeatbugUpdateOrder' Boolean flag we can* p7 B2 h6 m  f6 y. H
    // randomize the order in which the bugs actually run
. C& u0 l9 A8 H3 X    // their step rule.  This has the effect of removing any. v" w% S9 Z/ y1 _4 o
    // systematic bias in the iteration throught the heatbug) @9 I/ z* d9 M- h! [% \
    // list from timestep to timestep$ m! V  H, q( l! y
        6 k. O8 r1 \% ?& y6 U
    // By default, all `createActionForEach' modelActions have9 m- K! O' R9 L; {( U, e2 S! G' j
    // a default order of `Sequential', which means that the
) r$ M: D0 t/ g  s$ I& ~3 k    // order of iteration through the `heatbugList' will be7 S  c: I; R5 p3 l! o
    // identical (assuming the list order is not changed0 y) J1 T- z% ]) N
    // indirectly by some other process).! R$ [9 @  x* @' ?2 {1 f" p
    + N' \) L& t/ |8 _
    modelActions = new ActionGroupImpl (getZone ());) v6 U7 v7 V1 ^# c1 k& z6 f: X8 y6 C
1 l2 w* P: h  \$ e5 a$ g  `
    try {; Y/ |4 C$ p5 e# P3 Z- D
      modelActions.createActionTo$message
, P7 v* Q* U  {( ?0 L3 Q        (heat, new Selector (heat.getClass (), "stepRule", false));; s3 [& Z- d& U5 M; C
    } catch (Exception e) {4 q* b& X* S! q& y
      System.err.println ("Exception stepRule: " + e.getMessage ());( H) @$ l. U3 _  s$ T0 P5 Y. U
    }2 j# T. i5 e8 P5 b8 _  d
% J, M6 Z6 |" q4 y5 Q; [3 s; r
    try {
, P/ E) I! x8 D* F' C8 Q      Heatbug proto = (Heatbug) heatbugList.get (0);
8 Q2 S, _- ]5 P- r1 J      Selector sel =
& h# D: T! v( P! R        new Selector (proto.getClass (), "heatbugStep", false);+ X* X8 Z9 `! g7 |; \" l
      actionForEach =  i$ ]# r, Y  o* O) V( F
        modelActions.createFActionForEachHomogeneous$call& [' [. \  W% D  Y5 D& C. G+ x
        (heatbugList,8 W- N0 B0 [- S1 }; i, b7 I2 ]
         new FCallImpl (this, proto, sel,
$ C& I- J, [: y- n% R                        new FArgumentsImpl (this, sel)));
  @5 D1 w0 F% C3 S8 [  J! ~    } catch (Exception e) {6 l0 @) s5 d8 v0 {4 [, U
      e.printStackTrace (System.err);
' u8 r- `- n0 R    }' [: w" Z$ n0 M* \- _
   
8 e& D/ O4 w. y# @    syncUpdateOrder ();
5 g- ?, X, g" ?" h3 M! z) e3 v- y) ^& |5 s  T% o2 B, r* N
    try {1 I/ W9 R- f: A* V. C. e
      modelActions.createActionTo$message
6 k0 N# J8 U# x! X7 M8 V        (heat, new Selector (heat.getClass (), "updateLattice", false));
! ]3 u' q& D: ^* F7 f$ I    } catch (Exception e) {: |3 k% _1 m$ _7 p$ j
      System.err.println("Exception updateLattice: " + e.getMessage ());
1 r$ l( G9 ?& m, M6 h    }
0 H# [1 O1 S& S( c& x/ l, b2 e        5 T, ^1 ^- H6 x5 x( G9 X
    // Then we create a schedule that executes the6 Q0 ]) v- P6 ^
    // modelActions. modelActions is an ActionGroup, by itself it
- B% G6 W0 b# G8 `( D+ i    // has no notion of time. In order to have it executed in
# W* D; D' A4 F, U+ Y, B9 t    // time, we create a Schedule that says to use the- d; c0 P( Q+ a
    // modelActions ActionGroup at particular times.  This8 ?7 y3 C5 Q" V; ?- X
    // schedule has a repeat interval of 1, it will loop every
/ Y8 r" v% S' r2 ]1 q" ~    // time step.  The action is executed at time 0 relative to) d& d1 l: @0 G; }" C* x! u
    // the beginning of the loop.
# N+ ]4 }; t( Z- d5 b$ E3 L) q3 `0 D- X
    // This is a simple schedule, with only one action that is1 M2 m  U8 V: O) p- |
    // just repeated every time. See jmousetrap for more
- F3 X8 ?7 r  c& [/ g5 I7 k$ P    // complicated schedules.* g6 ^1 Q- Y& n' O: Y, {
  
: _  G, t. `# i* F! ?* u    modelSchedule = new ScheduleImpl (getZone (), 1);
1 ~# p3 z# W; {6 _. m' Z: k    modelSchedule.at$createAction (0, modelActions);  n* f% i' x; o
        
3 i; p: C, n4 u& r) e0 v, b    return this;; X0 r" A) l4 R8 g
  }
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