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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
% L8 U' v( S. Q6 p( k  x6 v+ W! U: o) P/ ~) j* F" s$ h
public Object buildActions () {
5 j$ v# n! T* T. x5 C! ?; [) _    super.buildActions();. V) W& L6 F$ e
    # L, l8 y; |) }. l8 Q/ x
    // Create the list of simulation actions. We put these in
4 w+ ~5 [( @2 l( x    // an action group, because we want these actions to be/ k& `7 F9 f. [. Q0 N- i
    // executed in a specific order, but these steps should: o: v; L5 U: A3 d1 A
    // take no (simulated) time. The M(foo) means "The message$ @5 u4 X& }' |6 R8 `4 L: [3 q
    // called <foo>". You can send a message To a particular
$ T) x1 r( r4 W2 o    // object, or ForEach object in a collection.
8 ~2 R$ `+ ^: n1 {+ p/ g; @        
; i) F* h% e: d9 o( p    // Note we update the heatspace in two phases: first run" A  t4 v, ]) \
    // diffusion, then run "updateWorld" to actually enact the
! B6 c. p  E; `$ {  h9 \( z    // changes the heatbugs have made. The ordering here is
0 z3 w% q8 M- B' P1 T1 a    // significant!
* {, ^: y7 t, @0 J4 Y6 C        
/ Z, H: v7 D! f$ g! }7 Q$ _    // Note also, that with the additional
: r. ^. Z# q* h3 \4 W    // `randomizeHeatbugUpdateOrder' Boolean flag we can) ^* }' X+ z/ L1 p
    // randomize the order in which the bugs actually run3 L6 R6 m5 t7 P* G0 d2 v, q  r
    // their step rule.  This has the effect of removing any
0 v; z" j. F* E- y  v) H+ Y    // systematic bias in the iteration throught the heatbug$ A) c$ @& g4 V
    // list from timestep to timestep
1 D: Z. w' q( r% [        4 s! Y/ u! ^: a7 C
    // By default, all `createActionForEach' modelActions have" I; u3 @4 s6 T. }3 S9 L, V+ ?
    // a default order of `Sequential', which means that the9 @7 ~5 }  i3 ~9 V/ K4 w" i
    // order of iteration through the `heatbugList' will be
/ C! }# ?0 o2 _7 C3 x2 z9 T: z    // identical (assuming the list order is not changed
3 t) N2 y  ^: ], m2 m1 \    // indirectly by some other process).
% S( U  c& ?/ b# {    9 }# b7 Z" M) Y: q2 A4 F
    modelActions = new ActionGroupImpl (getZone ());
* Q9 D( G  J5 Z) e& l; D& J6 v
: u: W- M8 Y3 J    try {
9 |) ]1 C' s: v, U3 I7 S      modelActions.createActionTo$message0 ?2 K" N1 a0 @9 }& i# X& ^2 t
        (heat, new Selector (heat.getClass (), "stepRule", false));
+ C5 U& v' y& o/ q8 M( R    } catch (Exception e) {) M% Q( p- X; c1 ?
      System.err.println ("Exception stepRule: " + e.getMessage ());
. J2 m3 `+ U4 J9 ~5 T4 h' J    }1 k5 d. Y- Q# a" V- P+ }
/ a* `3 d" B2 B/ S
    try {" z$ Q- D! p9 l. O8 j
      Heatbug proto = (Heatbug) heatbugList.get (0);8 ?4 u$ \# m$ U# s# S% t) W
      Selector sel =
1 A0 f% G* Y& m0 Z( D        new Selector (proto.getClass (), "heatbugStep", false);
- H9 Y+ E$ E$ z% ?, F, H+ C      actionForEach =- m9 E1 F! I0 D& O2 Z- E$ ^& J
        modelActions.createFActionForEachHomogeneous$call# X% K" v% D2 p# @6 u: O
        (heatbugList,$ l' a! l  M: D2 b/ b. }- ~  i
         new FCallImpl (this, proto, sel,# H1 w5 \$ x% s0 I& v+ |
                        new FArgumentsImpl (this, sel)));
! A$ y# c5 c' h  g2 m6 }    } catch (Exception e) {
) @1 p2 m6 d+ \" l$ D1 Z& t4 ~" v      e.printStackTrace (System.err);/ v; ]8 R1 A* V3 x" J0 K+ j/ b  g! n
    }
* e# V% G9 D; `0 [    ( a7 c" x4 C' S! w* h, ]* U
    syncUpdateOrder ();
& a! ~1 w6 V; Z) Q" N3 D2 x
$ J/ Q' `3 H  M0 q* e% V: I( N" Z* E    try {
2 H. }" f( R, h8 ^% N& a6 ^. B      modelActions.createActionTo$message 8 q/ T5 @+ A  Q5 p* ^
        (heat, new Selector (heat.getClass (), "updateLattice", false));* c" _( ?! P5 P! k0 ~9 L5 o! K
    } catch (Exception e) {
* ^! U4 d& ?# i" A. Q& N      System.err.println("Exception updateLattice: " + e.getMessage ());
3 ~" L$ R" H% P% P( u; q. U% [. P    }
+ `5 l4 ^! ^3 c0 i; g7 N. I0 m        
0 a# \7 _4 ~8 P$ D$ n    // Then we create a schedule that executes the
0 ]5 F# `' z4 Z. `. C7 K    // modelActions. modelActions is an ActionGroup, by itself it
' [2 x4 a+ W) _    // has no notion of time. In order to have it executed in
: w) g4 S) r: i    // time, we create a Schedule that says to use the8 G  k3 d  t/ j# `# E" ~1 }; d% N! V
    // modelActions ActionGroup at particular times.  This" {5 e* @. w5 ]( w/ A& Y7 _" |
    // schedule has a repeat interval of 1, it will loop every
" M6 Z4 B, }9 @5 b) H6 r5 `    // time step.  The action is executed at time 0 relative to
) v8 n& H% ?$ q- }* C0 u    // the beginning of the loop.2 \6 X0 v6 J  M' Z, |. d  j

' ~6 I" i# G0 P2 h7 L1 `; w3 b    // This is a simple schedule, with only one action that is
" a) d8 \# u0 o+ H# n' p    // just repeated every time. See jmousetrap for more- ^% F, W/ B% ]) |
    // complicated schedules.2 l' L3 P  g; w* k' V' O
  1 ?, ^3 r/ ?; f
    modelSchedule = new ScheduleImpl (getZone (), 1);; p5 l& ?  ^' `- @/ r8 o$ u
    modelSchedule.at$createAction (0, modelActions);
7 O0 K* o  V* k; h1 q! ~4 D        
$ i7 P3 i- Z( v- M! n. ^    return this;0 W& u; E- Z% |0 v% X& z
  }
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