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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:- I& E, i- A2 _( i( u

2 L2 S' p- ]8 ^/ \ public Object buildActions () {& h" g9 x* R4 n, E' Q. r1 \/ E
    super.buildActions();. U* u0 @0 v9 v. _) l4 r
    4 p$ L/ ~- B  N; }/ f! \! P5 I9 V
    // Create the list of simulation actions. We put these in
# j% [' T  p- I3 @' c0 [3 {' z    // an action group, because we want these actions to be. A* s" K- \8 |. n: e" z! Q
    // executed in a specific order, but these steps should+ R4 z' K2 L8 N* k- V" ], U
    // take no (simulated) time. The M(foo) means "The message; m6 v2 H: a1 U: X& E* P
    // called <foo>". You can send a message To a particular7 j) V, @# D* R( x, Z* e3 t: |
    // object, or ForEach object in a collection.( R: }& B3 Z, Y& ]% l
        , @9 V! }. b* x8 \
    // Note we update the heatspace in two phases: first run
- \0 u9 R& w+ D/ Z/ D8 \    // diffusion, then run "updateWorld" to actually enact the
0 G( m5 I: T: t1 Q    // changes the heatbugs have made. The ordering here is
$ |; R& q3 E/ k6 b    // significant!
) ?3 W' p2 O( m4 |$ |' o8 Z' T, P        . e1 j2 S8 f! j; m" K
    // Note also, that with the additional
/ q. `" a, O+ V' K. ^7 R; z    // `randomizeHeatbugUpdateOrder' Boolean flag we can9 z5 V% N6 S0 Z: D# P
    // randomize the order in which the bugs actually run7 a% E, O! @* ?& [% `
    // their step rule.  This has the effect of removing any
9 f: f$ P  v  k4 A& b0 U% ~    // systematic bias in the iteration throught the heatbug
8 u; u2 l  Y% z    // list from timestep to timestep. A) G, ]' A" F0 N3 }/ T
        2 K  h+ v; f' N3 l2 G1 n& L
    // By default, all `createActionForEach' modelActions have3 I! f/ ?  h# \) [) k
    // a default order of `Sequential', which means that the
4 W( @* b3 \. e$ A+ A& v8 Q    // order of iteration through the `heatbugList' will be) w9 u7 g! v( D* E$ R8 D
    // identical (assuming the list order is not changed+ I* @1 _0 `  s) J  P) m" n9 k
    // indirectly by some other process).
8 Y; F( b4 }8 n+ j$ R$ i  ?    + E; E8 c# H& T( b9 E% l+ `
    modelActions = new ActionGroupImpl (getZone ());
' l+ s% h; w0 M0 p) E' n% s, C- d. `
    try {
; a( F' M( @, s# d4 E- a; d      modelActions.createActionTo$message
5 k  w% ~$ Q) L        (heat, new Selector (heat.getClass (), "stepRule", false));7 B; s$ V  x# q4 }) }
    } catch (Exception e) {
3 n& L" \# W! l! ^, `$ b      System.err.println ("Exception stepRule: " + e.getMessage ());- V* d) b* N! {7 c8 E
    }+ w) A2 N) u! M7 U# ~& s
% T3 v* O! @$ T
    try {
. e* w* t* A9 H      Heatbug proto = (Heatbug) heatbugList.get (0);
% ?3 U2 H! U! ?. `! L$ T9 K      Selector sel =
/ I0 ]& n' h8 R        new Selector (proto.getClass (), "heatbugStep", false);
3 N  ^( \! \9 H( ^; Q1 j" g' H9 v      actionForEach =
) W! G$ d" |2 Q* m        modelActions.createFActionForEachHomogeneous$call
7 H! k8 z1 T. u, A- F        (heatbugList,
7 }* w: H; E: {' m1 H         new FCallImpl (this, proto, sel,
( z7 X. S& K# k% c9 u                        new FArgumentsImpl (this, sel)));
0 W  ^/ m8 P7 G! v7 o& f/ C    } catch (Exception e) {
2 U; Y: Q" y+ N2 ]      e.printStackTrace (System.err);
5 P* g: o) ?+ e( @    }9 J6 A) i7 [9 j" J$ @8 V) Z$ V& J
    3 @2 n9 q% r6 i6 C$ D9 z
    syncUpdateOrder ();# E9 @. q; t9 c5 b, r7 x6 ^
2 t: n  s8 m% H9 l% J/ n0 O
    try {
1 B/ q- S& b3 D      modelActions.createActionTo$message 7 K/ N+ l; ~: K0 q5 w3 j/ }: s
        (heat, new Selector (heat.getClass (), "updateLattice", false));( w6 `" p+ t1 k, j4 w7 T
    } catch (Exception e) {. |. P( l/ q, `" b% O5 l' x
      System.err.println("Exception updateLattice: " + e.getMessage ());9 ^, H$ Z" `" P3 N) t
    }
3 B. {  p( E$ v, S        3 O$ Q. |7 L# A! ^1 q: X$ c
    // Then we create a schedule that executes the- Q9 S: e3 p" W
    // modelActions. modelActions is an ActionGroup, by itself it
: ^1 a- H8 T, w7 F8 f5 {    // has no notion of time. In order to have it executed in
$ X! ]$ J  \  X$ z    // time, we create a Schedule that says to use the: E" S- j4 M4 X. ]+ H
    // modelActions ActionGroup at particular times.  This
5 v0 _! h7 [' Q* `; [' ?6 k9 y    // schedule has a repeat interval of 1, it will loop every
7 A8 {( q7 G8 M    // time step.  The action is executed at time 0 relative to$ n  ?! R7 g! c) }  I3 v$ }0 L
    // the beginning of the loop.
1 z: z( a1 A* m) }* A+ X8 g( ]' Q6 P% y- s1 c* {5 N+ b. m
    // This is a simple schedule, with only one action that is  R$ E' ^4 ^+ C9 u; x! Z% `
    // just repeated every time. See jmousetrap for more4 y) d/ T* x. U
    // complicated schedules.2 x, _- D' T2 o
  % J' Z$ r) N4 p9 D" _
    modelSchedule = new ScheduleImpl (getZone (), 1);
% P  a2 M6 ?/ O5 G1 T: h    modelSchedule.at$createAction (0, modelActions);
; q8 }! a, V8 w        ; y# N+ N) G1 Y9 I0 C2 P
    return this;
' p. h; q$ `: y3 }. z& B" n  }
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