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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:1 E8 D+ A! U7 E6 H0 d9 `
/ i3 m8 @9 t; s* C% b) [/ p+ z
public Object buildActions () {) Q; b9 ^# V  W8 ]7 p1 O
    super.buildActions();. J! R4 y4 s' ~+ V6 g: q' X
   
) x" }1 D4 o4 D, z- Q' J' N    // Create the list of simulation actions. We put these in* F7 h0 K! g+ e1 R+ C- m# f1 A; `. [
    // an action group, because we want these actions to be, B7 K) _) C% H9 M7 T( t
    // executed in a specific order, but these steps should
$ _& i& s$ M6 Q  B- [    // take no (simulated) time. The M(foo) means "The message
8 A7 q, ]! U% q# J: h    // called <foo>". You can send a message To a particular; W( I: Q6 L2 X  J0 O0 A! {+ Y
    // object, or ForEach object in a collection.( I. ^6 `' D# l. j! e9 r
        4 ^. z' H, ^/ }) ]( Y
    // Note we update the heatspace in two phases: first run  O' G4 `4 |# j1 d
    // diffusion, then run "updateWorld" to actually enact the
. x5 Z. j! \* C# J5 l0 R    // changes the heatbugs have made. The ordering here is  S, E; T: K1 E5 I- k, ^
    // significant!
& s6 s- i* {5 D) b8 \2 s; `        / G& `. d& W" w
    // Note also, that with the additional
" G' m2 I5 k& [5 I8 p" i# f    // `randomizeHeatbugUpdateOrder' Boolean flag we can( i* E2 M+ h8 D. p% L6 }( n) z' l
    // randomize the order in which the bugs actually run* s$ x3 A! x3 d; ~0 ~
    // their step rule.  This has the effect of removing any4 R- g6 @' c& q$ }
    // systematic bias in the iteration throught the heatbug- q2 N) D$ r& X" D# U! M# W
    // list from timestep to timestep+ b  \' j# _  d! g
        
$ G3 G6 A# @4 ?  g; E    // By default, all `createActionForEach' modelActions have* k8 ?) H) @, c* y
    // a default order of `Sequential', which means that the2 l) `3 `, F- j- M
    // order of iteration through the `heatbugList' will be7 K' A/ C( F. r6 a' {7 n+ j) @
    // identical (assuming the list order is not changed! Y( U' z7 V  Y5 m1 |5 H
    // indirectly by some other process).' G4 X) N& w, W% C
   
. }5 \, c. b* B    modelActions = new ActionGroupImpl (getZone ());+ I' W* K1 ^* t% q) x
. i" e; N( g  Q  f. L7 e# _
    try {
( v1 l" Q% g* H. ]  `, P! H5 [      modelActions.createActionTo$message
: v) E/ I0 K7 Y. P8 u6 _        (heat, new Selector (heat.getClass (), "stepRule", false));
/ R+ I# a9 R4 i' I4 y1 T: g0 a% n    } catch (Exception e) {7 \' B5 k4 M9 P7 E/ f$ q' L8 \
      System.err.println ("Exception stepRule: " + e.getMessage ());- f9 g0 R$ M& A- X6 B
    }$ m( H3 P  b) e" A0 L. S! @* ~

3 C; M" A, L7 [- X% N' q: p5 e    try {
, M* ?, r7 N  y+ C& i      Heatbug proto = (Heatbug) heatbugList.get (0);1 v0 v8 L( Z. J. S# P1 l
      Selector sel =
! V1 {, D* O/ p        new Selector (proto.getClass (), "heatbugStep", false);
4 B  [9 \: V+ L5 e! Q, Q      actionForEach =! a: h( @1 U0 d- j: K8 q
        modelActions.createFActionForEachHomogeneous$call$ P* ~' u# {: j
        (heatbugList,
4 P( a- \1 i1 r( v, I( c         new FCallImpl (this, proto, sel,
- \6 }  K2 _0 r9 J$ L                        new FArgumentsImpl (this, sel)));( L+ V6 a6 m( _5 L8 E2 b
    } catch (Exception e) {
+ P3 w) x" J1 b* W& W      e.printStackTrace (System.err);
1 l/ j) K+ k) L5 f- o3 M5 U) p7 I' E    }
* N0 Z; `6 {- T+ O1 Y9 }! X    2 ?  O5 a0 d9 ?2 i' l! h
    syncUpdateOrder ();
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    try {2 O: f7 G' l. v0 `) z. d. W
      modelActions.createActionTo$message 4 v4 K& z; N3 H: K  s  @1 ~0 |/ x
        (heat, new Selector (heat.getClass (), "updateLattice", false));# {) a. Y% c7 j' j
    } catch (Exception e) {
$ {6 y8 K9 p8 `3 D      System.err.println("Exception updateLattice: " + e.getMessage ());+ v( b5 l7 k, F1 J+ q/ R9 W
    }
1 A1 C) s  u0 U  Z- b: O) \. l        ) _& H, _+ K: e9 s" q+ [0 ^' S
    // Then we create a schedule that executes the+ K$ h2 U4 \/ B# i
    // modelActions. modelActions is an ActionGroup, by itself it
0 X( A" C( D6 y$ ~/ f$ v) S, u    // has no notion of time. In order to have it executed in# C' ~9 x! J! H# i- C: |
    // time, we create a Schedule that says to use the0 c# X# f( t6 w( Y9 A
    // modelActions ActionGroup at particular times.  This
, [1 j$ R% v  O' }    // schedule has a repeat interval of 1, it will loop every
! l2 m  n5 }% b+ ^9 N% C    // time step.  The action is executed at time 0 relative to
( E4 Z. Z  X2 o    // the beginning of the loop.
; T9 L& y! d, O) D" J8 \, b( d2 v3 w7 |9 W
    // This is a simple schedule, with only one action that is
: F% P& h- j+ j9 _9 W/ O    // just repeated every time. See jmousetrap for more
( h1 Q1 b/ D, v1 @    // complicated schedules.
% o& S5 d2 V" b5 E  
0 m" W+ _- L- k    modelSchedule = new ScheduleImpl (getZone (), 1);
. U" f; D8 ^$ X4 N    modelSchedule.at$createAction (0, modelActions);$ X5 R1 p9 e! W7 L. ~% C. T6 v+ W( ?& s
        
' a1 x1 f% \" A5 ~    return this;4 x  U% h' C- C& `& I
  }
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