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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
) m. @- i% l+ n
3 i1 Z$ h* Y) b6 N+ V# j( ?0 c public Object buildActions () {
/ ], a7 @$ R! h    super.buildActions();1 h% O( }& W$ W% }
    ) ]: i) i0 `. r/ g/ O
    // Create the list of simulation actions. We put these in" |8 h) Z! c* t" e5 \" [
    // an action group, because we want these actions to be
/ ~2 G5 H  l  ]9 }$ A  f& o    // executed in a specific order, but these steps should* |/ N* }( B# Y# A7 l( ?8 V
    // take no (simulated) time. The M(foo) means "The message
5 @  u! _( N3 P( x    // called <foo>". You can send a message To a particular
2 {! O$ k, K7 u& k, }    // object, or ForEach object in a collection.
( F1 I) I0 L, D, K' \) B1 V        % S+ a% r( a) L- L: T" L" ~
    // Note we update the heatspace in two phases: first run0 W& s' K1 ~3 ~, O
    // diffusion, then run "updateWorld" to actually enact the
' Y7 K) T0 a4 q5 n6 r) [) x9 o% `2 }    // changes the heatbugs have made. The ordering here is
5 d3 I+ W9 E$ F6 ], K    // significant!
# U! H7 f  f9 ~5 |' L4 b3 C        
# g. M3 O3 r$ y" S% K5 O    // Note also, that with the additional. O- A$ Z" E2 F5 n" J9 L$ c1 Z/ [
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
+ J# k6 i: N% O$ m) A. Y    // randomize the order in which the bugs actually run- \( l$ l, M* `- C7 E! N( J
    // their step rule.  This has the effect of removing any
- R9 }- }0 y( V  W    // systematic bias in the iteration throught the heatbug
/ u6 \6 \5 q0 E- C1 {% [4 |3 {    // list from timestep to timestep
% @1 {) \; K; E8 U5 V/ _        
' k2 b- q$ W5 g' X* l: q    // By default, all `createActionForEach' modelActions have
1 Q# |/ f5 M/ L0 m& y    // a default order of `Sequential', which means that the
) s4 k0 A# l8 Q6 F    // order of iteration through the `heatbugList' will be
! u" f0 {; B, V' h    // identical (assuming the list order is not changed2 B$ }: f% _% F6 E) g
    // indirectly by some other process).
/ d7 k/ m$ g3 Q' d   
# X5 G, {4 Y- h0 \5 l- d    modelActions = new ActionGroupImpl (getZone ());
6 h1 {  ]; m. h
$ Q! g; G6 C7 ^    try {
2 z+ T6 T7 y+ M  g      modelActions.createActionTo$message
; q9 L) \; [5 c8 g" }        (heat, new Selector (heat.getClass (), "stepRule", false));5 J8 x- o" ]9 L( h9 z0 P) I
    } catch (Exception e) {
8 s; \8 f/ Q5 |: E- w. }: @      System.err.println ("Exception stepRule: " + e.getMessage ());/ O0 i& ^! p1 W! s3 ?. S; y& v
    }
5 h8 q# f! g' c( K( f2 c0 m  Z6 U4 j5 A9 {; ]4 k
    try {( L/ z, u. J4 b! F/ ~8 G% H; b
      Heatbug proto = (Heatbug) heatbugList.get (0);4 G" f3 ]! z6 x8 y+ F7 u8 j5 U
      Selector sel = 1 V, y- f' O, |3 G- F( b
        new Selector (proto.getClass (), "heatbugStep", false);
- r3 N- K- i9 ]: l" S      actionForEach =' w: o: _: W2 |. L% e
        modelActions.createFActionForEachHomogeneous$call/ }! W$ Q6 t  a: y
        (heatbugList,
/ y3 U- \$ M; B+ c0 K0 I4 G& h: N         new FCallImpl (this, proto, sel,
- `6 H/ O8 T# t                        new FArgumentsImpl (this, sel)));$ C& H, I) e/ |
    } catch (Exception e) {
0 n8 G8 G# ~  J! W+ R8 v. Z7 L/ W      e.printStackTrace (System.err);* b1 ]5 D! S; I( x7 P
    }# f2 N9 ?, Z- ], k% }
   
6 A! X2 z* h! `; W    syncUpdateOrder ();( w+ l2 z3 T1 _- I* y  K# C

+ t2 M+ h% v' [% \, C0 E    try {
8 Y! R' k$ B1 k- A7 S! `      modelActions.createActionTo$message
5 n- |- G5 }2 }( i% d, ]        (heat, new Selector (heat.getClass (), "updateLattice", false));
# ]6 [/ S  a' T' e! \8 V7 C6 L    } catch (Exception e) {
0 t! o& z" i+ D5 p% W      System.err.println("Exception updateLattice: " + e.getMessage ());
' b9 l0 R5 G0 O, \" y" {    }
; H/ f2 r, ]  }! u+ ]        
9 |! K' Z) v3 w( ~. h- J    // Then we create a schedule that executes the: x& O8 E  m% Y# c6 G
    // modelActions. modelActions is an ActionGroup, by itself it
% H9 A, p0 l% B; L% }$ ?0 n) r# W4 N    // has no notion of time. In order to have it executed in
# B& W# n  [$ W& ^    // time, we create a Schedule that says to use the! f) _0 g3 s( M
    // modelActions ActionGroup at particular times.  This8 q' G, i: H8 V9 d
    // schedule has a repeat interval of 1, it will loop every
5 _8 h: _* |6 c. Q* L0 K( R; N% [' n+ Z    // time step.  The action is executed at time 0 relative to" {" p0 ?/ z3 t; G6 }. z, w
    // the beginning of the loop.; e6 C- H( A- J/ K/ l( F  c1 c

7 ~: I7 ^# h' w/ F  p0 A    // This is a simple schedule, with only one action that is
# Z& k3 a3 g. f    // just repeated every time. See jmousetrap for more4 E' f2 r+ ]' m) S0 \& O# ~
    // complicated schedules.9 R) h+ w& u) ?3 H* z2 A
  
6 |3 ]) A: \7 S2 J' K    modelSchedule = new ScheduleImpl (getZone (), 1);+ P# p3 |7 V. H2 b7 Y
    modelSchedule.at$createAction (0, modelActions);0 b; |. ]: i9 W
        & P+ ~! y% b" I& F- j% W* R
    return this;
9 o0 [! i* m8 W8 \* ~) I& A  }
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