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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:/ r5 s5 I) R+ }% i' R
' C' u, m2 u" t& `3 |
public Object buildActions () {. ?7 p5 `/ ~. c) H( V
    super.buildActions();. m: W; t! ~  m3 m7 _
   
  E  \# f- ]& M- c    // Create the list of simulation actions. We put these in
) j: V( M$ ?& e4 ]    // an action group, because we want these actions to be
9 M+ \9 v8 G: N4 c8 e, S    // executed in a specific order, but these steps should
9 D# y' y; w# b! b- O7 Z    // take no (simulated) time. The M(foo) means "The message, g  z4 E9 q1 a, }
    // called <foo>". You can send a message To a particular
3 V* A- z8 Z6 U% P! t/ u8 S' @    // object, or ForEach object in a collection.; t. ~1 H7 v9 c2 U1 D
        ! J3 M2 _! y/ I7 N+ P3 J" W
    // Note we update the heatspace in two phases: first run; e' ]& v' W6 n! K5 [9 |1 d, x
    // diffusion, then run "updateWorld" to actually enact the, t. y; T4 @; X2 _* v" X
    // changes the heatbugs have made. The ordering here is9 v  t# |+ a/ w+ ?( x# Q/ R+ y
    // significant!
# Y9 O* G* K5 S$ e1 z* N) ?        
) F9 d- U0 D# h( L, O    // Note also, that with the additional6 d- ~! }: X3 q) c! v$ O3 d# o8 \5 K
    // `randomizeHeatbugUpdateOrder' Boolean flag we can: q7 _; j' P: |* Q; ]# J/ U
    // randomize the order in which the bugs actually run
; t+ s& F5 n, o2 C' D4 f    // their step rule.  This has the effect of removing any
8 U' q. G! u; X* M* a    // systematic bias in the iteration throught the heatbug2 J" m( W; k+ |5 C2 z2 j1 i
    // list from timestep to timestep' U1 K2 L+ ^0 B% i5 Z
        5 o; f1 D* j9 b1 F' m  D; T5 \
    // By default, all `createActionForEach' modelActions have
4 ~0 B% r" `* |    // a default order of `Sequential', which means that the
$ ]8 Z+ f# `' n( X" d    // order of iteration through the `heatbugList' will be: X$ ~* n+ [9 }7 h9 U
    // identical (assuming the list order is not changed1 L! A' _. y" h6 g3 r
    // indirectly by some other process).( @9 X' ]! I- ]0 m: X
   
1 @( P! S; {( `% g    modelActions = new ActionGroupImpl (getZone ());$ p6 r2 m  z5 p: ]
6 M- D1 K# |, x2 W
    try {
9 ?* c: V& Z1 v, f. T2 p      modelActions.createActionTo$message
& \0 Z! b0 g" V6 A        (heat, new Selector (heat.getClass (), "stepRule", false));
! G4 @- k  Z7 T' q    } catch (Exception e) {
. f0 T/ A8 s/ V: w      System.err.println ("Exception stepRule: " + e.getMessage ());% d7 b( j( B) z$ K- h( W
    }# o9 V! K7 L5 `0 b. ^

. X" x" s/ e. |    try {
  B, Q/ ~1 C, I/ n7 e      Heatbug proto = (Heatbug) heatbugList.get (0);
9 z8 [/ C( {5 w3 b      Selector sel =
+ b8 b8 `8 o% u+ |3 d: K, V9 x        new Selector (proto.getClass (), "heatbugStep", false);" t3 j5 v0 h  _
      actionForEach =3 f8 i5 e7 Y" `0 U2 d
        modelActions.createFActionForEachHomogeneous$call; Z9 E+ w6 c0 x3 w* F
        (heatbugList,3 z& `  D# n$ ]7 R- {8 u* G' z
         new FCallImpl (this, proto, sel,
) m5 M+ P7 p/ U6 c+ S6 A( u1 w% d1 w                        new FArgumentsImpl (this, sel)));
# a1 d+ F, z$ p- L2 D    } catch (Exception e) {1 |( {7 f1 d. }3 ~' t" E5 x" M
      e.printStackTrace (System.err);2 _$ u: r" w4 ^+ ]1 ]
    }0 [& q" Q2 i/ V. n
    % z7 F" R9 c) S7 R: U: t1 E
    syncUpdateOrder ();% s4 s& W$ a+ u0 S7 }3 N

7 D& ?, l2 E& d: }3 f    try {
) f3 U; P% ~8 \$ s      modelActions.createActionTo$message * N3 O% U3 {* s  _: v
        (heat, new Selector (heat.getClass (), "updateLattice", false));
9 v) O2 c" H" `: S    } catch (Exception e) {6 J( p0 r6 u+ y
      System.err.println("Exception updateLattice: " + e.getMessage ());% }4 `/ e  D: v
    }( y/ C9 J* L# H4 K" V. k2 h
        $ p' Y' r4 O: T& z
    // Then we create a schedule that executes the
: e! {. i8 T9 K8 r    // modelActions. modelActions is an ActionGroup, by itself it
" ?4 [* D- E( x, `2 @% A( h8 ?    // has no notion of time. In order to have it executed in
% Y& B' Y( s& R1 K; k    // time, we create a Schedule that says to use the6 P6 L2 m' d! D) ?! k
    // modelActions ActionGroup at particular times.  This* W! ?$ w5 [* C* ?9 n( ^* v7 T6 l& l
    // schedule has a repeat interval of 1, it will loop every$ E6 ~* ^' n- Z1 p6 c0 v
    // time step.  The action is executed at time 0 relative to* Z: [4 x# N7 j* ~- f. @" r5 S
    // the beginning of the loop.' R' i- a; p& U9 t

4 ]# |+ O* P( T) d- z' j) \3 N4 G/ z    // This is a simple schedule, with only one action that is
7 d  @: ]7 W# Z( ~' D, N) S    // just repeated every time. See jmousetrap for more7 v& y- X1 a  }* @
    // complicated schedules.& N8 I9 u0 }0 S( z
  
# s. X/ Z3 y0 r8 b) K' Q+ v    modelSchedule = new ScheduleImpl (getZone (), 1);3 Z4 r0 b1 a% {
    modelSchedule.at$createAction (0, modelActions);, D  k* _. E( i/ z5 V# G
        6 j; E- d1 s' ?# U5 S
    return this;, g" q/ u1 k2 r1 r0 y4 e
  }
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