设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 10463|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:9 }$ a/ Q: `4 p% t2 h3 L  D

  J' P; K, q) @ public Object buildActions () {8 i6 ]3 G  m: W- ^/ o" E
    super.buildActions();, X" n+ x5 \/ i% K/ w1 Q
   
7 n4 z; b. F9 ~( x3 l- @+ b    // Create the list of simulation actions. We put these in
: L$ Q" T( v- c' B! D9 s2 h    // an action group, because we want these actions to be$ @, ^4 e; ^6 x4 N8 ?
    // executed in a specific order, but these steps should
+ Z* f6 g/ N. `% G8 G) y* e( d) z    // take no (simulated) time. The M(foo) means "The message
" w: s$ n% f* f    // called <foo>". You can send a message To a particular
6 ?# E' L2 T" W% w$ l) e  q- s& f    // object, or ForEach object in a collection.+ e5 k0 X  ]/ R3 a1 G; K
        
! |9 C0 U: x. J  [" e% r    // Note we update the heatspace in two phases: first run
' K2 {  u, \0 g# F0 s, H    // diffusion, then run "updateWorld" to actually enact the. K: o/ Y2 d6 x' F* L
    // changes the heatbugs have made. The ordering here is# P+ N! }6 |. p2 i
    // significant!
8 U+ N9 d$ y# b! i8 }1 d  |) q        3 ~% T5 |, p0 E9 v, `3 X9 U
    // Note also, that with the additional8 K" ^* h! l4 N5 ?
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
: |$ G: |) E, N) S' e    // randomize the order in which the bugs actually run4 k5 Q' A& ?  E$ N2 M7 ^4 ^
    // their step rule.  This has the effect of removing any
5 O& U! k, L" I* {% R* j    // systematic bias in the iteration throught the heatbug% O6 g" j* M6 T0 z7 O4 x  ?
    // list from timestep to timestep8 S( d3 ^8 Y- m" ]1 v3 @5 `( P
        
$ F* Q  V' P7 X: n    // By default, all `createActionForEach' modelActions have
  R, s1 U: S; G1 f# k8 F' @    // a default order of `Sequential', which means that the  L" w. O) `8 z2 I8 S  x1 U
    // order of iteration through the `heatbugList' will be+ M8 B( i5 r, l- t& _3 l
    // identical (assuming the list order is not changed2 m: G1 h4 Y% R2 H+ t3 q
    // indirectly by some other process).
; D+ h( H5 v- n0 O$ E2 c    ' C5 a1 Q9 S. P& ~9 l6 S. t- o
    modelActions = new ActionGroupImpl (getZone ());
# y1 u. s4 ~% i) D) t  ~( E3 W, i7 U+ M: q  `& C* \
    try {
& ]6 h# }: A; b8 j3 \: a      modelActions.createActionTo$message
! b  ]* y' t* Q  Y! o# _% X        (heat, new Selector (heat.getClass (), "stepRule", false));1 F- P& o! @; b" l% P, Z
    } catch (Exception e) {
, R: [, i& z" p) B' Z& A; {- F      System.err.println ("Exception stepRule: " + e.getMessage ());' r& l2 V+ f( ]) G* }
    }
7 T6 [2 d# G7 P, {, m
3 I# t( v- X4 |! y! U    try {* i4 t* ~$ [+ {
      Heatbug proto = (Heatbug) heatbugList.get (0);
7 f, U  p# I+ A" w6 F2 n$ @/ e      Selector sel =
( }/ o6 ]' b  ~3 U3 h5 J        new Selector (proto.getClass (), "heatbugStep", false);
2 L% x6 f8 e- u! ?      actionForEach =3 m: b0 S( i# L/ ~* |& v2 R3 T
        modelActions.createFActionForEachHomogeneous$call
, _+ N4 s; [7 Z! B4 `1 d1 P! C- ]        (heatbugList,
! u. e* J2 f: s! L         new FCallImpl (this, proto, sel,% G) c% C9 k4 x+ c
                        new FArgumentsImpl (this, sel)));
/ U4 o! r$ `  l9 P    } catch (Exception e) {
3 t& y! }) O% R      e.printStackTrace (System.err);
6 w1 m0 }0 R" ]8 S  [1 P    }4 G1 o; V: u0 m* \/ D% K) Y& t  h
   
' U- R9 Q' w+ X7 M    syncUpdateOrder ();. K; R" U& u; r, Z  W( F
; T. p" C- v9 V2 |/ Q
    try {) S9 |4 C7 R( U
      modelActions.createActionTo$message
5 [; {, X2 ^1 ~        (heat, new Selector (heat.getClass (), "updateLattice", false));
4 z9 S" g  b9 {9 K! i+ h  Y7 S% l    } catch (Exception e) {
9 j6 a% w$ p; f      System.err.println("Exception updateLattice: " + e.getMessage ());
& O" w9 P. \) Z8 `    }
2 A* h8 I1 Y" j$ D        * `3 a" B5 F7 e6 W8 R. [4 j
    // Then we create a schedule that executes the- c3 X  v8 [5 A' ~7 {9 U
    // modelActions. modelActions is an ActionGroup, by itself it1 O; q- k2 q% B7 @& P' \
    // has no notion of time. In order to have it executed in
! u4 p7 }1 V1 v/ \& a' K2 n    // time, we create a Schedule that says to use the
$ w# M! F" g7 E- v7 N  ?, K    // modelActions ActionGroup at particular times.  This1 b& V6 M1 d, n
    // schedule has a repeat interval of 1, it will loop every! i& F' ^% q% C
    // time step.  The action is executed at time 0 relative to" ?4 u  h" @4 ^0 U# |% d
    // the beginning of the loop.  X' q/ Y% z. i( l/ t0 {6 e" N

' J& A' j( U. B    // This is a simple schedule, with only one action that is
, R% X! |: ], @3 t    // just repeated every time. See jmousetrap for more
, u8 }  _/ Z# F0 ]) A* E    // complicated schedules.4 x" U9 O( S; v# X( A
  
/ s, ]6 H& w, f1 Q' ]+ W* D    modelSchedule = new ScheduleImpl (getZone (), 1);! ]8 V& `! t+ U' B4 j8 {  c
    modelSchedule.at$createAction (0, modelActions);
" V8 q/ _/ u6 J% v  i$ r5 N        $ N+ u3 D9 P6 n6 A# u( i5 V' V
    return this;
$ W; n( z* R: ^; i" Q' @. K  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-4-30 16:07 , Processed in 0.014530 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表