设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11575|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:, B* x! o! u: ]. ^0 S/ F
5 H( P* {8 z8 f' t& k
public Object buildActions () {
! E" u# p$ L( o4 U7 r, H2 R! k. R    super.buildActions();
3 y1 o$ j' e% k. |$ v/ K0 \   
0 I: `# Z: h; k2 |, b4 |9 E. {    // Create the list of simulation actions. We put these in$ z1 P: C8 ~, B# D8 U: L( ?1 r- u
    // an action group, because we want these actions to be# r$ M# I+ w' I' S
    // executed in a specific order, but these steps should
8 L0 b9 j8 E. h; @2 X+ J, `/ n    // take no (simulated) time. The M(foo) means "The message0 Y2 f  M, p/ ]$ _# x$ l5 c- B
    // called <foo>". You can send a message To a particular
0 |! z3 Y2 d0 E, t5 x, W. U' O0 {' P    // object, or ForEach object in a collection./ Q" H% o+ r( p3 Q7 v2 q; [
        , c# Y9 C( }8 a' b$ z6 ^  Z
    // Note we update the heatspace in two phases: first run8 J9 e0 O/ n/ `. I) M
    // diffusion, then run "updateWorld" to actually enact the! l2 {! @  g' g: F- r/ U
    // changes the heatbugs have made. The ordering here is
9 p& q# C- c7 c! _    // significant!$ N3 K% A2 D8 i$ i, Q
        " m. T+ d4 F. U/ L# q
    // Note also, that with the additional
/ r; ^+ V8 D% q/ ^4 j1 E+ A9 _% C    // `randomizeHeatbugUpdateOrder' Boolean flag we can
! w2 m# o: }" J* |$ x) {4 C    // randomize the order in which the bugs actually run. v$ M1 [. T- r
    // their step rule.  This has the effect of removing any
; U( R/ n8 _% t. f6 N6 X+ B( `    // systematic bias in the iteration throught the heatbug
8 ?1 T/ b( P+ J# a  {, o    // list from timestep to timestep
5 T# C/ \5 R+ A/ N2 i6 ?        
6 Z0 A) r: G; J  P+ j9 q! W0 y$ g" [    // By default, all `createActionForEach' modelActions have: T9 G2 M6 z) ]6 m5 ?+ B
    // a default order of `Sequential', which means that the' j5 M3 W" A1 C/ d( y. [
    // order of iteration through the `heatbugList' will be9 \9 _& L) R3 R1 R, x5 e- @
    // identical (assuming the list order is not changed
5 o, ~" ~! A% i! j5 C( u    // indirectly by some other process).$ V3 [8 B; n$ a2 A
   
7 d) c; T/ v0 w  ]    modelActions = new ActionGroupImpl (getZone ());9 P1 l( N6 o! B# G# y
# c: S! ^4 d3 {% g
    try {' ?3 a" {& v$ q- \$ a
      modelActions.createActionTo$message
4 D: G+ I0 q$ g4 y1 ~6 I        (heat, new Selector (heat.getClass (), "stepRule", false));
  W6 b5 j' i; n9 B# f* m3 x: y" [- r    } catch (Exception e) {% g% F. |* S& G3 d( y2 Z4 `
      System.err.println ("Exception stepRule: " + e.getMessage ());
& Y7 k+ `5 @# x! x: j' q1 X    }- I( Y% D- z( `, l

* c6 }0 B7 N  J3 h    try {5 T3 P( _5 U# {! U6 S9 r6 F
      Heatbug proto = (Heatbug) heatbugList.get (0);
7 M+ ?  d6 }* m      Selector sel = * w$ y, k2 q" P# c. w' B) ^- D
        new Selector (proto.getClass (), "heatbugStep", false);
5 R- L4 `# ]! G- r2 w6 f      actionForEach =
5 i8 o& `! E  q5 @% n* n        modelActions.createFActionForEachHomogeneous$call3 z; C1 u% A. Z0 H3 P
        (heatbugList,# Q' P+ q+ Y6 |- u5 t9 m% p& d9 ~/ Y
         new FCallImpl (this, proto, sel,/ q6 F& w& _: o7 [! f) L  S& @
                        new FArgumentsImpl (this, sel)));
* {7 V, o- W1 a, U    } catch (Exception e) {: W  D7 R5 u, L2 S3 j
      e.printStackTrace (System.err);; F& g& V+ T) p- B* Z* Z
    }
% b0 K9 B* k7 f1 t- d    ! l) G- H" l( s" w
    syncUpdateOrder ();
1 s  k) i5 Z6 a- I! G. N( Q" K1 V8 x  A
    try {
! p/ h8 i) h, x# N5 ]8 l( f: R      modelActions.createActionTo$message ' H7 i2 g& V9 C
        (heat, new Selector (heat.getClass (), "updateLattice", false));
! P/ i3 F% {3 R    } catch (Exception e) {
* f' h( P! |( `/ U0 H      System.err.println("Exception updateLattice: " + e.getMessage ());) g( P8 X9 Q  d6 x
    }
+ ?# z5 |" |" _$ l        
6 E+ ?, n+ c% E6 g$ X- D0 L    // Then we create a schedule that executes the9 t$ f' x7 C" a
    // modelActions. modelActions is an ActionGroup, by itself it
5 N$ r. t6 p+ y0 r% }: g  y    // has no notion of time. In order to have it executed in! l1 {, Q9 G/ D0 L
    // time, we create a Schedule that says to use the9 ?+ j& P+ [4 u1 M6 y8 _7 M
    // modelActions ActionGroup at particular times.  This; v' a! g! k" {
    // schedule has a repeat interval of 1, it will loop every
% l2 a  t) j6 S' ]( ~# `8 {  F    // time step.  The action is executed at time 0 relative to
3 e- W' H& V/ k( b    // the beginning of the loop.4 Z2 y' B! x# ]: h% P; ^

$ A' E$ P/ k  X) Q    // This is a simple schedule, with only one action that is7 X, f: g) P+ F( s% d
    // just repeated every time. See jmousetrap for more! D# b# p6 p$ H* R" D3 Y
    // complicated schedules.
3 Q+ p6 ]+ r% H2 M$ g5 h! ~) @  : \- \$ K( D% D" f! ]
    modelSchedule = new ScheduleImpl (getZone (), 1);
1 L: a% S3 Z4 W! d, p4 h    modelSchedule.at$createAction (0, modelActions);$ b8 Y% v5 d, b0 V2 Q
        - x. r/ v5 A, Z7 N. }
    return this;1 y* Q+ r, `6 ]9 B3 {
  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-12 16:25 , Processed in 0.012167 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表