设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12496|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
/ D4 N: v0 M+ v5 p
7 g5 _- ?8 Z7 A9 P7 b public Object buildActions () {
2 U! y1 x; m+ F7 o: ~! C9 M+ D0 [% g    super.buildActions();
; E' I- b7 M) b8 x0 x    + o5 M8 E; }5 i9 X9 G7 @6 o
    // Create the list of simulation actions. We put these in( S& R0 [$ h# ~" N* U9 `7 L
    // an action group, because we want these actions to be
) T' Q2 }6 o- R    // executed in a specific order, but these steps should
( C( s0 b9 n: i# C5 e# k$ b" K    // take no (simulated) time. The M(foo) means "The message8 e$ m" C) Y" T  B) h
    // called <foo>". You can send a message To a particular5 @8 m; T0 ?/ R4 S; X, l
    // object, or ForEach object in a collection.- i% D6 r; r/ J6 ?5 w2 |
        
1 N2 O* M4 P( D5 Q* `0 Q    // Note we update the heatspace in two phases: first run# K6 t; g0 _: D. h; ?$ h& X
    // diffusion, then run "updateWorld" to actually enact the8 Q  v* c" i: W( J- g
    // changes the heatbugs have made. The ordering here is' _& h$ w. b- G- s9 j! _9 P9 R
    // significant!+ y* H0 N1 v. _! p; T: n5 q
        * D1 n7 A5 h& r8 Y- N
    // Note also, that with the additional
  S2 n8 Y2 }$ j3 k/ k0 c    // `randomizeHeatbugUpdateOrder' Boolean flag we can
, a% Z+ t/ n" J& D; r- n) C    // randomize the order in which the bugs actually run0 C  O) h' J- B3 H- B  U4 _$ N
    // their step rule.  This has the effect of removing any! r' T& m1 ~! R2 N5 \4 G) Q
    // systematic bias in the iteration throught the heatbug
" X1 ~  V. j6 x4 n# }7 a8 }  S$ I    // list from timestep to timestep+ A( R4 N* r, m( ]: m+ G+ p8 l
        ) J# U- \: S0 T5 r1 Z3 Y  z
    // By default, all `createActionForEach' modelActions have
* D! o4 M5 g5 V% {3 u. g: z    // a default order of `Sequential', which means that the$ o& c2 Q3 X) x0 T9 K: w7 ~4 m' H
    // order of iteration through the `heatbugList' will be
8 R4 b1 D& u  ^; F+ v5 I$ [+ e9 c    // identical (assuming the list order is not changed
3 O! Q$ J5 H7 |/ S2 k" {% _    // indirectly by some other process).
% X( B4 x) {7 R& m1 l    $ |7 x+ W1 v+ h
    modelActions = new ActionGroupImpl (getZone ());
* V1 M6 K6 G( J8 A' Z4 m# x2 l; c8 J- @& _
    try {, r! w: j6 k$ M1 m/ b
      modelActions.createActionTo$message' @' Z% n0 w4 P9 t/ ~, b
        (heat, new Selector (heat.getClass (), "stepRule", false));; t1 j' e5 l5 h$ m
    } catch (Exception e) {
6 s; n: w; f" @$ t3 H# l% g/ x      System.err.println ("Exception stepRule: " + e.getMessage ());
- i$ x3 @$ t* }    }
' o( _; k; r7 z7 k% F6 X# ]$ x
2 [% K1 Q8 h9 H8 R* I. j  m    try {* o6 ^4 f$ L- H6 Z/ Y% M
      Heatbug proto = (Heatbug) heatbugList.get (0);  r6 K8 h) Q" ], [4 Q! W7 t
      Selector sel = 2 `1 Q) E, J9 L! N( @
        new Selector (proto.getClass (), "heatbugStep", false);
- ]' |; \2 `7 `, S& }& S      actionForEach =
* z3 J9 j' T/ t3 t' s- }        modelActions.createFActionForEachHomogeneous$call
- e7 l# @" r$ w, t5 p, }        (heatbugList,
' O+ r& x. O0 A7 r9 ?8 R* }0 q2 B; c         new FCallImpl (this, proto, sel,7 H4 {7 d' w" D) M- \& D
                        new FArgumentsImpl (this, sel)));8 U0 X6 h! J! ?0 r& y" W
    } catch (Exception e) {
% }+ I+ E) y5 o! Z2 q6 b1 N      e.printStackTrace (System.err);- w+ ^. _8 b7 m- C# q, V
    }
3 ~& N2 A3 n' _' F   
- |: {% |% g: E+ x+ g, {* V0 ?    syncUpdateOrder ();; @. b- u1 l* i: S

3 M6 E8 O' b& p7 z# @( l4 W4 S    try {
. A4 c1 I  y' x* u; W1 l      modelActions.createActionTo$message
  r7 ^: f' [5 b2 p3 T1 V        (heat, new Selector (heat.getClass (), "updateLattice", false));
9 j3 d# p$ j8 g2 C. ]; t, o    } catch (Exception e) {! v9 {$ ]% U& n$ m% Y
      System.err.println("Exception updateLattice: " + e.getMessage ());- w4 W4 ]  k* o% Q
    }
2 [6 K6 Y& K& X( \6 F- i# v/ }        + ?' D, H8 b: p, O  S5 e9 n% N
    // Then we create a schedule that executes the* c1 K* L  g8 d" J  O; L
    // modelActions. modelActions is an ActionGroup, by itself it
' }( o; \& M. G8 p2 j2 I3 y    // has no notion of time. In order to have it executed in
. G6 R# M) \; F7 }3 b& K! n    // time, we create a Schedule that says to use the7 l# K$ i0 D7 o3 d# p
    // modelActions ActionGroup at particular times.  This
! S1 M! D0 p9 Z/ _9 }! {! z    // schedule has a repeat interval of 1, it will loop every
0 V" f, c! _3 W/ M    // time step.  The action is executed at time 0 relative to
, s0 l! z$ a5 Q6 G' w1 E$ J- D    // the beginning of the loop.  h" b2 M" E: I$ G+ Q8 y% S- O

$ B: N' w; Y9 G" J. A    // This is a simple schedule, with only one action that is1 N8 `  F& [( T
    // just repeated every time. See jmousetrap for more
* R, z+ H* g+ r7 D    // complicated schedules.
. \# T5 V* |0 D# M; B- A  3 s; Y* H! K- Z8 ?
    modelSchedule = new ScheduleImpl (getZone (), 1);$ D/ }7 g  c- V, w2 f
    modelSchedule.at$createAction (0, modelActions);7 D6 K# B  p* N3 J
        
6 y; b6 U* _, t3 l    return this;
$ c9 x; f0 V- \9 ^0 b8 C  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-9-4 09:28 , Processed in 0.014525 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表