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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:4 I) Q3 j/ }- D' _

! S- t6 B! p0 q5 j7 g0 f public Object buildActions () {. T' ?* o/ W" q
    super.buildActions();7 Y' A2 I* }+ L2 ~! ]
   
, l4 q+ c1 e  W+ r0 S6 F7 o# k    // Create the list of simulation actions. We put these in
! I2 {) L5 F# Z4 W( Q. v! ]    // an action group, because we want these actions to be: _: Z8 _; M5 x* f7 c  j
    // executed in a specific order, but these steps should7 [$ v0 l" u( F$ L' n$ K* ~
    // take no (simulated) time. The M(foo) means "The message8 w- G, q0 q. D
    // called <foo>". You can send a message To a particular, h7 a9 _+ t" @, L+ M
    // object, or ForEach object in a collection.
4 J0 p/ H5 q( m        
* D4 h$ h! z0 U: N. _7 U    // Note we update the heatspace in two phases: first run& j0 X+ S  s- h( U- Q( u/ J- u
    // diffusion, then run "updateWorld" to actually enact the
1 j' q. J! }* |    // changes the heatbugs have made. The ordering here is
5 p' L3 l# T  f9 }" L* q' {  [    // significant!
& K5 {0 {% l2 X        ( T  C1 ?4 g. R' N# w3 }# B
    // Note also, that with the additional( Z1 O4 M0 K# ]$ l( l
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
; ?7 z* J; d2 q+ X    // randomize the order in which the bugs actually run
6 x# c' d6 i) \7 N9 \$ I    // their step rule.  This has the effect of removing any! Z  z- v! s0 n- p& w% ^
    // systematic bias in the iteration throught the heatbug
# [! t+ J" ]* U: [0 w    // list from timestep to timestep
% V6 x0 A1 N& N6 s! S4 `7 [4 j- O        
, F  B5 C$ V# O: l  ]6 i    // By default, all `createActionForEach' modelActions have/ }8 _. h8 H5 u7 f
    // a default order of `Sequential', which means that the8 k* x* V: i3 p
    // order of iteration through the `heatbugList' will be
& H+ w9 e1 L( I0 t4 e5 Y6 y0 B    // identical (assuming the list order is not changed
1 V- g; m6 b7 E4 y    // indirectly by some other process).
! Z/ ^) B# X: Y& I' D! I! ^  ^( F" g    0 `# E) d& q  l: Y1 b
    modelActions = new ActionGroupImpl (getZone ());; \4 Z0 Z1 D. Y% G. Y

. y3 v. E6 p7 M    try {
" F. r: h( j* t. {; O% n      modelActions.createActionTo$message  c  X4 t# Z& e3 ?
        (heat, new Selector (heat.getClass (), "stepRule", false));7 K) F. @& S/ |4 [
    } catch (Exception e) {
/ A4 }: R8 |) O0 X. F: {      System.err.println ("Exception stepRule: " + e.getMessage ());
0 }' \; g! O( x* l* k    }
, S; w7 k9 g  e% E* A9 ~
  x% b3 f& X3 Q    try {% C, y1 h! `7 \# ]4 S4 g
      Heatbug proto = (Heatbug) heatbugList.get (0);1 L, T2 X  J* C2 o, U: ^
      Selector sel =
2 M! N% c# k+ Y% ]* G: c9 ]        new Selector (proto.getClass (), "heatbugStep", false);# N. P) ]4 R9 p4 k. G6 A
      actionForEach =
& P. |* Q) z+ R4 Y! C/ M        modelActions.createFActionForEachHomogeneous$call
" Z. C9 T) ]* p8 e9 T5 z* }* z        (heatbugList,& q. L7 \& f" ]
         new FCallImpl (this, proto, sel,8 I# S1 S8 t  w( A) }
                        new FArgumentsImpl (this, sel)));* m$ V9 B6 I& T6 ]7 L# K, k
    } catch (Exception e) {2 L& P% t, @$ a! w" @$ }: N
      e.printStackTrace (System.err);9 U' i3 v& P1 o$ d) f
    }+ w& i, n/ W8 X9 B7 L
   
8 Y7 C% ]$ _8 v: j    syncUpdateOrder ();* d" @- q5 B& [7 n- I( q
  y& t3 L4 |7 Q9 _$ H4 E
    try {
  Q/ S3 S9 `0 m# ~! n5 {      modelActions.createActionTo$message
  w! b; s8 \% W( T/ @        (heat, new Selector (heat.getClass (), "updateLattice", false));! {# H5 i( x3 R" C. g! ^
    } catch (Exception e) {0 [. t+ U. M+ N( _3 ^8 o. b2 k
      System.err.println("Exception updateLattice: " + e.getMessage ());
# |4 H# I( w9 n6 w    }
- ]% H/ N: X. P# T4 x        , |7 N( h6 c3 Q3 c6 S/ H2 Q* _! `
    // Then we create a schedule that executes the5 C5 X5 N& H- c( f; p# o
    // modelActions. modelActions is an ActionGroup, by itself it
' C+ O0 p4 d7 u& X3 Z    // has no notion of time. In order to have it executed in
# A. f+ E; I7 V* B' u0 A( h# Z) d! _    // time, we create a Schedule that says to use the
8 e' {( @& h1 }, {9 n( U    // modelActions ActionGroup at particular times.  This
7 P1 ?1 M5 b- F6 I    // schedule has a repeat interval of 1, it will loop every, l. \0 L9 G8 B8 d+ |7 c  N. Y
    // time step.  The action is executed at time 0 relative to  N/ n2 I, A# e( O; |" C4 N, B: ]
    // the beginning of the loop.) v9 l2 I& s/ F+ f2 Z6 y3 x  V  Q

0 K- V1 \, A, ^( [4 C    // This is a simple schedule, with only one action that is
1 S& ?: L- E: o* U, g5 f3 D: _! X  F    // just repeated every time. See jmousetrap for more
' X, o( G  a$ o5 ~4 E: s6 x2 W    // complicated schedules.1 q5 n1 R* W# f: ^
  , v; p: K+ d+ s
    modelSchedule = new ScheduleImpl (getZone (), 1);6 T) [+ A2 ^6 Z6 p& i1 P& e# H
    modelSchedule.at$createAction (0, modelActions);; ]5 O( [6 ^- [) ?
        
! g* [$ O2 W- t% G+ |7 t4 |    return this;; n8 b& f# q4 ~! ~3 I
  }
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