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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:7 }- a0 N4 W# g2 X" P8 |1 _6 @! t
9 z' s2 b& I: S, _' {7 f5 ?
public Object buildActions () {
9 r9 P* Z# b/ {    super.buildActions();% m- b) ~0 u* Q8 b: k  `2 B  a/ v$ t
    / Z; d" p8 ~' L# b& _
    // Create the list of simulation actions. We put these in
4 K) L9 c+ j* x) I# Y  \( S8 o5 D    // an action group, because we want these actions to be
( U* r9 a; F- e% `, \+ Y    // executed in a specific order, but these steps should) E! D( f. }1 G2 \) f
    // take no (simulated) time. The M(foo) means "The message
8 j, g0 Q( }  `) l! \8 r0 k" v    // called <foo>". You can send a message To a particular
/ f2 A& A* X. b+ S    // object, or ForEach object in a collection.
! @$ }3 d) q9 E7 d$ ^' w- t        ( G7 U+ i8 L. k1 c, k1 }. P) k* f
    // Note we update the heatspace in two phases: first run+ b7 c  K* U) @5 q/ @3 E
    // diffusion, then run "updateWorld" to actually enact the
4 P. m' S% F  l5 k5 O- P    // changes the heatbugs have made. The ordering here is
& D/ k" A8 Q& r- s+ W0 z    // significant!
: _0 ^0 G7 s5 g. E4 M: i        
  r1 ~6 P# [+ Q7 q    // Note also, that with the additional
3 Y! ]4 J, p- c4 e' F) C6 [) S3 S    // `randomizeHeatbugUpdateOrder' Boolean flag we can  E+ |1 [+ {5 @$ ]. }2 _" C
    // randomize the order in which the bugs actually run
, [- ~/ G& U% d0 A% b7 C) d" r    // their step rule.  This has the effect of removing any
! }" Y( S$ F; G9 h    // systematic bias in the iteration throught the heatbug
$ M+ [( n8 F( l; h* `3 h    // list from timestep to timestep$ J& b# V& L- U% u5 r& _9 p
        : o2 U+ }, F' w) \! T
    // By default, all `createActionForEach' modelActions have
6 }3 k2 m. a4 m    // a default order of `Sequential', which means that the$ ]* m! d& ~( g# f  Z
    // order of iteration through the `heatbugList' will be
% \) J2 ]$ }( ?    // identical (assuming the list order is not changed3 T$ M! [2 R; Z: L  N% H7 G! E
    // indirectly by some other process).' p& r2 {2 [  U' g6 D& y, g
   
* j, I4 M$ S0 m. m8 ~& O& B    modelActions = new ActionGroupImpl (getZone ());
: L' }  z$ s6 o% t4 _% y3 ?1 E4 E+ `8 I+ r
    try {  |6 a6 n5 g: B2 m, v4 K" s9 J. s
      modelActions.createActionTo$message
" h( d" |0 t) Q" b: F! w. e0 _        (heat, new Selector (heat.getClass (), "stepRule", false));
  ^5 R8 f! J' g9 H3 T    } catch (Exception e) {
* b! K* z. o+ v! G. R      System.err.println ("Exception stepRule: " + e.getMessage ());
+ S) u( _1 u" `; `" k, n; ^    }
' p+ A( ?% G& a& H: C
4 l/ b  ~* U$ C    try {  m5 a: J& R3 k  i0 \
      Heatbug proto = (Heatbug) heatbugList.get (0);
2 G9 f, J5 h' G  |      Selector sel = # a0 [" l& X9 O( q  Z! p
        new Selector (proto.getClass (), "heatbugStep", false);
7 d9 P9 S) ]% e. I8 T      actionForEach =
# r  \  L" R! e        modelActions.createFActionForEachHomogeneous$call
! d: j. ]5 w- B" ~        (heatbugList,' u* T  m! k$ Y: _4 s
         new FCallImpl (this, proto, sel,) G9 k1 ^- x; q3 m0 s% {
                        new FArgumentsImpl (this, sel)));
+ n1 |# L7 T  B0 n5 U3 n$ T$ A    } catch (Exception e) {
2 |/ r( t2 T0 {9 n      e.printStackTrace (System.err);
2 {/ I2 j$ e( ?3 Y5 w    }
4 J6 L$ L! R* e; K+ h* U3 }    # U, h  e+ @" B% B
    syncUpdateOrder ();
! c- U8 ]; w& ?( r  l$ t2 O  ]; n. x' o2 w
    try {
0 A& R% ?% A1 c      modelActions.createActionTo$message , A* C- _1 K: q3 X, ]& I7 J0 W
        (heat, new Selector (heat.getClass (), "updateLattice", false));+ o$ {) f& Z. i, f  U* v
    } catch (Exception e) {8 \: q# f' d/ n7 K$ c- Y- s
      System.err.println("Exception updateLattice: " + e.getMessage ());& T1 a. d/ C4 G1 _
    }
% w% g' ~8 l+ O        
7 R# _2 U; f0 b    // Then we create a schedule that executes the$ _# S& o6 z! d" V9 R9 Z; w- U% q
    // modelActions. modelActions is an ActionGroup, by itself it7 S, f1 @  g7 _/ M7 U9 ?+ d
    // has no notion of time. In order to have it executed in
2 H* {7 G, i0 j  ~, V+ ]. [" i+ `    // time, we create a Schedule that says to use the7 R  j: g; M( t0 f" [
    // modelActions ActionGroup at particular times.  This9 i/ b# Y3 e. M/ o5 F( @3 r
    // schedule has a repeat interval of 1, it will loop every
* E1 U4 |* F; ~6 e' a1 `. p    // time step.  The action is executed at time 0 relative to& Z  [  p7 P! ]) u6 G7 S7 T" W5 [7 e
    // the beginning of the loop.5 R! L: o% o( L( ^
: O0 s2 w& w0 z6 d0 @
    // This is a simple schedule, with only one action that is1 ~) @* t* s. ~0 m
    // just repeated every time. See jmousetrap for more
. u- O- ?7 ]% Y1 h    // complicated schedules.
5 n# B; O3 ]* `/ V  / X0 }) L" m5 z  R
    modelSchedule = new ScheduleImpl (getZone (), 1);
0 N* N8 l/ h' k; t1 H8 U    modelSchedule.at$createAction (0, modelActions);
) K. s/ l7 q4 e2 k. U' D        4 N9 ]6 `" d# f, ?, x2 d- A0 W$ W
    return this;
/ O2 [2 B; K# f7 u8 [  }
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