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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
& U. g/ y$ a( ]
" e. q4 ^6 Z8 V public Object buildActions () {
) y6 @7 d5 V0 b; f  ^    super.buildActions();
  h3 P# \$ P/ n' z: o    5 t; O' K4 t" W  E! @
    // Create the list of simulation actions. We put these in
+ ?  s! _9 }' f# o: h    // an action group, because we want these actions to be# J. h' q' I( ~
    // executed in a specific order, but these steps should" W8 p" b, t2 Y* w
    // take no (simulated) time. The M(foo) means "The message
( r- a# o% X$ W2 R4 x* K    // called <foo>". You can send a message To a particular
7 \' R0 g8 r8 a" y: R! b3 \    // object, or ForEach object in a collection.
. O% V- o2 ^1 x( P6 X  {& m        * w& a) {$ p. I* \2 @& [. s0 L
    // Note we update the heatspace in two phases: first run/ r7 J* r  P" u- o( u+ |
    // diffusion, then run "updateWorld" to actually enact the# r6 f, `3 ]. i4 d& J/ r+ Y
    // changes the heatbugs have made. The ordering here is
' D* ]' _% m, W  V/ B0 @1 }3 v  H    // significant!
. g. W7 q$ ^) `# r  S( [/ x3 A        
6 k% U* ^) Q8 ]. ^    // Note also, that with the additional
9 q6 q& u7 `- Y' m' }    // `randomizeHeatbugUpdateOrder' Boolean flag we can
3 W  ?8 H) Q- P9 g0 h# l3 `; A    // randomize the order in which the bugs actually run
0 n& ?6 B  K+ t2 G* X1 |$ _    // their step rule.  This has the effect of removing any( G  J) P& t3 B/ o; e+ R
    // systematic bias in the iteration throught the heatbug; _' h: K& q: {! [; e0 s
    // list from timestep to timestep( J% ~/ l+ Z% T, z9 Y/ \' u
        2 x2 |. X  V  w) r/ n. D0 H
    // By default, all `createActionForEach' modelActions have) f- b" M; E6 X. i; v
    // a default order of `Sequential', which means that the8 J7 J( e$ S* I+ R! C6 C1 J; b
    // order of iteration through the `heatbugList' will be# R9 g1 B/ `! K- ]" B' w" G
    // identical (assuming the list order is not changed
) U. Z; z, ~, L0 |4 m  }" h0 T    // indirectly by some other process).3 C$ z/ F! _8 a0 w( l7 z  X
    6 C& K0 P6 j* r9 A2 N3 [
    modelActions = new ActionGroupImpl (getZone ());
8 a4 ^* B. f& C/ j) \# i7 u
3 I" I$ ?3 W$ v9 \    try {
8 L" J" w. V$ K4 ^! s3 b      modelActions.createActionTo$message% c* M' i0 M1 ~+ c! V, G+ X0 D
        (heat, new Selector (heat.getClass (), "stepRule", false));2 l3 c7 H* d( j/ D2 r
    } catch (Exception e) {
0 Z5 |! F8 h, j$ m! M$ ?      System.err.println ("Exception stepRule: " + e.getMessage ());/ `" S& \; M3 t/ x2 U/ _
    }1 u/ O$ d) D' a) @$ Y
  ^$ @$ G0 d( ?# a
    try {: W9 \; w* V( m; R3 J; D
      Heatbug proto = (Heatbug) heatbugList.get (0);3 E2 \) ~0 q& C) t
      Selector sel =
% b# N" d9 B3 X: N0 u/ d$ D- m. O        new Selector (proto.getClass (), "heatbugStep", false);" A; T7 H' e6 j) J% d' I( s
      actionForEach =
' X+ f+ S1 S8 T9 M7 v$ Y4 _        modelActions.createFActionForEachHomogeneous$call
) K1 M' ]4 h( u. t8 e        (heatbugList,4 C2 [% C4 |" ^8 `* r
         new FCallImpl (this, proto, sel,
! e* d, h* o6 m6 h0 Q; Q                        new FArgumentsImpl (this, sel)));1 G6 g4 M% L& I( O9 G
    } catch (Exception e) {# N7 D: d2 Q3 B( A; P, y# t
      e.printStackTrace (System.err);: ^2 E! m) w0 \0 J$ [: G5 q4 f
    }7 S5 X5 G) m7 Q8 R
    $ F. q0 ?7 a& ]( L
    syncUpdateOrder ();3 z2 p6 ]. V5 x% I' R- y
$ U  ]/ S& t9 F& ^$ B( K
    try {
( h- F6 p' T+ H0 f      modelActions.createActionTo$message * e' i. `  q/ S" w. G; h
        (heat, new Selector (heat.getClass (), "updateLattice", false));
) i0 Y4 b, a2 x. _% N/ p    } catch (Exception e) {0 F0 R2 N( e7 N& X. d* G  r
      System.err.println("Exception updateLattice: " + e.getMessage ());2 E- M$ Q3 X) _2 Q
    }
/ \: a$ E3 p. |- q8 w        
: W' a  L( |$ B8 i    // Then we create a schedule that executes the
% G; z4 T  x7 |+ c/ F! g2 Q* U    // modelActions. modelActions is an ActionGroup, by itself it
/ u' e% v9 ]" d4 ~4 t( V    // has no notion of time. In order to have it executed in. y0 {# a) L# X9 D! f* q* H% D5 P
    // time, we create a Schedule that says to use the4 x1 U3 T2 K5 F4 ?
    // modelActions ActionGroup at particular times.  This
- y& \; x: D/ g. ?2 L    // schedule has a repeat interval of 1, it will loop every5 {9 K8 x  X# Z8 _: k8 \
    // time step.  The action is executed at time 0 relative to
: f' f; C% t7 R+ ^7 z    // the beginning of the loop.
! u% l( Y# B- A6 `0 G2 H. }, b7 m' K) @0 ~2 I4 y: R
    // This is a simple schedule, with only one action that is
3 R( L$ x  G+ s3 w5 s7 @5 m    // just repeated every time. See jmousetrap for more
' Z& C8 `& j9 c  D# d    // complicated schedules.; L" h$ L* |# }; K) w
  ( v  U3 T  O+ k4 C7 [4 T* q- Q
    modelSchedule = new ScheduleImpl (getZone (), 1);
6 D, K9 f# s1 f    modelSchedule.at$createAction (0, modelActions);
" k# M: `% j7 S. K6 r: ~1 v' ~        ! N- z2 ^, t/ j/ w* [- n
    return this;0 }, ^& e5 l: H% H4 {! w; s" ]
  }
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