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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
1 T# h9 i# W5 d0 o1 J+ z0 S) L) }# M# }* @- d  }. S  D) ~
public Object buildActions () {
- d* V, J* T; F" Q    super.buildActions();0 o1 }% Y. a5 Q  {1 ~
    * }7 a2 J0 V- a
    // Create the list of simulation actions. We put these in  b4 J" B# b8 f# H2 ~2 ]7 [2 Z
    // an action group, because we want these actions to be
: N( l) f4 U4 L; v    // executed in a specific order, but these steps should* T) I" V3 Q+ X" c' r
    // take no (simulated) time. The M(foo) means "The message2 @+ P  P+ |: H
    // called <foo>". You can send a message To a particular
( {9 N; u7 o; r( K2 G( v    // object, or ForEach object in a collection.
, r2 I# P' o0 E- G! G( P        3 u- a" J: q7 ~0 z) q, X2 ?; v
    // Note we update the heatspace in two phases: first run
( S( Q3 W, o" `9 a2 A    // diffusion, then run "updateWorld" to actually enact the$ I& w! [, S& O; o1 x5 P
    // changes the heatbugs have made. The ordering here is
7 M5 N/ s& x7 M' X% Q  B& E    // significant!
% V0 {4 N& n5 w5 A4 s/ i  X        % v6 c8 {2 x" t) A5 Q/ j+ e
    // Note also, that with the additional
9 }. a' t' X! r' {. v    // `randomizeHeatbugUpdateOrder' Boolean flag we can
& E. }+ k6 ~& M( A- x    // randomize the order in which the bugs actually run9 ?9 n) p5 V" Q, S
    // their step rule.  This has the effect of removing any
3 S5 }! z& S9 {) M    // systematic bias in the iteration throught the heatbug4 L" F' A5 m# Y$ n* z( ?0 U4 t
    // list from timestep to timestep
! W5 K% f( U, p& e' z& R& I1 V        
4 o% b5 D& _( H    // By default, all `createActionForEach' modelActions have1 C+ _$ w" K6 ~: ~
    // a default order of `Sequential', which means that the( \& @7 v5 c2 ]7 |
    // order of iteration through the `heatbugList' will be5 [) s6 j& W7 u+ y/ k, b- t% t3 D. z; f9 f
    // identical (assuming the list order is not changed# G4 K3 k8 m% A* B# R$ z$ \) D
    // indirectly by some other process).8 }, w9 x% [8 X% h( e1 g! Z
   
5 K3 C, L( v5 J0 q! G9 U2 r    modelActions = new ActionGroupImpl (getZone ());2 X7 f8 ~1 q2 I0 T) f

2 d# E% B: R$ a    try {
( G2 o. X/ q2 g" V* e! A      modelActions.createActionTo$message, i8 C7 S  M! d5 e
        (heat, new Selector (heat.getClass (), "stepRule", false));! n1 A; C# v6 Q+ o1 |% B. e
    } catch (Exception e) {
8 p4 |8 L3 N/ |8 M& t      System.err.println ("Exception stepRule: " + e.getMessage ());1 L+ u8 T7 K  r1 J7 q6 K+ S
    }: H6 ]; H/ L* C9 s' X

/ q  S0 Z6 E( u, z; }. d" \    try {
, e* R2 F+ `% ~% e* ?      Heatbug proto = (Heatbug) heatbugList.get (0);
  K$ p/ A- C0 [      Selector sel = . K9 J  L# G, ^) T$ b" y. Y7 E1 `+ ]
        new Selector (proto.getClass (), "heatbugStep", false);
# F4 v3 a% v% a% a$ c# F$ n2 l" z      actionForEach =
2 A4 ]% W# S: l; Z' {3 }7 `        modelActions.createFActionForEachHomogeneous$call
3 D/ M" C; I/ d7 y7 D9 l) n        (heatbugList,
% ]" o( ?, q; l- X. t: l" Z% h         new FCallImpl (this, proto, sel,
* x6 l6 S* k  e( |                        new FArgumentsImpl (this, sel)));
1 g2 g5 Y5 w5 l1 |$ @/ J( O1 F    } catch (Exception e) {; P& y  t8 V/ w! t& a
      e.printStackTrace (System.err);7 t- C: l" M" s% p4 }1 z3 j  r
    }
/ N* V6 H; E6 C/ L      f( I6 ~- p, e7 X! R4 l3 {1 q
    syncUpdateOrder ();
: K3 B, U4 y% O# s3 O7 I3 v' X& m: [& C; G4 y2 s3 e
    try {, B/ H/ L7 p( Y, Q
      modelActions.createActionTo$message # m# X; @$ {* W+ t
        (heat, new Selector (heat.getClass (), "updateLattice", false));2 Q& E0 Z9 w+ U) ?% A
    } catch (Exception e) {1 A- G- Y0 K2 ^- u  B0 v& s
      System.err.println("Exception updateLattice: " + e.getMessage ());* E* y$ |  E2 `
    }: {4 f* Z) r! y, S
        
- i9 q, }: Z! o    // Then we create a schedule that executes the
, S$ l; d2 C2 B2 w: s    // modelActions. modelActions is an ActionGroup, by itself it5 Z) H* P+ T: \" R, J8 g- M) r, U1 h5 Q
    // has no notion of time. In order to have it executed in
1 \! m* o5 V, z: {; o  [( O) q    // time, we create a Schedule that says to use the, `- B/ h. A! Z
    // modelActions ActionGroup at particular times.  This
6 a* g, S  k8 u+ B1 p* l6 Q    // schedule has a repeat interval of 1, it will loop every2 k0 L' G. R4 d- ~. ?9 S
    // time step.  The action is executed at time 0 relative to
" q5 s9 c! c& [1 X! X) ~& Z    // the beginning of the loop.
& j" w  T7 L$ c5 p! s
. z  |7 j; S: N, L    // This is a simple schedule, with only one action that is, x! n) J& d8 T& H: T
    // just repeated every time. See jmousetrap for more0 X+ N- `# F5 }+ v& L) g- {1 U
    // complicated schedules.
" f. h, @  K8 m( D9 X# w+ e  [0 ?  * A3 l/ R" }$ H4 [
    modelSchedule = new ScheduleImpl (getZone (), 1);
5 |; i0 |- ~1 m; E2 j& @6 r7 n& O    modelSchedule.at$createAction (0, modelActions);" \, P: T2 O( g$ u: \  F
        
3 T2 g) J$ G5 Q7 L3 b4 B9 t% a    return this;
& p; H6 o* y' Y/ n" O5 k& a  }
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