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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
% S, F8 l# V( m9 d6 T0 h
0 q8 u4 D5 i7 k9 y public Object buildActions () {
* }2 M! h) u( ~! r0 _    super.buildActions();" _7 n4 N7 D, a5 i  t
   
- J% I" b1 |; p7 ~    // Create the list of simulation actions. We put these in
/ e; U/ S2 S0 n* C7 W    // an action group, because we want these actions to be5 ]) d( q* V/ C4 x
    // executed in a specific order, but these steps should
- T% B  |5 k4 _$ ^+ g* I    // take no (simulated) time. The M(foo) means "The message5 ~' ]0 H4 W4 `1 l2 _
    // called <foo>". You can send a message To a particular
2 Q9 L; f) F( ]" {0 h    // object, or ForEach object in a collection.
+ T7 g! Q' O- E+ o) Z& b: W8 i        7 b2 q; C: l5 ?4 u
    // Note we update the heatspace in two phases: first run* I3 `! M8 t" m' k
    // diffusion, then run "updateWorld" to actually enact the% H. Z! Q5 k8 T% p' Y' r: q
    // changes the heatbugs have made. The ordering here is7 J8 l: O! e. Q3 V  k
    // significant!3 ~/ Z8 U7 U8 S, f3 }2 s3 V
        
& V5 x) G; c8 }$ }    // Note also, that with the additional
, n$ Y8 m' V0 f( g0 r) L, f8 |    // `randomizeHeatbugUpdateOrder' Boolean flag we can
, n/ j( J9 n0 Z% P    // randomize the order in which the bugs actually run
$ y! j1 D1 b9 w/ Z$ G    // their step rule.  This has the effect of removing any
+ U0 f* O* G3 h' w8 |8 C4 \" E% ?5 `    // systematic bias in the iteration throught the heatbug, I9 [6 x0 ?% H5 d! a
    // list from timestep to timestep
8 S" t) x4 r' ]        : X7 {' V0 m- h$ A5 J. O* M# S
    // By default, all `createActionForEach' modelActions have& e% T  j9 e- O
    // a default order of `Sequential', which means that the1 \! P% t2 `( @
    // order of iteration through the `heatbugList' will be
; q  d# A% s9 n( F: F    // identical (assuming the list order is not changed, K0 C: g/ K2 v$ x4 X4 i/ \2 G
    // indirectly by some other process).
5 ]% i" o- w. P; N' m+ h0 g   
- V/ D( u7 g" F    modelActions = new ActionGroupImpl (getZone ());
6 f: u- m/ v  G- t
7 m- Y' m9 B2 M* v9 Q2 L    try {  L0 H6 F& b  k' X
      modelActions.createActionTo$message
& b& w: L* [6 G* G% G6 V% C        (heat, new Selector (heat.getClass (), "stepRule", false));
0 P& @0 ]9 H: s1 R% a    } catch (Exception e) {) v. t0 j. ?5 {0 z( }7 Z0 I& _0 X/ r
      System.err.println ("Exception stepRule: " + e.getMessage ());! r7 K- D3 \8 Z4 ~6 }$ e
    }
3 ^9 o: }/ ~. D$ i# \. ]2 r4 z$ I) j0 @
    try {/ \6 I5 Y3 [8 ]8 L/ O
      Heatbug proto = (Heatbug) heatbugList.get (0);
0 b4 |  U' B& `9 c* l! }# t0 q      Selector sel = 9 j; \7 [* G8 t/ O1 \; I
        new Selector (proto.getClass (), "heatbugStep", false);
( u" Y& m8 H. \" p9 a# m      actionForEach =
6 B  Z+ Y+ A% v2 ~        modelActions.createFActionForEachHomogeneous$call* |4 q! b6 H0 F7 ~5 F
        (heatbugList,& |$ r( |, H! i. _/ ?4 e' r
         new FCallImpl (this, proto, sel,, V  z) s( d3 M* D- K  W# D/ j: ^) Z
                        new FArgumentsImpl (this, sel)));
, a% E0 Z$ Q  y+ ^    } catch (Exception e) {- I' M: @: y4 C! d  O$ ^
      e.printStackTrace (System.err);5 c5 C( R) G0 ]0 f* P5 u% U- o2 l
    }5 Z" i2 y# z6 G! B, p
    " j0 u9 ?( R( g  h
    syncUpdateOrder ();. v, F  m# S  o, d' u$ @9 ~

: y7 P" w: ~" ~  X  C, p* k6 b    try {
8 Q, C! R  t4 c7 B4 S( N      modelActions.createActionTo$message
1 S6 U4 C& e+ K8 N: b( Z1 I, H        (heat, new Selector (heat.getClass (), "updateLattice", false));+ H) ]# H3 O: j- L+ b# K/ ?
    } catch (Exception e) {; N2 n$ L5 D" J( Y- O5 O0 {+ y
      System.err.println("Exception updateLattice: " + e.getMessage ());6 j% `, w# C2 b; e6 J
    }
4 s/ t1 B1 D3 P/ h' @/ e$ ~        " l9 r/ i# e  x- S& Y* v6 H9 _
    // Then we create a schedule that executes the$ ^- m; c1 j$ [/ F/ {
    // modelActions. modelActions is an ActionGroup, by itself it: L3 r2 e  V( `. O
    // has no notion of time. In order to have it executed in: f$ V$ x( E! R3 p
    // time, we create a Schedule that says to use the- Z  i, y) q9 M4 `+ q" f
    // modelActions ActionGroup at particular times.  This7 m- I% N6 T; H, w  Z$ ^" W
    // schedule has a repeat interval of 1, it will loop every2 a8 k: O8 U3 T/ A: M4 Y3 x
    // time step.  The action is executed at time 0 relative to* j2 t4 r* V9 b3 @/ {' M/ s
    // the beginning of the loop.1 T* {) V- H' W) g! j5 _
1 {- M2 e% ?! e4 a7 J! t7 y3 ^" C3 [
    // This is a simple schedule, with only one action that is) I) R& m8 X3 D' R7 u8 [& n
    // just repeated every time. See jmousetrap for more
$ [3 e! y4 s" k+ O* d3 K9 Z- X    // complicated schedules.
* W# x) P& z4 @* s8 e0 h  
8 [2 o( m' |+ L0 N8 [    modelSchedule = new ScheduleImpl (getZone (), 1);3 _/ D# ], w. A+ I9 h% c3 l
    modelSchedule.at$createAction (0, modelActions);6 q- A: y" j$ m
        
- _# a# d2 k3 V1 X    return this;" ]% ]" D: V) p/ o
  }
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