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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:4 t0 E; r/ T$ W2 g
1 g. |3 ?& s  @% a- a3 q* e
public Object buildActions () {! w# n0 y- m" o1 u$ W
    super.buildActions();
: S4 u% q( t0 Z' k9 K2 G9 e0 a* ?3 K    % D, k* {) n2 w6 i! K
    // Create the list of simulation actions. We put these in
' `' V3 H  f/ W9 H( ~0 e    // an action group, because we want these actions to be  T: R3 h4 h5 Y/ Z) @
    // executed in a specific order, but these steps should; D  U0 Y) H' j- K
    // take no (simulated) time. The M(foo) means "The message* H' j# j( A/ R3 g, K
    // called <foo>". You can send a message To a particular
( L) M/ N6 [$ q& h    // object, or ForEach object in a collection.
3 X: e% H5 t: Z0 M% D3 W: W        
( t" g/ r( A9 |& v    // Note we update the heatspace in two phases: first run
+ j, J4 u, F1 @    // diffusion, then run "updateWorld" to actually enact the. z+ H/ a7 |, O9 U
    // changes the heatbugs have made. The ordering here is) A5 f7 I3 g* S; @' c) N
    // significant!
  b  S# j. D/ L        % A) C* i  d: }& q! A
    // Note also, that with the additional
$ u) l4 X1 B+ @    // `randomizeHeatbugUpdateOrder' Boolean flag we can
( Y, C& _& ]1 Y$ B$ {) w    // randomize the order in which the bugs actually run
, w$ W- M+ P8 w( H1 ]; W    // their step rule.  This has the effect of removing any5 w1 Y" f& }3 K2 y+ O# T
    // systematic bias in the iteration throught the heatbug
6 p2 b3 F3 N3 f- @: h  `9 M" ^    // list from timestep to timestep; @6 t! X0 _8 p; {$ m. p- V& Z' G
        5 v: i; Z/ o0 e4 w
    // By default, all `createActionForEach' modelActions have
9 j! |: s7 B+ c8 g1 K* F& o7 e) F    // a default order of `Sequential', which means that the) E3 _# T( |' D8 X" }, z& w; ^
    // order of iteration through the `heatbugList' will be
% Q9 z) J* L1 a( X5 P    // identical (assuming the list order is not changed8 |6 d; y7 O7 q$ T& E' K
    // indirectly by some other process)./ n- e5 _3 X, O3 C
   
+ s/ D3 ]: D4 `+ j    modelActions = new ActionGroupImpl (getZone ());8 a& J' t6 N& j6 G4 x1 l/ d; x0 R0 @

% d& Q* M. F9 f* U    try {
) O3 g. R& z# G7 I& P& R# o! w      modelActions.createActionTo$message: v/ ^% I2 @  L/ T7 ?
        (heat, new Selector (heat.getClass (), "stepRule", false));
0 S0 C4 P" G  n    } catch (Exception e) {0 y% S# g+ P; P1 k. l& S! U
      System.err.println ("Exception stepRule: " + e.getMessage ());
) b. q  P7 Q8 e- ]    }
* m" f% U: |# E  z$ u1 k3 c  V. y" E; y0 Y5 S- ~9 [! m0 E4 b
    try {
$ F' s5 V& z9 W      Heatbug proto = (Heatbug) heatbugList.get (0);! b. g% Q" v9 K0 z
      Selector sel = 7 D) c; V1 x$ w
        new Selector (proto.getClass (), "heatbugStep", false);9 B. }5 I6 O  {' ?" ^' T0 [
      actionForEach =" Y9 O. X' C# T0 K; K
        modelActions.createFActionForEachHomogeneous$call
; ~3 x+ h4 U6 i. [6 u8 q' _        (heatbugList,8 J" J! P" J" Z& L! c! J
         new FCallImpl (this, proto, sel,
# O4 v( \9 N5 ?( M5 t4 w. C; k9 g                        new FArgumentsImpl (this, sel)));# E. p0 z4 r6 J7 G  E/ k5 r" N# e# a# u
    } catch (Exception e) {& y- e8 g) f* l+ a
      e.printStackTrace (System.err);  {8 y( t9 J& z
    }! Q: \5 a4 n1 I5 E
    ' a  f& N- E) M9 _" a
    syncUpdateOrder ();3 S' K, h8 R4 O4 |7 n) N
: k' @+ ~+ J$ ?" I/ d
    try {1 G. |  t  m% x
      modelActions.createActionTo$message
( X9 ^- t' R- }5 ~6 a' a        (heat, new Selector (heat.getClass (), "updateLattice", false));; j! y2 f) M- w- r: g& U- L
    } catch (Exception e) {* ~% o" R$ ^: L9 A
      System.err.println("Exception updateLattice: " + e.getMessage ());, K* c7 ~  U. D7 d( Y. ?; b7 X
    }
: k, z. K+ L! n0 m! p! \2 e        4 @  R' @% M! P9 W7 }) E
    // Then we create a schedule that executes the
) @$ ^% `. [! o6 @    // modelActions. modelActions is an ActionGroup, by itself it
6 K3 u8 P. c0 [0 e' Z' q% u    // has no notion of time. In order to have it executed in
: i1 C9 S& q4 z* n    // time, we create a Schedule that says to use the
/ W0 K. U& I; Z# q8 l1 p    // modelActions ActionGroup at particular times.  This
7 a. T* k% E% f6 |% ~8 ~    // schedule has a repeat interval of 1, it will loop every
8 l( n( f. D7 Q    // time step.  The action is executed at time 0 relative to5 i: e; L) H- |. C) ^9 d7 t! Q4 P
    // the beginning of the loop.
, ]. B/ W& o! f6 O/ ~4 i/ ^( M! j: o) S' y
    // This is a simple schedule, with only one action that is2 h2 P4 K2 d+ j  ?( n# h
    // just repeated every time. See jmousetrap for more2 X  ~, Y( h' W1 }% t
    // complicated schedules.+ ?9 r8 v8 T* Y- }5 N$ r# K
  
+ d% D; I" p) i0 B2 @8 F3 e, ~! I$ i    modelSchedule = new ScheduleImpl (getZone (), 1);6 e4 ?4 u  }7 r" j* t
    modelSchedule.at$createAction (0, modelActions);
0 ?$ D4 r3 S9 i        - k& O$ H2 Q  |4 |( f  P8 ^4 x
    return this;! j. ]: s: f: a
  }
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