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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:4 J& ?. _1 |( Q. g  t, u) u

  B# Z% o0 ]2 d8 [- n. v public Object buildActions () {
- p% p, w2 y1 [7 O; }    super.buildActions();4 p( V! u% w6 @7 c
    & ?8 \- N3 G. m5 p# M6 }" Z" P! m
    // Create the list of simulation actions. We put these in
- b0 d. U4 N- W  p& ^2 ~    // an action group, because we want these actions to be9 I8 H0 _, m( c! J7 G- F' F2 ~
    // executed in a specific order, but these steps should
) ]2 @3 @/ Y! c. X! k1 f    // take no (simulated) time. The M(foo) means "The message! l: D0 G6 C+ L0 q
    // called <foo>". You can send a message To a particular
3 h4 w8 E9 |% _3 ]1 n6 e    // object, or ForEach object in a collection.: y1 J: U9 P! k5 L8 r
        
1 N0 i3 q- k5 J8 O9 d' {3 r3 r    // Note we update the heatspace in two phases: first run8 b4 Y# n# e( c& r
    // diffusion, then run "updateWorld" to actually enact the
! E/ g- @) k( ]" B% B# E: R    // changes the heatbugs have made. The ordering here is; q1 O9 g: `' c9 [* C( t  J: l
    // significant!, `3 ]0 K2 R: Q/ ?5 H( `( p
        % P6 N+ l0 }2 c! T
    // Note also, that with the additional- J8 @$ |$ A: M7 J" A5 [
    // `randomizeHeatbugUpdateOrder' Boolean flag we can0 m2 J$ E, T. \2 v4 L  f
    // randomize the order in which the bugs actually run9 }+ a; d; \7 ?* {3 {
    // their step rule.  This has the effect of removing any
2 C' Z; g# [  x  s    // systematic bias in the iteration throught the heatbug
9 j$ L% |! G* s% c+ a# H    // list from timestep to timestep
+ ?: l; c. B9 f+ Z. t( J: l  r        % \8 b4 I" q3 T
    // By default, all `createActionForEach' modelActions have7 K4 r8 n1 M0 j* b9 g
    // a default order of `Sequential', which means that the
& E# F0 w+ i4 y    // order of iteration through the `heatbugList' will be
, P& N- ]6 j8 X    // identical (assuming the list order is not changed
9 a+ m; \; g9 O0 ?    // indirectly by some other process).
$ L3 Q2 S! |; j& j2 }   
, f- @+ n! ]- j, O! q3 T" ~/ d0 j    modelActions = new ActionGroupImpl (getZone ());
5 k: O) K; W$ W; z
* b6 |+ [0 M" s4 ?# p$ P    try {5 I" w8 c& G1 x5 Z
      modelActions.createActionTo$message8 L" R" ?& K' u, F: i! {
        (heat, new Selector (heat.getClass (), "stepRule", false));
& _4 N6 \* E0 q' n& v8 L* A3 ?! Z    } catch (Exception e) {4 W1 w1 _- b+ C+ w
      System.err.println ("Exception stepRule: " + e.getMessage ());
6 j9 ]( O* l7 C! M  O+ g2 q    }
0 R6 G- R4 A6 b5 N* I
; |( ^+ I3 R) ~8 v    try {( l" K: A4 U& e- s
      Heatbug proto = (Heatbug) heatbugList.get (0);5 g; ]9 {( Q3 `" [1 q2 K6 [
      Selector sel = ( `, _- q+ Q4 N: J! r; h
        new Selector (proto.getClass (), "heatbugStep", false);
. r7 }" p  E+ H; u      actionForEach =
1 H; Y' w% G+ A9 Y        modelActions.createFActionForEachHomogeneous$call% ?# E0 z1 K3 o% j
        (heatbugList,
) d8 j( m7 A9 F( ?# f5 E. H5 e  Q" ]         new FCallImpl (this, proto, sel,7 |* f3 B% y4 x, f5 ]
                        new FArgumentsImpl (this, sel)));
$ z% V5 X  [8 ~    } catch (Exception e) {- B; I% x% X& C; S0 B' C# X+ w/ h
      e.printStackTrace (System.err);
' p1 p' Q& h5 _/ o' w( b; ^, |' S8 M    }
- S7 N  `/ I- h' [4 n, i- `   
" |0 q) B# |- d, [$ \) J! W# u0 w    syncUpdateOrder ();
' D3 ]- ?& v" P* }
/ c6 _' T9 Q, {5 _+ A/ g# b: g    try {
5 y0 R1 h/ Z5 d      modelActions.createActionTo$message
3 k7 k0 [. \! M: s( F+ k        (heat, new Selector (heat.getClass (), "updateLattice", false));& i; P1 F# Y, G( O! B8 Q
    } catch (Exception e) {
* f( y0 z0 x( e      System.err.println("Exception updateLattice: " + e.getMessage ());+ h& ~7 b- e/ t! c8 m; U$ M
    }) L' z$ v/ f4 L* Q( R
        & W+ u3 g% u2 ?6 g0 p# v
    // Then we create a schedule that executes the2 D. ?/ P! @! j/ M. J
    // modelActions. modelActions is an ActionGroup, by itself it) ]. {8 s/ B9 i  @8 X0 h8 V
    // has no notion of time. In order to have it executed in8 P0 N  k" \1 L
    // time, we create a Schedule that says to use the! R# e: ~8 G6 ^1 J2 H, c+ ~$ p; C& W4 U
    // modelActions ActionGroup at particular times.  This2 D) T" O6 {6 n5 \) L
    // schedule has a repeat interval of 1, it will loop every+ L/ ]: j1 J! X
    // time step.  The action is executed at time 0 relative to
( R" a- D/ b/ C9 \: y* l    // the beginning of the loop.
8 G& W" m. ]5 q3 ~3 p9 }3 ]! @( ~+ C& ~  O. F! E4 [
    // This is a simple schedule, with only one action that is
; t* i. [. F& n4 \, q, y    // just repeated every time. See jmousetrap for more  N0 `- h% a# ^; \1 V; w
    // complicated schedules." F3 e0 H, I- n  h) X. @
  + r& I: r$ W$ M% i6 r) y
    modelSchedule = new ScheduleImpl (getZone (), 1);- s7 x' Y( U) _
    modelSchedule.at$createAction (0, modelActions);
: I/ a& G: ^* G) Z1 R9 j( D* O        
5 p  ]6 {3 \5 q4 J# [) ]    return this;
, h/ N$ E! F$ s2 S) {5 C) M  }
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