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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
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public Object buildActions () {
2 r" r* i7 }/ x& L    super.buildActions();( V8 O6 {/ {7 A
    6 r& d8 }5 [! v
    // Create the list of simulation actions. We put these in( n3 Z1 x; m& r9 v1 T
    // an action group, because we want these actions to be* {7 V, a# ~0 X# q4 r
    // executed in a specific order, but these steps should
, C5 ^0 ^9 X+ w0 S    // take no (simulated) time. The M(foo) means "The message
- J( Y* t% T. R% i( e8 S; x    // called <foo>". You can send a message To a particular4 {- x3 V) u$ a: H: |
    // object, or ForEach object in a collection.0 S; N9 g4 o3 f9 [8 Q& c
        2 t* i% l( T' a$ e) |% N
    // Note we update the heatspace in two phases: first run
3 ^, d& x) G2 y    // diffusion, then run "updateWorld" to actually enact the, {# R5 E. a" r7 J/ b* u+ L
    // changes the heatbugs have made. The ordering here is/ I0 ?8 A! }7 h& A9 [1 O' Z
    // significant!
# s8 P! I3 m: |7 ^, c' ^" h1 E+ u9 }        3 D$ u6 [5 T" T2 N  H- l( \
    // Note also, that with the additional
% Z$ k! @* s7 u% R2 f    // `randomizeHeatbugUpdateOrder' Boolean flag we can
( w$ t) m, i" N2 C    // randomize the order in which the bugs actually run
  R: n# n+ M5 U    // their step rule.  This has the effect of removing any. t( S0 `1 h. [) [
    // systematic bias in the iteration throught the heatbug! _; |) o2 E1 m& R
    // list from timestep to timestep
& [5 P5 H( {' i8 s/ c        - R7 b8 ?8 ^% F! G- O
    // By default, all `createActionForEach' modelActions have
; M8 F# ]+ h, h( X0 ^4 x$ K! T    // a default order of `Sequential', which means that the" m9 T* c( }& p) q. W9 W
    // order of iteration through the `heatbugList' will be
/ \( f8 u! R2 R7 l/ m4 {    // identical (assuming the list order is not changed: R; m9 O/ l( }9 s  u
    // indirectly by some other process).! I1 c* o3 m& l& Y7 y
    ; v" L, ~+ ^) n
    modelActions = new ActionGroupImpl (getZone ());+ K. S+ I, r# g+ z7 j

8 P9 I' B  A1 ]; I    try {  ]" U# ]  ?& P6 c5 O, r! C! N2 \
      modelActions.createActionTo$message
% N! a3 E3 a& _- H        (heat, new Selector (heat.getClass (), "stepRule", false));
/ K6 Z* M% d; n% }7 y9 {2 W    } catch (Exception e) {
8 O, i0 M9 E2 G      System.err.println ("Exception stepRule: " + e.getMessage ());
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' i; C8 H+ }. @8 R8 f! t- ?: f6 v    try {: q; @$ p% ^6 P9 \
      Heatbug proto = (Heatbug) heatbugList.get (0);4 B; Y7 |  O# s. r
      Selector sel = * N5 l' `, J; S, P8 U- {8 j" u9 ]! i
        new Selector (proto.getClass (), "heatbugStep", false);9 t8 l, |- s6 D8 L3 b+ h  |
      actionForEach =! r8 a- `3 t! {
        modelActions.createFActionForEachHomogeneous$call" m. G/ W' z+ e/ L: L
        (heatbugList," U( R; ]) s& U3 f5 a1 E4 z
         new FCallImpl (this, proto, sel,
" A( }8 A# B$ N; U, r5 f                        new FArgumentsImpl (this, sel)));/ ~- M' ]" g6 I* _6 o$ o% O. P
    } catch (Exception e) {
% B: U  H$ W& K  V# ]) Z" E      e.printStackTrace (System.err);
9 u4 O" a. @# z8 f    }
5 A$ g4 K4 k: _; o   
5 m7 x+ y- _) @+ {  ?    syncUpdateOrder ();
& a! ]( o- g7 k8 g5 D2 n3 p
5 M. Q5 ~5 d: A0 o/ N: n& t    try {
0 M+ |- g! M* x7 A$ i$ m+ E2 O4 C& i      modelActions.createActionTo$message 3 a, o8 r7 ~) {+ Y
        (heat, new Selector (heat.getClass (), "updateLattice", false));4 q/ A. n4 b% `0 x: H
    } catch (Exception e) {
2 o7 M8 O7 a) I8 H      System.err.println("Exception updateLattice: " + e.getMessage ());# u' g$ `" r2 @. W. O
    }
" K6 V" t5 F6 [0 W        & w9 s9 p$ i8 O; E$ Y$ s7 e
    // Then we create a schedule that executes the
* L4 L' |# H/ A* H( v: v    // modelActions. modelActions is an ActionGroup, by itself it
- n5 o5 [0 ]+ s" N! r    // has no notion of time. In order to have it executed in
$ V+ _5 L* G6 K) `4 D    // time, we create a Schedule that says to use the
. a: P1 w8 f8 a! {# X7 Q    // modelActions ActionGroup at particular times.  This
- v8 q# q" B4 J: l; |    // schedule has a repeat interval of 1, it will loop every
1 O8 s' q" J/ K$ M0 ^; x    // time step.  The action is executed at time 0 relative to
% B% R8 ?) o4 n! K9 K  C    // the beginning of the loop.
% X' w* k7 p" T8 J0 F% f
5 c+ e' l  N# O: s: T$ T2 P) W3 i: ~    // This is a simple schedule, with only one action that is% S3 q7 Z& }) D: T, Q) h
    // just repeated every time. See jmousetrap for more
7 [: z" \) s$ c) b% @    // complicated schedules." r! q( Y7 I2 \$ X( ~4 F9 M
  8 l1 j% w9 g# v
    modelSchedule = new ScheduleImpl (getZone (), 1);- t* ?+ W8 i0 C  c5 ?6 Q
    modelSchedule.at$createAction (0, modelActions);
% }# H0 Y+ I. S2 ?$ V, Y, w        * i: C" G+ R7 b, h
    return this;
  B- G5 `* I6 F3 c! i; b. W  }
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