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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
2 u& ?6 P* _. a, ]: d) N; ]+ Q# _9 a' t! K; s# E3 Q5 G, {; X2 w
public Object buildActions () {
9 Q. V8 p# O  N( p( D    super.buildActions();  P7 R* w! N) @! \
    7 k- K1 I5 }. d$ L/ a" r
    // Create the list of simulation actions. We put these in
+ W  u- v' X* y2 l+ _- A0 ]    // an action group, because we want these actions to be/ v" _+ g  Y8 N9 z1 {# \
    // executed in a specific order, but these steps should! _0 X# C+ v4 `' O8 u1 Q
    // take no (simulated) time. The M(foo) means "The message4 r$ i% D0 j6 R, Y
    // called <foo>". You can send a message To a particular: V% ^2 l5 k" N  t2 q: s( S6 m% M) r
    // object, or ForEach object in a collection.0 A9 w$ q, H: q( Z$ |
        
! v$ r3 j; b) e9 z    // Note we update the heatspace in two phases: first run
, u# R  n. S/ h+ c$ M8 o$ ]    // diffusion, then run "updateWorld" to actually enact the
: F0 ?# R8 ^. B9 a) M/ b0 D2 X    // changes the heatbugs have made. The ordering here is/ \3 y4 d  f" ~
    // significant!
# i2 @. l% a8 e6 o! ?/ W! a5 P        " {9 ^5 }' J( _+ T5 u! F
    // Note also, that with the additional
+ v! n$ {3 ~5 c    // `randomizeHeatbugUpdateOrder' Boolean flag we can- L2 `' R- v! t9 F+ L- W
    // randomize the order in which the bugs actually run
" x& D( g0 b8 g; F8 Y# l- `    // their step rule.  This has the effect of removing any
9 k/ C0 Y" S) T8 R9 l, ]) `    // systematic bias in the iteration throught the heatbug
$ V3 @2 `9 A! W% J  q; h5 {& w    // list from timestep to timestep/ R8 T# b+ Z7 m7 T2 {6 ]
        
) b% c3 H- t2 I- P. B    // By default, all `createActionForEach' modelActions have/ P2 [; L" n; H) r; B( o
    // a default order of `Sequential', which means that the
) K( d2 s5 u0 R/ w4 m" d4 D    // order of iteration through the `heatbugList' will be
& T& ?4 L. l0 e$ N( x% _- k9 ]    // identical (assuming the list order is not changed
6 n2 F  N( @9 l& [# `    // indirectly by some other process).
" J- w5 r5 N2 V. i    - X. [7 q& X  P- N) k+ Y$ g& U
    modelActions = new ActionGroupImpl (getZone ());% d8 l5 w4 ]9 F  F1 x1 d
# x$ e7 Q& v9 B( g; l, S
    try {
# W6 `+ W9 ]# |1 `" u5 Q- z) C: P      modelActions.createActionTo$message
7 E: @: [& P" ?% n: }: |$ Q0 p        (heat, new Selector (heat.getClass (), "stepRule", false));
# `+ z5 l3 ]# r2 t" N% Z    } catch (Exception e) {: T4 Y9 I7 l; S2 V
      System.err.println ("Exception stepRule: " + e.getMessage ());. N  q! Z# X( n, ~) @0 X
    }
3 p  c8 i- y6 n. E! x1 `' `6 p. y, k9 m% g8 G& C" y
    try {0 F" F9 G( B, b6 X
      Heatbug proto = (Heatbug) heatbugList.get (0);* Y, \2 ]% E" F( u. ~6 C
      Selector sel =   a) @1 {, Q/ ]# T8 i* c
        new Selector (proto.getClass (), "heatbugStep", false);
! L, T3 t* A: I) x  _! l" O6 G      actionForEach =
) S: ?. A& V- W; F$ [        modelActions.createFActionForEachHomogeneous$call
( x8 c' Y! C2 ]: U2 t8 B        (heatbugList,
  S6 p/ k  x. [: a' k* y9 k         new FCallImpl (this, proto, sel,% l4 M: p* h$ E6 \) z; k
                        new FArgumentsImpl (this, sel)));
$ q0 z' T" Q/ ~: v6 E+ L2 H    } catch (Exception e) {" o& G; I: H1 o5 ?* [+ y/ l& Q
      e.printStackTrace (System.err);
# m  t2 ]. j! ?7 s, ]+ d    }
6 w6 @- Y* d$ p( T0 u. c% }- h    $ D9 u8 a! T# n+ y0 O2 F$ t8 b* ^
    syncUpdateOrder ();
9 c! c) x$ J* R# J" S4 E2 U1 B5 W" ~+ z( j
    try {8 R1 s4 g$ L2 F' b) L& b: ]
      modelActions.createActionTo$message : b( t8 _( d) U
        (heat, new Selector (heat.getClass (), "updateLattice", false));
! M" }# g2 L5 r4 `. F    } catch (Exception e) {
: u8 J% e# [. l1 W- k9 W  m4 P      System.err.println("Exception updateLattice: " + e.getMessage ());
9 z/ ?% P% ?2 J    }  O$ S1 U' V( n
        + R* O8 q1 A5 R
    // Then we create a schedule that executes the/ R+ C0 O0 q" X6 a2 g
    // modelActions. modelActions is an ActionGroup, by itself it
3 L- j5 L$ H; F0 l6 L    // has no notion of time. In order to have it executed in
+ X( F" P$ Q5 W7 D' e    // time, we create a Schedule that says to use the( w/ P- S6 o% ?
    // modelActions ActionGroup at particular times.  This! Y( ^4 e$ Q4 w! S. P$ T+ M+ {
    // schedule has a repeat interval of 1, it will loop every
8 ^3 ]2 k/ w' \0 Q, R2 q    // time step.  The action is executed at time 0 relative to$ }8 c8 J1 G+ i
    // the beginning of the loop.
: R2 `, D4 G( O4 m5 `# Q* {1 n
6 ]2 P" N& ~( g* W    // This is a simple schedule, with only one action that is
" y3 P% r* m1 r1 T    // just repeated every time. See jmousetrap for more
, b  R$ U; C3 J; o- i' j    // complicated schedules.; Y* s/ ]. C& T6 A7 V8 p
  
! ^1 H- |. ]5 h  }/ \    modelSchedule = new ScheduleImpl (getZone (), 1);
/ F% i' C7 I; B; U    modelSchedule.at$createAction (0, modelActions);7 [( @$ ^/ _% m& q0 h% F8 P+ A4 c
        
6 |0 G6 u/ E( e8 d% r+ Y  T! z    return this;# f( n' v/ @9 U% z
  }
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