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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:$ r5 n$ f! ~; U' x3 f4 }
( J2 i- _3 z9 ]: p6 g$ ~
public Object buildActions () {
$ V$ m3 B* L  U$ X$ D7 C  b. i    super.buildActions();' E8 ?$ L5 \& c; ?* m4 d5 P$ S9 V
    0 |+ X: x9 e7 F6 Q% H! `$ e
    // Create the list of simulation actions. We put these in
% [, R& j1 G! H: Y; U/ e# S    // an action group, because we want these actions to be/ ^  ^) I4 _7 y4 {
    // executed in a specific order, but these steps should) Z7 J# c0 T( z" }& o
    // take no (simulated) time. The M(foo) means "The message
, Q8 N: J& s8 W# x% Z- H8 K    // called <foo>". You can send a message To a particular, M2 `. B+ h% S+ a% n% D
    // object, or ForEach object in a collection.) c* G% F9 _! F
        
( c) c" G& e, E6 l, m: k# k" Z    // Note we update the heatspace in two phases: first run
5 a5 D" O1 p3 Y. N. c+ G& B; ~: T    // diffusion, then run "updateWorld" to actually enact the& m" s% n! r2 {
    // changes the heatbugs have made. The ordering here is2 f- ?; S* C0 L  _) d* B6 [
    // significant!$ B# {" x6 Q: L# O
        - R6 j3 A5 F: r* }$ ?0 ?% B6 n
    // Note also, that with the additional
' K5 I2 k: I( R, G    // `randomizeHeatbugUpdateOrder' Boolean flag we can
5 ~3 C- A/ q$ S. h) y    // randomize the order in which the bugs actually run, c- o/ o: d0 T% ^' R) `2 W# x. e% N
    // their step rule.  This has the effect of removing any0 ]! g  s% s* X" _* }/ [. }& x' C
    // systematic bias in the iteration throught the heatbug
' j& z. H$ E& o" [    // list from timestep to timestep
& e. F6 b( G2 m' V        
6 n6 b6 X) X; T/ Z* n/ I    // By default, all `createActionForEach' modelActions have
5 H& _0 r/ e: c: \1 H    // a default order of `Sequential', which means that the
" I4 v& I! G+ D    // order of iteration through the `heatbugList' will be
6 F. i" I7 i  `" d4 c& _/ X9 S    // identical (assuming the list order is not changed
0 J3 }7 S5 D" w    // indirectly by some other process).0 ]+ g, I# g; e. n6 G! ^
   
0 E' E4 K7 F3 h" E    modelActions = new ActionGroupImpl (getZone ());
) d$ `# a5 k; b2 j: o
7 U, U2 ?) c/ n- O2 [7 I$ t    try {- R5 O9 y- \% M
      modelActions.createActionTo$message3 N7 x/ n6 T$ c8 O: E! u
        (heat, new Selector (heat.getClass (), "stepRule", false));
- B6 n% A1 `7 h) p    } catch (Exception e) {
& b8 x) \- T( A. l* C, e4 w$ S5 q9 n      System.err.println ("Exception stepRule: " + e.getMessage ());
9 X+ g- I- Q6 W  U/ b    }
+ O/ Y" T& V; v  h/ o- Q
, V- }/ [% {; n& V& C    try {
. u# l! T: ~$ E' @      Heatbug proto = (Heatbug) heatbugList.get (0);
3 ]- i! F4 g+ {6 v      Selector sel =
2 N; f7 G" N- [! N; N        new Selector (proto.getClass (), "heatbugStep", false);- }6 t4 V5 Y3 [0 w) Z* I
      actionForEach =
4 m+ B8 ^: d# \3 x% H. B5 x        modelActions.createFActionForEachHomogeneous$call) `, z1 N- `6 ]! w
        (heatbugList,
4 T! I3 M+ ^6 a2 g5 y5 h         new FCallImpl (this, proto, sel,- V+ C1 z! R  g2 P3 t! W
                        new FArgumentsImpl (this, sel)));: H/ B# x# ]4 I: e  m! K4 n% K" Y( ?* W
    } catch (Exception e) {
# S& D" U* D& g6 ^& }% r      e.printStackTrace (System.err);1 M: [! ~& c- V- X: A! M- H
    }
! B% {9 [% e% @- u5 g   
  [" q% `2 C9 |% U5 \$ s    syncUpdateOrder ();1 ~& c, O" `* `7 A; k. G' D/ ~

8 D) {1 c7 a5 y8 @    try {
$ b' m. n- I" l5 a      modelActions.createActionTo$message
! l- w) ~7 x& H3 e8 M" c  v/ M        (heat, new Selector (heat.getClass (), "updateLattice", false));% I7 U  q+ U. T& P9 C" O6 l8 Z
    } catch (Exception e) {! g; l9 c4 z. E5 N5 }
      System.err.println("Exception updateLattice: " + e.getMessage ());
+ K* Q' z* Y, `    }* m  l- g. p1 P; O
        
+ R6 ~5 b# U: X    // Then we create a schedule that executes the
/ C- [9 ?9 `& f, T    // modelActions. modelActions is an ActionGroup, by itself it
# @) W6 g5 H$ I7 _. x    // has no notion of time. In order to have it executed in
( j$ h  D0 `! f+ w    // time, we create a Schedule that says to use the! H) `# C+ q" t
    // modelActions ActionGroup at particular times.  This
7 ~1 B: D1 v) h+ q$ h    // schedule has a repeat interval of 1, it will loop every& f0 A0 g7 F# k/ @3 i
    // time step.  The action is executed at time 0 relative to+ ]  J5 K5 N! X3 `$ \
    // the beginning of the loop.
4 r. G" T8 P+ Y- m0 p5 c+ o( q/ e
% ?. u1 K$ f1 k' i1 P  n+ P. n: f: x; y    // This is a simple schedule, with only one action that is
# a( A1 p1 f( E. t3 Z0 ^7 N  f) n    // just repeated every time. See jmousetrap for more& x& \" Q# m2 c- p  C8 w' o" R
    // complicated schedules.
4 A* p1 p' Q* T  : |( h3 B' ?7 W
    modelSchedule = new ScheduleImpl (getZone (), 1);
  G1 a9 W; M+ X' D, p    modelSchedule.at$createAction (0, modelActions);0 p3 W' r$ f7 n& K4 }( Z! e+ ^5 o
        4 S- N9 ]3 y( j% O" G$ j
    return this;
+ @% U2 W. a. c) s1 q0 T& A* f  }
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