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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
. w, l* l* m1 o3 X+ q0 v" [
  j( ?8 i0 B: J( y: m public Object buildActions () {% R: D8 O2 i) A3 k+ D
    super.buildActions();) k9 C: ^: K! Q' [
    # X6 I  B4 g# G0 L& l7 k/ Z' e) }
    // Create the list of simulation actions. We put these in
/ u: c2 ^' p, v; D+ m( |) @  W: x    // an action group, because we want these actions to be/ x* M4 B8 L5 J
    // executed in a specific order, but these steps should3 B$ S6 m0 X3 \$ _$ I
    // take no (simulated) time. The M(foo) means "The message
% L9 G! J) ?% }/ x    // called <foo>". You can send a message To a particular; O# r; |2 ~' X1 `! L$ S. e0 ]
    // object, or ForEach object in a collection.; a  P4 N* D' q+ l
        
- |8 U2 v# ]* q8 ^$ @1 \- L8 V    // Note we update the heatspace in two phases: first run
( N& u9 i, D6 `& e8 M. L    // diffusion, then run "updateWorld" to actually enact the) |: o6 o( h+ K5 L7 ^
    // changes the heatbugs have made. The ordering here is
# y* j: E3 e7 Y* D" M1 z    // significant!
& {; H% M" j5 X, `; l        + s, ^, P' k* ]- K, N# o( e
    // Note also, that with the additional, U% q+ a2 L" ?6 z5 E
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
9 T$ ]$ I/ ?% \4 A    // randomize the order in which the bugs actually run
7 ~, P+ b4 a2 k" n( s7 d4 K& _- Q    // their step rule.  This has the effect of removing any
) U) `7 y' p# ?( O    // systematic bias in the iteration throught the heatbug
! m! T2 {: b$ M; T6 o  ?    // list from timestep to timestep# j9 W1 @) g* M6 c
        4 ]4 G3 o  A; A. m  H
    // By default, all `createActionForEach' modelActions have8 l5 O' N! C& W1 V) l. n; j; [
    // a default order of `Sequential', which means that the$ ?8 N9 c" L) d
    // order of iteration through the `heatbugList' will be
0 N2 f; @+ A* Q7 r    // identical (assuming the list order is not changed# Q  r0 t6 W  g% ?7 G; p, M
    // indirectly by some other process).
* p# z( F: V  X    7 _5 O8 ~% A# u- K
    modelActions = new ActionGroupImpl (getZone ());
5 A- ^1 D/ ]$ t; y+ r6 ~; o, s- U" A. n0 e( D$ ^
    try {2 m: @- y% Z2 x" r1 n5 s
      modelActions.createActionTo$message0 k  Q" f/ j0 y7 M) Q' J& t8 T
        (heat, new Selector (heat.getClass (), "stepRule", false));# h1 F: C1 S, d- e' \, _% ?
    } catch (Exception e) {$ X# v' P4 d2 K( S
      System.err.println ("Exception stepRule: " + e.getMessage ());* M; d4 h+ V: w& O+ |! m( g
    }
7 w) ~4 Y6 V* Z* b: R  ^6 t$ u: W. o; A2 \
    try {
9 u: s$ t4 c7 a) g' p- _      Heatbug proto = (Heatbug) heatbugList.get (0);
( W, O# @6 ~+ h0 n9 i! h, Q      Selector sel = 4 g4 ?- W: E, t* D$ }( j( [4 j8 [
        new Selector (proto.getClass (), "heatbugStep", false);
- O5 U) O  D" i' G- y      actionForEach =8 ~. q( X  S) d6 e+ D8 M" T
        modelActions.createFActionForEachHomogeneous$call2 z" ]1 f/ I% o* b+ Z! i0 w
        (heatbugList,
! ~, H; m% F9 s3 k( a  ]: ~! V         new FCallImpl (this, proto, sel,
  \4 y. T+ U: t, X" h0 s! }                        new FArgumentsImpl (this, sel)));# q. q+ Y4 I7 a, h, V8 s: ~
    } catch (Exception e) {/ w( C: }, U+ u4 |: s
      e.printStackTrace (System.err);* V! E6 V) W1 M2 l* |
    }9 }" ]* o0 p- Q9 \. S
   
+ o8 {* K+ k+ Q4 r1 k; H- ~! \! |; L    syncUpdateOrder ();5 x6 G* w) L$ C& Q: p4 W

3 j7 U  W4 C$ ~0 z  _$ \6 l    try {  W' z3 X3 X% V- ~! U) Y; Q
      modelActions.createActionTo$message ( O4 M- j! E  `1 n
        (heat, new Selector (heat.getClass (), "updateLattice", false));
8 z& a- r6 e8 H3 q3 v    } catch (Exception e) {, C7 P( K0 N1 {8 ^' r2 V/ \
      System.err.println("Exception updateLattice: " + e.getMessage ());
* R; I0 c$ Q+ r0 Y" w. C+ n# {    }
% s( u# }2 C' W4 @. \        ) d! z" Y+ Y6 x7 x+ ~; ?
    // Then we create a schedule that executes the( m- c! ?1 L3 `
    // modelActions. modelActions is an ActionGroup, by itself it
- O, L$ h6 `3 ~: d8 H$ |    // has no notion of time. In order to have it executed in
; P1 B, @, S0 ^; j6 e& e    // time, we create a Schedule that says to use the
% N5 Z/ j4 n8 e8 F6 s' D* G    // modelActions ActionGroup at particular times.  This
( z: i9 e; O) R( C    // schedule has a repeat interval of 1, it will loop every$ j: T7 |9 B3 B0 E1 [* A. b9 ]) m
    // time step.  The action is executed at time 0 relative to
, v/ B% o& r6 [    // the beginning of the loop.$ o- J1 x6 K- Q1 g# h. `) {6 {  H  T) c

3 |2 b& _1 @/ ^5 m    // This is a simple schedule, with only one action that is
; \+ g' A% U' E4 E. c7 ~" m    // just repeated every time. See jmousetrap for more
/ H" [$ A3 k- X& K" B, n$ _    // complicated schedules.
4 Z. d. W4 _6 [' t* ]  4 i& M! Z0 ]7 b7 W
    modelSchedule = new ScheduleImpl (getZone (), 1);
* I; b# l$ q1 ~& O  o    modelSchedule.at$createAction (0, modelActions);. W) @$ I. g" k% }/ {# m& I3 y
        % Z. X3 _3 i, u6 s$ [* \
    return this;
. Z! x- N0 b5 z  }
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