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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
5 R3 r  V/ Z0 O! j5 G" S% U& g. `
/ L3 H. N+ o" D2 t6 E  P public Object buildActions () {3 Z% \$ y* q' e: L" l
    super.buildActions();
1 `1 e- I! Q9 R# N   
1 t( ^- z& l' i8 `( v    // Create the list of simulation actions. We put these in
6 ]# `! R6 _* d    // an action group, because we want these actions to be; Q' `  r) B8 h* X, ]; G
    // executed in a specific order, but these steps should
) r+ _$ z1 `+ |9 k+ D: f) b    // take no (simulated) time. The M(foo) means "The message
  c5 \. u) e4 S& k# r% ~    // called <foo>". You can send a message To a particular' e) y& M1 A* W$ `) ?
    // object, or ForEach object in a collection.6 A% m  ~1 D7 W7 T
        
2 o/ G# s2 k  L% n    // Note we update the heatspace in two phases: first run
# o$ h2 e" p- n; j. T    // diffusion, then run "updateWorld" to actually enact the
! R0 P' h% G2 Q7 F5 O) W    // changes the heatbugs have made. The ordering here is+ [3 p* g0 E8 L; M
    // significant!. o7 g9 N% u& ?6 B
        % b/ o0 q" e8 B) B6 v9 z- B
    // Note also, that with the additional
; K* O  K  {) `. \2 ]7 n    // `randomizeHeatbugUpdateOrder' Boolean flag we can
) l+ b" i. v6 B9 e% q    // randomize the order in which the bugs actually run: J, |# V( i3 ]% ~6 W) M8 t  z
    // their step rule.  This has the effect of removing any8 d6 F' A7 q, @) f6 R9 V7 J7 |3 I
    // systematic bias in the iteration throught the heatbug
  k. w6 ~. k9 p+ v    // list from timestep to timestep/ `7 V7 @' n$ }, n
        
4 {' {8 N$ W& |6 H: f6 Y+ f  l    // By default, all `createActionForEach' modelActions have
1 ^& J" J# b6 r0 s1 K+ u' Q    // a default order of `Sequential', which means that the. B1 R8 m- q, O" p2 h: r- i) Y
    // order of iteration through the `heatbugList' will be& V& t% y7 Q( H# |/ b
    // identical (assuming the list order is not changed/ R# A& Q3 m, _7 W7 M
    // indirectly by some other process).
' P: O9 |' ~( ^/ v: b+ V; z    - \* ^  P9 ^5 i$ ]
    modelActions = new ActionGroupImpl (getZone ());$ M% V5 K) m5 o& a

7 V6 c8 |( N6 i" A" \    try {& A1 P# w$ Y5 x3 }
      modelActions.createActionTo$message( g5 M. _4 {9 y) R
        (heat, new Selector (heat.getClass (), "stepRule", false));
, l# y; a; W5 }3 Y    } catch (Exception e) {4 q3 Z( D  [) ^
      System.err.println ("Exception stepRule: " + e.getMessage ());
# _- Z; f# c6 e. I, q$ Q    }
3 q. R' B: a4 {) q4 t9 q  Q6 z+ e' w- R) M; D
    try {
4 J5 F# p# v3 u4 d$ s      Heatbug proto = (Heatbug) heatbugList.get (0);- i. ^+ |2 j$ q. H. e+ [1 R
      Selector sel =
( V2 {2 B  w8 S8 h1 U; l0 z        new Selector (proto.getClass (), "heatbugStep", false);" C. J  t6 `9 ]8 t: H4 S
      actionForEach =# K, u+ }8 l% N" v; q
        modelActions.createFActionForEachHomogeneous$call
: P: Y3 H$ b0 N! e3 a% Q5 e/ C        (heatbugList,
; }2 o5 s5 t; `5 _8 ?7 m' \         new FCallImpl (this, proto, sel,
& O; R) M. _- q! _6 S) ^( a+ J                        new FArgumentsImpl (this, sel)));: Y. ]. [, f# ?4 |" {
    } catch (Exception e) {
0 {- e. p' l+ H0 t      e.printStackTrace (System.err);2 }( y( m8 T; M1 p
    }
' t* z" g* F/ k9 q    9 k  {$ a8 ^8 u7 h
    syncUpdateOrder ();
: U# c$ B/ a2 Z7 d% M' s: k' z% x  r  j0 m; u
    try {1 x6 ?9 |* y( m" v1 q0 n
      modelActions.createActionTo$message $ N) E9 f" X- }
        (heat, new Selector (heat.getClass (), "updateLattice", false));
; \, z. \* P8 a8 N' M    } catch (Exception e) {) o% ]5 W. I" n# R
      System.err.println("Exception updateLattice: " + e.getMessage ());  s4 b2 F: w3 s9 o
    }; i+ f' p% y4 w/ c1 i
        
: P% r* G. e9 \- q    // Then we create a schedule that executes the( S& z! A* W; |1 J, N' Y
    // modelActions. modelActions is an ActionGroup, by itself it* o3 c' J8 X: I; L, k: K/ b
    // has no notion of time. In order to have it executed in/ H& t# ]' c: A( O6 n% ^
    // time, we create a Schedule that says to use the9 _0 @- U0 v* g  H9 f3 _( X2 |( w
    // modelActions ActionGroup at particular times.  This
: I+ \' T5 n6 O, _) V( `1 P    // schedule has a repeat interval of 1, it will loop every! o0 a: N  M' ]- k; P. U2 U
    // time step.  The action is executed at time 0 relative to
+ H4 n; t6 r  ]: ~# R2 U! W+ r2 S    // the beginning of the loop., S4 r5 o# q0 ?+ s, K: ~
" |. t' ^  ^3 o  S4 h
    // This is a simple schedule, with only one action that is
  G1 t" T4 V4 O, p( h/ t    // just repeated every time. See jmousetrap for more- R/ r; ~  O+ t0 \/ x6 q# F3 N
    // complicated schedules.' G: P( e) ?+ v2 \: g, i2 Q
  
- p4 ]+ }' p) o, E% D, i3 ~    modelSchedule = new ScheduleImpl (getZone (), 1);* R3 b! U$ b* U7 A& B9 a& O
    modelSchedule.at$createAction (0, modelActions);% B. K/ c6 z( r: Y% |7 _8 O
        . @. V% L% t" r% ~
    return this;) T1 \! o( g! D6 c
  }
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