设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 12099|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:+ `' Z" U* ^) P  }' f4 u

" h) H7 l/ Y( H, ^3 z  j public Object buildActions () {5 I- [( u. c! U5 D- Z& H
    super.buildActions();. W* C1 h1 E9 D( M, v
    ( d5 O2 n3 E0 g4 m: ^+ p9 W
    // Create the list of simulation actions. We put these in
& s* U. q5 W$ c& f& A    // an action group, because we want these actions to be
8 I( [0 A6 F  q; Z) X& C/ g0 O# ]" Y    // executed in a specific order, but these steps should
% t7 Z) S6 x' U" d, l  Y    // take no (simulated) time. The M(foo) means "The message7 e) _) ^8 \: o8 E6 s3 T% s/ `0 @
    // called <foo>". You can send a message To a particular
/ T* Q7 W# a0 Y1 P. d3 y: B# Y; A    // object, or ForEach object in a collection.
9 |% Z  r5 C) d2 W1 A9 W5 M. A        
4 r8 F& F, Q; d- O    // Note we update the heatspace in two phases: first run% w- {  p7 g: o3 d4 ?* `
    // diffusion, then run "updateWorld" to actually enact the
$ I' B4 a* G6 R$ `, h; ^    // changes the heatbugs have made. The ordering here is
. ]5 \6 o  B3 \3 Y    // significant!4 c0 {* t: q6 z, I4 B* ?0 D/ @1 G5 E
        # h8 s  s+ u- b; G) n2 j
    // Note also, that with the additional# X4 `( k9 b% {  S- s% j) r. E
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
' A# P9 ]! W% T, u    // randomize the order in which the bugs actually run
& f  ~! J6 _" D: V    // their step rule.  This has the effect of removing any4 {: ]3 o* M8 X+ I
    // systematic bias in the iteration throught the heatbug
& \" x# F7 d2 G" e- z( I/ S7 c    // list from timestep to timestep3 r3 T0 p7 d' T' L0 n  y
        
& }4 I: {1 f9 V    // By default, all `createActionForEach' modelActions have
0 c. P. |8 u0 }) |% O    // a default order of `Sequential', which means that the
; w. x; B1 M. E/ z) v    // order of iteration through the `heatbugList' will be' L/ r4 L& j( x) C7 O  C
    // identical (assuming the list order is not changed7 l. \% @$ ]: X6 _6 X7 C
    // indirectly by some other process).6 C4 {1 |' I+ E% U1 o. q
   
9 O. l: g9 @- N) G8 L9 g5 \    modelActions = new ActionGroupImpl (getZone ());' K( Y5 c) Z% q8 F" r# m$ n5 E
+ a8 [: b  ]! x/ W/ t
    try {
, J( D$ K  h7 k2 l( z      modelActions.createActionTo$message; j% u2 r6 _; k. t" K  E, g/ ~
        (heat, new Selector (heat.getClass (), "stepRule", false));
+ b: |% d8 S- \, L. C5 S" r    } catch (Exception e) {, k* w  V( V4 J6 j! `( b
      System.err.println ("Exception stepRule: " + e.getMessage ());/ c! ^( e+ q* q' A+ a! a4 o
    }
. K& r& i6 K/ G$ c5 R8 i; ?
+ J2 J  J( l5 `; H: |2 W1 `    try {- }" e( Q% U; q  G
      Heatbug proto = (Heatbug) heatbugList.get (0);
0 v2 _# F3 q/ K" @- D! K      Selector sel =
8 I$ t6 y! O) [& Y0 i; X' Q        new Selector (proto.getClass (), "heatbugStep", false);# n2 s  T( W: X" f" Y$ ?( E5 ~
      actionForEach =
" U1 J, ?. T9 h4 W* ]        modelActions.createFActionForEachHomogeneous$call
: T5 ~6 K. T: Y# j, f! V$ g        (heatbugList,0 i' E" R, C  Q- x+ m! M+ H
         new FCallImpl (this, proto, sel," O! H+ W7 w, R9 d8 a# h
                        new FArgumentsImpl (this, sel)));) Z/ A! Q3 B5 d7 N* }
    } catch (Exception e) {
5 \; d* a! s' E9 E" X  l6 i) E5 X      e.printStackTrace (System.err);
" ^" T. m! u, m/ v& {$ V2 M    }, g9 n5 M0 ^% \. T4 `* Q7 v
   
+ E* z9 |3 _( ~4 Q0 F    syncUpdateOrder ();
% A: ~9 v; y3 b  ]; M
( f$ n( }8 i' y  i- A" w    try {; a0 v( G3 e* o4 n
      modelActions.createActionTo$message 2 \4 v: ^' l7 D4 W2 G  t9 ~8 j
        (heat, new Selector (heat.getClass (), "updateLattice", false));
/ m4 Z# }8 B  W- m+ U7 }: H$ ?    } catch (Exception e) {5 O4 ^3 p& G4 S
      System.err.println("Exception updateLattice: " + e.getMessage ());. r& F+ o- Y' T1 E( l. C/ g. `
    }, g! R, _. \$ c" e. ]
        0 z+ h  `1 U/ w: M
    // Then we create a schedule that executes the' N; J: y$ _7 r3 p- ~1 U- k, q8 }, K
    // modelActions. modelActions is an ActionGroup, by itself it  K4 K; J: U% u1 d2 F# `: g
    // has no notion of time. In order to have it executed in6 X4 \1 M% N; k/ B- P" E+ F
    // time, we create a Schedule that says to use the. C9 O& e/ E, j- Y2 M3 R& p, s
    // modelActions ActionGroup at particular times.  This% D; x8 a& [9 [5 |
    // schedule has a repeat interval of 1, it will loop every
* {8 ]! U  ^" F& ?! Z( L    // time step.  The action is executed at time 0 relative to( ~' W% i% z! ^# J+ m; s
    // the beginning of the loop.
7 ~; `' H8 Q6 G( I
4 P+ p$ D7 K3 t/ d) K- b) v    // This is a simple schedule, with only one action that is+ Q; R% n7 k: H' ^
    // just repeated every time. See jmousetrap for more
+ T0 R( }# n# |* k( _6 C    // complicated schedules.
! t# b, \( T; h1 H/ I  1 U1 o0 _$ ~. o2 A- @
    modelSchedule = new ScheduleImpl (getZone (), 1);
, i# S8 D- a# T3 _7 K, J& U    modelSchedule.at$createAction (0, modelActions);
* |+ }& A3 v/ l# p        " @+ e. N- u7 f0 z  W0 x. w; ]
    return this;
$ I' n9 G5 ]. x0 i7 R! I# W  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-8-6 19:36 , Processed in 0.015666 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表