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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
  A! h& v' X) g0 d/ w; k
' g" h8 _& A- ~" q. I2 k public Object buildActions () {/ ^3 s  C  \+ t; S2 ~& u$ v$ |
    super.buildActions();, ^  N# a9 n: U$ U. t. x( ^
    : E9 y& w4 T% u6 E; y
    // Create the list of simulation actions. We put these in6 W' A' L3 O, J- X' \
    // an action group, because we want these actions to be7 X" `7 h$ [3 @" H/ S2 ]
    // executed in a specific order, but these steps should, c- F* V  R/ ^( m! N3 S
    // take no (simulated) time. The M(foo) means "The message9 }5 ?' L- }! [; B3 ^, }' u
    // called <foo>". You can send a message To a particular" ?/ W- N( S4 R3 a1 E" C, f6 X6 F% W# ?
    // object, or ForEach object in a collection.' I0 h. J- S- ]( z" y
        
' N0 \/ b$ {2 S5 [: |! f( H# V    // Note we update the heatspace in two phases: first run% [8 C* O* C( L3 _7 l. S
    // diffusion, then run "updateWorld" to actually enact the: G/ v. H' S; Y+ I8 ^
    // changes the heatbugs have made. The ordering here is7 v3 H9 r, g2 u8 f
    // significant!. K/ D1 I/ j  ]5 z
        3 H9 I. G$ y/ j# e$ Y' ~" R/ |1 T
    // Note also, that with the additional, _' k. @; O/ P7 p
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
( `# O+ P. v/ g/ @: ~    // randomize the order in which the bugs actually run! F& h. O3 p6 V( U
    // their step rule.  This has the effect of removing any+ s, y. |1 ]) P6 O; L7 M# e. `
    // systematic bias in the iteration throught the heatbug
% B& t6 ?. p5 C: E4 h: h' s    // list from timestep to timestep
9 Y$ f0 U$ b$ k) m& \* Z3 H        * q4 B9 S- F1 j, r7 D6 O. e
    // By default, all `createActionForEach' modelActions have
( {, ~! }/ o1 p( {9 K; K8 N" p/ t    // a default order of `Sequential', which means that the) W- B: B2 v1 F0 }
    // order of iteration through the `heatbugList' will be
; ]' T8 w: \3 z# W  k' W5 I# g! W    // identical (assuming the list order is not changed
3 b' d: _" l+ W, {    // indirectly by some other process)., U" j( d5 b& s1 N( g5 V
    9 y- c( h! W: k
    modelActions = new ActionGroupImpl (getZone ());
% `) L- w! l/ i7 m+ P! `  L( f/ D: B! T
    try {
. @9 M( o1 [' v9 T5 H      modelActions.createActionTo$message
; y. ^5 j, z8 H; n& T        (heat, new Selector (heat.getClass (), "stepRule", false));( K: s# H. X2 x5 ]
    } catch (Exception e) {3 K/ B( Z5 O" B
      System.err.println ("Exception stepRule: " + e.getMessage ());
6 q+ t/ h! z+ s4 t    }
( g+ c! f3 [+ v7 A/ b5 d) ?4 ^- ~+ w6 r) z
    try {
( @2 g* E  _3 x5 Y5 }7 O5 s      Heatbug proto = (Heatbug) heatbugList.get (0);9 q8 F" L+ a0 `, @
      Selector sel = # S( @* l: J! O# T+ x% g: i
        new Selector (proto.getClass (), "heatbugStep", false);2 k  ^  H4 F( R2 m
      actionForEach =2 k. m7 s" ?2 i* F3 L, m$ H9 V
        modelActions.createFActionForEachHomogeneous$call
* j# x8 m: t( b& J3 J3 U: r        (heatbugList,6 A! k+ X/ W# H* c
         new FCallImpl (this, proto, sel,4 d6 d9 U# r, ^
                        new FArgumentsImpl (this, sel)));) \, P/ ?& y5 [  R  h. y
    } catch (Exception e) {
. G! ?: j: Z; p$ W( e' N  ?0 N+ G      e.printStackTrace (System.err);6 u7 G; q+ s, ]) e  u0 ~: q
    }  h. B) \  o4 ^
   
( v/ S' g" W5 v4 e$ Z4 h  u- ~, B    syncUpdateOrder ();
5 X* }) p. I/ X: C
% L7 S( Z0 O2 H0 G) N4 ^# Z3 v  i    try {! Y  M# f% T3 r, E. _. i5 k  y
      modelActions.createActionTo$message
( G: }# W. b( o$ ^% A$ I* r) L        (heat, new Selector (heat.getClass (), "updateLattice", false));
4 P0 L9 G$ [1 U2 I1 h    } catch (Exception e) {) Q6 l" Q8 i( Z+ H
      System.err.println("Exception updateLattice: " + e.getMessage ());
' }7 k) b3 m. R4 y) Q4 _  n    }
! ]1 J, V$ g5 n% B0 l        
  _, h7 O) h% _9 L    // Then we create a schedule that executes the
( p( U: u  ]: G, S( @0 [5 T: x    // modelActions. modelActions is an ActionGroup, by itself it: Z# i9 f0 A3 w
    // has no notion of time. In order to have it executed in4 d6 x0 r0 b, A
    // time, we create a Schedule that says to use the
2 R$ R- [2 \# F( q) E1 z/ J; k/ G    // modelActions ActionGroup at particular times.  This4 l1 P# S. b( q$ p5 w; D
    // schedule has a repeat interval of 1, it will loop every$ P, v6 w% U3 K& n. W8 m
    // time step.  The action is executed at time 0 relative to1 X5 Z2 }- I/ |2 `( L
    // the beginning of the loop.
; _: n( U! G. N
" E% {! b9 m) V$ L    // This is a simple schedule, with only one action that is# X- ?8 j$ ~  ]( ~$ P7 C+ @; B3 H
    // just repeated every time. See jmousetrap for more' {. {6 _6 z. Y+ z7 N, j
    // complicated schedules.
( h" o, G5 k% p/ n: \# q* _& _  
! r* g4 m* u- j( \/ x    modelSchedule = new ScheduleImpl (getZone (), 1);
1 d8 G0 c1 l1 R7 m$ Q    modelSchedule.at$createAction (0, modelActions);
7 G8 A3 ^2 F6 x( n        ! J/ E( K1 m4 [
    return this;( `% j4 i" S4 q
  }
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