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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
5 J% g4 l" S2 e  ?9 z# Q+ U, H& [1 W4 S- L7 e! x2 s
public Object buildActions () {. a1 a7 R' i( r, p- J
    super.buildActions();
6 H/ Z! q8 ?% b   
6 W2 A, P/ @" K' z& {    // Create the list of simulation actions. We put these in% O2 N$ v  y  n* u$ E) @
    // an action group, because we want these actions to be: }; {3 _) |* D" `( a& g0 d) t
    // executed in a specific order, but these steps should# u' {; ^9 a& g6 ]! G+ T+ U
    // take no (simulated) time. The M(foo) means "The message
  i$ C+ f( Y; @$ q3 v3 T    // called <foo>". You can send a message To a particular5 Q: b; V+ m9 J; g; B
    // object, or ForEach object in a collection.
6 P$ ~) f" |4 Q3 Q  |- O        
7 f' V& e' x7 a    // Note we update the heatspace in two phases: first run: j* F# b3 J% U3 x
    // diffusion, then run "updateWorld" to actually enact the
% e, r/ n! g; A4 X    // changes the heatbugs have made. The ordering here is# R% G3 e7 T/ N. X* g
    // significant!& U6 f! N4 z+ X
        ( e( f% `# y* Z4 E( D
    // Note also, that with the additional1 a: g+ a" V, y# X9 X( a
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
9 T/ a, i" v/ J+ R    // randomize the order in which the bugs actually run4 a6 d# B$ y& i- C$ o
    // their step rule.  This has the effect of removing any$ E5 |8 w) Z. o5 w
    // systematic bias in the iteration throught the heatbug
1 N. e; _4 X0 {' i, z1 Y1 M  t  h7 X. I    // list from timestep to timestep
% v1 ?3 U: D7 s6 D        
6 m/ j9 b3 ^8 t8 z1 i    // By default, all `createActionForEach' modelActions have
$ q+ n8 O, ]5 j" |2 ?" x/ ^    // a default order of `Sequential', which means that the$ }2 r4 n6 c3 {  k
    // order of iteration through the `heatbugList' will be2 d/ h+ U# d* l0 E
    // identical (assuming the list order is not changed1 u. D* L. d1 [' k7 v& h
    // indirectly by some other process).
1 \) D: Z5 H- \+ _    3 C4 I- v% T, F1 T
    modelActions = new ActionGroupImpl (getZone ());
: W1 H% u+ h: g' G; O! m3 R& L1 G1 }
    try {
0 I( u3 T* S! T8 e5 O      modelActions.createActionTo$message
1 p5 G/ E) p; N' V        (heat, new Selector (heat.getClass (), "stepRule", false));, s2 O) h- _9 @2 \
    } catch (Exception e) {
; P! @  |5 y& N& s2 _      System.err.println ("Exception stepRule: " + e.getMessage ());
6 ^; O& N! [& {% K    }: I8 ], Y3 C# K
* w2 ]- p7 @4 S- d
    try {
% |, t/ Z* w. e: t      Heatbug proto = (Heatbug) heatbugList.get (0);% s6 p% w. e9 e" k. J& Z. Z9 M
      Selector sel = : G0 ~' c' m/ \$ l4 o, Q8 I2 S
        new Selector (proto.getClass (), "heatbugStep", false);
/ ?% ]3 k4 b" c* e% I# x  @      actionForEach =
2 n  A3 q8 e: j* [5 a. Y        modelActions.createFActionForEachHomogeneous$call' \9 X- w3 e, V
        (heatbugList,
. q0 [, X; y- _$ n         new FCallImpl (this, proto, sel,# W4 D% L8 h& _
                        new FArgumentsImpl (this, sel)));
0 [* B6 U% I- v# `  o: X$ T    } catch (Exception e) {
4 U) k  ?6 F- N      e.printStackTrace (System.err);
+ ]6 e* H0 |% [* Q+ B* w# Q    }: H- T; ]1 i, g! H1 {$ l" I
   
, ?, H' j& v% f* w# Q+ f    syncUpdateOrder ();/ A' {2 t0 V7 [$ i2 R. l
; {) D: x; Z5 _  l+ {+ I/ T( `
    try {
" T$ s# P% Y4 q" _# b' s3 n      modelActions.createActionTo$message $ y. P" C4 \( h4 ]4 |' B
        (heat, new Selector (heat.getClass (), "updateLattice", false));
$ G* b6 p- d+ B8 c; h( b# g% n    } catch (Exception e) {
  [1 F2 S+ q. T8 @2 T0 g      System.err.println("Exception updateLattice: " + e.getMessage ());3 h5 m  k8 ~/ {# U
    }0 T+ s( I4 L# g0 [% M& p4 e/ l
        
8 I0 E% J2 f+ r' V8 z1 T6 I! _    // Then we create a schedule that executes the
( J6 V" Z1 i+ v1 H0 ?1 P/ O    // modelActions. modelActions is an ActionGroup, by itself it& T1 S9 S2 k% Z1 n
    // has no notion of time. In order to have it executed in: G" O& }* ?! }4 A2 |
    // time, we create a Schedule that says to use the& I4 B4 p$ y  v8 {2 A, A4 J  o: h
    // modelActions ActionGroup at particular times.  This
" J- k+ {6 \- i& h2 x; e    // schedule has a repeat interval of 1, it will loop every
5 R( Y: i' I  F$ k$ K' Z  T$ x' T' N    // time step.  The action is executed at time 0 relative to
, \" `' d1 \/ u; `! C    // the beginning of the loop.. G4 u% ~4 }  o1 z

- v- _7 q7 f) `3 _    // This is a simple schedule, with only one action that is& k) Q, M1 v/ J2 @1 V! ?+ M
    // just repeated every time. See jmousetrap for more
+ @! a* H: e5 m7 Q! o    // complicated schedules.8 b, k9 ]9 k6 |
  & Y# e% W/ J7 ^( t  V% K
    modelSchedule = new ScheduleImpl (getZone (), 1);
1 m( T) S5 v& t. N3 W    modelSchedule.at$createAction (0, modelActions);
: v- t" w3 _& m: ]+ `8 Z$ ~        0 Z( y! r1 M" x$ |( ~  F
    return this;
* \0 h" x4 r- ^  }
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