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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:  @5 V9 q/ }: T, A
* g/ R" u) K0 Y: z: R
public Object buildActions () {1 y9 N6 }) F0 y
    super.buildActions();& O! ^' i# S. @, [3 S; ?' y  d
    ; v! m4 H6 ^( p. B8 D5 N2 N
    // Create the list of simulation actions. We put these in
3 }/ U" [, b7 \" W8 [    // an action group, because we want these actions to be
/ i- x5 x( g/ F; O    // executed in a specific order, but these steps should
8 F) N8 b) ^' @8 W0 m' v    // take no (simulated) time. The M(foo) means "The message
: o. R6 B/ D* [; B2 R    // called <foo>". You can send a message To a particular4 I0 Y7 Y1 N6 k+ ]6 S+ Y
    // object, or ForEach object in a collection.
4 I+ T: d0 M$ [9 G. }9 T1 H1 x        : X+ c# c& ^8 x  V1 M+ f
    // Note we update the heatspace in two phases: first run
1 y7 |$ T% l0 h    // diffusion, then run "updateWorld" to actually enact the
" B% p7 k4 n$ I- f4 i. \2 C    // changes the heatbugs have made. The ordering here is
. R* d) c0 X/ b  c. [    // significant!2 O6 f' E  v+ |3 R+ @5 n
        
# P- b1 y9 V0 n. ^9 [' E7 X, \6 }$ @9 {    // Note also, that with the additional) O! s) y$ v7 G( \  Y" x+ m7 D
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
9 _* w" T" P: t3 ]    // randomize the order in which the bugs actually run) c6 o- ]2 ~/ s: B; ^$ ^
    // their step rule.  This has the effect of removing any
! r( x) t# N: `8 L5 h0 W% L    // systematic bias in the iteration throught the heatbug
" Q+ x4 \5 g" ]    // list from timestep to timestep6 K+ n' m4 U5 [8 @* |
        ' S" X% z; U) a6 s% r
    // By default, all `createActionForEach' modelActions have) X* v& s& b9 o# b' Q
    // a default order of `Sequential', which means that the
/ |- E$ ]1 v. @7 y) S. ?% r    // order of iteration through the `heatbugList' will be& r- ~' O2 s2 x* B0 g# w* c
    // identical (assuming the list order is not changed
/ M; z8 T. g$ j3 v0 @" i4 |/ ?    // indirectly by some other process).
% W8 z5 c7 u: w$ \, R) Q# V    : a2 x. {1 X# n( E# G9 }
    modelActions = new ActionGroupImpl (getZone ());6 m" g  d/ {0 ?

! q$ d4 u. c+ _$ L  ?$ N* z    try {# y2 q: S" ?: Q5 U) O( ~" X1 L( P
      modelActions.createActionTo$message' f  Y) |% W& s, N% L) A( j
        (heat, new Selector (heat.getClass (), "stepRule", false));* x% h9 i% O. G6 M; I5 L
    } catch (Exception e) {
( U2 K# j! {- X' n. Q' C9 ~* d      System.err.println ("Exception stepRule: " + e.getMessage ());
5 r0 }/ n2 |  j& r( \    }/ {  |. @; w2 \" I* M3 r0 k

# [" L" |! l, [: `: F    try {$ i4 t; P9 g: {# X( L' N2 r) S3 ?
      Heatbug proto = (Heatbug) heatbugList.get (0);
* J, B" b4 o" F# q      Selector sel = * F' z' j9 W- g# w$ z
        new Selector (proto.getClass (), "heatbugStep", false);3 i) h, D3 t) c% w# F
      actionForEach =9 _$ H  p" Y# N
        modelActions.createFActionForEachHomogeneous$call8 C6 Q! A/ j4 R7 O# _
        (heatbugList,
" M: f4 H8 c/ C" b2 X         new FCallImpl (this, proto, sel,# W9 {( \5 N7 k2 W2 C5 O/ b
                        new FArgumentsImpl (this, sel)));
! J# O" j& X2 D: C0 l    } catch (Exception e) {
+ E6 w2 K# F0 s$ L      e.printStackTrace (System.err);
" u  w& O3 @* f    }
. E  W- R/ P! y  m2 U   
: ?9 K  V) }) g% H6 }6 W4 j) P    syncUpdateOrder ();
# d. d/ |9 t9 T7 R1 F2 x$ v" f0 w, M7 z" |7 T: m: w
    try {
5 f- _* ]' n7 P, Z: W3 U- a7 y  @      modelActions.createActionTo$message
0 d) p# k* n% g" W! \' {& }        (heat, new Selector (heat.getClass (), "updateLattice", false));
$ j6 C7 q  S" w4 T# [    } catch (Exception e) {6 [. P8 P/ B4 `, i
      System.err.println("Exception updateLattice: " + e.getMessage ());
4 o6 y' c9 y! k) \! I- {7 |    }
5 w; `) \0 m$ A2 }        " G. u0 ?: o- }$ A/ D* g' \$ f
    // Then we create a schedule that executes the, F; T5 G5 O$ X1 w1 I
    // modelActions. modelActions is an ActionGroup, by itself it
9 \4 y9 g* o! A5 p+ H    // has no notion of time. In order to have it executed in
5 u/ N$ R% l: @7 W1 c0 c    // time, we create a Schedule that says to use the+ d8 \" I! [* e) {% d
    // modelActions ActionGroup at particular times.  This
- v# o6 G9 v8 P( V- y& {% {2 y    // schedule has a repeat interval of 1, it will loop every+ A; s  m1 H/ w( R* a  m
    // time step.  The action is executed at time 0 relative to
+ [+ r7 F+ c" m. [3 @" j  M    // the beginning of the loop.
# S- X! v4 }. Z+ x4 _& W: _* W, B1 S  ?
    // This is a simple schedule, with only one action that is
$ c2 N# @5 u! x% K6 F    // just repeated every time. See jmousetrap for more7 I4 q! M, w* a% v  T' Y+ X. \
    // complicated schedules.3 I6 ~8 ]0 d$ x4 {" s! `/ e, V
  
# o2 ?! v0 u3 m- t* v! Z% X+ U    modelSchedule = new ScheduleImpl (getZone (), 1);6 `5 Q$ n6 i+ a# w, B
    modelSchedule.at$createAction (0, modelActions);
+ d- |9 E/ F) b2 A7 q3 T5 W        9 \/ O, F- l  L. E3 Z* f6 Q
    return this;  Z3 w2 a- g# C4 s. v1 h# b
  }
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