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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
6 C1 g8 g* B1 G" g3 q
" ~, g" Q% o: m: C4 c public Object buildActions () {: ^2 @. i5 w5 N
    super.buildActions();8 ]( z$ K! ?$ o" ?. \  Q
   
0 r9 Z) V# e. x3 l) J6 t/ X    // Create the list of simulation actions. We put these in) w# C( k. X8 n
    // an action group, because we want these actions to be
/ ^& {  m' z4 l# ?" Z5 |  ~    // executed in a specific order, but these steps should
7 p& h! `" W1 `, b" n; k    // take no (simulated) time. The M(foo) means "The message
4 I. r# L  D9 O% ~1 v    // called <foo>". You can send a message To a particular/ w9 {. g* K* ^4 L' ~2 q/ y1 }/ \
    // object, or ForEach object in a collection.' y- e& O' h7 H9 a' I
        . p5 E8 n, a) \% J
    // Note we update the heatspace in two phases: first run
& c" W# S. O7 ], S    // diffusion, then run "updateWorld" to actually enact the
# g; L0 }8 u) K3 i7 [/ w) ?    // changes the heatbugs have made. The ordering here is, e1 I/ d; }* H& T
    // significant!" H( T4 U, Y3 M9 X
        , H! |+ I" ^: E1 l* e/ z/ N
    // Note also, that with the additional
/ f9 Y' l; c! X# @( ?2 r    // `randomizeHeatbugUpdateOrder' Boolean flag we can
' g, G) c: \# z6 f8 A/ P    // randomize the order in which the bugs actually run3 U' X6 i) j; }, S. x2 }
    // their step rule.  This has the effect of removing any3 W4 m1 r& g5 |( w7 k' a7 h
    // systematic bias in the iteration throught the heatbug; s: g4 y* S/ Q( {, `5 c" j
    // list from timestep to timestep: m& n+ v9 e; S: w4 }6 a
        5 M( ?; R3 Q3 L* n0 M) C
    // By default, all `createActionForEach' modelActions have
8 Q& w% N, D% D: r" I9 W& O    // a default order of `Sequential', which means that the" S' q$ w: i2 }( t, b( i5 D
    // order of iteration through the `heatbugList' will be
! c" y* w# \5 `$ I# \6 v    // identical (assuming the list order is not changed1 [: P: n" d0 O% F$ D8 c
    // indirectly by some other process).0 `. d* }: T. t  ^2 R
   
% x6 u+ M8 Z# r" ]$ ?, d! O    modelActions = new ActionGroupImpl (getZone ());
' Y6 z1 P9 w$ \4 c+ y' D# Z
% Z( _) K2 u& F" r; g! U0 Q1 v- C    try {
' n3 G& Z2 y: t3 _4 B      modelActions.createActionTo$message( o" }' U, k/ M6 Q
        (heat, new Selector (heat.getClass (), "stepRule", false));4 B. r/ k8 W+ W; }
    } catch (Exception e) {8 `9 z) d6 H2 X2 ~5 R9 G7 Z
      System.err.println ("Exception stepRule: " + e.getMessage ());5 `- ^" z6 f5 y* V" N5 e1 ]8 n
    }1 v% [2 {, |! T& l, @

* t  m+ H: T, q% G' B    try {
. ?! V9 M9 \' N/ ^" N      Heatbug proto = (Heatbug) heatbugList.get (0);
. l; o& _0 t9 r. }9 I& e      Selector sel = * r! }6 h( Z$ P- F1 q& t
        new Selector (proto.getClass (), "heatbugStep", false);
; U$ M1 |& |/ h8 O6 s0 H7 j& k      actionForEach =
4 z/ S, ?0 X4 ~7 E; d4 t        modelActions.createFActionForEachHomogeneous$call
2 h% p+ f2 C' W3 v2 W' [% B( B        (heatbugList,
! E6 `. b+ u* i+ m- Q/ s         new FCallImpl (this, proto, sel,
1 c  G; Z/ W9 c, b" Q1 V2 {: y- |                        new FArgumentsImpl (this, sel)));
0 L) O/ Y0 g) W! _% X. P! b3 P2 t    } catch (Exception e) {
6 E, e7 G% ]3 u8 T      e.printStackTrace (System.err);
7 H3 _, @' P) v( d* V* G1 V- G    }
1 G  b9 N2 b' E$ a" H$ v   
" r8 n2 `" v, {" q1 `) @& n    syncUpdateOrder ();" S( g/ g# V# Y: M- `" F
5 x- o) q7 R7 o& Y# n, [
    try {
  C' {0 h3 ]! p      modelActions.createActionTo$message
  c  l, c. n, s' P        (heat, new Selector (heat.getClass (), "updateLattice", false));
% }  z" h. r6 p0 R8 R    } catch (Exception e) {
# C. e4 I1 O1 Y3 _, U      System.err.println("Exception updateLattice: " + e.getMessage ());7 @  a9 h& i& k+ v# I# [# l
    }
. q+ ?9 _9 k8 y        
9 |( B/ Z* L" e* p& J  }8 P1 O: f    // Then we create a schedule that executes the
$ Q( ^4 B8 ?( V' q8 S! ~    // modelActions. modelActions is an ActionGroup, by itself it9 h/ R" ^2 D0 W$ D
    // has no notion of time. In order to have it executed in' J6 |  ~! a6 p1 w; }5 Z+ C
    // time, we create a Schedule that says to use the$ S( b  n) o0 r" a
    // modelActions ActionGroup at particular times.  This
* p  e$ ?7 B: J) M! b# H    // schedule has a repeat interval of 1, it will loop every
3 p# I; u. X# \3 R& ]    // time step.  The action is executed at time 0 relative to
" ^0 V1 @9 Z/ n) x  Y9 e    // the beginning of the loop.
9 G( \$ I* D( M1 e- k
, q' z/ h" |2 H  U1 }    // This is a simple schedule, with only one action that is
) t" P0 ?6 X! L- y: _& o7 z    // just repeated every time. See jmousetrap for more
- ~7 L7 d) U9 R/ k    // complicated schedules./ `* e2 [6 \" Z$ L$ p$ T, ^: h# q
  ! w; v% j( A3 S
    modelSchedule = new ScheduleImpl (getZone (), 1);
# W- @5 ^5 n& }% `- Z# O    modelSchedule.at$createAction (0, modelActions);4 t- z# ~, z6 Y: J6 w
        
! |# o* E2 Z2 V6 Z    return this;( h4 \+ q% Y+ ?* a: z
  }
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