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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:/ t0 c% z0 q( `+ \) Z. L

1 _' L3 ?% N8 b, f) {2 c* u public Object buildActions () {; r/ |- {8 Z6 v' y
    super.buildActions();( Y4 l- h! l) p. K4 J  N
   
; W6 B5 Y" S8 y5 G* K# L    // Create the list of simulation actions. We put these in/ K6 m. O! K- F* D7 `7 J1 O& F
    // an action group, because we want these actions to be
/ O2 i6 `4 n2 q2 @* X/ ^& _    // executed in a specific order, but these steps should9 P. O6 b' {+ q2 Y& h
    // take no (simulated) time. The M(foo) means "The message
' g9 x3 G6 p7 d( b& R5 @0 A' v  a    // called <foo>". You can send a message To a particular. c/ L* M* ?' H3 ~: \
    // object, or ForEach object in a collection.$ S9 w; H. R8 ~- C8 d7 Z# @6 r
        
4 V! O3 v: k( _    // Note we update the heatspace in two phases: first run# ~8 _4 ~8 g. i" n4 O
    // diffusion, then run "updateWorld" to actually enact the5 Y; N$ m" Q6 f8 M5 I, ?
    // changes the heatbugs have made. The ordering here is
  a* |; m5 ~9 \( j    // significant!$ i  w- o' ?) n6 F8 r+ _- c# b
        
, g+ V4 W  F2 z/ @) s    // Note also, that with the additional
# S2 Q& }/ H& j4 L  U( u7 ^& r  L    // `randomizeHeatbugUpdateOrder' Boolean flag we can5 P. W1 \" Z1 `8 t: `8 \
    // randomize the order in which the bugs actually run# O3 G: L6 U( c1 F7 ?
    // their step rule.  This has the effect of removing any5 Z- T. K  r0 x8 ^, p0 H' f( B* d
    // systematic bias in the iteration throught the heatbug: r& [# M' f0 }: C/ _
    // list from timestep to timestep9 N2 T) e+ b+ ]: _  V; z  C
        
+ D+ G2 J8 @6 j" y8 r    // By default, all `createActionForEach' modelActions have& r- g6 V. S, B  W$ q+ L
    // a default order of `Sequential', which means that the% d. a/ p, C8 |! U* S% R1 P
    // order of iteration through the `heatbugList' will be" B, V8 v# F9 A
    // identical (assuming the list order is not changed; }, N, @5 {; l; q5 @7 Q
    // indirectly by some other process).
  E$ t3 _# f6 U4 M9 E* m& `   
1 Q1 g0 W, b1 E* E6 Y    modelActions = new ActionGroupImpl (getZone ());
' u1 S: e( l1 h' W7 f. ~, F6 v/ M7 q
    try {
+ D* J; J) U$ g: I! g5 I! A; s      modelActions.createActionTo$message# i, I  n; t7 r( g8 R; `
        (heat, new Selector (heat.getClass (), "stepRule", false));$ A- Z, w6 Z& K7 y+ v: }. G
    } catch (Exception e) {: |7 L. m: y  l1 R' E! I
      System.err.println ("Exception stepRule: " + e.getMessage ());
! S0 e$ C  f6 E; q! J    }
4 `& G- T6 Y8 w7 p6 N5 i2 w7 U7 C
; v7 I2 Z0 |) }  C" e& d, G" A    try {
5 z7 E0 k9 S* z9 [7 K      Heatbug proto = (Heatbug) heatbugList.get (0);
* n+ o: g  t- W( W      Selector sel =
6 T) [* r% f" [& N" b        new Selector (proto.getClass (), "heatbugStep", false);
& |: s* X$ p  O* ], q      actionForEach =
6 A. d4 ?, i8 |6 b- s        modelActions.createFActionForEachHomogeneous$call4 ]. a! S& W; _, o" @1 H" L5 y, A
        (heatbugList,
  d  V3 S$ Z2 Z6 C! X8 `7 V* G         new FCallImpl (this, proto, sel,
' F. x7 h7 l6 ^) s0 o# d/ Z                        new FArgumentsImpl (this, sel)));
  [1 w1 k3 `$ c" Q( E% |    } catch (Exception e) {1 V) R& v/ f) u  B& ^  U4 q
      e.printStackTrace (System.err);( v5 z! X* s1 k2 y
    }: H( K2 }8 f% t9 o
   
$ @; k5 B( g8 m. B    syncUpdateOrder ();
$ |, G3 j% X2 R& _3 E4 S
, F+ a' @. `1 u$ e  X    try {: ~( q3 d/ \3 [& p' N' I; x7 p
      modelActions.createActionTo$message
& Q. w2 C. o" Z# _& R4 r) l4 b        (heat, new Selector (heat.getClass (), "updateLattice", false));5 h- Z( q* C2 X
    } catch (Exception e) {8 \1 x0 c; W+ A- e/ l
      System.err.println("Exception updateLattice: " + e.getMessage ());) X+ [; R& }5 M* g  C
    }( `) W5 i4 A1 x) b; l
        . W. g9 H  J9 \% I: h
    // Then we create a schedule that executes the; a4 G) o4 C* f! N" Q5 a& m6 w
    // modelActions. modelActions is an ActionGroup, by itself it
! h+ w8 }0 y) @: X7 |    // has no notion of time. In order to have it executed in4 B) O0 y3 L0 l' Z8 v
    // time, we create a Schedule that says to use the4 b! L2 _! V8 \" r# a( S( M
    // modelActions ActionGroup at particular times.  This
, v+ R+ _% t) ]# S    // schedule has a repeat interval of 1, it will loop every. \2 @* A  j' N0 i
    // time step.  The action is executed at time 0 relative to
5 o* F7 q, D7 j* ~    // the beginning of the loop.
& U2 a9 F) A9 h. C
( }7 V1 U7 v- C+ s    // This is a simple schedule, with only one action that is8 |1 q7 k5 I+ \, ?- n8 p
    // just repeated every time. See jmousetrap for more
5 M! c4 M& D) I; m  n# x0 O2 _    // complicated schedules.& L5 Q5 B8 j0 {- N9 K( A2 M* ^
  ) }, R# r9 G$ w" w
    modelSchedule = new ScheduleImpl (getZone (), 1);5 U, W; W! T) f7 ]' b( J3 l
    modelSchedule.at$createAction (0, modelActions);. y# l3 B- @6 S8 M  H
        
. ~# B" l/ m) H, ]* B  C. ~0 X    return this;% F& B$ G7 I5 G/ i* u' N
  }
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