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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
" v/ z2 q8 G1 p, i% I( c. u: p3 Onetlogo自带的social science--traffic grid这一例子当中,% y: J! \. B+ }& U: L0 S; ]
globals# D9 _9 L( x$ f1 d# C) U
[
6 x4 P  A. R8 O1 t  grid-x-inc               ;; the amount of patches in between two roads in the x direction
- r/ a$ b7 M5 f) y  grid-y-inc               ;; the amount of patches in between two roads in the y direction
! Z0 |! D& Q9 `) Z! \* @& f+ ?3 Q  acceleration             ;; the constant that controls how much a car speeds up or slows down by if- [/ L; e9 z8 ^; B1 w7 Y' I6 d, c
                           ;; it is to accelerate or decelerate
( V4 t) t! K+ m) z5 Y  phase                    ;; keeps track of the phase
2 B. {* @4 C7 ]7 y" Z$ i  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure/ v+ B; t8 F3 r
  current-light            ;; the currently selected light. D  X( Z. K3 {) u' v0 r
+ v9 K$ G* S6 \0 \$ ?
  ;; patch agentsets  m1 F  x, u8 x+ I% A0 r4 _+ D
  intersections ;; agentset containing the patches that are intersections
* p8 w: z8 R  b: _  roads         ;; agentset containing the patches that are roads$ F# W* U) J+ K' L2 U
]% r7 A  ^0 L( [& J6 M1 m

! ^) v: N; u- Aturtles-own
) Z5 V0 S  E  W( b' D[, ?6 d. E4 ~4 M7 ~& ^6 f2 P. _
  speed     ;; the speed of the turtle
& n8 J/ K! C" T) k& e& k$ c8 O  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 v# e- H# {- b8 c/ \1 ]' Q  wait-time ;; the amount of time since the last time a turtle has moved
6 V# x# T  M* @3 v) \]* V: N# T/ y8 c& B
: K/ U8 ?8 ~  _* O
patches-own
3 c; e% K" c/ U1 r9 b# L7 n5 k[
+ W& g- p& v# d2 G$ c  intersection?   ;; true if the patch is at the intersection of two roads& a# w+ `  p8 R7 D4 x+ W
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: O; d1 Y/ W, ~  e8 Y                  ;; false for a non-intersection patches.
( U8 L) I; m0 q9 ?( b( V2 T: G  my-row          ;; the row of the intersection counting from the upper left corner of the0 C4 D- m* O$ R- @- v
                  ;; world.  -1 for non-intersection patches.( ?2 K# ~& G+ _  r7 g
  my-column       ;; the column of the intersection counting from the upper left corner of the
; X- [+ x0 j/ p. E' I                  ;; world.  -1 for non-intersection patches.
2 R1 v  L- M4 p* z$ y8 N  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
  o8 O) I9 x! j; d* h6 j) y  auto?           ;; whether or not this intersection will switch automatically.
' U& z! W/ L5 L8 t( n- C                  ;; false for non-intersection patches.
' Q6 q: h( O; m8 H- ^]
" y4 C) K) x( r: A( n
$ s$ t/ d& g& X3 K- W, U; b: ^& [2 G6 F1 ~  Y
;;;;;;;;;;;;;;;;;;;;;;1 N/ p, v# Z# [# A  C1 Z" G; Z& Q
;; Setup Procedures ;;
4 n7 N" O8 ^6 H' M4 X;;;;;;;;;;;;;;;;;;;;;;0 m. J" r* p# {

1 t' o) G* q- F6 `. Y;; Initialize the display by giving the global and patch variables initial values.
" q  R5 x' J3 j;; Create num-cars of turtles if there are enough road patches for one turtle to2 A1 b6 B, _2 Q; L; z
;; be created per road patch. Set up the plots.
& z, i- K" N- F  }to setup( G% y1 V( B5 r+ V9 o* ^
  ca. V- `  R% Q6 t" D3 r0 y8 K5 Z
  setup-globals
/ a0 ~/ L4 G: h6 k( v7 ~
+ `: T0 X) m1 T' C  ;; First we ask the patches to draw themselves and set up a few variables
) X+ ^) N% Q( ]: R; t* ]8 I  setup-patches
8 N" x# S/ J7 F$ M5 g* R  make-current one-of intersections. A4 t7 C& N) E, m" _
  label-current
" {( S5 W$ m; m0 H1 k9 v5 o0 x; S1 I
6 K! I, |8 i% h  q5 s) I! }  set-default-shape turtles "car"8 P9 {( _0 t& [6 V2 Y; {' I
% Z2 j( w6 @/ x' z
  if (num-cars > count roads)
% n0 F1 u' T$ R5 I* z. i$ t* s  [
- H  \4 {: j5 @* O9 u    user-message (word "There are too many cars for the amount of "
4 a6 a6 C  Y! l  y4 ~0 N) @                       "road.  Either increase the amount of roads "- x$ |9 D* h$ W
                       "by increasing the GRID-SIZE-X or "
7 H7 y1 ^. c% _2 C* u( R+ B                       "GRID-SIZE-Y sliders, or decrease the ", H# U- G/ f, [' _; a. W3 m
                       "number of cars by lowering the NUMBER slider.\n"
5 M$ |% x0 V$ n: f* ?                       "The setup has stopped.")
; G( s9 ~, n3 @' j6 E# d2 Y' \    stop5 t, S. o) S9 _7 I: I6 \& `
  ]) F! H: M5 r2 u+ k3 n: S5 r6 h) P
9 K" t2 x2 w$ ?: L- @- i% C
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color+ \# h9 B- \& c& S
  crt num-cars
/ F0 M: Z1 _5 e) X6 U/ `2 f  [: y3 @% \6 E3 [: t! F+ g* l
    setup-cars
- S3 S( |6 B$ e2 n    set-car-color0 f3 m4 K9 ~: J' P  k0 F" W7 Z
    record-data
5 _: q2 c8 j7 U3 ~, E3 w  ]
: r: n8 [, ?$ B* ]8 x) ?$ h$ C5 G0 ]9 x
  ;; give the turtles an initial speed, s- D4 p  d9 t1 j* k( r/ A! V
  ask turtles [ set-car-speed ]2 }+ p1 ]& C2 Z; p  [

) M( \9 }3 X* X# x: e1 ~( U  reset-ticks" X/ M% H0 U1 f' U
end0 {; D4 h' i0 @) L* Y2 T9 k$ {

/ J' I3 A3 ?& j6 B0 F% I  ?0 w9 L;; Initialize the global variables to appropriate values2 Z2 ~% j/ S& H$ [8 q7 n9 @
to setup-globals0 |4 C( U! y3 [
  set current-light nobody ;; just for now, since there are no lights yet
* q' Q$ ^, r! N" P: P  set phase 0& q# _/ q$ |0 o7 n: V
  set num-cars-stopped 0
) \  W; J9 W. i# o! _& }  set grid-x-inc world-width / grid-size-x/ x" f) g! s$ G( s
  set grid-y-inc world-height / grid-size-y# P6 H' L4 I) z/ V4 e, |9 n0 E

0 Q2 m/ T7 t' i0 q- G* |8 g" k2 u  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary" P1 N# `) K& y
  set acceleration 0.099
  v' y3 _* y/ rend
& t- P+ ?  {3 h7 C1 J/ L( e. h! K8 {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
! M$ k" \, C: ?5 F4 W* e5 J* y;; and initialize the traffic lights to one setting" a7 _- Y4 l& F2 @
to setup-patches
4 Z% N1 V+ N4 ~( d* m  i4 w  ;; initialize the patch-owned variables and color the patches to a base-color
* D" E: V: D. a  ask patches
" H- c  @( c5 l3 t& Q$ N" ?  [* b+ E8 M' H7 B6 t1 Q( m
    set intersection? false
: [7 ~/ b, @. @% F    set auto? false3 f  s. w6 t# O
    set green-light-up? true  x' B/ r! U) \; ^
    set my-row -1
! O% g% D' y' S% g+ q( t9 c    set my-column -1
# J5 t% O; G4 A3 F6 s( }    set my-phase -1
( z5 u& f. V" {, E- i( p+ p  k+ m    set pcolor brown + 3
) M; ~1 O3 q  {0 S4 L; K3 h  ]
+ v  X7 x( u9 A- q- T: V: C7 a* k" [* A5 ^# Z, t
  ;; initialize the global variables that hold patch agentsets  f1 m2 ]9 c$ I; D: {+ J" q
  set roads patches with6 k& J8 X' o$ w) l
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or) R8 [* ]9 G# D: ^0 D
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- }/ [0 p. w0 m8 C% J3 @
  set intersections roads with2 T+ M8 P4 u0 J; ?  }
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and+ o3 S8 Z7 T, B9 e; f3 e) X
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 S. |  L" D* C2 L! `1 b2 {% c2 ]6 }# n* r; r0 ^
  ask roads [ set pcolor white ]5 y$ p( n; Y' J; I6 B5 \
    setup-intersections* S# w1 p- @* F
end
# J, _1 U' }0 i& F$ K其中定义道路的句子,如下所示,是什么意思啊?
! F0 l7 ?  w, y/ ~ set roads patches with
' {, T" h. o8 j7 g( g/ M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 g) W/ P1 ^7 U6 i- ]8 g- M5 p* ]
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# B1 ~# _, \! W: [谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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