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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
' e3 }; N+ D6 C& snetlogo自带的social science--traffic grid这一例子当中,
8 d6 l1 }6 r# P4 |globals
' c" C6 a5 P; D3 P  F[- I9 s  w  u* o* @* l5 a9 l7 i
  grid-x-inc               ;; the amount of patches in between two roads in the x direction/ G0 e$ l3 V( m6 q1 }
  grid-y-inc               ;; the amount of patches in between two roads in the y direction; @1 A" f4 k0 X& V  l
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
; |' C- p% |7 f                           ;; it is to accelerate or decelerate! }+ d8 L! X8 |
  phase                    ;; keeps track of the phase, P' V& ~+ m/ n. I( w  h
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure1 J: C5 X2 Y4 g$ ~0 t
  current-light            ;; the currently selected light
! p( S0 {! y' L2 d1 U4 b
  N% W8 m' B+ o8 t  ;; patch agentsets5 ~1 H* [2 L4 ^
  intersections ;; agentset containing the patches that are intersections: H. P9 b' l/ ?0 n: d, r
  roads         ;; agentset containing the patches that are roads
/ x" E/ p; f/ N3 ~! Z; D]& h. q( `% w: g( S5 Y

) ~" H) y: g/ L* G$ k1 jturtles-own2 q# j8 O+ D5 w( W
[% `, j  F/ z8 A% G- |
  speed     ;; the speed of the turtle
7 p' S5 ?9 {6 T2 p" M! m0 P  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  [3 c/ S4 B% q! i3 J8 ^1 ^5 ~
  wait-time ;; the amount of time since the last time a turtle has moved
( F/ F0 Q1 N" _' k$ a2 \6 \4 w]4 h) v- P4 w; n7 A
* F( }. J$ g7 w$ n5 w  u
patches-own
: P) x* y5 s: M7 g) Q! s[( E  N* E7 ~3 q% Q7 B
  intersection?   ;; true if the patch is at the intersection of two roads
# y5 t, J5 g9 M6 j, H/ H0 ~6 Z  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
2 s. i) \$ L. R5 g                  ;; false for a non-intersection patches.- E" {: Z$ H/ a+ @
  my-row          ;; the row of the intersection counting from the upper left corner of the9 u& d) u# U, X# q% t' A- M* |
                  ;; world.  -1 for non-intersection patches.0 e7 p4 p- |' x& j# T
  my-column       ;; the column of the intersection counting from the upper left corner of the8 C" e" v( H3 N; x4 {
                  ;; world.  -1 for non-intersection patches.1 ]( ]$ Y6 E$ S8 {
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.' }, o( W7 K5 u, X3 C( V3 w( k3 T
  auto?           ;; whether or not this intersection will switch automatically.
6 |" N& g! f6 ]- X( C( A                  ;; false for non-intersection patches.
  r2 D& `0 m2 [' W! O  R. F]$ s! c% D4 A: t8 f( U% v& H6 a
% [5 x2 z, F" B6 C8 B

! {2 }& V- r# E4 M;;;;;;;;;;;;;;;;;;;;;;
  O6 d6 R3 I$ w- ^;; Setup Procedures ;;& J$ J8 H" `9 M
;;;;;;;;;;;;;;;;;;;;;;
, `3 ?0 _8 D( {: p4 W
3 e# u6 l9 Z& q; H;; Initialize the display by giving the global and patch variables initial values.
( K" I. l& _3 q, j. W' g  F;; Create num-cars of turtles if there are enough road patches for one turtle to/ h, `9 p" |$ Z. A' `5 x4 D
;; be created per road patch. Set up the plots.6 t% v5 s- P2 E& e6 j
to setup  w" ]+ H) Q; }6 F& l& G* B1 R
  ca6 y3 j, s& I1 R9 g% P; K: S6 V
  setup-globals9 c* r' E- W. c) a9 _# v" S* u

7 {* G, j  I' K6 v; p( Y  ;; First we ask the patches to draw themselves and set up a few variables
2 Y; E% [5 _3 b4 t5 e  setup-patches4 y" K' W& _( Z" ~; n+ D
  make-current one-of intersections
6 n$ ]8 t0 @4 Y  K+ ?. r  label-current( {% z4 n+ T. w) e

, ?8 E6 l3 }  F+ [6 V* w' c  set-default-shape turtles "car"  Q# `6 h# |9 `$ n! f4 @0 q' K

0 ]7 j, ]4 v4 P2 W- _  if (num-cars > count roads)  v5 U& w1 @; P& b9 G7 u
  [. O, Z- _) k5 c
    user-message (word "There are too many cars for the amount of "
' N6 ?: j3 `% {                       "road.  Either increase the amount of roads "( ?/ G3 p* Q( p! y4 m
                       "by increasing the GRID-SIZE-X or "
" K" m( `& u5 P  F/ H! y                       "GRID-SIZE-Y sliders, or decrease the "1 f& D, X2 b  f: J
                       "number of cars by lowering the NUMBER slider.\n"6 V! U3 F5 Q* P1 l$ S: ^
                       "The setup has stopped.")
3 X% q. z6 f, O( o' W    stop
% @$ U7 X) p1 t6 k" W5 f) e  ]
- Z; N6 W- A/ T" ~! m  q( w7 [- n4 [  F! {5 {0 H  n0 L7 W# m" f7 y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color/ \$ ]% B6 f' i1 ]& E
  crt num-cars* @: V* `% ^9 W7 D- A- L3 I/ t
  [2 v& \2 n7 f0 C
    setup-cars& E# f" j3 |4 ^3 ?3 T
    set-car-color: `/ t  Z4 U* G. X% Y# y) M2 P6 |
    record-data
: M8 Q- d, I9 Y  ]+ T4 u' \2 l3 ]1 S. @( H7 j; t

! Y% m4 M( u- W* }  ;; give the turtles an initial speed% ?: E/ A: p  `" H  U& K  ?
  ask turtles [ set-car-speed ]* m: Z; W/ `4 Q1 y5 X  T3 i/ l

! d, d9 B" J( x  reset-ticks
! s" k7 H9 s  Q9 q; x8 u$ ]end
! y7 h/ W6 W: T7 M; o5 i+ X: `1 S% J# M7 `2 j
;; Initialize the global variables to appropriate values
5 n3 X/ V- n0 I" t9 w% p. p6 ^to setup-globals' q% }: K9 l% f$ E4 c( c
  set current-light nobody ;; just for now, since there are no lights yet/ E5 @: N8 ^+ F  h4 n1 B/ K
  set phase 0
+ d; U  n2 c" {: n5 F8 M7 ?. K  set num-cars-stopped 0
% h9 }- o  E) n( U  set grid-x-inc world-width / grid-size-x% ~5 {. n" ~% }; z5 V5 k
  set grid-y-inc world-height / grid-size-y
3 ~1 m8 }! Q/ c6 k: a4 O5 a( D3 }3 h) Y3 F. r, U0 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary- h" u" j  Y* ^+ Z. H9 f6 t2 m; P
  set acceleration 0.099
7 [) v% |) ~; iend
( c& W5 H& a7 I4 {; u& j
; ], u/ a# f6 C8 P- u;; Make the patches have appropriate colors, set up the roads and intersections agentsets,5 L4 @: U2 @. \! W
;; and initialize the traffic lights to one setting
( q1 V: E4 D$ K3 z1 t8 fto setup-patches* c: d2 ?. J, s+ Y1 a8 ?0 S& M
  ;; initialize the patch-owned variables and color the patches to a base-color4 }1 }$ `, e1 D" O
  ask patches
6 i: `" J5 V; A/ [: x  [
% A  h! T3 G* t1 _0 F' b8 k    set intersection? false* [5 z% e0 s6 @6 L7 O6 e
    set auto? false9 H# S. y" B, w% F0 ~
    set green-light-up? true3 g( q4 ^  f+ c! t- Q
    set my-row -1( k3 h2 x% M$ ~( X
    set my-column -1
  I- k; z' z6 j0 ~/ D# N' ]0 U    set my-phase -1
( Z6 K+ n8 @" Q* e    set pcolor brown + 31 v( M$ A- A1 S
  ]
: e6 r; F9 u$ X" k2 u) b4 P. \- I3 \. o  y  A0 H2 y
  ;; initialize the global variables that hold patch agentsets
% a% H' i/ v7 ]! N# W, x8 t  set roads patches with
% @" c2 @9 f3 ^1 ?  \- t    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or- A; z0 x* r1 I# z7 \0 J
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]# y3 U" V, f6 }- G! w+ E, m
  set intersections roads with2 |% }: A+ G& E! c4 }8 Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and2 _4 e- Q7 n% o* D. z' |. M
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]) }  I9 F' ^2 c% H, F; j' x
6 N9 D  V. t% {1 F) `4 y
  ask roads [ set pcolor white ]; K. _) W/ S& `( n' ]" w
    setup-intersections
; \: f/ l. M' g3 J+ b; M0 eend* q$ F! B: q/ S( i% y/ b( A2 D5 X) {
其中定义道路的句子,如下所示,是什么意思啊?9 W+ o2 B7 v. ?2 _* n
set roads patches with
+ n$ ~' a1 G( p    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
, {: j9 A/ F: f; ?    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
9 `) A, o+ _1 L谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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