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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。! j! W- g4 \- s0 r- G
netlogo自带的social science--traffic grid这一例子当中,
0 i0 B- H8 v4 V1 d, o, L/ M0 s1 e# Eglobals  V# {( T9 T; }' Y
[
. v5 O) O# U5 ], W  grid-x-inc               ;; the amount of patches in between two roads in the x direction
  I, h: ~1 W! q: l$ [: m  grid-y-inc               ;; the amount of patches in between two roads in the y direction- _3 @5 k" U8 p! u
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
2 J% n& v: V: X. a) H                           ;; it is to accelerate or decelerate
* Z# {4 a& O% O- j! N. e! A  phase                    ;; keeps track of the phase2 ]  X) b% {7 C3 }2 Z. `
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure2 w% P  {/ _" \! ]1 J
  current-light            ;; the currently selected light
* _3 J6 X  @5 @8 N0 P
* P/ ?* i5 L" Z0 c3 Z% G  ;; patch agentsets
$ W8 f) |# f7 }5 v  intersections ;; agentset containing the patches that are intersections  a6 w8 W6 p8 k8 W+ ~5 o
  roads         ;; agentset containing the patches that are roads
! X7 {3 {. V0 U9 p) G]
: H, N1 L* x# |5 A- C7 e! ~! a$ {7 [
turtles-own$ S# e8 g2 r, ^3 F7 D4 r: M
[
$ n! k/ C8 }+ f" C: q0 z  speed     ;; the speed of the turtle# ^/ F/ Q  X% ~7 g* g
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right  T) {+ \* C2 D6 l% w5 a5 K
  wait-time ;; the amount of time since the last time a turtle has moved( j: N+ ]6 O+ ~+ f3 @9 g
]: s6 l/ s& f1 l2 q. s# M) p% x
! t7 C1 w0 j' t5 j: p" }7 _- g
patches-own
; \2 p1 i% `; B+ R[
$ g/ f8 ~. _8 V$ B  intersection?   ;; true if the patch is at the intersection of two roads
. T: P% w8 F5 q- ~. P- Y  j, u  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.: n9 R! \( J9 o  {+ F' e
                  ;; false for a non-intersection patches.
. |; ]2 B2 L) {/ {; P0 R. R  my-row          ;; the row of the intersection counting from the upper left corner of the7 ^: V9 w, T. E0 t1 }: F6 ]0 Y
                  ;; world.  -1 for non-intersection patches.0 q0 O( \5 }, B: X9 Q6 O
  my-column       ;; the column of the intersection counting from the upper left corner of the; V5 H$ }: K. h0 T/ s# |4 h
                  ;; world.  -1 for non-intersection patches.% _2 N& d1 r! q3 K
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
( Y" a* a- I( s' b. e5 G  auto?           ;; whether or not this intersection will switch automatically.; P" O9 t) s! Q* w) b
                  ;; false for non-intersection patches.
$ v0 K* Q) G: p5 S7 \5 @! z3 |- i]
# P/ z  \3 G2 C: r( \6 r/ \
( K( k, f4 M0 D6 f- V. U8 N) A$ @- j; y( A
;;;;;;;;;;;;;;;;;;;;;;! I3 V6 H2 u) I) O
;; Setup Procedures ;;7 b2 n$ o* o/ ^) h) y
;;;;;;;;;;;;;;;;;;;;;;: {, B! U0 ?' U5 }* u

! L9 @: [; W6 m; ~( L  N1 \;; Initialize the display by giving the global and patch variables initial values.
1 A7 o* {) ~+ O: ]" Y;; Create num-cars of turtles if there are enough road patches for one turtle to0 A/ |: _, x" A1 C1 G
;; be created per road patch. Set up the plots.0 ~; r( k0 Y& r$ Q
to setup
6 Z8 F( N4 Q7 \& ^9 R% R) v  D. o1 D  ca
& Z3 p4 w, B9 p! i! R$ D& O: U  setup-globals& w& d/ r* e  J& S. l6 d
( q! d: b. B/ q3 [
  ;; First we ask the patches to draw themselves and set up a few variables
$ D, a  U$ Y) F( z# X' w- p! v# U  setup-patches) f+ }1 e1 b1 @# z
  make-current one-of intersections
" t  `9 {6 C9 |; D* a  label-current
$ B5 j: v) z; Y4 D; J4 O7 S: |+ ^- }8 r* v/ k8 V
  set-default-shape turtles "car"
( ?4 J4 y: `, J5 c: r. y( O$ T5 L4 D8 A; H
  if (num-cars > count roads)
0 i% ?, r* v7 ~" C! B2 D) Z  [9 Q; w* [. l7 w& d" d
    user-message (word "There are too many cars for the amount of "
+ }- O/ v7 F7 R; {3 o                       "road.  Either increase the amount of roads "
% \! h3 L2 @" z8 V                       "by increasing the GRID-SIZE-X or "
5 i& d( [# j/ j6 G: I                       "GRID-SIZE-Y sliders, or decrease the "
$ o6 t1 g8 F" q' Y1 @) v                       "number of cars by lowering the NUMBER slider.\n"& f; `6 o; X# O1 o0 @: c, {
                       "The setup has stopped.")
" U1 H+ d8 U* I' u0 g" g    stop
0 k3 U$ [9 y( d9 v  ]
+ D1 v3 n7 Y4 l1 K  q3 m* @2 _( i3 b7 _) s5 T2 H- G2 ?/ N3 Y
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
# T; M1 ~9 {; D  crt num-cars
* i) S) Q9 X! O2 x' e) S' M  [# w7 G& }3 K. L! D: A( j
    setup-cars
( H; g+ b* B% O    set-car-color
& K. D  d- h, G5 {; x: b    record-data" G& s9 Z- `0 P. g! H
  ]
! l5 W. t6 X& o8 N& K
% a6 o  }, N& y2 N8 s8 @+ s  ;; give the turtles an initial speed
4 R# `; z' a" G$ K( e2 @  ask turtles [ set-car-speed ]
. N2 D" C& E: ^) I
# c0 }5 {5 N, A  d0 G& z$ `  reset-ticks8 U; \5 E/ ?% e: N
end4 V8 K) ~+ P, n8 D

' {/ @" I; Z/ c$ Y3 U" G;; Initialize the global variables to appropriate values4 |2 r3 R& @. ~2 o. `
to setup-globals
! \, m: `* z, j" Z6 l, L  set current-light nobody ;; just for now, since there are no lights yet6 C' H2 }5 g; o+ G. K! t( o6 k
  set phase 0
) {$ Z1 b+ G* [7 a  set num-cars-stopped 0
. B2 c( K) Z4 r3 U2 N/ {7 g  set grid-x-inc world-width / grid-size-x
) a  N* _) Y; k; z8 Z  set grid-y-inc world-height / grid-size-y8 R. D3 w; f* L
4 U: L- A* E. j7 D
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary' I* L* T" J6 }5 I+ D% }
  set acceleration 0.099
" j0 _" ~- U  P! Y& {: u# Zend5 Q/ J/ c1 K( p2 w; l! R8 o

9 w3 c0 l: p% M) d;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
( P  C" D6 h7 V9 {. k: L;; and initialize the traffic lights to one setting4 ~6 O# K; [: d! C
to setup-patches
& s: m- q+ z( E8 `4 G  ;; initialize the patch-owned variables and color the patches to a base-color
  o+ w, t+ a/ Z( Y& t4 Z  ask patches! \2 `0 U. I: @$ \  m6 c$ D; z* H( _
  [) B& f/ g4 t0 K' q4 J4 C: g7 t% Y4 a
    set intersection? false
2 B( c  u2 }3 ?; T- O' k5 W    set auto? false
# w: [" Y3 e* \" N" \& q/ J    set green-light-up? true( \! O6 Z0 v( J" h
    set my-row -1
: R+ U6 A. u3 |    set my-column -17 y4 V1 }9 }- [4 @* x6 d
    set my-phase -1
/ D& t) N$ g* v    set pcolor brown + 3! i% R6 |0 b, ?" U; l1 X7 a
  ]
1 A3 y6 p! C8 I0 w& w' \& }( W8 ]6 f& e
  ;; initialize the global variables that hold patch agentsets
, z: o/ \1 s# `& l  set roads patches with# N1 o$ T8 U9 M6 o4 {, A1 i
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
. `8 T$ s) }0 b! V: H    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
' |! e1 _# w' f' I. h# i! A  set intersections roads with
! f( m3 W2 R; B; j+ W! D( P    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and" K1 d; m- ?2 u( N" V$ N7 u6 n
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
; z$ e9 ]. G- @
$ r' h& y2 Z; H+ c* p  ask roads [ set pcolor white ]) Q* t8 \' E9 O$ F" \1 Q
    setup-intersections
' {6 S( m2 U6 h& Kend
  E% a' Y7 y" ?# j其中定义道路的句子,如下所示,是什么意思啊?, h6 ~" |5 Q# d' s1 z
set roads patches with- z  w1 [$ v& X7 ~) x  p
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 F; [( y% b. I. p& l( r
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
7 T, K# w9 m( m% L2 O' _& f5 j谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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