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新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
8 p3 J( g) D. ?; }netlogo自带的social science--traffic grid这一例子当中,1 q, F' R4 j/ D! J( k7 \
globals. h% b3 Q& r" u- C* _7 P j
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grid-x-inc ;; the amount of patches in between two roads in the x direction
: J% p3 p2 J6 ?; f grid-y-inc ;; the amount of patches in between two roads in the y direction/ I6 Q; U2 w) f! Q( H& D) o6 n) K
acceleration ;; the constant that controls how much a car speeds up or slows down by if5 @/ y6 b) C+ R- R" m
;; it is to accelerate or decelerate' P2 }* B, h$ y1 y, J
phase ;; keeps track of the phase
. M; p# W7 m9 { num-cars-stopped ;; the number of cars that are stopped during a single pass thru the go procedure1 X0 G" G; U' N' i
current-light ;; the currently selected light
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! j) R8 p! L, w k) o1 y ;; patch agentsets' L# }3 `' k# f1 _: p# U& ?
intersections ;; agentset containing the patches that are intersections
$ l `! j9 Q1 W k1 c4 `% Y roads ;; agentset containing the patches that are roads
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* X$ Z }8 c9 k. nturtles-own
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speed ;; the speed of the turtle
8 q) O! b6 r, z, { up-car? ;; true if the turtle moves downwards and false if it moves to the right
3 ^' u8 Z4 N4 Z* s$ v: A wait-time ;; the amount of time since the last time a turtle has moved8 k' d. L, ?& D7 ~ |
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3 j: {0 N: L7 |. wpatches-own. a* d" W( P4 C# Z8 @: a/ P- }+ A1 Z
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intersection? ;; true if the patch is at the intersection of two roads
/ m0 b$ Z, W1 _1 [ green-light-up? ;; true if the green light is above the intersection. otherwise, false.
+ I/ S7 |8 z* y6 u: c; ?8 e ;; false for a non-intersection patches.4 G$ n* g! s; L9 ?! c. `6 d2 S4 I8 n2 u- `
my-row ;; the row of the intersection counting from the upper left corner of the; X* |4 d6 Y! c
;; world. -1 for non-intersection patches.
" z, Q8 x( {' c+ v my-column ;; the column of the intersection counting from the upper left corner of the2 J/ A8 }! \9 g" k
;; world. -1 for non-intersection patches.
, L8 Q, p% W, b+ J* J& z7 | my-phase ;; the phase for the intersection. -1 for non-intersection patches.+ \. l& d0 c3 T! e
auto? ;; whether or not this intersection will switch automatically.
* h( q. X# Y- n ;; false for non-intersection patches.2 F8 E$ `: m0 D5 `$ Z: H9 C
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;;;;;;;;;;;;;;;;;;;;;;5 _9 }4 C% R5 I3 `7 N! V
;; Setup Procedures ;;
2 L3 C, Z% O1 a( O;;;;;;;;;;;;;;;;;;;;;;
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;; Initialize the display by giving the global and patch variables initial values.
S0 J- U. p% R! Y;; Create num-cars of turtles if there are enough road patches for one turtle to
; H% W S3 W9 g r* o;; be created per road patch. Set up the plots.; o. |4 z7 D: Y1 J: |( R6 T0 L/ o
to setup# Z7 @) `! K- d3 B, G* D
ca
& n; I5 G. ~; K5 p' ], l7 V5 j$ S setup-globals
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;; First we ask the patches to draw themselves and set up a few variables
3 v# T" Y- v' ?, V% ]5 [8 T setup-patches i0 E! j2 B8 p0 A! [- f
make-current one-of intersections4 C' z! o/ @. t1 F
label-current: |! l- `9 l/ L6 y2 x
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set-default-shape turtles "car"
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$ [- A4 J9 C& N' A if (num-cars > count roads)
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# x o) X1 F/ ?' p% t user-message (word "There are too many cars for the amount of "
( g3 ]: A- F5 k' C/ j1 m+ o5 ? "road. Either increase the amount of roads "
- P1 x* X1 y8 W4 g+ r5 i "by increasing the GRID-SIZE-X or "
: B M9 u6 ^ F. O "GRID-SIZE-Y sliders, or decrease the "
6 x) s- a& g; Q1 A1 _ "number of cars by lowering the NUMBER slider.\n"# w/ p1 W: {8 k, N- o
"The setup has stopped.")" j5 f) Z. C4 Q( l# e0 e& l
stop) m: t% ~- T+ `& ^- R/ {
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;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
2 V" \% F+ k1 k crt num-cars) Z! x1 o$ W" Y; X! Z6 L7 L0 W: h* l
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setup-cars! S( l+ I6 s; w8 y8 ^4 {
set-car-color3 K' i, y7 d; \* l
record-data
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;; give the turtles an initial speed
2 W" O& Q6 H e ask turtles [ set-car-speed ]
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reset-ticks
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) d/ g; ^8 `8 i. ]2 B7 V1 V; A;; Initialize the global variables to appropriate values
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set current-light nobody ;; just for now, since there are no lights yet$ j( l/ O- i. c8 X
set phase 0
# ^+ P$ _. k3 U" z set num-cars-stopped 0
0 Z0 D3 @7 E1 K; {; p* v0 q: B* n set grid-x-inc world-width / grid-size-x
8 ^- p) V2 R2 o/ x set grid-y-inc world-height / grid-size-y) c8 n( ]4 z, q8 j9 D% K$ ^! L/ i# L- ~
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;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
- H8 Y( y1 E$ O5 R" C! Z$ K set acceleration 0.099( S- E. r. O$ |' |! h$ s" l+ w
end9 ]; U R- E6 }8 r. l3 A% U
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;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
- y" {( {5 J" [% u;; and initialize the traffic lights to one setting
: ^, p; z$ |( E# W* bto setup-patches
- M0 B$ C0 S; [+ f. R) e ;; initialize the patch-owned variables and color the patches to a base-color
/ `3 R" Z3 Y2 p4 ^ ask patches6 v0 ?+ j# W# X5 @' M T
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+ ?5 k; k1 k3 A( L3 u; V set intersection? false
, `! [- J" W: A( p& I! M" G& u set auto? false
, X. [) g. G* o }8 P' u set green-light-up? true
* P' S" o2 }3 {+ a9 n% V( R/ Y set my-row -1! P( J, F% P# J2 T# h; [
set my-column -1
- L6 \+ M5 n8 a& B" Z3 H7 T2 L set my-phase -1, a" M" a% L9 g7 D2 Y; k
set pcolor brown + 3
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% U2 B% B6 f2 n8 Z. m* G ;; initialize the global variables that hold patch agentsets) S) ]- J1 b% I* ?! e6 C5 W$ d
set roads patches with0 a% X" U/ ]0 H4 k
[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or, s+ V8 u' t% {9 \# r
(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
4 E% Q; h4 r6 G$ x i6 _1 L1 H set intersections roads with
7 t4 n3 X% ^* ^+ j( m" j) X [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
4 g. x" F, s. s$ C (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
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ask roads [ set pcolor white ]% P- S0 |, V. }1 t6 }* z0 X
setup-intersections
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其中定义道路的句子,如下所示,是什么意思啊?6 c; x" @5 b. [2 H/ F b+ a
set roads patches with
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(floor((pycor + max-pycor) mod grid-y-inc) = 0)]
" H* @/ u" n( \, s谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗? |
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