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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。6 |, x, j3 \9 |7 q# ^1 g' G
netlogo自带的social science--traffic grid这一例子当中,
  u# L( |9 n0 D) rglobals
% Y* t7 u5 K  \( r[' Z+ i$ W2 P/ L1 ?( W. y5 q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
5 F. j8 p) A! s  @% h  grid-y-inc               ;; the amount of patches in between two roads in the y direction
& d+ h& D; }" o  I- F  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
8 [! p# i" l) }  p8 N                           ;; it is to accelerate or decelerate
5 @7 S) x+ g0 p  phase                    ;; keeps track of the phase# y" X" M0 O+ X5 a; g( U/ K) U
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
' `* u1 K, u* h7 ^( y  current-light            ;; the currently selected light1 x2 z6 ^, ?0 o- v* G7 [) c* F

2 ^2 u( e" ?7 d% ^) v& W/ c  ;; patch agentsets
) ~' M1 _4 r9 Z* e  intersections ;; agentset containing the patches that are intersections
7 [  [6 G4 b0 \& `0 J9 [2 M! `% o  roads         ;; agentset containing the patches that are roads
- p; t  N& S5 N0 O5 m]3 b* @; P5 n; p" T3 K

8 v9 i9 K7 W( t% `6 Cturtles-own0 ?- q: v* y2 C
[
, Y  w1 A2 t+ j2 {  speed     ;; the speed of the turtle
# ?% v' S2 }( [8 A* \/ ]$ g  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
; M! J, ]2 @/ }. [$ K  wait-time ;; the amount of time since the last time a turtle has moved7 \3 s3 I3 N/ r1 |+ q: z
]
* [5 U. i) j$ x: X( I
4 h4 X6 O* v/ l5 x! ^patches-own
; J- m. V+ W4 B. c[
5 P# T' \# X9 f0 J5 E" \* P  intersection?   ;; true if the patch is at the intersection of two roads
- @5 R  f& @; u# G) A  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
! Q) E. D8 I4 e3 G6 ~                  ;; false for a non-intersection patches.
+ M* H  i! I5 \2 x  my-row          ;; the row of the intersection counting from the upper left corner of the
( G, @' D, y. @- s                  ;; world.  -1 for non-intersection patches.
1 P& v% u6 t' |( T: V% N& ~+ o  my-column       ;; the column of the intersection counting from the upper left corner of the* T3 L; e+ z8 v. X; u
                  ;; world.  -1 for non-intersection patches.
: I( q4 J. i2 N# s4 q  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches./ `0 C, D. i8 E4 N! h
  auto?           ;; whether or not this intersection will switch automatically.
% e3 }# i; S0 t5 S                  ;; false for non-intersection patches.: h2 {2 |) n  F
]
; v2 [8 R3 J. M, j! k& u- Q1 `( y0 k( D1 v- H

$ r* J' @+ m2 W" J. n  A$ d;;;;;;;;;;;;;;;;;;;;;;, T, }& h9 ?5 z# P! I
;; Setup Procedures ;;
) j) m# F& u7 o$ L$ E/ e* K;;;;;;;;;;;;;;;;;;;;;;; ?- O/ w, M4 ]1 v* l/ {$ G( A

7 k# z* R5 O. \! H: |' n( _& y" b;; Initialize the display by giving the global and patch variables initial values.
/ z8 Y& ~. k2 Q( E;; Create num-cars of turtles if there are enough road patches for one turtle to" |) H; O/ B: {3 q
;; be created per road patch. Set up the plots., N: S9 Y* h) J
to setup; S. w; h8 I/ y9 ^# y. d$ e
  ca" T9 J( Y2 s$ ?
  setup-globals
( B* ~) h! z8 ]) g  a. O* g# R& ?1 Z( r/ n, m
  ;; First we ask the patches to draw themselves and set up a few variables1 d* ~3 G. Y; X  S) D, w! M
  setup-patches# ?0 b' A  L7 F/ F4 \0 I9 c6 r
  make-current one-of intersections+ S1 }2 M9 G: ?4 o* x5 l
  label-current
& L; ^. v. n" W# W9 Y, l  F% x- e1 \3 y& u, r
  set-default-shape turtles "car"1 c. O: k( Q" _  z: f

8 r, k( \6 {3 @" f# B  if (num-cars > count roads)
" W7 U% c, o) l1 ^, O. j. a  [4 {6 V. I  z* b; ~6 D3 v+ A$ _
    user-message (word "There are too many cars for the amount of "
9 D& s# z3 ~3 p% x                       "road.  Either increase the amount of roads "
$ @/ K( n+ e. @, {                       "by increasing the GRID-SIZE-X or "
( G' O3 ~4 p5 ?- j9 K: z5 V2 B& a                       "GRID-SIZE-Y sliders, or decrease the "; h8 i; L9 b% y8 P$ e# E/ L/ A$ c; U
                       "number of cars by lowering the NUMBER slider.\n"
2 X/ F% s. H  h+ a                       "The setup has stopped.")! |0 s+ J6 T- r5 X8 z) c
    stop
0 c8 G# p4 V  o6 q  ]
  m$ y* x( L+ R5 s, C8 U) {' S8 w+ P: c8 V; v( X
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
) _* z# q) S5 N: G% ?, z: T  crt num-cars
$ ?3 f: t) V' M9 }  [
! b: Q" a: X* v+ S% a0 j    setup-cars
1 h2 e3 b4 F* ^3 A# ?+ Y' [# h9 t    set-car-color
9 y% F1 P# K: V* K7 C, f& i6 y" d2 N0 F+ M    record-data
# T1 F# w* F1 p# i* P  ]
, X0 y* `0 m0 H  g& R# D/ T' m- H
& D; L9 T$ P' _6 h- r6 q) J: Q  ;; give the turtles an initial speed) `3 r$ j$ o! \
  ask turtles [ set-car-speed ]
' A5 o; Z  J4 N$ H& o/ z, Z3 P, x3 Z
  reset-ticks
1 t- {5 y$ J* G& g! Uend0 L8 y$ [; J# ^6 i( ^( @

# ?7 @% U- `: V;; Initialize the global variables to appropriate values$ i) D  x. d( o& p! m5 E
to setup-globals
. j/ R/ I5 Z2 S. G, t4 I0 e  set current-light nobody ;; just for now, since there are no lights yet+ I2 `" N/ y2 g
  set phase 0; x/ w4 R( m* }1 n5 `1 I
  set num-cars-stopped 0
: K6 w0 \0 e; D) p  set grid-x-inc world-width / grid-size-x
# Q; V. N* y* Y8 X/ `6 ]5 }0 D. T  set grid-y-inc world-height / grid-size-y  v4 r- M, C- `9 Y
0 p' Q6 ]5 Y9 b. j* L, C6 W
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary) @: Q% H+ I; J# p) h# O+ k* z  [
  set acceleration 0.099  t! ^: ^* j% U# L- j9 }* n4 V/ w
end
: t& G. _/ S& e5 S/ k) w; [# c  \7 n9 u. g
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,' J  B+ \4 [3 U
;; and initialize the traffic lights to one setting
2 v; R! v- o2 k% @) `to setup-patches1 L2 @* u% O* L/ Z8 ]: P1 c# b: o
  ;; initialize the patch-owned variables and color the patches to a base-color
, M3 _& g3 n" O( \7 [: U  ask patches
( [2 u0 S. s$ n4 L  [2 q3 Y% j4 y) K! W! e
    set intersection? false, V" U! v: `% t* C/ w# h
    set auto? false1 L6 K/ X& [# W
    set green-light-up? true, E- r( S8 ?# e* w$ n) ]7 {
    set my-row -1
" `2 y/ n: x( z. ~4 d    set my-column -1% u) y# M  z$ U
    set my-phase -1
4 K+ w$ @" W: f6 ]' f: [    set pcolor brown + 33 [1 S# w1 ?: G/ F1 o3 w
  ]
, I; K% B' O8 k8 u6 ~* n' o1 t& @4 s) q( V/ D
  ;; initialize the global variables that hold patch agentsets5 Q" {! T2 \& }& A. K& [
  set roads patches with
% `9 |9 @$ W, U" _. @% G    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& n) o5 q5 m3 B1 r    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
1 s: Z* C: u" s  set intersections roads with6 p2 v" E) Z, Y  A2 S
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and# Y7 \5 i- a3 |/ t
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]" O# |( F6 K, e! K, P
* R9 D7 ~0 e5 E4 _0 }
  ask roads [ set pcolor white ]
- g! M  }0 V7 ^2 P& q0 H    setup-intersections% T- {: J( Y$ _
end
- L  G$ S. r/ b: w7 @8 b% O: @其中定义道路的句子,如下所示,是什么意思啊?0 g9 {, A9 p3 W' x, v
set roads patches with
( ^  I/ b  D) }, H) c% n+ s6 h    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
& a+ {) S7 b1 V5 ?+ W' z5 _    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
# F; F; K; f3 D! N谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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