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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
6 l9 S( k6 B4 x
3 q) s& A; B" N) R public Object buildActions () {
1 m) i, ^; G; N) B1 L  Y8 V    super.buildActions();+ S) O7 s9 f; h/ ?
   
1 n. K* o4 @$ P$ W* d! r3 P    // Create the list of simulation actions. We put these in# w. f) d- h8 u; Q, o* |. Y+ w
    // an action group, because we want these actions to be* U* A, m/ T3 U- k' h0 l3 W
    // executed in a specific order, but these steps should- v" [( X$ P' j0 N6 {9 P7 j0 d
    // take no (simulated) time. The M(foo) means "The message% u( B9 ]# Z* n9 i" Q
    // called <foo>". You can send a message To a particular& t% h+ c4 s& c, n: @. t$ p
    // object, or ForEach object in a collection.
) W5 X( U1 \9 X# Z& r        9 H. e! D% u- T9 y8 u7 y
    // Note we update the heatspace in two phases: first run4 b  `1 m0 h, ]& X
    // diffusion, then run "updateWorld" to actually enact the" r9 U8 b9 v6 t' J
    // changes the heatbugs have made. The ordering here is* y; {4 M, E3 A$ y
    // significant!% z' o1 H5 }+ r- s' ?
        , B; w/ F. u9 f, y$ Z# i: J
    // Note also, that with the additional* r8 I5 t9 e2 C+ f+ P) Z; p
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
, F) o' l! o6 `" n% \7 R! Z    // randomize the order in which the bugs actually run, j. q0 ~0 K& o& m2 o
    // their step rule.  This has the effect of removing any
  M9 R" v8 Y9 N; r1 T/ E    // systematic bias in the iteration throught the heatbug$ Z1 f5 f9 H( d# U( C
    // list from timestep to timestep
' d- e+ u5 L0 P: g          V" K9 L& I# _+ k% D3 h+ k) c
    // By default, all `createActionForEach' modelActions have; f$ u$ c3 j) H# |7 v" G
    // a default order of `Sequential', which means that the: H$ n0 e3 G& j5 Z
    // order of iteration through the `heatbugList' will be
  f$ D& e' N/ C% a, e& ]    // identical (assuming the list order is not changed
! S+ j1 I! m4 r" J/ m3 R' E9 j    // indirectly by some other process).
7 i' F( a) k1 r; e. z    % V! i7 S+ `. O- r
    modelActions = new ActionGroupImpl (getZone ());8 W9 s2 X- [0 I6 g
  n8 w6 H! x; e2 N, T, ~, M  Y
    try {5 P- a3 o7 N1 ^2 p$ ~3 A
      modelActions.createActionTo$message
3 i5 `3 w- {5 m( h        (heat, new Selector (heat.getClass (), "stepRule", false));
& N- d' y( Q6 r% l( E& d8 f    } catch (Exception e) {8 t' n7 l3 k+ @2 h# f! @  }. K
      System.err.println ("Exception stepRule: " + e.getMessage ());
2 c* |# f3 D- M: s2 {. T    }
( h' P2 p7 t! {4 b& }- h# B+ t  V  v2 p
    try {
7 q- t- u6 n' S0 v, K      Heatbug proto = (Heatbug) heatbugList.get (0);. J; l' [6 q  P; n
      Selector sel =
1 Q; O: z  k; H& G        new Selector (proto.getClass (), "heatbugStep", false);. Z& D' V( A: K
      actionForEach =2 N1 A( z4 p) K: Y- P
        modelActions.createFActionForEachHomogeneous$call. x+ S0 C1 {5 {$ O
        (heatbugList,
* u6 M: C1 W# ]9 o         new FCallImpl (this, proto, sel,
, u+ R: S; m. r/ q8 Y, J                        new FArgumentsImpl (this, sel)));  m' Z0 ]$ X1 E6 a4 U2 l$ [6 O
    } catch (Exception e) {
/ k5 K0 m5 x( {: e0 `# M4 y; w      e.printStackTrace (System.err);2 W! N; b! r% ~2 S
    }
  t: W: B7 W3 ^$ y5 x    % _& ?' u. t9 H8 ?3 G
    syncUpdateOrder ();& W' z, P7 r6 _# ]% i9 u

6 l9 G$ V, a3 p. C    try {( G1 y7 c0 V1 v4 Y5 m
      modelActions.createActionTo$message
% s$ I# P6 a# Y        (heat, new Selector (heat.getClass (), "updateLattice", false));6 c+ Q' b8 C: e$ a4 Q
    } catch (Exception e) {
% g5 z7 L0 A* C* }$ b# D7 S      System.err.println("Exception updateLattice: " + e.getMessage ());( }* l+ Z2 }  n: f
    }
1 l8 W. `% x* }2 m        3 ]1 s- E( ?$ ?$ T" l2 C3 F4 w
    // Then we create a schedule that executes the
+ ~/ X) E5 l! R4 u* H, T    // modelActions. modelActions is an ActionGroup, by itself it8 z( W$ S9 e6 o
    // has no notion of time. In order to have it executed in* u  [$ g" R! J
    // time, we create a Schedule that says to use the' u4 t* o2 g# V6 b( X4 U! v
    // modelActions ActionGroup at particular times.  This
( P6 X" v+ O4 O4 L. u    // schedule has a repeat interval of 1, it will loop every
* ^5 G, ?. d- p! i9 {    // time step.  The action is executed at time 0 relative to
+ I3 e1 t& v% y9 ^7 M8 U. ?' r    // the beginning of the loop.2 k% x" _. w- H9 S# L4 A

. W6 J1 M# n) g& ?: U; s    // This is a simple schedule, with only one action that is
% \1 ~7 s4 b" w* |& z    // just repeated every time. See jmousetrap for more" V3 @- A$ N8 x* Y- Y6 V  F. o
    // complicated schedules., M1 U, V2 U. x. a0 M( J$ }
  
% M4 f% j# m5 o* ]0 U6 s    modelSchedule = new ScheduleImpl (getZone (), 1);
+ |) d- M8 q- L, `4 l& B    modelSchedule.at$createAction (0, modelActions);
! B6 Q2 p4 x- y9 f* n4 Q        4 |8 _8 S2 E2 h
    return this;
; o/ k! ?' D/ W2 ^: Q" f  }
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