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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:- {# y1 b+ f& ?# {0 m

- k8 ]4 h* x6 U1 Y2 u. _; c: v public Object buildActions () {# B! j& K0 }9 i! b
    super.buildActions();
1 }0 [+ U! t7 `! [   
$ ~$ k3 @. a) x6 i2 U" y    // Create the list of simulation actions. We put these in" Z. q( ^# e6 m9 S1 O
    // an action group, because we want these actions to be
" i% n6 \! d" \    // executed in a specific order, but these steps should
3 |" ^* |+ }5 _    // take no (simulated) time. The M(foo) means "The message6 L. ?# a. A, u9 N5 w0 n1 m: T( J4 ?
    // called <foo>". You can send a message To a particular  u1 K6 d% i. O4 {
    // object, or ForEach object in a collection.
+ _, ]4 t$ Q1 G" X/ r        
+ k* a3 g8 j; h& g# n    // Note we update the heatspace in two phases: first run
  C% `& l; I5 c! Z4 d3 J  Z6 V. j    // diffusion, then run "updateWorld" to actually enact the5 M3 S$ k0 O0 }( ~. ^
    // changes the heatbugs have made. The ordering here is" \1 l2 \. P5 ^7 l8 C
    // significant!+ c1 F% O2 S0 M- u
        
  G: r% u$ p8 w% Y$ \0 [    // Note also, that with the additional# U: s3 F3 k3 k1 }: c
    // `randomizeHeatbugUpdateOrder' Boolean flag we can2 i: [+ E* B# e) V/ N
    // randomize the order in which the bugs actually run6 ^8 |+ B; \4 q. ~( N0 H/ H, F4 \
    // their step rule.  This has the effect of removing any7 X* Q; |! m9 \. q( B- ]0 k1 ^5 K/ s  \4 O
    // systematic bias in the iteration throught the heatbug* b7 b. D0 w" h8 g, @6 |( q1 c  P
    // list from timestep to timestep
4 {8 \  Y# @/ Q        ' G: F3 d$ [) e, T3 h9 j
    // By default, all `createActionForEach' modelActions have" @& C  i, q% M2 i$ G
    // a default order of `Sequential', which means that the
8 |- B3 R/ X1 }( N0 d    // order of iteration through the `heatbugList' will be
6 H4 J3 h* _) }% T9 T    // identical (assuming the list order is not changed+ S* Q: ^& G* E& Q, c' q
    // indirectly by some other process).7 v! D" w) D0 U& O, j+ r# ?7 \
    6 t* o6 K" a% _3 e6 b  {: M2 R/ b
    modelActions = new ActionGroupImpl (getZone ());. o' f* r& O; z  Q
' o, i+ _  A; I2 z
    try {* M, G, M+ @% E: Y8 p6 I/ V, r, Y
      modelActions.createActionTo$message! n+ \) ~/ [5 r" o6 @2 I/ J7 U
        (heat, new Selector (heat.getClass (), "stepRule", false));
- _, j" c) b: L9 W: p    } catch (Exception e) {
; \' X9 M2 o) O      System.err.println ("Exception stepRule: " + e.getMessage ());7 B7 R) I7 o" }* h* j2 u! W: Q
    }
5 J7 x* u8 L0 I1 z
4 ]" B' Q4 A5 c6 ?# H    try {
' m: s1 \9 d' j4 i6 ]# k      Heatbug proto = (Heatbug) heatbugList.get (0);
. ~; P% B8 M: P" E5 C- T3 `      Selector sel = + V: q7 M7 y1 \$ w8 p# k( y7 G0 U
        new Selector (proto.getClass (), "heatbugStep", false);
0 _+ k. `9 c2 Y7 O) F      actionForEach =
- I4 S8 P: ?& t" V4 z        modelActions.createFActionForEachHomogeneous$call
: y/ |: K. {$ g7 ~% e/ L6 c% ^5 e        (heatbugList,9 P- m' p' @$ {7 Y- I( g
         new FCallImpl (this, proto, sel,: e4 g5 t. X. l; k
                        new FArgumentsImpl (this, sel)));
( P; g( |$ Y6 U    } catch (Exception e) {
  A: D( [; e1 M' i9 z9 j3 ~9 S$ p, T4 o      e.printStackTrace (System.err);
7 m5 S! z4 d. q    }
* n# b/ q- i* |. u   
# I3 k, F. @/ L( Z    syncUpdateOrder ();8 y  c# J' A" ~" x

, {, T' _& c5 J1 J6 X. N& B( ]) n    try {& G' b+ l! S, _+ G) E, b
      modelActions.createActionTo$message
" k" |9 {. O1 h6 l& D$ ]        (heat, new Selector (heat.getClass (), "updateLattice", false));
) }7 S5 O! J) L- h' ~: x' k    } catch (Exception e) {
. x% E2 g9 @% c      System.err.println("Exception updateLattice: " + e.getMessage ());+ F; a7 m1 M5 e2 s
    }+ i9 _% M# Y5 _' M  j
        
2 h8 a- t. ?+ k# |    // Then we create a schedule that executes the
' ]! d+ y! \' T7 W    // modelActions. modelActions is an ActionGroup, by itself it
& R- `2 S9 b, w- n9 f4 W    // has no notion of time. In order to have it executed in9 p$ C( |# v, U6 p2 j
    // time, we create a Schedule that says to use the
  O2 Q9 v' v+ p3 R; ?2 h    // modelActions ActionGroup at particular times.  This: j8 E- S" m, a0 |: e, @
    // schedule has a repeat interval of 1, it will loop every/ W" {4 C  |1 a" X0 x& e
    // time step.  The action is executed at time 0 relative to
9 H3 y3 I( j( y% s    // the beginning of the loop.+ Q& _' V  o9 Z# x7 I9 U. w& R. c7 `

5 S2 W, a- e5 _2 t- ?7 C" i7 V    // This is a simple schedule, with only one action that is
" ^5 B: W# O! W$ q    // just repeated every time. See jmousetrap for more
% \9 o0 i: A9 _2 c  L2 R$ e    // complicated schedules.$ h, `4 ^. E9 o) P( d3 R: y
  & ^) h, Y5 G0 u% Q) b, g! Z! ^7 e) ^2 K
    modelSchedule = new ScheduleImpl (getZone (), 1);
9 t& i; k. p4 t9 R- F' x* f/ I    modelSchedule.at$createAction (0, modelActions);
' d! w# G6 f. V& z* L( n        : S# G  O, w8 G4 R; [( p
    return this;
" i' Y" Q$ ~" b) x! |5 c) ]  }
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