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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
* B' ^6 ]8 I1 @1 e/ P- U  b5 k" E# c# g0 i2 @8 s5 k' M( r
public Object buildActions () {
! H, M$ H4 m% Z    super.buildActions();
& ]: `! j! a5 ~; V2 X9 b   
0 g8 P7 }) G2 D: q6 E1 P2 ^    // Create the list of simulation actions. We put these in
, {; x" ^2 j# g, A. Q, ~( c# i! A) f$ e    // an action group, because we want these actions to be
, Q" _+ ?( A; r# y. L. {/ \    // executed in a specific order, but these steps should
; t, d: f- b, j0 E% I: m8 v$ C    // take no (simulated) time. The M(foo) means "The message2 q; R/ n1 j: o  e( M9 x
    // called <foo>". You can send a message To a particular
2 ?0 q4 W: Y+ {; _* T/ X    // object, or ForEach object in a collection.1 r8 L' j2 R7 v, I. m
        4 d% Z2 U9 a' x7 F) K
    // Note we update the heatspace in two phases: first run( b) B& O. }: I4 O% z
    // diffusion, then run "updateWorld" to actually enact the
7 R$ k, x2 e7 [% N9 d    // changes the heatbugs have made. The ordering here is
; J7 t7 ^6 `( m7 P8 D7 k8 p2 |    // significant!3 @, b, ]# o4 d* y
        , d4 z* n% J) W2 q. s" y
    // Note also, that with the additional
  H4 T8 ?: C& S6 {0 V( {$ @    // `randomizeHeatbugUpdateOrder' Boolean flag we can
6 C  t7 r3 \) A" a' h  l$ f    // randomize the order in which the bugs actually run1 Y) B3 j' ]' w$ b/ g0 y
    // their step rule.  This has the effect of removing any/ k+ V6 K' @2 I5 n" [: K6 ~
    // systematic bias in the iteration throught the heatbug
  z& u% J9 y, c+ ^3 h    // list from timestep to timestep
# l2 S7 U- m4 W7 ~1 |& N& C  S        
" ]1 k2 p( j, ~/ q) U    // By default, all `createActionForEach' modelActions have
5 I, f# }* d, W$ T" y8 U1 X) t    // a default order of `Sequential', which means that the
9 b- V0 h5 R0 ~8 I    // order of iteration through the `heatbugList' will be
  l5 a  `! s5 R    // identical (assuming the list order is not changed
4 [/ U9 B7 b: e  u  y    // indirectly by some other process)., n  f9 }! O: ]/ x7 X
   
$ U* m+ O2 D; |6 n! L, ^6 T    modelActions = new ActionGroupImpl (getZone ());; x  l  n' {  ]- d) ?
# `$ s( a0 z" Q1 S# @
    try {
$ B, L  g, O4 m2 _# ]. ?      modelActions.createActionTo$message
* z0 |: y" S2 D  ~9 v+ w5 G        (heat, new Selector (heat.getClass (), "stepRule", false));# i7 Y3 M+ Y3 n* y
    } catch (Exception e) {
' n4 p( Z0 v8 ?% T( k$ B      System.err.println ("Exception stepRule: " + e.getMessage ());
( n8 k/ m, P7 K6 k    }
6 T' h3 ~4 t0 c% \" z
3 d5 M. `4 r5 @% r    try {
; q9 x8 b* N( V, o2 L      Heatbug proto = (Heatbug) heatbugList.get (0);6 ^* e8 o6 J  I3 z4 J/ [
      Selector sel = . Y6 k2 F- [/ S8 \! H% r8 r
        new Selector (proto.getClass (), "heatbugStep", false);
0 C4 k7 a5 z" h6 [" k( L0 e      actionForEach =# G6 f: ?" C# e% `& c
        modelActions.createFActionForEachHomogeneous$call
! E# ?$ }- B+ ~. m6 ]+ d% l! k+ C        (heatbugList,) U; B: M( f! v# x
         new FCallImpl (this, proto, sel,7 V6 d7 _7 o2 ?" P: F; H
                        new FArgumentsImpl (this, sel)));* l) {( r- w; F+ @
    } catch (Exception e) {' y' a( v! F6 u2 H& A( D# m( r
      e.printStackTrace (System.err);0 e8 a. @3 Q  h- D3 u5 r
    }4 h' c8 C& V! r$ R
   
: t5 n# p8 `2 Y% |- F* O* M    syncUpdateOrder ();
! U( J  u3 Q9 D
' o3 O8 @- u+ r    try {1 {* ]/ F+ O; C0 c! [- k. G- k% C
      modelActions.createActionTo$message
! x0 D9 G3 D+ k2 s/ M, `2 a        (heat, new Selector (heat.getClass (), "updateLattice", false));8 q# y- b& x, I- ~, l! O4 V2 g- i( i* e
    } catch (Exception e) {
3 v" D' m6 n+ E  V1 N" U      System.err.println("Exception updateLattice: " + e.getMessage ());
" I$ S. W6 Z( Q) C5 V    }7 {5 m/ p/ k+ f6 w4 L
        
6 G9 a8 m- B8 r    // Then we create a schedule that executes the$ J% B( \; }2 k9 v* ]$ h# ^
    // modelActions. modelActions is an ActionGroup, by itself it
( R- h1 I/ X! K1 Y9 w4 p    // has no notion of time. In order to have it executed in
- }% _3 O# ~0 I) K5 a7 L7 q( m# ?7 K1 G    // time, we create a Schedule that says to use the4 {' F- ?7 A6 G$ C2 J
    // modelActions ActionGroup at particular times.  This
# V& F9 d' x! k) B! M3 g7 B    // schedule has a repeat interval of 1, it will loop every; z) F+ E  L  U8 ~0 T( `
    // time step.  The action is executed at time 0 relative to& ]: F* E7 W, }5 \0 b2 |3 B2 x
    // the beginning of the loop., i0 x; ^& E* c8 z! X

0 s8 p. u% y& N: t) H0 m7 D    // This is a simple schedule, with only one action that is/ A$ p  {/ R# ~& v# g+ ?3 A, t6 |0 x
    // just repeated every time. See jmousetrap for more
5 E. w4 H6 z7 Y8 ~. `0 L  v    // complicated schedules.
4 }" Q( n# k, u; a6 @  % i8 X2 z0 g. \4 o7 J  R8 B
    modelSchedule = new ScheduleImpl (getZone (), 1);
( {3 K# @- a$ M$ N8 V* n% r! Q    modelSchedule.at$createAction (0, modelActions);0 H8 d5 x! n8 S8 N
        
! m3 Y$ O+ O. r6 ?& {: p    return this;
5 U  p1 e  I! G, X. f' _  }
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