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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:' q+ Y/ d0 q9 s- `# N
- W8 o5 S5 B  z: y  K1 v( S$ c9 `
public Object buildActions () {
9 F2 K! @. i$ z( J* ?: b, `8 q    super.buildActions();
, P1 A4 |5 n7 y; h; Q   
: Z/ T( f% h% S) k: r    // Create the list of simulation actions. We put these in" O, T. @2 T" I' z8 d6 M+ K4 g
    // an action group, because we want these actions to be
( B, Z5 l+ O' s( A% s    // executed in a specific order, but these steps should
# M4 v7 O7 |; J2 J$ _7 O! z8 q    // take no (simulated) time. The M(foo) means "The message& [9 `" Q  z+ @1 E
    // called <foo>". You can send a message To a particular% h) d' x: Z" S& P  m6 V& K
    // object, or ForEach object in a collection.
& o0 R, R* c, P5 k        
% q/ }8 c' k5 k1 ^    // Note we update the heatspace in two phases: first run
8 P6 L' a9 p: x. @: Z    // diffusion, then run "updateWorld" to actually enact the
! @5 ]. Y' U( j( i9 l$ a( ^    // changes the heatbugs have made. The ordering here is. U& o; G, u2 P$ @
    // significant!
- [* f, G2 H, R, r" U4 ^0 T        
4 n% D% f; [* B& I! g    // Note also, that with the additional# T7 v- f& p( W. X/ W
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
& o8 Y2 [' y, d5 Z! U) H    // randomize the order in which the bugs actually run
0 L* F; [; }& X: g- M8 j    // their step rule.  This has the effect of removing any
6 i+ M9 G5 X& G3 O    // systematic bias in the iteration throught the heatbug$ Y( z3 W7 t8 C! _. k( n) z8 O2 F
    // list from timestep to timestep
4 d& O. ^* m0 Y0 U4 h/ Q        1 Q  I6 j& f/ f% q0 |
    // By default, all `createActionForEach' modelActions have
6 z( R% R- f2 v1 ]    // a default order of `Sequential', which means that the( `+ t8 @9 {" X, u( k# v8 p
    // order of iteration through the `heatbugList' will be
8 x9 G0 k, i* J; ^) b    // identical (assuming the list order is not changed
, q8 r! V; \0 E/ S# Y  c* X8 W. s    // indirectly by some other process).
5 E9 Z, L0 k, Q" j# g7 Y. P   
: s: ~9 H7 _  b& {+ H    modelActions = new ActionGroupImpl (getZone ());
; w, k; I5 D) k$ A6 R8 w
' v7 l: M1 f* b. g5 A& Z    try {) y8 D: v1 Z* e2 R
      modelActions.createActionTo$message9 ?8 |7 _7 m4 f& K
        (heat, new Selector (heat.getClass (), "stepRule", false));1 R5 T$ P& c" l( E, ?; g) d
    } catch (Exception e) {# |2 n  J8 @/ V" k3 A: Y
      System.err.println ("Exception stepRule: " + e.getMessage ());
5 K' O, b$ [1 Z& l3 W2 ]$ ^    }
( N4 w( _! j4 l. ~9 T4 I
" R5 m! |3 C( E& O3 a' x    try {
( J8 z$ d1 ~$ q+ c- d3 O3 a      Heatbug proto = (Heatbug) heatbugList.get (0);
: _& }) ^. [; M$ M0 h      Selector sel = 2 J9 w$ o5 I% ]5 m* |: K
        new Selector (proto.getClass (), "heatbugStep", false);
1 C* k; N$ j7 z9 v( W      actionForEach =
: ^" s/ Y& d# G        modelActions.createFActionForEachHomogeneous$call; B8 x/ F: M# \0 O
        (heatbugList,
% \1 h, l5 j; c8 E: V8 @/ G2 w         new FCallImpl (this, proto, sel,4 s8 d8 u1 v9 A; o) Q0 T! u
                        new FArgumentsImpl (this, sel)));2 B- e  n" F; I( V# \* I6 C
    } catch (Exception e) {
$ G! b) Z) E* G' f$ I* n      e.printStackTrace (System.err);
: C! E- a# w; _: ?- Z! T9 M) ?    }
* a6 Y6 _1 V. P9 y  [- ~    7 E6 q; m, s" ]* l5 J
    syncUpdateOrder ();; D' Z) A* f  c& N, R# C

+ F& ?7 K2 p5 O# |( N    try {* t8 E0 K$ ]8 U
      modelActions.createActionTo$message . F) S0 W" @4 w2 L/ d
        (heat, new Selector (heat.getClass (), "updateLattice", false));
  s. Q" J: c; _1 p# r) H    } catch (Exception e) {& w  w& C6 ?+ |0 y# E( w
      System.err.println("Exception updateLattice: " + e.getMessage ());
9 ~1 q; V7 e; O1 a# |9 n    }% `5 x. c' C0 B- P" M& q- f
        ' k' j2 H" F$ D% K. Q, m
    // Then we create a schedule that executes the
& [) I6 ]" [# `3 _# K, y# E) G    // modelActions. modelActions is an ActionGroup, by itself it0 ]3 D+ M+ u: T6 H! j
    // has no notion of time. In order to have it executed in
/ V7 z" F" E( L6 f& e    // time, we create a Schedule that says to use the( r+ `% f+ }; f+ E! H. D4 B  q( G
    // modelActions ActionGroup at particular times.  This
; x, O7 U+ ~6 F* `8 d& T' ?    // schedule has a repeat interval of 1, it will loop every
$ A  b/ [9 A. @* O8 e    // time step.  The action is executed at time 0 relative to
3 Y( w; p/ y& @6 r7 n    // the beginning of the loop." t8 H) G" a! C6 S2 J, X3 Z

7 r) c: A; S- K0 t    // This is a simple schedule, with only one action that is
6 M! e+ K$ x2 a4 b    // just repeated every time. See jmousetrap for more
6 F) y% l5 \' o* U5 o  @3 Y4 e    // complicated schedules.+ K1 G) w2 `+ X" {1 x0 H1 h
  9 G  y/ z! W- g5 d* P+ f
    modelSchedule = new ScheduleImpl (getZone (), 1);
: p$ ^" M  Z$ W    modelSchedule.at$createAction (0, modelActions);
$ n: M0 z6 i- X        4 h, z, O9 J' T& o' Q
    return this;0 ]- Q& O4 S. r
  }
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