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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
& P8 b# @# W4 r, R
  Z! _( `- o! ^& j+ r9 j3 v3 t public Object buildActions () {
" l8 I+ o8 Y; z. u% v    super.buildActions();
; u8 N6 x. l' a0 A% I   
& X+ E$ `1 V$ f2 X; d3 }    // Create the list of simulation actions. We put these in
4 I5 Q: n* B* v  Q4 o7 l    // an action group, because we want these actions to be6 f# F! F( g& e' q4 a! w# d3 U
    // executed in a specific order, but these steps should
& D) Q* \: k8 ~( f" j6 s: m    // take no (simulated) time. The M(foo) means "The message
, l2 R2 h7 W% [. ~. y  O7 b    // called <foo>". You can send a message To a particular3 G: n8 a4 T+ j+ z
    // object, or ForEach object in a collection.
4 Z, Z+ b6 L$ A' m; ?+ y) l3 w        + K7 u% }/ m4 V3 g
    // Note we update the heatspace in two phases: first run
+ v5 t* b, j7 V$ b% _' c    // diffusion, then run "updateWorld" to actually enact the+ B3 n/ O# a& w
    // changes the heatbugs have made. The ordering here is, z/ V, i! m- \3 ^$ P9 A" \
    // significant!
4 n- l0 Z  z9 l4 E* n        2 C& x9 b9 M8 ?! K
    // Note also, that with the additional) s: @" g, E* g; G; N
    // `randomizeHeatbugUpdateOrder' Boolean flag we can' _' Q/ M* W7 S( W: q% _% o
    // randomize the order in which the bugs actually run
, v+ |/ B) X  {1 n9 v% e( D0 y    // their step rule.  This has the effect of removing any
; \6 @, S9 @1 E9 M    // systematic bias in the iteration throught the heatbug
) Y6 q& q2 w' v' U3 E2 ~    // list from timestep to timestep4 t/ ^9 Y( `( _7 D
        * g+ E- u3 ?8 {4 V* D! S9 f) n
    // By default, all `createActionForEach' modelActions have
9 K8 Z0 R1 J1 e/ k% n' V/ T5 X* y    // a default order of `Sequential', which means that the
& }- Y& W5 r6 T5 t# A& n    // order of iteration through the `heatbugList' will be* w* l+ Y  Z% D0 i" b
    // identical (assuming the list order is not changed0 k. s4 @1 ~8 B0 q8 g2 p
    // indirectly by some other process).
# R  V& ]# f  R, ^7 |    % Y- d0 e2 c! `/ s: A
    modelActions = new ActionGroupImpl (getZone ());% J) i4 y/ G% E5 |' i1 W- z
( B  J' D1 B( y; S
    try {9 g' m, b! U3 g" ^
      modelActions.createActionTo$message3 F5 p  C  j+ k# g6 \' C- G" |% R
        (heat, new Selector (heat.getClass (), "stepRule", false));
+ q# n- e9 ?8 C! [8 H/ ?    } catch (Exception e) {+ {3 I0 I  `- o7 p" L6 H/ Z  L
      System.err.println ("Exception stepRule: " + e.getMessage ());
& d8 z( H6 s7 n" u  C    }
: Q) g  M# ]2 R4 Z: n7 S; G' d. F
9 M: D/ p7 D. Q7 m+ p    try {
: p( Y, X6 T- E" O; P6 ?      Heatbug proto = (Heatbug) heatbugList.get (0);
! X6 q) B0 E4 @( E; k      Selector sel =
- k# t4 g  k0 o9 U  }0 m        new Selector (proto.getClass (), "heatbugStep", false);
" V. [; O# ~6 a: U3 J7 f  F      actionForEach =
- U) q: s% Y6 p2 e* t3 @        modelActions.createFActionForEachHomogeneous$call/ A5 X% t$ e! N6 u4 g) m
        (heatbugList,
& f: M' P5 b& S7 A. |! C, R/ C         new FCallImpl (this, proto, sel,
' n; r: v7 ]' q( V( r                        new FArgumentsImpl (this, sel)));; i1 }7 t1 i. O2 Q0 q
    } catch (Exception e) {7 L0 P" a  _1 U7 m9 z" z& J
      e.printStackTrace (System.err);& h7 T  a5 {/ ]  u
    }' f, D( H- ~  ]+ l, z' ?& G
   
5 X2 P5 ?; @3 m( d0 L' D. n+ N    syncUpdateOrder ();2 Q# l' u: y% e+ u0 y* x
1 O( O3 b2 h1 O* d
    try {4 V7 V5 e& J: t* G) Q0 L
      modelActions.createActionTo$message / p3 I! G+ }5 _1 }2 j4 f
        (heat, new Selector (heat.getClass (), "updateLattice", false));
* a* \; O  k. f7 J+ c7 Q    } catch (Exception e) {
5 C) y9 h: _! q! {0 Z      System.err.println("Exception updateLattice: " + e.getMessage ());. T+ ]2 ]/ R& U
    }5 V, z5 W  s3 r, W% X
        
1 o% Q8 B- ]0 ^4 s  [    // Then we create a schedule that executes the% `) d8 m- Z  y4 F
    // modelActions. modelActions is an ActionGroup, by itself it
3 D* S/ Q1 N! Z% @$ S5 j    // has no notion of time. In order to have it executed in
& p" [: _* s; H2 ]& k& T3 v    // time, we create a Schedule that says to use the( ?# M9 i6 s! T3 U- p2 ?% q
    // modelActions ActionGroup at particular times.  This
+ B0 M! E! Y/ }6 T+ j$ D/ o" X) B5 o' V    // schedule has a repeat interval of 1, it will loop every, p1 K- O4 }( f0 n: x1 P4 r/ V9 d
    // time step.  The action is executed at time 0 relative to
4 M+ l% O( }* Z) P/ \0 w& J    // the beginning of the loop.# |6 `% K$ z4 f& r6 W# U5 j

! W2 |; H9 l* N  {3 x* R    // This is a simple schedule, with only one action that is  Q9 r- V5 z" l/ w
    // just repeated every time. See jmousetrap for more' Y6 R* Q4 v& T# @8 Q
    // complicated schedules.5 r) X3 O; h5 W% v
  ; a1 m, Y: v) f3 U( q
    modelSchedule = new ScheduleImpl (getZone (), 1);3 h% E/ {, V6 m' X
    modelSchedule.at$createAction (0, modelActions);+ Y# Q! Q! `& Z3 ~
        
5 ^6 r$ _8 Y, U, ?4 B. I- ]    return this;
3 X; S! G$ S9 Z; b- \  }
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