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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:! }% @0 w, i) n

7 C$ `$ e& {7 s$ a" j( g public Object buildActions () {
) a' d& Z0 X1 n5 f  c* G" p    super.buildActions();
/ X9 J6 V3 L! k. f, A! U( @    & L! |1 n8 ?) @  V9 W
    // Create the list of simulation actions. We put these in  c5 [9 T. i2 t5 u' r& h
    // an action group, because we want these actions to be  L. ?4 ^+ a- d& S$ j2 h
    // executed in a specific order, but these steps should
$ n$ X3 r) N5 p1 {7 F5 ]    // take no (simulated) time. The M(foo) means "The message
7 l2 w+ T3 w) p4 @' }. S    // called <foo>". You can send a message To a particular* B+ w: {2 x# T: f
    // object, or ForEach object in a collection.5 N: K7 [! _) N# @! b7 m) C$ f/ O- I
        / D/ K+ ?. J, |: c- I/ Z
    // Note we update the heatspace in two phases: first run
; n: t8 N+ m- f9 r    // diffusion, then run "updateWorld" to actually enact the
6 W' \6 S% q7 z9 F3 m) y! d8 a& t  l    // changes the heatbugs have made. The ordering here is
% f& G- T/ c+ \4 S0 f    // significant!4 w/ q$ c! b4 p
        
0 G( H7 g! Z* S1 }6 k    // Note also, that with the additional& s$ v) G/ u' m* B0 N
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
$ `/ U/ n7 c3 m% N. [6 _    // randomize the order in which the bugs actually run
  a; H. L2 m1 h    // their step rule.  This has the effect of removing any
' h9 c1 n  N: F" k8 o8 M    // systematic bias in the iteration throught the heatbug
4 W& W! F, z( z/ s; u* U    // list from timestep to timestep
! r3 V4 R3 t) ?7 j; t        
8 J1 h7 `0 X7 S! Q+ k& ~- q    // By default, all `createActionForEach' modelActions have# t! C4 E2 I( z- K, N
    // a default order of `Sequential', which means that the
( _9 w7 H7 Z) w! t: K: Y' x    // order of iteration through the `heatbugList' will be7 i/ e3 y  ~( `; l2 x+ r# O) N$ b/ v
    // identical (assuming the list order is not changed5 f1 @8 N2 k9 Z* o
    // indirectly by some other process).
/ y4 w+ h. w- g( O      t5 f* q6 ^/ a9 h
    modelActions = new ActionGroupImpl (getZone ());
) ~7 Q% Y% K5 Q) y% Y; _. f7 V% E; C8 W
    try {- ~% V3 v7 C3 d9 j4 V" p8 ?  i
      modelActions.createActionTo$message
: j6 u9 z8 ~0 I6 x( N        (heat, new Selector (heat.getClass (), "stepRule", false));2 E3 w, t* p% I/ D& T+ q
    } catch (Exception e) {# w5 D/ ~# x- V( E1 t
      System.err.println ("Exception stepRule: " + e.getMessage ());- J" T0 w- @# r6 D8 R  `
    }
- ]- u, A1 C/ g3 U! }- y
, v) [5 `' [1 d& S; q* }    try {  W) {! d% [6 f2 ^$ b7 W/ X8 r
      Heatbug proto = (Heatbug) heatbugList.get (0);6 J  ?& b+ G: ?8 \7 Z
      Selector sel =
+ C  V/ C2 K$ P7 X        new Selector (proto.getClass (), "heatbugStep", false);& R% z: c( B' D: _) ~; |1 T* G
      actionForEach =
) s% f- P4 M1 s: k% `; h        modelActions.createFActionForEachHomogeneous$call
3 {# p  M5 @- w( g2 U. m( ^        (heatbugList,3 ~, l) N, A& v. T! y
         new FCallImpl (this, proto, sel,
( |/ E& d9 x' s" i9 C8 l& y                        new FArgumentsImpl (this, sel)));
! F5 O* b: f# C- D' Y    } catch (Exception e) {
5 G5 k. i1 J' c, J9 t8 K: ^# {      e.printStackTrace (System.err);
3 Q3 R! c  ?4 G( p% D7 ~    }
2 u& \, l# r% Q, @3 ]    8 ]+ r6 P! B3 k" H" @
    syncUpdateOrder ();
8 I+ i2 m$ m! \! J- }/ }2 W8 J+ e6 L: f$ V( z
    try {
. J6 b! C* p$ ~* g% Z* u      modelActions.createActionTo$message # z' Q+ S. u# v4 f
        (heat, new Selector (heat.getClass (), "updateLattice", false));
. l# c% T5 S9 [1 s    } catch (Exception e) {* V/ h$ Y0 O6 m& `" Q. g+ R
      System.err.println("Exception updateLattice: " + e.getMessage ());
  w. j) q& o: A' A0 l+ x$ s4 s  {- t    }
0 ^" c; }% b$ {6 G5 ?- {        
- F4 d: H: d' {6 V    // Then we create a schedule that executes the3 y% E" @8 u& o' K4 {/ b( @
    // modelActions. modelActions is an ActionGroup, by itself it
% d5 w5 l! e$ m" d% Z% p5 s1 t$ M) v    // has no notion of time. In order to have it executed in
- }; g1 v8 p/ x    // time, we create a Schedule that says to use the
2 C1 _& }- l8 S& E    // modelActions ActionGroup at particular times.  This
$ d0 n3 U. V% t0 p% N/ ?4 S( G# H    // schedule has a repeat interval of 1, it will loop every7 \1 Z( o" q+ u  A
    // time step.  The action is executed at time 0 relative to# k, O+ M; z) V7 y. G) M1 _. n6 _
    // the beginning of the loop.
5 @" c- f1 ~) s( B% b1 I& e
# y& f( N: N' P2 X+ K" a" H: ^    // This is a simple schedule, with only one action that is
( L0 R. `4 E. V- A. ^* s2 {    // just repeated every time. See jmousetrap for more  f( t" h( [# F) i
    // complicated schedules.6 ?, i# S8 l9 B1 v3 o0 |
  
- {) w. r6 R1 F' c! r5 E$ e    modelSchedule = new ScheduleImpl (getZone (), 1);! C0 N9 p" K, I2 T2 o- E4 F/ v
    modelSchedule.at$createAction (0, modelActions);/ L: L/ e7 S( m8 Q5 X
        ) I. y% \0 U/ c. R
    return this;
# o1 O& _; Y9 Q- |4 W7 y  }
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