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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
0 e) _4 n6 u: ^- u6 W# ~$ m
" S) F" x2 d0 j" G! I  k  N public Object buildActions () {0 {- R2 B# T2 m
    super.buildActions();
9 h* f9 x2 u. `' h6 p    ) t4 ?- U5 s4 @) R% A1 p0 M
    // Create the list of simulation actions. We put these in
' v/ e! u  W0 W' C  o9 z. R- @0 s  ^  L    // an action group, because we want these actions to be/ F# U3 I2 q4 [5 j
    // executed in a specific order, but these steps should
# U9 V2 V# b& Y" \    // take no (simulated) time. The M(foo) means "The message6 F( b+ F! q( Q2 K; l! A
    // called <foo>". You can send a message To a particular
( i& i" s; s  P0 j9 C$ K+ ~    // object, or ForEach object in a collection.
5 ]9 J0 F4 g4 T/ N: x1 D, k        
  S3 Z! R! ?. p' a    // Note we update the heatspace in two phases: first run
8 n8 K. C0 c1 ?% Z# o2 Y    // diffusion, then run "updateWorld" to actually enact the
: u! f% z5 D% N' }1 H# @    // changes the heatbugs have made. The ordering here is
$ \( ~; ?! i$ `+ @( G& S9 V    // significant!& o. k1 E" z) w" g3 r4 @% U5 ~( I% K
        , B' s8 S0 h! o, {! ~
    // Note also, that with the additional
/ j  i- r$ a6 ~! s( r% H1 }& \/ \    // `randomizeHeatbugUpdateOrder' Boolean flag we can
# x- m. L: B* Q# z7 }+ K7 m    // randomize the order in which the bugs actually run
! k3 Q8 S1 b+ L3 g+ ]    // their step rule.  This has the effect of removing any
! ~' X" J% n6 r2 r    // systematic bias in the iteration throught the heatbug
  O, @) ?# k2 U% e! |: t    // list from timestep to timestep4 `1 [6 Y; X( k! K
        0 s9 ?8 \. K: P; A# ~
    // By default, all `createActionForEach' modelActions have5 @1 K9 b7 q9 a1 m" S5 [
    // a default order of `Sequential', which means that the
' @1 V) k3 k( ?4 X( b- m, J    // order of iteration through the `heatbugList' will be7 v! v9 b( c+ l2 ]" z. n7 Y% j: D
    // identical (assuming the list order is not changed# s0 L- ]) C1 z
    // indirectly by some other process).
2 @% r* h) `# \+ @4 W   
1 Z$ d! k( t: d    modelActions = new ActionGroupImpl (getZone ());0 i% i4 k9 G+ B1 U! f7 g1 J# F

- y6 j; I; ~" N: q" Y; ^/ `6 W    try {
5 z! N, O- c0 j) E7 g      modelActions.createActionTo$message
. Q! x3 y7 n9 N        (heat, new Selector (heat.getClass (), "stepRule", false));' Q! a3 D) h7 f, E
    } catch (Exception e) {
7 [" Q2 l$ `8 n: v2 u2 w  m) s- G% a      System.err.println ("Exception stepRule: " + e.getMessage ());
; v& L5 |9 z# @( D: h" i  J7 _5 |! j    }
- r* e! y, t0 h( `2 f( d# J8 @4 ?4 R5 b
    try {' p+ [9 E0 g- `/ c, |- b0 S3 g
      Heatbug proto = (Heatbug) heatbugList.get (0);9 b3 m% [) T" ~" t2 I
      Selector sel =
6 V/ \9 p4 i" Y9 K- d/ q        new Selector (proto.getClass (), "heatbugStep", false);
1 g1 t1 K( S: ]1 M      actionForEach =
' v8 D1 h# P# A  y1 W        modelActions.createFActionForEachHomogeneous$call
: ?1 O) W: R. |5 w- B        (heatbugList,- l) v! W0 \4 ^0 X
         new FCallImpl (this, proto, sel,9 G$ h- |/ P7 z. q  I2 y" H0 }
                        new FArgumentsImpl (this, sel)));8 W$ v1 v( ?2 Q: y* _# _5 ]
    } catch (Exception e) {* L8 a& R, J. m
      e.printStackTrace (System.err);
. y+ ]! ^0 p9 M1 E9 w9 E1 S    }+ S4 r& }/ p% X
    : g  }- r3 Y7 e9 i: _
    syncUpdateOrder ();5 q/ ~9 \9 k) _1 p

' |% Q$ P$ M6 h: s( Y* V9 v0 V6 N    try {7 U- f& ~% A$ H# ^9 D3 ^& f$ c
      modelActions.createActionTo$message
+ {$ ]9 Z' V9 {        (heat, new Selector (heat.getClass (), "updateLattice", false));
2 _4 b. C  l. w  C    } catch (Exception e) {
% A5 e& Q. Z, f4 ?$ p/ u      System.err.println("Exception updateLattice: " + e.getMessage ());
; v% }4 z) S& P7 o    }( H- Z1 S. @7 e7 w3 R; A
        1 |3 z9 R! T* ~6 b
    // Then we create a schedule that executes the. [* ]' P+ }& m/ U4 ~: ^
    // modelActions. modelActions is an ActionGroup, by itself it
$ d) }# F2 S0 a  l9 z    // has no notion of time. In order to have it executed in
' w$ K0 U, r& t$ d- u    // time, we create a Schedule that says to use the
# P1 [  u5 {: G- [$ F7 q    // modelActions ActionGroup at particular times.  This
8 g6 _# ?* `3 u* Y5 J% P$ X. Q  _9 b3 Y    // schedule has a repeat interval of 1, it will loop every
7 d5 Y. H1 F) Y) t/ W' s+ S    // time step.  The action is executed at time 0 relative to
6 t& L& C. S2 x5 G" G    // the beginning of the loop.- R# t. w: P) u/ D

- V; j9 s: d* ], V& {    // This is a simple schedule, with only one action that is
% R* G- o9 }4 y# V! w" Z$ l, e2 E    // just repeated every time. See jmousetrap for more% J) B0 ^1 p0 R& }* G' U
    // complicated schedules.
/ A9 R9 c2 t5 R% V  J  0 P* T' v, K2 c: c2 y
    modelSchedule = new ScheduleImpl (getZone (), 1);
4 j( h6 u: l# X: Z, M    modelSchedule.at$createAction (0, modelActions);
3 _- j$ R& O! r+ L2 A" {        3 v4 m/ R% R$ b
    return this;( e/ `1 v5 u" G$ n
  }
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