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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:$ O" w7 B  r- {- U+ Y
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public Object buildActions () {
8 W7 F" k% L2 }/ c" `  w    super.buildActions();
$ ]# c' n; J. {, U- C' N   
- ]$ z  ~1 ?+ y    // Create the list of simulation actions. We put these in( T1 P& ?/ c6 i% P9 R& Y
    // an action group, because we want these actions to be0 q; o% W7 A! {. J- U
    // executed in a specific order, but these steps should0 v; U1 P/ Q7 p8 Q3 f
    // take no (simulated) time. The M(foo) means "The message
2 V+ k4 n: M  _: M    // called <foo>". You can send a message To a particular6 I, U1 R' f8 `6 g. G# {4 _, t
    // object, or ForEach object in a collection.6 w, C" P. `+ u, a! m: Y
        - \& [8 F9 a! i! P2 B2 l  O
    // Note we update the heatspace in two phases: first run
3 _2 o6 |6 ~% |% Z* x    // diffusion, then run "updateWorld" to actually enact the
! c5 E! |) d6 v: Z    // changes the heatbugs have made. The ordering here is$ p. k+ j. O+ H& S) z( e
    // significant!$ f4 p: D( @. b" j
        - I7 X' p5 A* ^) P4 j: [* V5 M9 F. b
    // Note also, that with the additional) L4 B; {% ?  o: p  |. M6 {
    // `randomizeHeatbugUpdateOrder' Boolean flag we can5 ]  w( q2 e  p! J  T7 c2 k
    // randomize the order in which the bugs actually run7 J, v! A8 C$ R! E; T. i- ~0 u
    // their step rule.  This has the effect of removing any
# b' K3 [) E$ q" c, z5 y$ }4 {    // systematic bias in the iteration throught the heatbug$ p( B) r: J6 C! r1 E/ ?' W
    // list from timestep to timestep
' F( p# _/ y& ~. L2 T        ! _4 W1 y: o3 p# U$ P0 N" L: i1 |
    // By default, all `createActionForEach' modelActions have- E! k, l" S& I9 L9 s% n4 J9 ]
    // a default order of `Sequential', which means that the
/ Q% ~. a( M# d% [7 K. L    // order of iteration through the `heatbugList' will be
+ g7 |) X/ ]3 z) o$ F8 V  k    // identical (assuming the list order is not changed
5 U% C, G" i2 y5 Z, v    // indirectly by some other process).2 f7 I. V% C" d& G% E  G5 f3 j
   
/ t9 |  }; i# D; U) Z6 B6 u6 a8 }    modelActions = new ActionGroupImpl (getZone ());" ^$ g9 ]# ~& \* x
2 P) {; u$ i# O- d( K
    try {7 m2 m: s1 t2 S' t2 P' [; Q% Z( C
      modelActions.createActionTo$message% E9 W) F. D/ ]$ u: _1 j$ t
        (heat, new Selector (heat.getClass (), "stepRule", false));
: p7 D) b. g) J: B    } catch (Exception e) {3 Z4 S+ ^2 @  ]6 s: a
      System.err.println ("Exception stepRule: " + e.getMessage ());# V" n/ i% f' n" ?: ~8 R
    }
: q  i/ Y3 w9 Y, X
( R$ ?5 |0 v0 \# Q  l    try {2 ?% l( _0 u0 ~) V
      Heatbug proto = (Heatbug) heatbugList.get (0);1 X2 s$ e# p& f
      Selector sel =
4 o8 x0 ~/ E' j0 U; D" W0 Y        new Selector (proto.getClass (), "heatbugStep", false);
) g5 A$ }6 t  _      actionForEach =7 z( R- c6 u6 c2 o7 r
        modelActions.createFActionForEachHomogeneous$call
5 C5 |# Q* n. E3 k( i9 \+ E        (heatbugList,+ S5 b4 D( M; z2 S# \2 e
         new FCallImpl (this, proto, sel,: K: _+ ^, N7 A8 @1 D
                        new FArgumentsImpl (this, sel)));9 m7 d2 v$ v% \! U0 L6 w  f% I# D
    } catch (Exception e) {
% \' Y! l% o$ \/ O- g5 `      e.printStackTrace (System.err);
7 v! `9 R( K, }% \2 K    }* b* N9 P: s8 c2 u
   
6 A+ _" z( e5 I# K6 \    syncUpdateOrder ();
- b% B1 q  I$ ?7 |8 |
$ t5 h9 I5 `) d7 G! [/ |- p    try {
9 G: w0 k# f" T( B      modelActions.createActionTo$message 7 H  Y6 L4 {6 Q  B
        (heat, new Selector (heat.getClass (), "updateLattice", false));
& q9 H6 b5 h/ r# l) w0 U! W    } catch (Exception e) {
+ K+ `6 n8 {- K" R3 p' T9 n' o- e      System.err.println("Exception updateLattice: " + e.getMessage ());- U, D1 M6 x4 Z
    }
- \8 G  N2 D# O3 `% X          T$ D4 W& z) T2 z4 D0 T9 A9 e. E' i
    // Then we create a schedule that executes the
: z+ H$ h) ], x! n; b* n    // modelActions. modelActions is an ActionGroup, by itself it# X4 k, z& j1 k, y9 X8 T: f
    // has no notion of time. In order to have it executed in
6 G$ h- E3 H( C0 F9 n+ D5 [    // time, we create a Schedule that says to use the
" e3 H6 z/ T# N( ~0 R    // modelActions ActionGroup at particular times.  This! p( E+ W8 k. l3 p+ G
    // schedule has a repeat interval of 1, it will loop every
; Q' [8 S% {- L( k9 L    // time step.  The action is executed at time 0 relative to
. f4 V' |' N0 c7 V4 F    // the beginning of the loop.5 `  `% B, D, O6 a, t' ^

: D  ~8 q9 V; r6 R+ d    // This is a simple schedule, with only one action that is
: O2 Y9 t9 G8 U9 F4 T4 ~    // just repeated every time. See jmousetrap for more
. q8 A( T5 t- L1 P' J. K    // complicated schedules.
! G( x1 l/ O% P2 a2 a- z  # N0 s9 ~% l7 ]3 i! P
    modelSchedule = new ScheduleImpl (getZone (), 1);
6 s) o1 F  @2 Z9 [3 r- R, b! F    modelSchedule.at$createAction (0, modelActions);: o5 r- g* S% ?# ]& m
        
- B1 M. d7 Q5 v% c- {  S4 d, G. H" M    return this;5 s, a3 H3 R5 Q- n" H
  }
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