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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
  a( `( k  Q' j. S9 \  E' Z  Y" }/ W- {
public Object buildActions () {- t* T0 q, \9 ?/ p
    super.buildActions();! G5 @" L, f: Z. X) ^/ N
   
+ L. G' A* Z/ U    // Create the list of simulation actions. We put these in2 t% j8 u' Q9 Z& K
    // an action group, because we want these actions to be3 y6 u6 ^0 e2 L, J5 x" n& n
    // executed in a specific order, but these steps should
* U; j8 B9 R1 q) e* V4 \! ?5 A    // take no (simulated) time. The M(foo) means "The message
4 Z6 t7 U9 g) e- ?; \    // called <foo>". You can send a message To a particular
# N9 M: Y) X5 x5 `: L+ Y    // object, or ForEach object in a collection.
6 @& I2 @: J# w- i& K3 @' r" T          F' i" l7 ]% k% D
    // Note we update the heatspace in two phases: first run+ A8 [" M; ?$ h) O
    // diffusion, then run "updateWorld" to actually enact the
' T2 G5 a9 _* [$ Y    // changes the heatbugs have made. The ordering here is
* l' Y& i4 Y0 S* Y! }$ Q    // significant!5 h4 X' r8 t" K* i% B; F
        % x: _& z! X% c$ J( |& S
    // Note also, that with the additional
7 _; o: d& {% N4 S- F6 u' b- u    // `randomizeHeatbugUpdateOrder' Boolean flag we can
) O1 e) ~# T1 A: c9 N1 ^2 i8 O7 q    // randomize the order in which the bugs actually run
  h. n/ Y# R9 O# y0 m    // their step rule.  This has the effect of removing any1 d2 D6 }/ N) X" ^
    // systematic bias in the iteration throught the heatbug; O6 H9 n6 n7 T: w  o+ i1 L5 s, g* H
    // list from timestep to timestep
- j* f2 q2 z9 U  C  |0 F2 y4 O        $ Y2 x# X9 i) Q" I- n9 I* P/ [
    // By default, all `createActionForEach' modelActions have
* D% n$ v: c4 z# I7 T    // a default order of `Sequential', which means that the
- F8 `( x0 M% N1 e1 P0 b    // order of iteration through the `heatbugList' will be8 Y* X6 H  |. V9 Y. C! w0 v9 ^
    // identical (assuming the list order is not changed
+ c; p, X  }. S5 e    // indirectly by some other process).4 i# Z1 g* f7 t  w' D5 T
   
& @8 {' R1 u% d: C% r    modelActions = new ActionGroupImpl (getZone ());( ?& P% Q7 S$ [6 K1 [% }5 |/ l

( v% a+ ]) y! X  y    try {8 C9 U$ O# d, |$ i
      modelActions.createActionTo$message
0 n+ D- Q! O$ T3 H$ T        (heat, new Selector (heat.getClass (), "stepRule", false));8 V, L7 }4 J- R7 A8 @2 T
    } catch (Exception e) {
5 Q7 U8 m2 o1 I      System.err.println ("Exception stepRule: " + e.getMessage ());
1 U/ @! Y- r# s/ r$ t8 b: g) [    }
8 Z8 r1 J9 t, y7 d7 {/ G7 s( F$ I) l% T0 j5 M
    try {
" V0 v* q- J& E+ S6 I, Z      Heatbug proto = (Heatbug) heatbugList.get (0);8 K7 N, ~, u: }3 ~4 r! _
      Selector sel = 3 @% \- }& C/ e2 r, N, j% o
        new Selector (proto.getClass (), "heatbugStep", false);6 I' X9 n5 g/ J9 m* q- D! X8 d
      actionForEach =
9 t# L1 N9 j. k; T2 ~5 P        modelActions.createFActionForEachHomogeneous$call( l: z( k3 a3 b/ O+ Y2 E& s1 g
        (heatbugList,7 D8 Z( a9 k+ Q+ _
         new FCallImpl (this, proto, sel,  K9 Z2 O: v' N6 a2 s; o" r
                        new FArgumentsImpl (this, sel)));
# ]" S" o) Q* H; M3 h& m6 I5 n    } catch (Exception e) {
" |  }. w- F1 z$ X- ?      e.printStackTrace (System.err);9 h! ]6 O" d9 }/ Q- ~
    }2 R4 y2 E" J; s6 T7 K- a3 {! h
   
$ R1 |$ [5 u0 M9 }4 |- w    syncUpdateOrder ();
# ~) c/ ?( k% W0 }' K, z6 a# h, B+ L7 R1 v8 i
    try {
' _# R0 j" {! Z6 R; {      modelActions.createActionTo$message
3 Z' D6 {$ K! e1 _        (heat, new Selector (heat.getClass (), "updateLattice", false));
4 p3 f6 G+ `" [) D& V    } catch (Exception e) {$ S* d/ B+ I  Z; X; {& Y
      System.err.println("Exception updateLattice: " + e.getMessage ());
5 p$ e! E2 Z' ~( N0 @4 k4 }    }
. c8 U; c+ F% E' [# H( y, @        
+ p, r. @: f$ l3 Z" p# j    // Then we create a schedule that executes the
- e, k* Z6 j0 q" Z( q& j6 j9 C    // modelActions. modelActions is an ActionGroup, by itself it3 D( Y+ ?% Y6 _9 G
    // has no notion of time. In order to have it executed in
, N& X8 R: ~9 [: Q1 ?; t9 }" |    // time, we create a Schedule that says to use the2 x) W8 ]9 p' z; L4 B
    // modelActions ActionGroup at particular times.  This5 t6 N8 T) ~  `9 s) J, R
    // schedule has a repeat interval of 1, it will loop every
2 S# ~" @# ?, q  u- u1 D; w    // time step.  The action is executed at time 0 relative to* ~$ k) e  I0 D0 _$ n) u/ t0 V  D
    // the beginning of the loop.
+ N2 j* ?: o- Z- J, v$ y/ p1 f" u6 ]3 A' M# ~
    // This is a simple schedule, with only one action that is
* W8 C( {7 I$ G/ b    // just repeated every time. See jmousetrap for more
4 {  w; @- X7 P& B% ~$ k& N    // complicated schedules.4 L; e( h+ J4 L" {  j5 L* U
  
# M+ k$ I# G7 o9 a* {& U( D4 Y. j    modelSchedule = new ScheduleImpl (getZone (), 1);5 X6 k# L$ g0 \) Z: z4 E% X- c7 P4 j- Z
    modelSchedule.at$createAction (0, modelActions);
. S3 \" r! w) w+ z9 q# \        
! |$ F/ N! E* A/ F4 C; ^8 A! W    return this;
" L# _" V, {. B# q! l/ B  }
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