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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
+ H$ ~: |. u  Y. X
4 m0 h" g4 L- B/ w, ]( P public Object buildActions () {; |6 L; Z5 H. F1 g& j; Q
    super.buildActions();
! x$ n; R! j2 t6 D/ }2 g# w    4 n$ V2 I+ h4 k4 I
    // Create the list of simulation actions. We put these in
5 W& M( s- R4 [6 N- ?! Q    // an action group, because we want these actions to be
! g( p2 A* A# l( G8 z    // executed in a specific order, but these steps should
; h( g- i+ B( K3 m. P  j/ x* K  F    // take no (simulated) time. The M(foo) means "The message, @9 L5 R% _% r9 \
    // called <foo>". You can send a message To a particular
. f# @8 h. Z7 B; l, z9 q    // object, or ForEach object in a collection.
% M/ O1 |% [5 D: T: Q3 b7 d0 t        
  Y/ S, o$ u9 w( E4 Q/ t$ C    // Note we update the heatspace in two phases: first run0 q% F- T2 G  j' n2 E6 v0 N
    // diffusion, then run "updateWorld" to actually enact the
8 g1 F9 ?" D  O' K    // changes the heatbugs have made. The ordering here is1 U' }( ^- h, L3 r8 K' o4 d% R  [! p
    // significant!
, N$ [. p1 g; g# L" N/ R3 [, {        7 X$ V5 U1 H* `( l4 ]/ g
    // Note also, that with the additional
3 G% C9 {! J# ~: A4 ]$ o2 |6 D    // `randomizeHeatbugUpdateOrder' Boolean flag we can
& I, B* p7 t1 R! M    // randomize the order in which the bugs actually run
* y* c7 w9 k  X$ E    // their step rule.  This has the effect of removing any7 N& e1 H1 t& \& e, b/ g
    // systematic bias in the iteration throught the heatbug
6 O8 p, ~1 {) W2 z- m, ]    // list from timestep to timestep4 z0 W. @. h, N# Q$ B
        ' `8 S$ v% h! ~& k# n
    // By default, all `createActionForEach' modelActions have/ B0 `/ X; E1 |
    // a default order of `Sequential', which means that the. T# M/ T) M, d% x3 l4 N
    // order of iteration through the `heatbugList' will be
1 ^3 v* r( P; E- m    // identical (assuming the list order is not changed- j, \% [$ l9 C+ x" t# u! _
    // indirectly by some other process).
7 P6 Y' c9 F4 d4 F7 ^    + U" ^& @: ]0 L$ q& a. f, _
    modelActions = new ActionGroupImpl (getZone ());
$ j+ [( p$ C' m6 h7 b5 z- [5 q% r; o; K. |8 c( {$ W  E
    try {' ?6 b6 k# d7 B, j0 r
      modelActions.createActionTo$message
& W2 Z. F; ^& q+ R5 _8 w. B        (heat, new Selector (heat.getClass (), "stepRule", false));: T% J+ f( p3 F9 N
    } catch (Exception e) {; N6 D6 Y1 \, j
      System.err.println ("Exception stepRule: " + e.getMessage ());- p0 ^0 {* l7 c: |" d) v
    }
$ x( c- `0 C0 o0 ~7 g
, Z2 n( _) s6 |: L% ~    try {& X% @' g, R( C' y; Y
      Heatbug proto = (Heatbug) heatbugList.get (0);$ z0 E5 {8 D% r% z
      Selector sel =
5 p& i4 B' o4 W0 t# D% [        new Selector (proto.getClass (), "heatbugStep", false);
9 [$ k7 t; s. t! E$ Q' e7 N9 V      actionForEach =
& ?4 R6 E) _4 F" l, f- T        modelActions.createFActionForEachHomogeneous$call
( k" U, K1 |. v- n2 r1 M6 G. @) x        (heatbugList,1 [3 l% S8 Q# V# l8 J
         new FCallImpl (this, proto, sel,
2 H  c1 X$ r) Y0 M( D8 s" T                        new FArgumentsImpl (this, sel)));
- j4 P, R3 u# R; T1 Y    } catch (Exception e) {
" I" {- O4 F9 n- P) `, q% Z      e.printStackTrace (System.err);
0 W' [, w7 C, _! w* a* ^" x    }
; o: O- ~0 W; B1 w$ m' D   
9 @% a+ D2 x7 E% m; W! L    syncUpdateOrder ();/ G2 B, H0 C$ K8 L9 G1 C

8 V, `4 K+ m: V6 F    try {7 r. d  D  N- b2 t8 M" }
      modelActions.createActionTo$message ' `, r6 B; Z' Q2 h( j
        (heat, new Selector (heat.getClass (), "updateLattice", false));
5 V( ~& }8 \( T/ K- I* @    } catch (Exception e) {
% {; w( u# B+ c0 p3 b8 a      System.err.println("Exception updateLattice: " + e.getMessage ());
: g2 n5 h7 v) x0 ^9 d5 ]- K- f    }
7 X- X; U4 c+ J        
0 l+ F$ W1 g% U# e* V    // Then we create a schedule that executes the
1 v' \% ^" s. E0 Q  w7 G    // modelActions. modelActions is an ActionGroup, by itself it
1 L2 a& N) V; B$ A+ ~1 O5 L7 p    // has no notion of time. In order to have it executed in
1 Z% A3 _- G1 G$ Z, V* R    // time, we create a Schedule that says to use the$ K, i* i1 Q. |
    // modelActions ActionGroup at particular times.  This
1 m( P7 f# p* l* }2 F+ _& ]' H# f    // schedule has a repeat interval of 1, it will loop every
) K# h( ~4 l4 p8 r    // time step.  The action is executed at time 0 relative to
: V6 R" O# f& L    // the beginning of the loop." N$ ]" `+ W. M* b

% A- @' X& H" K0 |! z$ g    // This is a simple schedule, with only one action that is7 f/ E6 u# \- A; D0 T
    // just repeated every time. See jmousetrap for more; M( g- C9 a/ m+ a" S  n
    // complicated schedules./ E! p( z' u" P7 V5 u/ n
  ( y! i9 u3 e# J& ]1 b5 p$ K
    modelSchedule = new ScheduleImpl (getZone (), 1);
+ }$ ?+ m+ G2 k: M* \# }5 P    modelSchedule.at$createAction (0, modelActions);
: F+ M# x" n. u3 g        
, l& f+ o5 L& w4 H9 @    return this;: J: _0 E( A" n: [7 M8 S$ Z0 `& l
  }
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