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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
, k/ Y% m: N0 Y- E! k' P: H' ^' g2 P( r' {# m8 _- C5 v
public Object buildActions () {$ [6 D( ^# B6 L9 R
    super.buildActions();
8 G5 V( _: N! O% o- N9 e   
. S4 D* W5 K4 L2 z8 Q2 g3 C0 |  j  S1 q    // Create the list of simulation actions. We put these in
) N6 n  f7 m" R* f1 a: |/ ]+ ?    // an action group, because we want these actions to be6 ~; \& L6 k. R( P
    // executed in a specific order, but these steps should
: C6 p2 W6 x) H) M5 [    // take no (simulated) time. The M(foo) means "The message
1 L% S' U& ]. @    // called <foo>". You can send a message To a particular3 z( P* y$ x4 A
    // object, or ForEach object in a collection.- H  V* I, K6 R
        
" f% W8 Y; [4 K1 }* w# x% i    // Note we update the heatspace in two phases: first run+ B/ |# M$ R# v6 C
    // diffusion, then run "updateWorld" to actually enact the
9 j" `1 S" a- B: p$ A    // changes the heatbugs have made. The ordering here is, m! U8 S2 d. }6 P, ?: w8 y  \
    // significant!
2 V$ \; ^3 a6 q9 J& H& v( z        
) Q$ x3 ~" j' c' T* M4 W* i    // Note also, that with the additional& U5 Q" R- P$ M0 }* V4 x
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
4 u) u1 @4 f9 X' F+ ]2 O    // randomize the order in which the bugs actually run1 ?" w8 i/ F0 U: v* p- u* b: g
    // their step rule.  This has the effect of removing any
' R6 A5 s+ p+ B* \  A  ?$ \    // systematic bias in the iteration throught the heatbug
; M6 A% h1 q7 u, m2 |    // list from timestep to timestep8 k# H" c" Y# F
        
9 i+ S1 g$ K8 z    // By default, all `createActionForEach' modelActions have
/ w( K2 Z% X: z) F% {$ N    // a default order of `Sequential', which means that the. U9 z; A+ k* l" ]! K2 e
    // order of iteration through the `heatbugList' will be. h+ v1 d& P5 m+ m
    // identical (assuming the list order is not changed
. N3 z$ m% s0 u: p. C+ |. [    // indirectly by some other process).
. R. \) I$ u" }0 O6 q1 o; H   
( k# G0 A/ A$ |+ _2 m3 k/ U8 ]    modelActions = new ActionGroupImpl (getZone ());- m- H6 G- _3 D5 i% I5 M, q

, J7 D5 M5 U$ V  y  }' x    try {( Z8 p& g- i0 d7 J
      modelActions.createActionTo$message
# N2 j1 e! Z9 o# B( @        (heat, new Selector (heat.getClass (), "stepRule", false));0 T0 f( S2 k* I7 F7 F( q
    } catch (Exception e) {
( i) D) n& h; ]( R% k2 A+ ]) E      System.err.println ("Exception stepRule: " + e.getMessage ());
5 u% L. F  m; R9 A+ F, s1 e6 _    }8 l+ P9 k- A2 h, b, J' @9 [
, U% q- R8 }. m5 O/ O* @! ]1 i
    try {6 e9 ?( T/ |5 E' U
      Heatbug proto = (Heatbug) heatbugList.get (0);( o. O, x7 J8 p9 k7 z
      Selector sel = * t5 A- q: t& h" X- z2 |
        new Selector (proto.getClass (), "heatbugStep", false);$ m' U! n% d- I( t( i3 W
      actionForEach =
; X5 G, E. \' n9 A2 @+ s        modelActions.createFActionForEachHomogeneous$call
" N5 A2 u$ P; T( v0 t6 J        (heatbugList,# M( U+ D* x  z( \& K( W
         new FCallImpl (this, proto, sel,
* d* {8 ~9 `) T% O                        new FArgumentsImpl (this, sel)));
# ?" k$ O, H5 t3 `& |    } catch (Exception e) {
0 Z' s% A3 o9 t7 b. ^) F; P9 `      e.printStackTrace (System.err);
+ F7 o6 g) w7 ~6 M' }' a5 b    }" I, @9 m8 T# z0 v9 m: c
    0 R+ w0 I7 a# D" D8 L& m
    syncUpdateOrder ();
  S! m* ]3 T4 Y
( k5 f: y2 Y+ l' A/ Z    try {
9 A: X! i# m9 \4 j0 \5 m' F      modelActions.createActionTo$message
; R0 p+ r% A" G. T: X3 @. R        (heat, new Selector (heat.getClass (), "updateLattice", false));
# `. `6 {! `, ?1 [- n" N5 ~, J9 ?    } catch (Exception e) {6 E" v: m0 z4 v( M% A
      System.err.println("Exception updateLattice: " + e.getMessage ());7 u7 w# b1 R) c; _! r
    }
6 y! y  }7 h: J3 J6 Q% @        * Q4 z* v: ]9 m
    // Then we create a schedule that executes the! f+ z9 \1 i$ H$ q! L1 O1 }$ `: }
    // modelActions. modelActions is an ActionGroup, by itself it) }. j6 J; L# L# C
    // has no notion of time. In order to have it executed in
, L& [4 W: d6 y+ f    // time, we create a Schedule that says to use the! |% N0 x  G& V% s: D" t
    // modelActions ActionGroup at particular times.  This& }0 m7 Y8 B% {: E9 V. M" w
    // schedule has a repeat interval of 1, it will loop every8 h6 ^8 W, P9 @# S1 g- ~$ ~
    // time step.  The action is executed at time 0 relative to
; l1 ^7 w, c8 e    // the beginning of the loop.: R, Z5 i( t1 w2 U. d* s5 h
' [7 r8 Z5 ^  L# X$ r5 U
    // This is a simple schedule, with only one action that is- C/ R9 N4 M3 _% o$ g+ d
    // just repeated every time. See jmousetrap for more: h5 V$ r3 Y, Z1 D
    // complicated schedules.
3 @: m- ]% }# I0 R  
2 m7 J5 g% b) Y1 v; f+ x) U    modelSchedule = new ScheduleImpl (getZone (), 1);
# a& m( K% x) u/ U3 d8 i    modelSchedule.at$createAction (0, modelActions);
. _. A# c: M- B, M" C  m4 h( B# z        
9 |# u9 M1 e9 I8 ]: o    return this;6 m0 Z- k% e# E% m! n! G
  }
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