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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:! {, V3 z3 z! L
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public Object buildActions () {' b# L1 m0 W- p. S' p
    super.buildActions();
* y% }7 V7 r6 q    ! h. R0 q2 z  V5 G. g- P
    // Create the list of simulation actions. We put these in
9 E# r! @; b8 m    // an action group, because we want these actions to be
4 C8 ?, V7 v* f" I    // executed in a specific order, but these steps should/ X  h1 g/ g: b9 g
    // take no (simulated) time. The M(foo) means "The message- _7 c! J" s0 R; }  T( |( v8 D1 ?
    // called <foo>". You can send a message To a particular9 g0 t/ W4 U+ a& R
    // object, or ForEach object in a collection.5 E$ r# K% N' s8 ]/ j, u
        
/ h; N! @4 I) t( b  M4 m    // Note we update the heatspace in two phases: first run$ V8 W; M9 O" X7 n6 L4 N
    // diffusion, then run "updateWorld" to actually enact the7 T$ C6 r6 N3 K' u1 Y' N' y1 n
    // changes the heatbugs have made. The ordering here is+ e/ U7 _- a8 _- `' E
    // significant!$ \, G* x. t. c9 f1 u4 h
        
8 v: u6 J6 V# o    // Note also, that with the additional- h: H4 V: {3 b( i: u$ @. r
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
* l. d# V) M. L    // randomize the order in which the bugs actually run9 m6 e; O# R$ v0 [6 f8 H2 s
    // their step rule.  This has the effect of removing any
- S/ P- M% N0 U2 H+ P' d    // systematic bias in the iteration throught the heatbug
1 Y8 {/ }, ]6 v6 m& ]6 c7 }, t    // list from timestep to timestep
) ?3 x/ i6 b  y4 r  Q5 s; |        + M7 u' h3 M, v, Y
    // By default, all `createActionForEach' modelActions have
) [3 w5 g6 B; Z3 Y0 O    // a default order of `Sequential', which means that the
0 q1 g6 r( A$ t    // order of iteration through the `heatbugList' will be7 F( D, A& ?" P
    // identical (assuming the list order is not changed
# f% B7 n6 k5 M    // indirectly by some other process).
( w* u/ t$ `' L* N' d# v0 \   
; q# i& u( c' Y- y9 f5 I    modelActions = new ActionGroupImpl (getZone ());
% e# }4 n/ a" G2 i" U# F; n4 x3 [% u! L1 ~- `0 K) F
    try {
6 u3 a+ T$ z3 R& X      modelActions.createActionTo$message6 b$ f' m5 r& o
        (heat, new Selector (heat.getClass (), "stepRule", false));5 C- b* p. L: i; g2 R) ?
    } catch (Exception e) {0 C, A2 I: _2 @( @8 {" O3 q
      System.err.println ("Exception stepRule: " + e.getMessage ());
/ n) I6 \! P9 N    }
4 ]; t( y5 K8 f( s% ]6 p0 G! t) Z
: _( O+ ^* W$ e/ w' m    try {4 y  h7 c# H: \6 G0 |% v
      Heatbug proto = (Heatbug) heatbugList.get (0);, g& v  X; `  S3 U
      Selector sel = % M, M9 G  S5 k' x! j" A# C
        new Selector (proto.getClass (), "heatbugStep", false);. m' V1 n# l0 [% p* M, ?9 _
      actionForEach =  n. C( L* y+ h. o, \. {* E
        modelActions.createFActionForEachHomogeneous$call
6 F5 u1 v% k9 K5 E" E        (heatbugList,
7 s' U" e# R& `; K; a         new FCallImpl (this, proto, sel,
+ {6 _; O& d; \; u# a                        new FArgumentsImpl (this, sel)));
0 ~- X, k" ?  X: x( N    } catch (Exception e) {
% b8 I* A6 U  f8 n% _      e.printStackTrace (System.err);4 q- @# s1 e: i! A7 e% T4 W
    }
  `. [  b% y# `& a) V# M   
8 ~0 t; M  A: y# H" g' }8 O: i    syncUpdateOrder ();
4 G- B* h% P  [4 H- J2 {; M9 E9 [( a# k8 Z  h
    try {/ m  B* v! K+ @" E
      modelActions.createActionTo$message
# A( J0 s: q# U$ m" a% x# `        (heat, new Selector (heat.getClass (), "updateLattice", false));8 p& S: a% _& U
    } catch (Exception e) {
! ^0 q/ G, g% a      System.err.println("Exception updateLattice: " + e.getMessage ());: Y. c# f6 ~2 m- e: T$ x5 M7 z
    }  _4 i/ _# p6 D* o4 U5 b; h1 b9 [" ?
        $ G  Z- _$ ?/ r: e8 {/ c3 t7 A
    // Then we create a schedule that executes the
; V/ a$ M2 ?( ^3 d& {, r' b9 y    // modelActions. modelActions is an ActionGroup, by itself it
) `- x5 {+ Q, ^5 s% k9 C    // has no notion of time. In order to have it executed in( R7 w+ y* T& y" d6 ?
    // time, we create a Schedule that says to use the8 Z1 `8 h/ q% @3 Q/ {
    // modelActions ActionGroup at particular times.  This$ m' F9 U& F6 r7 Q$ K' F  z
    // schedule has a repeat interval of 1, it will loop every
( w# t' b" b: Q" c+ g1 `- T    // time step.  The action is executed at time 0 relative to7 x+ Z; Y/ |; m" w: v1 k  F( O
    // the beginning of the loop.  U5 N5 E- i  {+ i$ q

$ N6 @7 c: t3 j, m! K    // This is a simple schedule, with only one action that is
" h% k8 [8 `0 d/ l+ N. T  N    // just repeated every time. See jmousetrap for more$ F$ h. S7 C' N9 T2 @: m1 n. E
    // complicated schedules.4 l- X2 g/ s( T& T- u4 I4 h/ f
  + s; s% n8 u8 E7 k
    modelSchedule = new ScheduleImpl (getZone (), 1);7 l8 P3 a# h4 Z+ c9 Y  B
    modelSchedule.at$createAction (0, modelActions);
/ B6 K# V# T5 H+ U7 `        
+ L. y1 H  b0 S0 r8 k) C    return this;
7 W5 W7 N1 d, A' k* W$ ~$ Z3 r  }
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