设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 11639|回复: 0

[求助] 问jheatbugs-2001-03-28中某些代码

[复制链接]
发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:- S, T1 y( n  Q( D" C  z& \

! G4 J; J& \2 U4 ?' s4 k( U' ~# n public Object buildActions () {
( G: t& z0 L' a* X+ |% F    super.buildActions();
# U9 U% ]4 q* A% d( O" H   
$ @. u4 ?/ D/ y/ u. a; z6 `4 X    // Create the list of simulation actions. We put these in
  P3 |" Z' T0 w, k2 P: M    // an action group, because we want these actions to be7 r8 ?5 Y# y: i1 f* A
    // executed in a specific order, but these steps should
4 k+ h1 c  f/ ?  t0 e' _7 a1 U    // take no (simulated) time. The M(foo) means "The message
% v5 S  H1 N3 p6 x# _    // called <foo>". You can send a message To a particular
" m( ]; k/ L  W4 w0 ?# d. X9 @    // object, or ForEach object in a collection.6 H- R4 {9 |% ?* Z4 e& i+ F
        
0 y9 i5 @4 N5 U! E. e    // Note we update the heatspace in two phases: first run3 k0 B" V6 Q$ W! F) `; y1 S
    // diffusion, then run "updateWorld" to actually enact the
5 C- W7 C$ J# c  h    // changes the heatbugs have made. The ordering here is0 x9 V' ~. y' f+ d, Y
    // significant!: H- t  f! a, x6 y/ y) ^$ W1 @) X" b
        
/ [- w; O" [' d    // Note also, that with the additional: o! t+ Z/ g6 g( h, L- K" s
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
4 C$ j: G! s" ~, z* ^    // randomize the order in which the bugs actually run
) Y0 C2 J) I' B2 Y1 [+ g( I2 ^& D/ |    // their step rule.  This has the effect of removing any
- ~8 K7 |, w) k0 y( K$ S    // systematic bias in the iteration throught the heatbug2 Z9 g* g0 Y) s# I. E* m; i
    // list from timestep to timestep6 u  a4 C  W7 C* [: ^& d' P7 a  L
        0 B6 o" {$ {$ v+ q1 P. G
    // By default, all `createActionForEach' modelActions have! u+ u! @; H: U
    // a default order of `Sequential', which means that the0 p0 f% }7 q* s' t- C- M4 ?) W
    // order of iteration through the `heatbugList' will be0 O1 ]& W- y: L$ |
    // identical (assuming the list order is not changed! T% t8 ]  Z6 j7 G/ D% q
    // indirectly by some other process).& ^4 o8 n7 g: I% \( _$ \8 ?$ S
    : P' i# o1 w, a5 v* O
    modelActions = new ActionGroupImpl (getZone ());! M0 a3 H( ~1 K1 v  a& I

5 `0 w, K. _6 ~* t7 P! N0 {5 ?2 d    try {  {6 Z; ~7 `4 ]: c
      modelActions.createActionTo$message
8 e2 F& ?/ ^7 U        (heat, new Selector (heat.getClass (), "stepRule", false));; ^9 Y* m! ~7 c+ H
    } catch (Exception e) {
0 [1 r& l" Q* ?1 w8 e. j; l      System.err.println ("Exception stepRule: " + e.getMessage ());
! }+ I: B+ D$ G) V# Q1 @    }
) x) G3 T! T# M+ h2 Z* Z! w% S/ O& c9 G9 A# C( f9 D6 z  l
    try {
$ @  _# V8 _3 X      Heatbug proto = (Heatbug) heatbugList.get (0);
# g) y6 r+ u+ g4 r  s) ?% J      Selector sel =
7 F9 a; I" @+ i        new Selector (proto.getClass (), "heatbugStep", false);8 O8 A5 G1 w- B, s
      actionForEach =- \. ?  J( w. c% |5 L# X
        modelActions.createFActionForEachHomogeneous$call
, P; D5 Q6 g4 ^3 W2 Q& l  l        (heatbugList,
6 b) T; X  g4 c! i" ?3 x2 R- [         new FCallImpl (this, proto, sel,1 J8 Z$ V9 Z* \
                        new FArgumentsImpl (this, sel)));! v" R9 h7 c" i* D# h8 G: Z
    } catch (Exception e) {5 R7 w# a) Y4 u' Y9 }/ \5 l, U
      e.printStackTrace (System.err);
/ `1 o2 c+ p* J    }
* `; u' f0 j9 s0 K( c" j1 ]# \   
. S6 `8 ^7 \7 v    syncUpdateOrder ();+ q8 X# t. i3 c. D/ J) N& A9 R4 P
. N9 A! b. x' d8 A' t- ?
    try {0 P+ c3 }; w0 R
      modelActions.createActionTo$message
7 R5 r8 ^7 ~, O9 c9 C        (heat, new Selector (heat.getClass (), "updateLattice", false));5 L- r8 j' O. f3 O: ]. g: W
    } catch (Exception e) {
- W# [" b  B# l% _. r      System.err.println("Exception updateLattice: " + e.getMessage ());
" P# S, E5 ?2 T5 r, [    }/ y( \5 c9 v) Y8 N* z/ K
        
. t4 [8 |- J, [  U& R    // Then we create a schedule that executes the
" |, C! A( U3 y/ F% G& w' z* s5 x    // modelActions. modelActions is an ActionGroup, by itself it1 G3 v% ]  T" f) c" x9 m
    // has no notion of time. In order to have it executed in
% e# G9 k& S1 ]! |7 ^" S9 \    // time, we create a Schedule that says to use the% a4 o. m+ A2 u6 q2 S
    // modelActions ActionGroup at particular times.  This: W* I- n+ n( I; W! M
    // schedule has a repeat interval of 1, it will loop every- |) S* V$ J, z8 j7 K) `5 [; g
    // time step.  The action is executed at time 0 relative to' a9 P% a; t- O' Z  _
    // the beginning of the loop.
: G, c# k- K: i" R; c/ G) ^) a8 ^; J! u- Z' b
    // This is a simple schedule, with only one action that is1 A, v$ I0 c0 ^6 O
    // just repeated every time. See jmousetrap for more
* I" r' Q/ @3 _5 t3 p) Y" H    // complicated schedules.8 R( I' D- V$ [! @8 w- c2 H! n
  ( A, t0 t6 a8 P3 L' X+ |- p1 `
    modelSchedule = new ScheduleImpl (getZone (), 1);
: F: S  M! {: s    modelSchedule.at$createAction (0, modelActions);
2 [+ q' h8 }5 C0 F* o        8 Z: ~9 \: ?3 c1 K8 k% n* F- m- a
    return this;
) |  h/ w0 J/ R- s1 m  }
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2026-7-16 00:21 , Processed in 0.014044 second(s), 11 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表