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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
/ c( m; X5 h! ?( J3 u. i+ B: d
1 D7 h' P0 z7 y$ h public Object buildActions () {0 G7 L$ `! t' N8 h' x5 j, L& g7 z9 i
    super.buildActions();
6 ]. f2 D) o! u& }. I# D   
) O! |3 L1 K1 T4 E( J! [    // Create the list of simulation actions. We put these in
- I+ ?4 S6 t8 V, g  O    // an action group, because we want these actions to be
5 R7 C5 P+ k! T1 r0 D    // executed in a specific order, but these steps should# b6 n- Z* z' Q$ o1 D2 X+ s
    // take no (simulated) time. The M(foo) means "The message
5 V; q7 q0 F/ `2 ]. a( m, p    // called <foo>". You can send a message To a particular4 L+ c) C, z, R" Q! `) Q2 C# C
    // object, or ForEach object in a collection.
3 ]: y9 W# d  l* F% c+ g        
* y; k7 I& e: o7 Q    // Note we update the heatspace in two phases: first run1 f# G# i4 [: Z3 o# v% |
    // diffusion, then run "updateWorld" to actually enact the$ [; M' \& o8 V9 I+ ^
    // changes the heatbugs have made. The ordering here is
3 `9 {: D- Z. u. G( C$ P    // significant!
$ W3 s8 M5 V! X+ Q        
: T$ B8 q4 A9 m6 W    // Note also, that with the additional
6 F$ }9 f( f( N0 W    // `randomizeHeatbugUpdateOrder' Boolean flag we can
  Y) ~8 o6 n: D" [; @2 @    // randomize the order in which the bugs actually run
7 k" ]/ A+ x8 a8 ?    // their step rule.  This has the effect of removing any4 v1 a; m6 \, s) O
    // systematic bias in the iteration throught the heatbug4 g3 X4 X3 |/ L/ {. A0 ^/ J
    // list from timestep to timestep
( }8 {% e! J& S& \$ d& z; h        1 @8 H8 V  ?% d; P: [" n3 Y' Z1 X
    // By default, all `createActionForEach' modelActions have
  D; w% v) d9 B* ?+ q% }" h    // a default order of `Sequential', which means that the
( D& O0 v$ b. \    // order of iteration through the `heatbugList' will be
9 I$ q8 G) ^8 ^8 f# C    // identical (assuming the list order is not changed9 C2 `" f# ^' v3 |3 C4 c
    // indirectly by some other process).
% \* y' T/ H' R* M# O   
# |; l  q# C5 F! U( Y. C    modelActions = new ActionGroupImpl (getZone ());7 \1 j, _1 c. X/ y6 d3 o7 b" U
& j( ?% G) w; y3 G
    try {& I8 G% O* N; ^8 G3 a
      modelActions.createActionTo$message- p6 D0 B  I6 }" F" b
        (heat, new Selector (heat.getClass (), "stepRule", false));0 ^2 a& i' u4 u
    } catch (Exception e) {
  u0 j, ?8 U1 M* h      System.err.println ("Exception stepRule: " + e.getMessage ());, M  q3 s  c  T
    }
* z7 o: g2 ]4 e
9 O4 L. l+ ]3 |    try {3 g6 {. L1 s/ e( F; f; w
      Heatbug proto = (Heatbug) heatbugList.get (0);7 ]3 L6 M" {/ z( E
      Selector sel = 6 t( V( l: w) k* Y9 ?1 e! X! a
        new Selector (proto.getClass (), "heatbugStep", false);1 L8 M$ G5 ^3 d9 G2 o& {
      actionForEach =
' i5 a. _- ]: K6 E  x' s        modelActions.createFActionForEachHomogeneous$call
' i1 |5 o1 I. k5 p) y% a# S        (heatbugList,
2 e: J" x! X' W" d         new FCallImpl (this, proto, sel,
% \+ \. d- c" H6 Z                        new FArgumentsImpl (this, sel)));0 i* y+ H( m" H8 p" x
    } catch (Exception e) {
1 X# I. C# s/ b2 o      e.printStackTrace (System.err);* L* G" N: x: g2 e* p
    }2 C7 ?, y6 E- j
    5 O1 a& U' C; x
    syncUpdateOrder ();6 Y6 N' h, u1 f
0 K# C" J2 e0 A3 t
    try {$ N6 H* @! ]& R* c2 u1 i' Z
      modelActions.createActionTo$message / L6 T: \8 v3 {1 I
        (heat, new Selector (heat.getClass (), "updateLattice", false));
: N9 J- @9 z. c  w$ Y. I; w$ x    } catch (Exception e) {6 T. u2 p4 h; S& _, ], y
      System.err.println("Exception updateLattice: " + e.getMessage ());
3 F) f/ b9 W# h1 L    }6 K0 Y4 i7 U( T/ w9 i7 f$ y4 W
        
5 u  ?+ }2 Z6 y" ?. z4 @6 M    // Then we create a schedule that executes the4 G) {- ~% T0 b) h  |3 G
    // modelActions. modelActions is an ActionGroup, by itself it2 A3 d, n- P9 k1 o3 @. V( P0 v, v
    // has no notion of time. In order to have it executed in, U+ P" t* P9 Q) k4 v& n
    // time, we create a Schedule that says to use the% Y  H3 _( _. U% x* w, @( H, y
    // modelActions ActionGroup at particular times.  This
0 O4 e1 J' l# O( }, G3 m; j    // schedule has a repeat interval of 1, it will loop every# `" e$ @3 ?& X
    // time step.  The action is executed at time 0 relative to  ]- _9 a; K0 B0 c
    // the beginning of the loop.& H' h4 D3 m2 k) w

9 a1 @2 O' ~. H    // This is a simple schedule, with only one action that is. k" Y' H, U4 N( \; z' J
    // just repeated every time. See jmousetrap for more
2 U0 J8 a4 l9 m3 M) R: I* Z    // complicated schedules.1 N2 Y1 h0 g) n/ |0 k
  4 C7 n  d4 }0 z$ m. @- y
    modelSchedule = new ScheduleImpl (getZone (), 1);9 I) _& a. J' I* I; E
    modelSchedule.at$createAction (0, modelActions);
# ~7 d) v) D- U; n: ~6 a5 p        
5 w0 f# O; L$ d- N# ~    return this;
4 {- m  ~4 F+ P  P) G# f) `  }
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