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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:# V' D% P: w) f3 T8 Z) i- ?

4 x" m5 |1 e9 g  L# P public Object buildActions () {1 h4 b8 Z8 P% r( C0 C8 t  E* V7 {
    super.buildActions();
' |2 ~. S. Q6 o8 t; R    - _) [) O5 c4 H6 v" u8 _
    // Create the list of simulation actions. We put these in
/ u8 L, \0 l' k# P; r    // an action group, because we want these actions to be
1 W5 o7 {: d5 V2 b    // executed in a specific order, but these steps should% {7 ?: }. j/ [  R
    // take no (simulated) time. The M(foo) means "The message
; D- {8 n6 ?: n; a; M9 c    // called <foo>". You can send a message To a particular- z$ ^. `: g; b4 m
    // object, or ForEach object in a collection.
2 i1 `: \8 w/ X/ a% P& Q        0 ~3 f* D" U8 p' _
    // Note we update the heatspace in two phases: first run. p& K, J- K6 M; s; [
    // diffusion, then run "updateWorld" to actually enact the2 s3 @8 U! S2 j+ U& p9 A
    // changes the heatbugs have made. The ordering here is
( F' W8 p4 N) ?    // significant!
7 V8 w% ], |! E6 R& z        $ u  U, ~2 J: G  P5 S4 h4 c" ?; _. z
    // Note also, that with the additional
# o! P3 h: z  V) W    // `randomizeHeatbugUpdateOrder' Boolean flag we can5 @2 A5 S% k) H/ Z' o
    // randomize the order in which the bugs actually run9 p/ W. ]- }5 ^( F5 P% n8 J, N
    // their step rule.  This has the effect of removing any4 h- @3 w) A+ \% w# d/ z
    // systematic bias in the iteration throught the heatbug
- G3 d2 b' F$ S% V2 Q    // list from timestep to timestep
) A4 Q8 u- ?6 P' v0 J# M        8 {. W% k( s; ^$ c
    // By default, all `createActionForEach' modelActions have" F" F: a( b/ r9 H0 r( T
    // a default order of `Sequential', which means that the
! P" }4 k$ N. x+ T: u! Q) D    // order of iteration through the `heatbugList' will be
5 B+ @8 j5 u2 n, t. S8 Z    // identical (assuming the list order is not changed
, T  D6 O( s" }  j  L: Z    // indirectly by some other process).5 }9 B' [; D3 t7 _9 e+ k' `; @
    . h8 ^$ e1 E' j: o3 U; L" c
    modelActions = new ActionGroupImpl (getZone ());
) o0 q. B6 i. C2 q3 w6 n+ i, o# H; r& ~  J7 p* ]/ T
    try {
2 e( T* k7 G0 ]" |+ Z+ k* t6 V8 E      modelActions.createActionTo$message3 y" M* _: ^) F/ j
        (heat, new Selector (heat.getClass (), "stepRule", false));. F# f8 N, O2 `) L
    } catch (Exception e) {
0 p5 U" r9 I. Q5 W" Q      System.err.println ("Exception stepRule: " + e.getMessage ());
3 w: e1 E  @* S8 a    }
$ \+ r- b" v1 o$ j) g2 d: ~6 c. p4 S# J% p
    try {; V3 A  t( e  a# q
      Heatbug proto = (Heatbug) heatbugList.get (0);! `, h% c* t: `" S5 s. v
      Selector sel = # b# p, [3 s1 v
        new Selector (proto.getClass (), "heatbugStep", false);
0 F0 E) c! G3 C  |/ G+ S) }      actionForEach =4 N* a" A& Q' b% w/ M: m
        modelActions.createFActionForEachHomogeneous$call
, T! ]& e1 }7 |- r* O1 q% X: N        (heatbugList,
& O  r* x7 I# t/ H         new FCallImpl (this, proto, sel,
5 s& O( L+ e. V6 X( G1 I  o1 D4 i; I                        new FArgumentsImpl (this, sel)));9 x) j5 N; U7 o3 |- _0 y3 D
    } catch (Exception e) {
$ P1 J/ f$ G3 Z      e.printStackTrace (System.err);
( z! d! G, w  r% F  \" F    }9 r; ^, A9 P* e" b3 o6 r1 B" h+ S
   
# r2 o) d/ m( r; ~5 ]    syncUpdateOrder ();  `+ d2 X: a  y1 G8 ~1 E
4 d: X) p5 }0 E* U
    try {, O7 W0 h; q7 o7 P/ D- t& `0 w
      modelActions.createActionTo$message
5 I+ e1 h6 v" f" ?. |( F7 T' ~        (heat, new Selector (heat.getClass (), "updateLattice", false));
8 l( u" I, L9 K+ t    } catch (Exception e) {& w2 Q/ p# e4 s% `
      System.err.println("Exception updateLattice: " + e.getMessage ());
7 n5 g7 g2 ~4 c) u9 r& \3 I( G    }
3 _% N/ y# ?; T2 L& c% T8 j4 C        # |- J; p2 e  ?9 Y' `) E4 O
    // Then we create a schedule that executes the
8 D5 v$ [/ a# O! B3 F5 c3 z3 v9 [    // modelActions. modelActions is an ActionGroup, by itself it
0 `, G$ z  S( T# i0 a    // has no notion of time. In order to have it executed in
+ C2 L% \! d" Z: w5 k    // time, we create a Schedule that says to use the
/ ^6 `/ g: V$ e% C$ [    // modelActions ActionGroup at particular times.  This
3 l4 H/ f& w* i' P' p* H( W# g& d    // schedule has a repeat interval of 1, it will loop every3 G8 C1 ?  I$ |1 n9 J4 M
    // time step.  The action is executed at time 0 relative to/ v2 [# ]* |$ t; F2 j4 n
    // the beginning of the loop.
* j6 z, r4 L3 _1 }: g% U  Z% @- h0 X- x7 _* S) t, @; w. K0 }
    // This is a simple schedule, with only one action that is
. N: l: `: i- \    // just repeated every time. See jmousetrap for more* z* Z$ e$ X) _! }  k
    // complicated schedules.
- `/ [* k, X3 R' t/ k9 e- T& d  
/ O% W( O; `- Y5 B9 o    modelSchedule = new ScheduleImpl (getZone (), 1);
9 e( E; e1 r6 m: [    modelSchedule.at$createAction (0, modelActions);& s$ D8 V5 I7 ], ?5 D" v7 S
        
& C/ e, K1 U8 A- l" y! a! L    return this;
8 k- {' g, c3 R  }
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