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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:! F% k. H2 `$ r/ n( T
% S6 ^! Q+ m& Q
public Object buildActions () {
. w" W% }: C0 r; ?9 W    super.buildActions();1 h: J& {! x9 d# F4 D( m
   
7 u6 |5 l6 ]3 q' E& C    // Create the list of simulation actions. We put these in1 B8 N" A3 m$ g0 e! Y+ [* Q; N
    // an action group, because we want these actions to be
+ W3 K5 X5 g6 r( _' f/ u    // executed in a specific order, but these steps should
0 s! A: \  s6 Q1 E. k- L    // take no (simulated) time. The M(foo) means "The message
! L+ K6 z  L6 f( }    // called <foo>". You can send a message To a particular
2 K/ b/ G7 h6 }8 ?6 F/ z/ r& @    // object, or ForEach object in a collection.; \/ [4 J' m; z3 r
        
# L: R" ^* c3 C4 }, A    // Note we update the heatspace in two phases: first run
# ?+ V0 E. n( w  \    // diffusion, then run "updateWorld" to actually enact the. e" v5 g, y8 h2 F
    // changes the heatbugs have made. The ordering here is
+ g7 {# k# O4 o- G" z# q; h    // significant!* ~' ^/ }& w+ T
        
+ d$ ?2 H* Y: d* p    // Note also, that with the additional* S# S( r5 y$ _: X- H
    // `randomizeHeatbugUpdateOrder' Boolean flag we can
0 S! v. S0 S9 w" n- E# k# n+ O    // randomize the order in which the bugs actually run
  e; V7 k* O" I    // their step rule.  This has the effect of removing any) M5 i. n$ f+ B) G* ?
    // systematic bias in the iteration throught the heatbug
) \7 q6 G' Y) r  }8 d+ Z    // list from timestep to timestep+ {2 R5 d  x: I6 p0 i
        $ c9 G5 j1 U9 p' ^* V4 K
    // By default, all `createActionForEach' modelActions have
! }% W4 {0 D! X. j. a    // a default order of `Sequential', which means that the4 k0 u3 l: L0 n4 ^% c4 |4 l
    // order of iteration through the `heatbugList' will be
5 x- y: u% z- f* g9 x    // identical (assuming the list order is not changed
# y7 D$ s- N. k$ V; V+ O1 h, c6 t' T" e1 ?    // indirectly by some other process).7 @6 B6 d: Q( T
    5 D/ B1 v& u; V% C
    modelActions = new ActionGroupImpl (getZone ());: d4 J0 ?+ J$ w
9 u2 y  m- j  `1 L: Z
    try {
7 O  r! K: @- s9 m7 s) {      modelActions.createActionTo$message
: Y0 X* Z8 f% D/ H/ Q        (heat, new Selector (heat.getClass (), "stepRule", false));0 j9 {; t. x- Z8 U% y2 o: S
    } catch (Exception e) {
) M% h, g- T; `, m8 B      System.err.println ("Exception stepRule: " + e.getMessage ());
5 e) B' o) o; E9 |! H( N$ i    }3 _. t3 m9 g' I/ M* m5 z
/ N6 A9 W* y6 I: s5 F2 `
    try {/ {- f1 I6 Y+ Q+ T* Z5 Q- A& ]
      Heatbug proto = (Heatbug) heatbugList.get (0);
2 o9 {; C5 D- J- q! X0 Z' h( R      Selector sel =
& {. ^! L! h0 B% W2 `+ r! ~        new Selector (proto.getClass (), "heatbugStep", false);# V( s, V/ m* I/ H* G3 W8 d8 x( I
      actionForEach =8 K% {9 v2 \8 T: k$ X3 N  }
        modelActions.createFActionForEachHomogeneous$call& _, E9 o& Q& O: w: R1 T, h
        (heatbugList,
5 g! o2 q6 l$ b: |* ^- Y; s& P         new FCallImpl (this, proto, sel,
1 P9 _- k  d: e, A/ Z1 F0 B                        new FArgumentsImpl (this, sel)));
  }% r5 I( p: z4 {2 H2 y    } catch (Exception e) {
0 Z/ w" X* V$ S4 ^& d      e.printStackTrace (System.err);5 B9 n: g5 i; e7 a( n% `
    }
/ G8 X, r7 L$ g* s& q5 e   
) ^+ v+ q. I$ d2 ]' a8 T: r9 Z    syncUpdateOrder ();+ `8 g1 Y' q" p! b
+ o, D2 Y# d9 B
    try {
$ l( p, s: o  T3 I4 D      modelActions.createActionTo$message 9 n7 |+ L% k4 Q+ J5 l0 \& [
        (heat, new Selector (heat.getClass (), "updateLattice", false));, e( B% t9 R! s
    } catch (Exception e) {
% r7 W& M" \* k5 I      System.err.println("Exception updateLattice: " + e.getMessage ());0 }/ I5 e2 t/ ]7 U; g! k6 Z
    }
9 f( \! N' Q3 N1 _8 A* h0 E: |        
: }% |: }' K4 y# T: `3 s& f    // Then we create a schedule that executes the+ F& A4 ]+ w2 g6 K* O6 f5 d1 ^1 H
    // modelActions. modelActions is an ActionGroup, by itself it
1 p) B( o' ]* D5 p    // has no notion of time. In order to have it executed in
, }9 R4 V' S# w+ l' [    // time, we create a Schedule that says to use the3 O- Z: e/ r- s
    // modelActions ActionGroup at particular times.  This
% F+ Z6 }$ j) L. ]    // schedule has a repeat interval of 1, it will loop every
; B9 v% [* d' x( _- h) @    // time step.  The action is executed at time 0 relative to
6 o1 r! @3 S5 @& I1 T    // the beginning of the loop.
8 g# T, C6 d2 y, W3 C* A3 b1 S$ @, g( w0 a; m( e
    // This is a simple schedule, with only one action that is
" ]8 v5 H8 i$ I9 V( X3 Q5 L+ y    // just repeated every time. See jmousetrap for more( O) {/ e3 O# b6 C- |
    // complicated schedules.! G' h. I6 C# J! E7 }  e
  1 r3 R' r0 }/ j+ \  r
    modelSchedule = new ScheduleImpl (getZone (), 1);# W% }) R, d5 t( N5 H: ]
    modelSchedule.at$createAction (0, modelActions);. u( t) N0 K% z3 R0 `! p- g5 c
        
. A% D/ ^1 {: W! P4 J    return this;
8 B' e, b+ X+ c6 C  @. x, I5 E  }
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