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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:: ^6 p: }" U  F" l2 {$ j$ C; Q

& \% |8 d/ h/ O% F$ O5 j public Object buildActions () {
6 `" r, G+ |0 l% b$ X' X    super.buildActions();
. F- ]1 A9 T# U3 R   
' J: _7 l2 Q1 }& B. U& k    // Create the list of simulation actions. We put these in8 l3 B$ o4 a) I2 N; T9 I7 T
    // an action group, because we want these actions to be
% l; v: L% o: Z' _: s$ ?# w2 I    // executed in a specific order, but these steps should4 [! I' @5 m6 z5 T9 T
    // take no (simulated) time. The M(foo) means "The message
6 v2 g& y/ u; h9 e$ U1 i    // called <foo>". You can send a message To a particular
- J: x& Z, I. ]# x8 k4 Z+ l0 a    // object, or ForEach object in a collection.8 E9 [- _- _- W- h" z! s
        ; U- _$ Q% [2 R3 e8 `
    // Note we update the heatspace in two phases: first run
) f, e, O9 H! P1 M9 [/ O4 a    // diffusion, then run "updateWorld" to actually enact the  p, p) x: v9 ]6 I: F; d6 X
    // changes the heatbugs have made. The ordering here is; B/ V# N3 ^% ?7 q& x
    // significant!/ Q- O! R0 T/ a, ?8 U
          a1 Y- M1 K, A
    // Note also, that with the additional
  L7 e# K+ y6 o$ i    // `randomizeHeatbugUpdateOrder' Boolean flag we can- A) y$ i3 b: c4 p
    // randomize the order in which the bugs actually run" N/ J- Z1 [; h+ _& j
    // their step rule.  This has the effect of removing any
) I8 y$ w* u# \" Q& c    // systematic bias in the iteration throught the heatbug
0 R' c: e' \) y! u: z5 k    // list from timestep to timestep
. p0 w' w3 U! S" `" ?        / A" P! [% J2 @
    // By default, all `createActionForEach' modelActions have) e! ~6 C5 C8 J* N0 R8 @1 i
    // a default order of `Sequential', which means that the5 I) q; k" [) N+ K4 G- X
    // order of iteration through the `heatbugList' will be0 y; y/ E7 v5 k7 h1 |
    // identical (assuming the list order is not changed: V, a; `& J* U% v' P6 {% _& R4 V
    // indirectly by some other process).
1 `. {' G8 Y* s! T( r) l/ @8 c   
0 p, A; D6 b8 {, [    modelActions = new ActionGroupImpl (getZone ());1 p+ x: q+ {! ]2 m9 c
$ u4 n& |5 |: r6 U/ ?) G
    try {7 ^* y" d. F5 w+ \: b' Y$ E
      modelActions.createActionTo$message" r+ f. U, O; D4 K* o, C
        (heat, new Selector (heat.getClass (), "stepRule", false));8 A( X: C6 v- z5 t3 k$ w/ U) g! E
    } catch (Exception e) {
7 X- S4 D0 u5 s6 X* `% R+ z& ~      System.err.println ("Exception stepRule: " + e.getMessage ());
) n2 P1 W: p* ]3 U: G1 E' ]    }
+ K1 U) d; }9 v: j! ~! T* t+ M7 S9 g. L& k9 `  D) z
    try {% L! s2 u6 U7 G, ]/ v! }
      Heatbug proto = (Heatbug) heatbugList.get (0);
4 F( f& [- h0 ~4 z: F( v      Selector sel = 4 e3 X4 u1 [9 S& O' E9 {/ t
        new Selector (proto.getClass (), "heatbugStep", false);
: \; B8 B1 i$ ]8 L. B; L      actionForEach =
6 c9 H0 l; @( g! Q+ b9 W) M* F        modelActions.createFActionForEachHomogeneous$call
; f2 y$ q8 S) ^  E1 P# }        (heatbugList,
" N# f0 e# g9 J; {+ f( p( E' U* w# Q         new FCallImpl (this, proto, sel,
$ |7 {4 L0 B6 M) J                        new FArgumentsImpl (this, sel)));
; T, f9 F5 R+ c& Y9 n3 t9 h3 t    } catch (Exception e) {
1 l# P2 }7 F) S6 B: O      e.printStackTrace (System.err);
; O( u" ^- D- t& G' N: i    }
: ]9 I, ]+ R! v' s   
7 y, G; a/ S* N- M/ [    syncUpdateOrder ();
$ b! `$ P+ L. ]# G: K- L6 E9 F7 ]9 x5 X
    try {
3 {: V% ]# K0 i9 y1 f      modelActions.createActionTo$message 8 H: U, ^: J. J
        (heat, new Selector (heat.getClass (), "updateLattice", false));4 w& s, D* N8 ^2 H1 T% n
    } catch (Exception e) {: E8 p8 m6 m; x% t. g( ^' O+ E
      System.err.println("Exception updateLattice: " + e.getMessage ());2 S  V0 l$ m: H/ q  [
    }
$ J* }. E) a$ U; X0 u8 k' k$ w5 y, C        9 P$ Q, n9 h3 i, u
    // Then we create a schedule that executes the( x! j5 G/ l% u8 t
    // modelActions. modelActions is an ActionGroup, by itself it4 s- c# J, T& l4 K6 z' b; K
    // has no notion of time. In order to have it executed in6 h- y* o0 f! v: N/ M* h9 g& [9 ?
    // time, we create a Schedule that says to use the
; ?' p/ n" F; M- g; d: X: ]0 ]    // modelActions ActionGroup at particular times.  This
* v% }4 |/ F7 t) n/ s    // schedule has a repeat interval of 1, it will loop every
1 l3 ?) r5 W5 t! i, }* @- u, T    // time step.  The action is executed at time 0 relative to( d$ n$ `0 J: B4 s( z* e9 t
    // the beginning of the loop.& r6 W. I6 A+ e$ X1 a# L6 x
% R0 x0 ?; x8 G
    // This is a simple schedule, with only one action that is  h! h# I& M  |' _& o3 C3 r! N
    // just repeated every time. See jmousetrap for more3 l2 J- T6 G" v+ X
    // complicated schedules.
! d! P& Z. U3 s+ x0 E  
' \. a# V/ r0 W+ m! O2 b; F7 }    modelSchedule = new ScheduleImpl (getZone (), 1);8 r. U5 V6 C/ q7 H0 O
    modelSchedule.at$createAction (0, modelActions);$ t* u5 [- y) v  T3 ?' i
        ( D: |! y4 y4 \+ c! {1 p" M7 I
    return this;( V9 A0 v1 u4 _+ ~' Z
  }
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