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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:! [) J( E* t# y# q& o; \! {
7 ]: m% d! e$ d( l, [( `1 ^
public Object buildActions () {  Q1 S$ y" h- ^9 _5 F1 s0 v
    super.buildActions();5 ~4 G* m2 x3 M+ [/ y' _
   
; k# r# x5 l* L    // Create the list of simulation actions. We put these in7 D6 f/ H. X8 C7 A8 j
    // an action group, because we want these actions to be' @# Q! E( Q+ Z  ~
    // executed in a specific order, but these steps should  }: A1 V- g5 g/ w( b. Z& @
    // take no (simulated) time. The M(foo) means "The message" D0 ?  X) |$ g) D! W
    // called <foo>". You can send a message To a particular( X4 [  D3 b  n/ M5 h$ ^8 t) R
    // object, or ForEach object in a collection.
8 r7 s4 w* a  Q( n. t% o        
5 }. ^; M) P, L  j$ G    // Note we update the heatspace in two phases: first run9 [" v7 G- l% p8 F
    // diffusion, then run "updateWorld" to actually enact the
. B# L' S8 y0 |/ e/ h    // changes the heatbugs have made. The ordering here is
6 u& I6 y2 {9 b& f& a5 Y4 S    // significant!+ Y4 \- ]; w5 `# |+ |$ l7 ?5 g
        
4 R* b+ H  c. d    // Note also, that with the additional
) J$ T1 P7 w4 Z* b$ b6 T& j. H    // `randomizeHeatbugUpdateOrder' Boolean flag we can9 j, ~  Q! c( P. ^: z
    // randomize the order in which the bugs actually run
/ d' s& C* |5 D" N    // their step rule.  This has the effect of removing any
3 N" t4 I% ?! A6 }4 ]    // systematic bias in the iteration throught the heatbug
( h8 N1 r- x3 U" }2 ]    // list from timestep to timestep
. s: F% l& ^0 d8 H        $ e8 Y  {. u! e' d* N
    // By default, all `createActionForEach' modelActions have
+ K* J# r, y( H% _( b3 X% A; t$ P    // a default order of `Sequential', which means that the+ _" U0 X$ q! y6 t9 `9 U
    // order of iteration through the `heatbugList' will be
5 ~0 Q2 k4 V4 V+ P1 f7 f! W7 g. y& n6 v    // identical (assuming the list order is not changed
9 m/ }9 Y: A+ x3 s' d    // indirectly by some other process).1 n( C5 ^2 E2 @5 j5 ^$ a( w( F
   
" s$ O! P4 o: }+ y' n3 t    modelActions = new ActionGroupImpl (getZone ());
8 A+ _# E. y; O" E
; K! u; f  g' p7 ?" f) v# t    try {' |. b0 B. [+ f# r
      modelActions.createActionTo$message
8 [! T9 z3 h5 t2 D" \, t        (heat, new Selector (heat.getClass (), "stepRule", false));
2 r$ m+ m3 X2 m( J( `% ]6 a    } catch (Exception e) {
8 e) M, f4 C% v; h/ q# y1 i      System.err.println ("Exception stepRule: " + e.getMessage ());+ ~# z- t8 n) S
    }
$ S4 ], R+ x: S, z3 s8 X& U* l
( f1 u6 F- _7 r    try {
9 w" }9 ?) A% t* g$ v# ~! U- G' w  I      Heatbug proto = (Heatbug) heatbugList.get (0);
! M' J1 p/ n) W; G  c2 s9 r! {      Selector sel =
  m: [# Z7 q1 e% h        new Selector (proto.getClass (), "heatbugStep", false);
; m8 T/ w' v9 I, A: u. k  `* c      actionForEach =
/ b& P0 k1 W. x. n" W- C( y        modelActions.createFActionForEachHomogeneous$call/ p9 r. B* o8 y: O: e6 _! H/ @, G8 m
        (heatbugList,+ e# x0 u+ R! P, n8 t8 D1 j6 K
         new FCallImpl (this, proto, sel,
3 ?" V6 Y+ h5 M( q8 X- |                        new FArgumentsImpl (this, sel)));* x8 A$ e3 D, X
    } catch (Exception e) {
3 Z) V- N. }6 o      e.printStackTrace (System.err);4 w4 O2 a) N" \8 }3 A
    }/ i" R' u# O/ ~0 v# F0 @
    3 _4 d$ ]$ D9 O: n( w
    syncUpdateOrder ();
# M6 ?8 _; e! b7 B" @/ w  B; G% _+ n8 \. k! E! M7 A
    try {
' V  [9 j# b$ c! J      modelActions.createActionTo$message
! a4 \- S  y+ \( F! @/ k/ O* D        (heat, new Selector (heat.getClass (), "updateLattice", false));
2 u: y4 @) d, D6 i* C    } catch (Exception e) {
& h0 |: i* j& B# w- _4 V      System.err.println("Exception updateLattice: " + e.getMessage ());
# \: o/ b) B! {    }
- |4 `6 J  m/ C' e7 m- k        
! e* A/ ^1 Z! x- K    // Then we create a schedule that executes the
7 I, J4 G: c: }7 Y: T, ~    // modelActions. modelActions is an ActionGroup, by itself it
0 g8 \) X0 Z% c1 r7 Q! I2 O( s    // has no notion of time. In order to have it executed in# f  C( n4 i2 H% s
    // time, we create a Schedule that says to use the/ Z, i, M3 o8 S* k- ~) u7 M2 t
    // modelActions ActionGroup at particular times.  This: S( Q3 ^3 _8 V0 M7 ]6 `$ w( t% b; F
    // schedule has a repeat interval of 1, it will loop every" v. J! t& N2 F+ ~* E, a- ?- z
    // time step.  The action is executed at time 0 relative to. ^. a) V" p7 u7 ^, S1 M
    // the beginning of the loop.6 K( T3 a; d- N
1 |- K  h) {9 F) T
    // This is a simple schedule, with only one action that is: _4 @0 j) U- [2 h  t
    // just repeated every time. See jmousetrap for more
; e7 X4 p3 q: G7 X. P2 g    // complicated schedules.. D& @* _: y# o! G, K
  + P4 `0 V1 A$ i* U+ [  p
    modelSchedule = new ScheduleImpl (getZone (), 1);
2 ]: n1 B, V. c3 s6 h    modelSchedule.at$createAction (0, modelActions);
4 x, s/ s; p$ B( Y" K- M& ~( N- O        9 q8 `5 O- d" b: E
    return this;
0 s* ~" M$ `! j6 a" y5 q% R  }
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