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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:
5 ?) y0 D9 W9 }( e0 {( P3 b, U- W( z. X  T& c0 a  T9 A
public Object buildActions () {
# y$ `* q2 q1 q& i    super.buildActions();) l- J( A) _5 I: W
   
8 [% `' z& h6 c% _/ y) \3 `& Z: B, L% X    // Create the list of simulation actions. We put these in; S1 W3 x2 X$ P% A2 D
    // an action group, because we want these actions to be& B( B- f, X6 N' W6 L* w$ {
    // executed in a specific order, but these steps should3 \. v) {  H: Q/ h1 G
    // take no (simulated) time. The M(foo) means "The message
' F7 I* S! l9 m' u    // called <foo>". You can send a message To a particular
' t, ]; ~1 S. z. e% g  ^    // object, or ForEach object in a collection., e  D6 g6 p. z+ ], s6 D4 z2 r6 A
        ( ?) J1 E" b  @3 p# [! D3 C
    // Note we update the heatspace in two phases: first run, j; X" v: N0 i* c. `1 @
    // diffusion, then run "updateWorld" to actually enact the2 F- ?, B0 ~: W& u
    // changes the heatbugs have made. The ordering here is
/ Q. P2 c' A' `6 s# M! b    // significant!) o& M) V8 i9 Q
        0 ]1 r6 ^/ i% l$ y! j; M
    // Note also, that with the additional
* [$ X" R* Y0 g+ P    // `randomizeHeatbugUpdateOrder' Boolean flag we can
2 a* F6 s) f3 V    // randomize the order in which the bugs actually run
+ Y, o! Y& z4 \; X: k- l    // their step rule.  This has the effect of removing any4 R# H( I5 ^( D( n5 D
    // systematic bias in the iteration throught the heatbug
* W  T1 U- s8 @- ?& J- f% i6 j    // list from timestep to timestep
# w  F( ?$ `0 p  V6 Y) E+ \9 d" E        8 c0 J3 E4 ^; ]6 ?% B5 l
    // By default, all `createActionForEach' modelActions have
. J) ~3 x) A1 D& s( h    // a default order of `Sequential', which means that the
6 z4 U6 i( G9 @3 m    // order of iteration through the `heatbugList' will be& o6 ], ]# O! K- M
    // identical (assuming the list order is not changed2 o# d# j. t5 U9 ]% l0 J
    // indirectly by some other process).
: ]7 U# M2 {1 Q# M   
. y- a" r! n% d1 ~- g+ {    modelActions = new ActionGroupImpl (getZone ());  E) e+ A% B1 E& r- m
. T& |, F+ e7 Z2 ?( j2 |# Z2 I5 t
    try {1 B! A) g( x) [- s8 u9 p2 v4 v
      modelActions.createActionTo$message
6 c$ J  q6 C, D* `8 Z* L        (heat, new Selector (heat.getClass (), "stepRule", false));, U/ W* ?( P$ j( u* U( |
    } catch (Exception e) {
/ t6 b! R! D9 `' P; C      System.err.println ("Exception stepRule: " + e.getMessage ());
- n- x7 V- j& Y6 v) Y- j& W    }
" ~1 a' V3 c& e: ?- T% O/ N+ {
/ r- W4 A# A3 ^  q0 q& Q' W    try {
  z5 N/ y$ y0 i8 w0 Y      Heatbug proto = (Heatbug) heatbugList.get (0);; f7 l6 M( c3 u3 m2 w8 ?5 T
      Selector sel =
6 V& ]* F. d+ y5 H        new Selector (proto.getClass (), "heatbugStep", false);: v4 B7 ]8 C8 Q# i5 H/ p
      actionForEach =8 Q, y0 R- V  g8 V
        modelActions.createFActionForEachHomogeneous$call
2 @: @, m7 {+ S2 E: @  i        (heatbugList," p% u0 z! E4 z2 M- X
         new FCallImpl (this, proto, sel,& Z; k* h! o/ s8 e6 {: b, b8 F
                        new FArgumentsImpl (this, sel)));( x9 I: _# P( }8 c! ?) q. g
    } catch (Exception e) {
& t$ B5 K% N" J: z6 Z4 Y% |/ v* j      e.printStackTrace (System.err);
# e4 {0 T- r% o8 x9 v: w    }& r- p# E( R& U# N( o
   
. H7 [( H5 q8 l+ r7 z    syncUpdateOrder ();# U/ s, c' _7 `* [2 w
& Y+ n& G' ~: F; f4 v
    try {8 |( Z+ z) [8 @
      modelActions.createActionTo$message . M$ {, p  t1 w! Y' @* x6 Q
        (heat, new Selector (heat.getClass (), "updateLattice", false));
! y. i: C% S) A6 P- l4 j    } catch (Exception e) {
0 Y0 W. B' J+ N+ {/ N& U/ e      System.err.println("Exception updateLattice: " + e.getMessage ());) M  t6 M/ [( x. v% k" z
    }6 {/ |5 ~) ?% s( V: L% q
        
$ C; ]( x9 A1 K* l. ?    // Then we create a schedule that executes the! D5 z  a% h/ f, A/ E# ~
    // modelActions. modelActions is an ActionGroup, by itself it
) `5 X. Y1 X+ K, U. a4 e    // has no notion of time. In order to have it executed in
1 G7 W) ^$ @3 t, R( X9 c0 J    // time, we create a Schedule that says to use the
9 g+ ?4 n5 G& \6 x  f- s    // modelActions ActionGroup at particular times.  This
1 q. G+ o1 h" ~8 P8 P; ?    // schedule has a repeat interval of 1, it will loop every# O. B5 X2 c$ k
    // time step.  The action is executed at time 0 relative to' @+ k" g+ t# F1 e3 V; [3 J* d
    // the beginning of the loop./ L& [  ?1 c4 q- `" P! N2 P
. f9 b0 X1 j, N, U# W3 f0 m  _
    // This is a simple schedule, with only one action that is0 Y$ P4 V2 Z' s& x1 L
    // just repeated every time. See jmousetrap for more
% ?& V* i9 f& Z1 ~0 T6 P' I: l    // complicated schedules.# v5 r$ Q. K9 J( O
  
6 T! Y" C- |7 p6 J2 w' i& O    modelSchedule = new ScheduleImpl (getZone (), 1);
+ ?+ n  M8 @% M/ \    modelSchedule.at$createAction (0, modelActions);
( g  @; q3 S) W! u% T/ |2 }6 V+ ?        5 V$ _* B0 ]) v  V9 J: v
    return this;
# H+ b# S6 g/ l+ i  }
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