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[求助] 问jheatbugs-2001-03-28中某些代码

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发表于 2008-5-25 02:15:22 | 显示全部楼层 |阅读模式
5仿真币
HeatbugModelSwarm中buildActions部分,3个try分别是做什么?查了下refbook-java-2.2,解释太简略,还是不懂,高手指点,谢谢!代码如下:- b  `/ t1 F% M& a9 F

+ ~2 m& j' V9 t2 B& I; h: i public Object buildActions () {2 ~  }9 X- t4 N: x! N! h: x* ]8 ~
    super.buildActions();
5 \% [3 O( `+ L$ V( A    9 m( P' h$ p- ]; B
    // Create the list of simulation actions. We put these in$ x, C. X9 D2 Z
    // an action group, because we want these actions to be2 G* H! g. {+ a' f6 \6 w  ]: P5 k
    // executed in a specific order, but these steps should
. s- [. l! v# C+ r5 d; z    // take no (simulated) time. The M(foo) means "The message1 R5 C2 r5 d3 q* p! W
    // called <foo>". You can send a message To a particular5 E+ k. ^. j* n# o
    // object, or ForEach object in a collection.
9 k- m4 {) K- c2 [; ]        
& E* o2 W9 r5 f1 j4 z" F    // Note we update the heatspace in two phases: first run& Z4 g8 r/ A1 ?+ `5 Z
    // diffusion, then run "updateWorld" to actually enact the8 f: f8 j! O/ @; s2 Y: q
    // changes the heatbugs have made. The ordering here is
  s* `" q2 M, \" b2 s* f# `+ m' V    // significant!/ |' @% O6 ?* D# Q7 b
        + g+ Y! @( c- ]- q& L9 i
    // Note also, that with the additional
$ D$ I$ B* A& F) O    // `randomizeHeatbugUpdateOrder' Boolean flag we can# x1 M% ~" D+ F0 i' _/ L
    // randomize the order in which the bugs actually run
: j7 Z1 R3 I7 [! U" @, o    // their step rule.  This has the effect of removing any' Y6 w. u: ]' l4 g8 M# F
    // systematic bias in the iteration throught the heatbug
7 N/ D; G# q( H0 s! T    // list from timestep to timestep9 g* y  X6 c# P0 ^- n# \
        
" n' _  Y# z4 k, `    // By default, all `createActionForEach' modelActions have4 z2 J4 Q. c5 a, G2 O
    // a default order of `Sequential', which means that the4 |- j& E% r3 M3 m  f
    // order of iteration through the `heatbugList' will be
: N2 Z2 q9 k. F6 p1 x    // identical (assuming the list order is not changed7 N$ j- o7 e9 i8 l3 M7 E
    // indirectly by some other process).
' J$ \  d" R1 Z3 v2 h* C" g   
. l6 i' J$ m! G( y) E    modelActions = new ActionGroupImpl (getZone ());  u' D; `9 h0 E( x
8 i; m% a. ^0 c* n" y
    try {1 P# m1 V* X! H9 _' ]( ~
      modelActions.createActionTo$message
' _9 j3 z  l; M. k& {: y& h( e$ u  `        (heat, new Selector (heat.getClass (), "stepRule", false));
) U, c/ u7 W9 k: ~' M- {2 M    } catch (Exception e) {
* z* ?0 l/ x: b' B# w) d+ d      System.err.println ("Exception stepRule: " + e.getMessage ());
% j7 F4 F* e" e# K, |  g4 ~: o1 a    }! C+ H+ v) |' K6 B4 S
6 e' ^3 h6 v. o1 a% C
    try {2 b9 R. T0 E, I! i, f% [
      Heatbug proto = (Heatbug) heatbugList.get (0);
; r' k* A* u( P# z+ M+ T      Selector sel =
% X$ N. G9 `9 j3 s: N! n% T        new Selector (proto.getClass (), "heatbugStep", false);
' n6 L9 w- o, Z      actionForEach =( U. Y. D" N/ N: b3 C" U1 w/ G2 d# f
        modelActions.createFActionForEachHomogeneous$call. i: Q8 b  F$ n
        (heatbugList,
: c; i  [2 g' Z+ Y         new FCallImpl (this, proto, sel,, G+ \1 {5 E. I1 v- J6 |6 }; A
                        new FArgumentsImpl (this, sel)));
  C* P5 I6 \' W" p: y- ~' h  k( T    } catch (Exception e) {5 H+ S. D2 \" h) k: @+ Y: K6 C
      e.printStackTrace (System.err);
) {, m8 K% V' \! Q2 @. i' ?+ e    }# j  Y/ P: v# |3 n$ R
   
+ Z1 f4 D: [8 ]  V5 |    syncUpdateOrder ();8 h- d4 Q" [0 P0 X! q0 H

) j; I, w0 @9 H9 i  \9 Y6 a    try {, A( h" g# h0 C8 X8 z1 \6 W5 w
      modelActions.createActionTo$message $ }+ h5 r8 S" v1 C
        (heat, new Selector (heat.getClass (), "updateLattice", false));; @. H9 U' N* f- k
    } catch (Exception e) {5 p8 J# r+ Z0 F, j6 c/ @/ O) S
      System.err.println("Exception updateLattice: " + e.getMessage ());
2 p3 f  m4 |5 P1 R/ [7 `; M6 h! T    }
  x; q, A7 z' I% f( b' ~        
; Y( c* @% g- I) V    // Then we create a schedule that executes the! i- q. \# p) F8 ~. w/ `
    // modelActions. modelActions is an ActionGroup, by itself it6 d1 B1 Y9 c/ A) F
    // has no notion of time. In order to have it executed in
9 ?4 I- d4 X- g    // time, we create a Schedule that says to use the
8 T9 k& Z/ Z( W; L$ g    // modelActions ActionGroup at particular times.  This
3 x7 @) c- M1 y4 {$ j) e: G6 `    // schedule has a repeat interval of 1, it will loop every. t3 U3 v9 [2 n  ^; r- j
    // time step.  The action is executed at time 0 relative to
6 V1 a2 g; g) y0 F$ ]# m* \7 t    // the beginning of the loop./ L9 L0 r2 _+ Z; x
/ `: M+ m! N7 B
    // This is a simple schedule, with only one action that is
/ C2 |# j- T( x/ h# `6 @% g    // just repeated every time. See jmousetrap for more
0 \/ t) X  s( @7 c    // complicated schedules.! u$ y7 r6 l$ I; H
  4 m# k7 T$ A* S+ b0 D' w
    modelSchedule = new ScheduleImpl (getZone (), 1);
) J3 ]) n! Y# ~1 t" |    modelSchedule.at$createAction (0, modelActions);9 y" ?% b: x# O8 h; A; n- c  X! A
          ?2 V2 ^* S% u8 D4 A( o! ?: {! n4 U
    return this;4 g7 `' U! {$ Q- S
  }
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