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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
) ]+ m. {( h# T: a; tnetlogo自带的social science--traffic grid这一例子当中,, N4 y$ s8 x3 `7 [3 i
globals
1 R9 t0 P/ }" G- X3 v7 C4 s9 S[  J& Q0 B4 a( P( X0 C* Y9 Q
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
6 L5 `$ O8 w4 _! |, l6 s3 X  D( j  grid-y-inc               ;; the amount of patches in between two roads in the y direction' r* q7 q9 k8 [  D
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
- u" O6 w" ~: H( E- X9 q1 D                           ;; it is to accelerate or decelerate* s& f& E+ y0 b" J9 H
  phase                    ;; keeps track of the phase
- W3 d8 |; B, Q; s5 Y  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure* w$ V7 K+ x8 p4 k
  current-light            ;; the currently selected light
" J. ]; A5 I- v$ K1 o; v: m7 o
7 g4 u( K. k& @# i  ;; patch agentsets( N8 Q+ f% c7 Y# s
  intersections ;; agentset containing the patches that are intersections
1 x1 m9 F+ B3 a0 C* `3 F5 r  roads         ;; agentset containing the patches that are roads
( T6 q/ B7 H; N. Z]$ q. u% w) ^2 H$ \
6 K; K5 H0 \6 ?% W  ]0 W
turtles-own
: Z+ ~5 X0 p1 }2 i- X( @$ u[
8 L8 Y& Q7 Y' h  speed     ;; the speed of the turtle
$ i8 C/ }  z6 `  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
! u9 t* D0 P2 w" R  wait-time ;; the amount of time since the last time a turtle has moved* V, N3 m$ x) N" ~' b
]
  a& w/ v1 k: X) \. a) F; ~( [5 }% ^% E- H
patches-own
( \  a- b) _' h6 K[
! j: X# M# R# v* h  intersection?   ;; true if the patch is at the intersection of two roads
/ s" [1 h, I$ b- U! b3 P# e2 o3 t# Q  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.2 f/ u$ h5 \$ q& g$ t( I" c$ g' M% e. A
                  ;; false for a non-intersection patches.- h7 c6 I8 F$ ^, z$ Z
  my-row          ;; the row of the intersection counting from the upper left corner of the0 C) s# s+ w3 t3 m" A4 Z
                  ;; world.  -1 for non-intersection patches.$ R/ h7 y9 m# g; t! i7 F0 E
  my-column       ;; the column of the intersection counting from the upper left corner of the1 f( l4 W( k2 ]$ ~/ G5 T5 u! W
                  ;; world.  -1 for non-intersection patches.) k  X3 y% P' I8 c& z
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.$ C: K$ M8 i( z/ g! {
  auto?           ;; whether or not this intersection will switch automatically.& k* }5 Z) p# O3 c4 u- p6 d
                  ;; false for non-intersection patches.
$ A: R9 [* z% W3 M' a3 b]
# m0 L" u1 e. x3 d
1 l$ S" F: g, M+ x" Z3 j1 U. P$ n* U( f! a
;;;;;;;;;;;;;;;;;;;;;;
! d4 U; v( D, _0 X7 ]& s;; Setup Procedures ;;
$ P6 P6 G  Z' g$ h6 e;;;;;;;;;;;;;;;;;;;;;;
8 j9 Q* ?3 }  ]& x8 t# z0 c  g
( r0 i- ]3 V, e8 D" e' s;; Initialize the display by giving the global and patch variables initial values.1 r9 g7 F/ O) @2 d
;; Create num-cars of turtles if there are enough road patches for one turtle to
' V  `! H2 n1 U- ?( f& h;; be created per road patch. Set up the plots.& L. O* i% x$ [( C  t
to setup
9 X9 I2 c; A0 f1 B6 [, L  ca  ?1 _- u. r" D9 L& v* r% K1 a
  setup-globals
  L$ {: K! @, o+ ~1 Z
) c  j3 c5 v' g6 a1 S( k: i% }& N$ O& X  ;; First we ask the patches to draw themselves and set up a few variables+ Y0 h  s' Z2 e5 ^2 R
  setup-patches# _+ r! d+ S2 U  y# \- D
  make-current one-of intersections
' p; y3 h( o& l  A# f+ L" y  label-current
9 R" C& F" R1 l) x1 h2 Q8 ^: I/ v
4 L+ @) J6 U0 A$ j  set-default-shape turtles "car"
* w* o) E+ v7 V* o/ s5 o. A; k8 U+ L# y" r3 D1 N8 z# H- V
  if (num-cars > count roads)7 d( ~& @4 U$ u$ e8 P9 E
  [
0 v, D; }: \8 R    user-message (word "There are too many cars for the amount of ". y, {% A! U; Y; [/ m1 u
                       "road.  Either increase the amount of roads "1 T1 c+ V% ]' u, p. ~8 B. ?
                       "by increasing the GRID-SIZE-X or "
/ ^/ c( G0 `, s/ c) Y                       "GRID-SIZE-Y sliders, or decrease the "  a, J% ]; E0 B% h* A
                       "number of cars by lowering the NUMBER slider.\n"
1 F/ D( W( ^: u* ^* Q8 f                       "The setup has stopped.")( S; d9 S; V* V; y( F
    stop
3 ]. k, t. D# S4 O4 l  ]
4 R' m+ m0 v( @! k" b7 S2 t1 n( ~
- d# [  V2 F) M! r$ K  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
4 o7 a0 d; r. W# Y" Z; f, g  crt num-cars
- c8 p; [. E* @  [! a7 m$ j' L" h2 D
    setup-cars
9 N/ [$ `$ G" H9 c3 J4 C' Q, s7 `3 l    set-car-color
) i* ~: ~& L8 T* M: d% B- p0 V/ L    record-data+ h/ I5 t/ i0 p/ l4 ?
  ]
/ h; w6 O( Y- H' W. L, R' {
) v" {" ]0 C4 T: Z# N; F: X/ U1 t  ;; give the turtles an initial speed0 s6 [9 w& l+ M- j9 \
  ask turtles [ set-car-speed ]
. r2 G, g# {/ V, B/ D' L
8 V% V, f" G3 V% l7 a$ V  reset-ticks: Y! g' N9 c7 \2 e# |' G. s
end
0 `& {1 `/ [. ~( _% Z1 |6 n( |9 {1 b: H1 Z7 S1 |. {' a! n
;; Initialize the global variables to appropriate values1 b6 x2 e3 m0 Z1 h5 x* }
to setup-globals" z1 e/ ^: h. Z6 O8 }4 x4 x1 J
  set current-light nobody ;; just for now, since there are no lights yet
" G" ^  ]* |! q; V2 p$ S, w8 V4 m  set phase 0
) [3 N7 k  h4 u7 P  set num-cars-stopped 0. C+ g3 N$ _4 Y$ I7 Q
  set grid-x-inc world-width / grid-size-x- K9 R! g$ M9 L0 R/ v* D; r6 K
  set grid-y-inc world-height / grid-size-y- J+ P! W+ Q2 q: S" }1 ]; l
7 [3 j8 M2 N: M% D. w9 T
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
* `6 H5 E% q) q- ?" b  set acceleration 0.099
# u- M7 _) Y2 N2 j( J; _6 ?* L5 ]end
$ L9 F# X$ C9 L- |6 p7 c
2 N3 \* p5 K% r, p% s& q;; Make the patches have appropriate colors, set up the roads and intersections agentsets,
) l4 `. {0 ^* h' c' o: k;; and initialize the traffic lights to one setting- u4 c  T/ }6 o$ q# v. |; j1 Q# r
to setup-patches
. r- N1 N* k- }# q  ;; initialize the patch-owned variables and color the patches to a base-color
* @) E+ X  R# l% m6 @' [9 r3 M  ask patches
0 `1 m, J6 ~& z/ D7 e- Y% f" F. \  [
% V2 P& D/ J4 U    set intersection? false
( F8 Q/ l3 i( f    set auto? false
* V9 f/ Q) c" T; f    set green-light-up? true" e6 z7 E7 ]1 m" u' ?
    set my-row -1
" k: c8 g9 j' L5 L& i" I    set my-column -1
9 J9 }( [6 l- l    set my-phase -1
8 f3 i( p) K; N& i2 N; o" f) }    set pcolor brown + 3
9 E/ Z; E+ w- n4 X4 x- F4 P  ]
5 n+ ~+ S4 n* R2 v$ R
6 K4 D  ^- `( X& \6 _: j1 V. w. g  ;; initialize the global variables that hold patch agentsets
; A5 U) @+ g: J  set roads patches with
; i9 b9 U3 \& m; ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
  R4 m# X" c% p: m  Y4 Y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
. u9 i: N; u3 [' a( ]  set intersections roads with
1 s, e# l1 W8 ]& W    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and8 M8 ?/ T  [5 K  _. ^6 P
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]% t" P* z3 c( R% M! ^; Y) d
  \1 s# a  g" R2 r
  ask roads [ set pcolor white ]9 ^9 G% l) S! K% j* W2 @
    setup-intersections
: G0 _9 Y5 v" C' g* x& N5 j0 rend
8 U! P' o) y. i. v% [: O其中定义道路的句子,如下所示,是什么意思啊?
& E1 p: J, U  c. A- w. f' R1 j set roads patches with
3 Q. ?- ^: D0 Y" O    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or% L* p- s% S2 q& U, d
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 n' b+ `  O& ~9 ~0 v. ?! s
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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