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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。1 p! R1 S. K- a4 p2 d: i
netlogo自带的social science--traffic grid这一例子当中,
9 ^+ O% t$ r" ^" F2 l$ h3 @globals
. ^5 n- k3 ~, j[3 L, {1 s0 S6 P( O+ b, R
  grid-x-inc               ;; the amount of patches in between two roads in the x direction) U7 ]. {, n/ D. Z' \: G
  grid-y-inc               ;; the amount of patches in between two roads in the y direction$ H" s" L  I; G
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if
0 }- V5 j9 ]% m$ }$ \% x                           ;; it is to accelerate or decelerate  o& g1 g; k- p, `" F( N8 A, ?4 `
  phase                    ;; keeps track of the phase1 G7 x4 f2 l4 k% M/ [' a: o; P
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure# L" w3 F( T) s7 n
  current-light            ;; the currently selected light# b* W3 w* z7 G: g5 y; n

7 B# F9 G! |, f) _" V8 P- x  ;; patch agentsets
! x. `7 L* x- i. }* x! b( B/ S5 z  intersections ;; agentset containing the patches that are intersections
! C' g' m, @. u8 ]* Y- U  roads         ;; agentset containing the patches that are roads% I- O) J* k5 x! Q/ J/ ]; n0 X
]
& m) q/ Z5 x: U
& B0 ?' Q. r. X2 i$ L2 Cturtles-own
1 w- ~9 R1 b' |4 K, _# s( w[% Y# A* U# X' v% @+ N
  speed     ;; the speed of the turtle
+ M# }) v" z8 j: v! k  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
' a1 l7 Q, A% ~, o% `/ O. C, b  wait-time ;; the amount of time since the last time a turtle has moved
) F9 V4 Y5 _  f4 z. y2 ^) w]
+ T- }- V4 E1 a9 I" t" }* l% J: R* e4 u+ [7 ^+ [: J$ k
patches-own
6 c- r6 K& ~% J! t[. z4 Z  K- l1 {. v$ }) e
  intersection?   ;; true if the patch is at the intersection of two roads# u2 G/ J: Y$ z% c
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false./ B5 m+ r1 Q* p
                  ;; false for a non-intersection patches.4 M1 q7 N. Z. _
  my-row          ;; the row of the intersection counting from the upper left corner of the7 K! P0 W. |, Z/ [# v9 L" o9 P; n
                  ;; world.  -1 for non-intersection patches.
7 G* t9 W' k! O( h0 Y7 ^  my-column       ;; the column of the intersection counting from the upper left corner of the# O$ b5 ^# m/ ]
                  ;; world.  -1 for non-intersection patches.
5 k+ M7 I1 ~8 C- g& Y, V" m  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.. d5 a8 N* j3 J
  auto?           ;; whether or not this intersection will switch automatically.1 D6 \! V7 P  Y" g0 |( s. t0 V
                  ;; false for non-intersection patches.
. r0 D3 l: [3 L4 j; b4 l]) u# @( F0 W, H/ S$ H, T* W* J3 p! P
$ V- N& U- Q5 S  ?/ F( l

, {0 B4 g' I/ Y" c. r, k3 K6 H;;;;;;;;;;;;;;;;;;;;;;. l8 k0 ]- K) {% E+ a3 j9 y( C
;; Setup Procedures ;;/ G: H8 i6 k: Q4 T8 z" v! N) c
;;;;;;;;;;;;;;;;;;;;;;0 y5 E# t5 y0 C0 b- f

. ^- |: j% L0 l( V# c' y  R;; Initialize the display by giving the global and patch variables initial values.
7 m5 D3 d& y4 J  M( F;; Create num-cars of turtles if there are enough road patches for one turtle to
  i- j  |+ a; h6 f4 n1 F( C3 X5 A;; be created per road patch. Set up the plots.$ N& X7 @+ D' [5 {
to setup, g/ Y, ^) c# m
  ca; K6 Y* P+ q% \4 z+ Q
  setup-globals; U% r4 b4 g* V8 A0 Q3 \; c8 ?7 ]

* m& C2 K! a0 }6 H  ;; First we ask the patches to draw themselves and set up a few variables6 Y* H" W, n$ f% j  l; b1 r, f! J7 m
  setup-patches$ |* v3 L1 ?! M2 M! }, y0 D
  make-current one-of intersections4 M  r6 g5 a) ~5 S% j; ?
  label-current
  N( q) F, j4 ^( E+ x3 E1 i5 Z" ^! |& o" q8 ]
  set-default-shape turtles "car"
3 q! J2 w  V$ m4 e( B5 h$ C9 W4 a1 S8 _* _6 U" @4 R6 x0 l. M
  if (num-cars > count roads)
) o4 z; a4 y* @" G- E4 l2 W# I  [
# w. Q: ]% _; d! V& z* T3 R    user-message (word "There are too many cars for the amount of ". q* N( W* J( _
                       "road.  Either increase the amount of roads "  j4 d9 W" C, q
                       "by increasing the GRID-SIZE-X or "
4 S* o; [' e# I* M: a& j  A                       "GRID-SIZE-Y sliders, or decrease the "$ n* P6 V4 I. o
                       "number of cars by lowering the NUMBER slider.\n"
, d! J. v+ X- N8 ~) G, R# q5 h0 ?$ R+ S                       "The setup has stopped.")
5 d- N. j; d% l4 \    stop
* G, w2 C/ x: o1 N% G  ], p( G) g% r- L: d' G6 s
% X1 p$ G$ f' m; A1 J4 t2 \  _
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
! t. v3 {4 d4 e; z' x% d# K  crt num-cars
3 K& q" L3 _1 ^  [* S) M9 f+ o1 C5 a
    setup-cars
6 _+ F/ q' f6 x0 L1 B" _. n/ E    set-car-color$ H2 q3 M9 [* J( w* _( P7 }; l
    record-data  V& L  V, @. x% {4 @& G, v! g
  ]4 k) S# [/ {8 V8 f$ v, v4 h
. p2 e. k8 ]3 Y# U1 o0 T# M, G
  ;; give the turtles an initial speed
0 P4 k5 {9 ^! H2 w" K  ask turtles [ set-car-speed ]
, q) q2 S+ y3 y' }7 i) ~9 r* Z5 Q% |( E+ r2 m: T
  reset-ticks
. M& Y0 c- t6 u  v9 fend
9 I" R' [# l9 d2 Q
. z% I. ?& B( W# s8 a/ c! O( C+ A;; Initialize the global variables to appropriate values
; B3 i; |7 k0 G0 S+ Kto setup-globals
3 l: C* \& ]0 D  y: G6 D  set current-light nobody ;; just for now, since there are no lights yet) Z+ V; P2 s, U' }+ t
  set phase 0
7 l1 L9 u( q; _. i! M( l6 q4 A" F8 \  set num-cars-stopped 01 D6 q: |; o& F
  set grid-x-inc world-width / grid-size-x
/ S5 R: z8 B! B8 L, a" r  set grid-y-inc world-height / grid-size-y
4 `8 @. o1 A3 a" p( F' J3 b* h2 I4 [! r. D/ w- X4 ?6 o0 `& w
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary
; B+ U$ }. V+ J; n  m- E  set acceleration 0.0997 n. N% |* I. W( E/ g
end* W) U$ m- K1 w  S  ~7 d2 P
, x( J9 F+ Z& g; F
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," `) h) M% F. T! A1 u+ ]
;; and initialize the traffic lights to one setting
; w! {6 w9 _0 D2 K7 v  r% Gto setup-patches( e3 G% k! b' g; J5 D0 K+ D
  ;; initialize the patch-owned variables and color the patches to a base-color
7 ?1 r7 V. z% `5 |! ?  ask patches8 N+ t; H( y  t1 {
  [
5 F# R1 \$ J1 h0 ^: h& O7 S    set intersection? false
: `/ d5 z& Y+ f; Y2 Z    set auto? false1 j1 D* L9 M/ u7 |6 c
    set green-light-up? true
! ~6 ~- I+ N" [# {. a    set my-row -1, l6 ]* k" E, S1 l7 Y/ K/ E
    set my-column -1
- P! M: l; ~9 [( u, _1 ?    set my-phase -1  V1 q: L# Z" E8 N8 ?$ U( [7 I6 S
    set pcolor brown + 3/ J% e, W; d) r9 Z
  ]& a4 y" {" g9 S' |7 @; E

7 @8 ]' b$ b8 {+ j, H) c  ;; initialize the global variables that hold patch agentsets7 e! @! N( v! Y6 v4 p0 ?! G7 b
  set roads patches with
1 L4 g7 ~1 p* j! c9 H. }    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or" l) o( {8 U# t) {
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
! {" D9 l, w  r6 `, U9 F6 \; x  set intersections roads with/ h$ y+ l6 B3 G- c
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and' [* [0 [( t. d, f
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]3 m& m, S& R- a9 E) w2 h7 }. u
$ L/ H  X( l8 N, e
  ask roads [ set pcolor white ]
7 T9 Z; B0 @, E0 c. A  p    setup-intersections
/ P. v4 l  k0 T" j4 l  b3 dend. U/ ~$ n/ K1 H2 u7 _
其中定义道路的句子,如下所示,是什么意思啊?
" P* {5 k) x; l set roads patches with
6 q1 E$ P2 J: R7 M    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or& u# X, a  E3 x4 S* W( o
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- e" ?$ [) p8 q. Y9 v谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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