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[求助] 在看例子时有几个问题看不懂

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发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
; y* l: H: ^6 wnetlogo自带的social science--traffic grid这一例子当中,, D4 n/ X9 e/ U1 \2 N; p
globals( z" D& @  p0 E5 I  {! J8 m, b
[
: {' v- i- B2 N3 Y  grid-x-inc               ;; the amount of patches in between two roads in the x direction
2 W9 R/ }4 O% J5 b$ }, f! |/ k5 O  grid-y-inc               ;; the amount of patches in between two roads in the y direction3 Y1 k2 M! F4 q8 p" U3 k
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if  f1 d, L9 u" e2 x5 a
                           ;; it is to accelerate or decelerate3 r& a% Q& K' k: ~+ c9 G6 [
  phase                    ;; keeps track of the phase
0 i# Y9 G- P8 c! T  g8 L4 s  W  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure; Z" ?/ w: u$ W% @
  current-light            ;; the currently selected light9 A0 k5 X% ]$ H, H

( u, K' \% D4 K  ;; patch agentsets
: w+ Y1 x/ [0 ^+ f4 I( C" A+ n  intersections ;; agentset containing the patches that are intersections
4 W+ m  h7 J( [1 i2 \% e  roads         ;; agentset containing the patches that are roads* C# i+ C" x0 \2 L2 G2 o- X# R
]
7 \  x7 t& Q; l* z; c. ]" G$ j' \. ?3 O9 c* y) G
turtles-own1 e5 d+ v( o: _5 M. I; ~
[
1 c. N  s! o* R$ g  speed     ;; the speed of the turtle5 T6 E: ]& H. }( j4 I
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right: N2 P  X9 F( ?5 a, n
  wait-time ;; the amount of time since the last time a turtle has moved
. Z3 [. u) m( `( h# H]
$ _2 @& O  s3 H* \. ~
, M* ^& {( \9 M# u* Y6 v( i. J$ opatches-own
0 b7 L: b- J; `8 L6 k2 B4 ][
0 u2 K$ D  [' F6 ?3 S" s2 A# K  intersection?   ;; true if the patch is at the intersection of two roads% {+ O) H, U3 I6 x+ f
  green-light-up? ;; true if the green light is above the intersection.  otherwise, false." I9 x7 X) X2 x  L! C. r" |
                  ;; false for a non-intersection patches.$ p& N- u( S0 j7 t3 p8 O
  my-row          ;; the row of the intersection counting from the upper left corner of the
, z& R0 c  ^. k/ W9 T6 x" y  {                  ;; world.  -1 for non-intersection patches., a, R% t6 z( [) \' F
  my-column       ;; the column of the intersection counting from the upper left corner of the
% l) i+ d4 g' V  J/ X% t# ]8 k                  ;; world.  -1 for non-intersection patches.# u! u- ^9 ]- p7 k+ D) p' H
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches., U7 D, E5 c  y) x
  auto?           ;; whether or not this intersection will switch automatically.
: V  G5 T9 `" `& A                  ;; false for non-intersection patches.$ q# z0 [( [$ p4 k
]
* _- l$ X: k3 k+ l1 ]
! \4 \, G; i! V! @
5 h* \( W$ B: q+ e- w+ H9 r+ D;;;;;;;;;;;;;;;;;;;;;;
. {( b$ A7 V8 k: C' c3 e, `( r7 g8 R;; Setup Procedures ;;
! u4 s# Y0 j! ]% q;;;;;;;;;;;;;;;;;;;;;;9 b$ y0 h  r8 @8 e( A7 b3 F5 m
& S$ A, q- m9 r4 f/ ?/ B
;; Initialize the display by giving the global and patch variables initial values.
# d- L% k! F: R3 }5 |;; Create num-cars of turtles if there are enough road patches for one turtle to
* c9 [! X4 S1 u) G;; be created per road patch. Set up the plots.
; \5 p' R( N- D. N+ p3 t# ^; r, T' qto setup% {7 v- N: c) V$ G. D* T
  ca
( A( y9 Q3 X+ K0 F  setup-globals+ u2 J* c4 d& {2 g4 B8 f

% c( r5 U, P0 _, \" F1 q+ A& I# v7 [  ;; First we ask the patches to draw themselves and set up a few variables
- n8 ~) k* Z& L. h$ W: V  setup-patches: j0 n( V% p& [, l# v3 C4 N- h
  make-current one-of intersections
1 `4 s6 i; z/ v, Y9 t2 X, \  label-current' E5 x- L1 [. a. ?
* c3 b6 k+ G$ M# w& l: e) C" C
  set-default-shape turtles "car"& e9 a8 K* \1 r  z$ m* W4 j& I9 q; }
( }3 w' y: U" {( e
  if (num-cars > count roads)
) S# Y0 g& U7 W  F# G- ]  [
% y  j5 }" R2 q5 l, [& x9 B    user-message (word "There are too many cars for the amount of "7 w9 E, n# O. e7 |5 n
                       "road.  Either increase the amount of roads "4 D# M1 z6 [" Q/ J; p% s
                       "by increasing the GRID-SIZE-X or "7 _. R0 I$ ^# N. O) C2 q, e; n4 X
                       "GRID-SIZE-Y sliders, or decrease the "
0 z: n+ {0 w, ]+ ?5 [3 }                       "number of cars by lowering the NUMBER slider.\n"- F; ^9 W5 M6 W7 e# G
                       "The setup has stopped.")' e9 |9 V2 f8 P
    stop$ C! P4 x2 u, {" C7 E/ d) F
  ]- V; R" ^3 L( ]; y
! x$ B; i4 n: w) g
  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color
- x& A/ d0 B9 e5 ]9 S7 w  crt num-cars/ X4 w6 u4 M& w4 j# V0 _
  [
2 W$ X3 [6 K4 V1 B" S8 B; U! p    setup-cars8 ~" u' U7 U  I
    set-car-color
' J8 O9 D3 z/ c$ L' P; z    record-data8 C( t4 k4 ]  F, D! O3 R3 T0 t
  ]
4 s% a; A( b. {8 g- i: x
' B+ \1 K8 k8 h  ;; give the turtles an initial speed7 v9 P! e1 |4 C& p0 ?+ A/ `
  ask turtles [ set-car-speed ]
4 S# J$ T" L- O! o( m& B, H( M0 {* _- e; m! _* S4 Q9 b3 Y' i
  reset-ticks/ }1 r. V, ?' C3 H
end
& c, \3 l- t8 L3 C8 g9 E$ F
5 O- k! P; L2 r* ^% s;; Initialize the global variables to appropriate values& f$ s6 E8 N% b! A/ b+ ^0 E
to setup-globals- _/ Z% N( T0 Z
  set current-light nobody ;; just for now, since there are no lights yet
+ t1 B% y* d: _8 l1 Y2 e7 w  set phase 0' ^' }* ?. w; ~/ t) ]- Q9 ^4 |9 A
  set num-cars-stopped 0
) r# s: [2 A7 w$ _  set grid-x-inc world-width / grid-size-x8 ~( |: ^' @6 ]; g6 e8 T4 D( t
  set grid-y-inc world-height / grid-size-y
; M5 v2 X. {  k' b0 t; G
6 m; V6 `' g1 z8 u7 Q  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 z) m: ^; [- I$ w
  set acceleration 0.0995 s, b6 P# F. I, ]) h
end
& I, t' w4 ^( Q" S5 y3 Y. K  ~" N" v0 j0 r2 G( m  ]4 D  P7 {
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,+ o8 a' o9 x6 I  @
;; and initialize the traffic lights to one setting3 e8 }3 x- [5 O# m
to setup-patches
3 t" y3 U4 U* ^5 \2 M# N2 _  ;; initialize the patch-owned variables and color the patches to a base-color
* r7 ?5 K& v' ?" X  ask patches
; b+ O1 J  H* ?" d. d& |1 ?: e! C  [
# C% R' u& r5 i3 a: k5 J+ K    set intersection? false8 C# i5 O/ f& R4 F$ [
    set auto? false
, A8 }1 d- y6 F7 i    set green-light-up? true* T0 L5 X# `# F2 W4 _. \
    set my-row -1
; H* D" ]. _' T) a% }    set my-column -1
( I) }- V4 J  O, F; L    set my-phase -1. l: K- p5 f% I. S' e  j! r
    set pcolor brown + 3! U2 K7 F' n8 c2 F* `
  ]
! J& u7 \& K$ j3 p5 z4 L7 O4 Q" X' G. f( R# O9 o
  ;; initialize the global variables that hold patch agentsets
1 c' C# m" H+ {2 Q" a, b" |  set roads patches with6 V# N2 q$ e0 x+ F" m4 {7 f
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( r1 b3 `5 s+ \    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
% P$ |$ y9 _+ A6 E# R  v/ c( F  set intersections roads with
  {( b4 T+ L# T- R5 e# B    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
1 x% I4 q' W' K    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]( h/ O1 u: W- s7 T) ^! Q" G+ h4 ^

" E7 L  u! y: O* A9 I  ask roads [ set pcolor white ]5 h; C  w/ _" ?+ \
    setup-intersections
7 }4 w: q. c- ^& h/ g6 G% qend
/ _. v. A8 @( }9 D5 |- d其中定义道路的句子,如下所示,是什么意思啊?
; x: y% t! p' | set roads patches with
+ T8 F2 V& Z2 p5 @; O$ J4 M$ y    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or8 T- O) Q, X. ?) s3 l2 T8 b3 F
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
0 G0 _; B- V6 \& A9 J2 c  c谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
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