设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 4662|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。( P/ m" n2 d6 K! h' g
netlogo自带的social science--traffic grid这一例子当中,
6 Z0 \3 h, Y0 [* y8 \5 }globals
% K+ h$ s4 d0 Z) L% P0 Q[' D8 E$ Q6 `; Y* E! t4 ^
  grid-x-inc               ;; the amount of patches in between two roads in the x direction  Q" i- [& e( K$ d) B3 I0 Z- `
  grid-y-inc               ;; the amount of patches in between two roads in the y direction
- f: O1 w0 j# c3 s  acceleration             ;; the constant that controls how much a car speeds up or slows down by if0 t) x$ x) {$ C/ s
                           ;; it is to accelerate or decelerate
  J; H/ r' w+ r9 M3 q  phase                    ;; keeps track of the phase
* f7 `3 p) X2 L/ u* x  H  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
, u' W4 K5 \# [* d  current-light            ;; the currently selected light
1 g7 D+ e$ w( M9 B; T; z' A
% Y7 w: I. n9 n% ?# M2 \  ;; patch agentsets
' I8 z, E) t1 N9 b% }$ \  intersections ;; agentset containing the patches that are intersections
; p" s& }8 ~* o; L0 N  roads         ;; agentset containing the patches that are roads8 [6 F4 Z" b$ g. Z  \, v+ n
]" E2 Z: n: `( C. i  V- k0 j' G
% n0 k( v# o( n: A
turtles-own
* r: ], b+ V) Q% \[
) [" A; p1 \3 z1 j) Y3 N! J) S- z  speed     ;; the speed of the turtle. Z2 Q! U& q: {' X
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right. x' F7 @, t# b, B
  wait-time ;; the amount of time since the last time a turtle has moved
# U! T' \, Z0 A9 A- a2 ?' P]
2 j! M3 |% I7 h" ]( M- F& E1 F5 m3 I6 D6 j4 ^# c9 t+ [  w
patches-own
( `5 W; w8 e7 d( @1 h[5 }& S, ?9 d+ c" s8 E7 _" t1 F
  intersection?   ;; true if the patch is at the intersection of two roads
/ U$ W& n! v: I* ?& ^  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
: s+ a5 i* I% Z                  ;; false for a non-intersection patches.
& Z/ `: h* T5 a1 S( J% M# r  my-row          ;; the row of the intersection counting from the upper left corner of the
" z% [( d# ?# r- L' s# h! r                  ;; world.  -1 for non-intersection patches.9 s2 S: M1 R  v2 t
  my-column       ;; the column of the intersection counting from the upper left corner of the4 f7 B2 J3 }/ x: M+ D  I1 v! Y
                  ;; world.  -1 for non-intersection patches.! E9 J& R8 K3 F
  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.
" P! Z6 {* s$ l3 Q  auto?           ;; whether or not this intersection will switch automatically.
  M  G6 X, P; Y4 {' y0 B% I                  ;; false for non-intersection patches.
) H) W6 u0 N- g" `$ W]  Y& k* N! v% W
. K" g8 c' W% ~* T

5 P, l% N& s' ];;;;;;;;;;;;;;;;;;;;;;
! c$ F1 U: b9 s4 y;; Setup Procedures ;;6 \, j7 I0 k+ w( K8 U( ^6 n
;;;;;;;;;;;;;;;;;;;;;;, x6 ]4 T+ h' ~3 h+ @
- G; a) C9 t4 t- a
;; Initialize the display by giving the global and patch variables initial values.( o" J0 w) K) R% F; O6 W$ S
;; Create num-cars of turtles if there are enough road patches for one turtle to
( i: h. t; Y, Y6 v. f1 e% E;; be created per road patch. Set up the plots.
1 S. D3 c% T: i  v+ |' t# nto setup
0 n* w( u" u3 A- ?1 i  ca1 c) |$ T1 @3 B# I5 z, u% K8 `
  setup-globals
% N4 f" }& E9 Y9 I) ~* p5 \; J% w9 @3 d1 q
  ;; First we ask the patches to draw themselves and set up a few variables- o& c* t7 w& b. T% m' U
  setup-patches
$ A6 x4 x, @( [* \  make-current one-of intersections
& T3 N! N  X5 E  label-current9 d' U8 q, k5 q3 F, B/ v: i
( x! x- v  v6 x) Z& s, w
  set-default-shape turtles "car"
# O( m9 `6 h( L3 O$ }" c2 o7 t9 A& w9 N4 l6 q
  if (num-cars > count roads)4 a% S* v: H! u: r6 }' Z/ Z9 p* i# ^
  [
% B# V: _6 u$ F4 ]8 b: p- r. @    user-message (word "There are too many cars for the amount of "' [! U  {4 A8 c/ N/ S& T& u3 ~% a" F
                       "road.  Either increase the amount of roads "6 x4 w0 @5 r/ g% Y" ]/ E
                       "by increasing the GRID-SIZE-X or "7 ~( t5 }5 j5 F* n8 P3 R
                       "GRID-SIZE-Y sliders, or decrease the "
1 j0 m: s8 M3 |# \- Z) A                       "number of cars by lowering the NUMBER slider.\n"
0 g& m2 x  Q1 X& A4 X9 O                       "The setup has stopped.")
# Z9 U3 c# E7 A5 u. B* R8 ]9 ~    stop$ b: U* t; ^& r' C# T
  ]/ K  {- i4 O4 Z, n# B4 n1 E8 j

  i( R( T! ^- ?0 z7 j  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color6 }4 l; p; x" l
  crt num-cars7 C4 [6 ?* H( ^% [' i, C' J
  [
  \" K: N& L7 b" _! A2 @) k$ N    setup-cars$ `6 A5 o) G$ V4 ?9 u. @0 x
    set-car-color
  {# D$ H9 m2 b& a* N1 S; h' P    record-data
4 k+ X/ n0 K' ?- k  ]' Z& l+ ^: c9 u! \4 [
0 |4 W2 N2 \( [
  ;; give the turtles an initial speed
1 O* ~8 g3 p! S- Q, Q0 ~8 v8 r1 n2 C7 O  ask turtles [ set-car-speed ]; _: ?# G8 m& t$ W; X4 P
: c& L/ h, ]' z% Q& I, O- D
  reset-ticks
: O7 `- R6 @7 _; s( @* I+ j1 kend% u3 Q/ k  {) l2 z9 ]
. {7 d& z  Y5 }, {  D" [% l' n
;; Initialize the global variables to appropriate values
& l1 i- {6 S0 r9 y- y# A/ g! V; q" ]( Hto setup-globals
, k: d5 q, B' ]4 }+ N5 A  set current-light nobody ;; just for now, since there are no lights yet" ~2 a+ Q$ L9 z: b6 s9 I2 I
  set phase 0
% D9 x7 A# ?7 ^2 Z7 U) c, l% G  @2 ]  set num-cars-stopped 0
$ P' b& c5 `* h$ D0 x  set grid-x-inc world-width / grid-size-x
+ @( U6 P7 e# X* g: |% Q/ t  set grid-y-inc world-height / grid-size-y
( r# G  M0 d. n6 N- n" e: z
* m2 K* p6 K1 z/ `. m  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary$ z$ H; e6 k: L- z' S
  set acceleration 0.099
: n5 y) H& G  i6 ?1 @end/ E1 u! \% J0 K  i! p+ e
0 E+ }1 S! r& F! Q- U
;; Make the patches have appropriate colors, set up the roads and intersections agentsets,& @' l  z7 m0 R6 ]0 a5 x- f) b% y
;; and initialize the traffic lights to one setting
% z/ c5 o5 @0 t. f. L! gto setup-patches
; _& S( F- A0 ^$ o6 c  ;; initialize the patch-owned variables and color the patches to a base-color# G4 O# M: d' @
  ask patches
; q; a* Y5 s, K; ]: h; o# k  [; J, N4 L2 @5 ~5 I# l
    set intersection? false* s: R) s' t3 K( l
    set auto? false
. J" ~1 d# H- f: A# p    set green-light-up? true4 Y* t# z7 X/ s
    set my-row -12 _* O' F$ a3 W  J. c
    set my-column -1) E3 K5 `0 N6 x; d
    set my-phase -1
; i8 d/ U0 e+ ~& I( ?5 z# {/ c2 B* O    set pcolor brown + 32 }$ l: `4 [( p2 L) i8 M. D
  ]
: f! A7 @# s( b- J. n' D( M
7 w1 I# x7 e" L2 U# a  ;; initialize the global variables that hold patch agentsets3 `( b1 w' K; d. w2 M/ {3 O
  set roads patches with
3 K) @- o( T1 x0 L    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or( E; Q* K$ k$ G. Z% v& x
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
- _3 p2 N3 G6 f' }4 z4 ^1 [  set intersections roads with- y8 U0 h" `, t8 l; W: S5 U" B1 X* d
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
- w7 F: g1 l* V1 r4 y    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
( H& _  V6 z' W8 Q
% n8 C& Z! b+ O9 f' ^3 i7 [  ask roads [ set pcolor white ]
% ]: t: j; C8 X1 E( |# R    setup-intersections
- I  g1 N, }0 T5 {* d) |end
/ C. N  ^. ^: V' W9 X' X% @其中定义道路的句子,如下所示,是什么意思啊?# K. l4 P0 i& k- m4 Y) j! _
set roads patches with' c7 Q$ A% I( Q* q
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or5 O' \: Z4 @/ J2 \5 c- ^! g
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 Y% Z, p8 n/ N/ e2 Z
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2024-4-25 16:48 , Processed in 0.013487 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表