设为首页收藏本站

最大的系统仿真与系统优化公益交流社区

 找回密码
 注册

QQ登录

只需一步,快速开始

查看: 4737|回复: 0

[求助] 在看例子时有几个问题看不懂

[复制链接]
发表于 2012-6-20 08:59:43 | 显示全部楼层 |阅读模式
新手,在看netlogo自带的例子时,有几行程序看不懂,希望高手能够指点。
& X& P( w" u' fnetlogo自带的social science--traffic grid这一例子当中,
6 G8 R* U" g7 Uglobals
/ t2 k- a7 X4 Y[; R" r. v. {- c5 Q. U8 N$ W1 x
  grid-x-inc               ;; the amount of patches in between two roads in the x direction
3 c  E& H8 f; {  grid-y-inc               ;; the amount of patches in between two roads in the y direction- X% ~1 t1 m' T& P
  acceleration             ;; the constant that controls how much a car speeds up or slows down by if# _/ U$ `7 c$ P+ K# o
                           ;; it is to accelerate or decelerate
) _* ^% f+ V5 n3 @  phase                    ;; keeps track of the phase" C- p# Z- I8 V9 I6 {. G) `/ `) S: ~
  num-cars-stopped         ;; the number of cars that are stopped during a single pass thru the go procedure
) E' q" u+ P  V+ y  current-light            ;; the currently selected light+ t+ w4 _' m8 z2 @( B* w

; J6 Q* r2 I+ d: g3 B  ;; patch agentsets: `6 M% b# [/ G4 _# k. b
  intersections ;; agentset containing the patches that are intersections& E# S6 W! R3 o
  roads         ;; agentset containing the patches that are roads0 ?9 R3 f9 c* q+ b7 c) j0 d1 `+ H6 v
]
0 ]1 w. }7 x' [4 q5 Z6 L7 P
$ E: p  [- s$ c; V& k% vturtles-own
6 a+ D' x7 N3 l' s2 w[  z+ i. D4 b! M* u9 b
  speed     ;; the speed of the turtle' Y2 a7 n8 E) u" ~& z4 k
  up-car?   ;; true if the turtle moves downwards and false if it moves to the right
7 C; w) g9 d& M+ u; B5 Z) B  wait-time ;; the amount of time since the last time a turtle has moved
) e! b' [7 w. S: D]
  n+ r3 p$ B8 @& h& t/ h/ P& b/ m# ?4 x8 J, c4 @# M3 m
patches-own
7 @6 [5 u) }0 I5 @[
7 p  S& |" ]; Y9 ~% g7 O  O  intersection?   ;; true if the patch is at the intersection of two roads
/ {  S: C. B8 _  green-light-up? ;; true if the green light is above the intersection.  otherwise, false.
/ _6 d/ i$ R) b: @7 k& T: K                  ;; false for a non-intersection patches.! @, d+ I% X. C/ _% c
  my-row          ;; the row of the intersection counting from the upper left corner of the+ Q; W6 {2 a) V* J' ]
                  ;; world.  -1 for non-intersection patches.
( a" ?: E( C( s6 D; R: ~  my-column       ;; the column of the intersection counting from the upper left corner of the
4 u" m2 q+ r- g2 Z& Y% }' B: t8 V                  ;; world.  -1 for non-intersection patches.
3 f2 o+ |2 A1 Q+ F3 K( r  my-phase        ;; the phase for the intersection.  -1 for non-intersection patches.2 G9 C) x& P# t% }
  auto?           ;; whether or not this intersection will switch automatically.' f+ \: u7 Z( T' Z! d
                  ;; false for non-intersection patches.1 {9 D: U1 G" K8 z2 Z9 J
], {5 q7 j5 r6 a! o  t
$ L5 w/ \% D3 J3 P1 x; R: H
# u3 h; p/ ~, H2 A9 g7 ]( f
;;;;;;;;;;;;;;;;;;;;;;
. {. J* R6 R5 i8 @) G6 |;; Setup Procedures ;;
% k4 c$ B& _. L5 W% t;;;;;;;;;;;;;;;;;;;;;;
/ x2 |9 P  J4 V* P5 a6 u* f8 `# k/ ]2 K/ M
;; Initialize the display by giving the global and patch variables initial values.
; Q9 Q* ?6 @( x5 U) d! R8 D;; Create num-cars of turtles if there are enough road patches for one turtle to4 _4 i- h* }2 R- N$ o- x
;; be created per road patch. Set up the plots.
* Y) B; }  s; z- p$ D. g# @) Ito setup. d+ e- ?+ p! A8 F6 e6 A% Q
  ca% }7 l' k" ^( u' {  @
  setup-globals
4 O) r7 L# {; E
. L# g* O; H# \# S+ m  ;; First we ask the patches to draw themselves and set up a few variables/ ^, [) _* `8 q" P, ]4 K
  setup-patches: U2 @! Z; w/ d0 M
  make-current one-of intersections
+ f6 j$ K, d: G9 t/ }  label-current. `. K/ u2 C; x7 c) @
  c9 X8 J  e8 r/ n
  set-default-shape turtles "car". V: L) u' b# N

1 V% Z" Z0 @' {- j2 A$ h$ A  if (num-cars > count roads)
/ q3 Z, {& u1 @  [
5 e" V  P0 ]) C$ V1 }( }6 x" x2 J1 `2 h    user-message (word "There are too many cars for the amount of "
4 r2 V4 t- S8 N- ^3 `# V                       "road.  Either increase the amount of roads "
' {' t' W. T# O                       "by increasing the GRID-SIZE-X or "' L  k6 S. \' ?  C! }
                       "GRID-SIZE-Y sliders, or decrease the ", r. U! {+ \; h- q' v9 x5 {, C
                       "number of cars by lowering the NUMBER slider.\n"( S: J$ q* I7 U+ |9 w$ o1 [7 J7 m
                       "The setup has stopped.")% B1 \* s1 v' j6 ]
    stop. Y& s+ n  b+ N5 x; S
  ]
- i+ A% d: }' f8 q+ t
. Y, \- \: }6 \( T1 W  ;; Now create the turtles and have each created turtle call the functions setup-cars and set-car-color- n5 M; P1 {6 V+ Q) ?
  crt num-cars
) i8 c& L4 {6 a- P7 y  [
( z& {! D* {/ H% p$ k" F    setup-cars
" Y3 q: H; |. z: T8 o7 z    set-car-color
( L' z" ?9 z8 s& v  ?4 F# r2 e$ I% o    record-data
! F# R2 f. b% O  ]- `  A& p- G; s8 B0 s
, e- K5 x: f# o+ t* V3 d
  ;; give the turtles an initial speed
2 ^( P& L. }* w# b4 V! P/ V# q1 }  W  ask turtles [ set-car-speed ]
0 B* ^- V5 X8 C+ s, f0 Y& v3 G& f7 z1 U4 G8 |
  reset-ticks. _4 o# Q4 w# D0 p, M: k
end
' r' x2 ^# M# f% i# q# q# n
' e+ _: L9 x# ?. z2 c0 j% j7 n;; Initialize the global variables to appropriate values3 f) p+ c: H. |4 l) p
to setup-globals
; @- _. q. b, c' N  set current-light nobody ;; just for now, since there are no lights yet
/ O6 {: u- P9 Y1 V  set phase 0+ ^+ i( M4 X4 j/ E$ N. i
  set num-cars-stopped 0/ |6 k( z! i. m; H
  set grid-x-inc world-width / grid-size-x
  B% [2 {: A' }2 z  E1 b  q4 j( _$ t  set grid-y-inc world-height / grid-size-y
+ D4 h: R0 q- _6 E1 a2 U; i! |! U, E' I
  ;; don't make acceleration 0.1 since we could get a rounding error and end up on a patch boundary0 q" K9 p) R  g+ H( Q
  set acceleration 0.099, X) k4 u2 O% l$ E
end5 ^* F  M# v' ^8 C- O( z3 T
. n* @: v  Z* T7 E
;; Make the patches have appropriate colors, set up the roads and intersections agentsets," c' v) v  d! s5 @+ y- n) t1 G
;; and initialize the traffic lights to one setting: w) r6 F4 M+ h
to setup-patches3 C& U; \7 a* _# T7 N( d( {& c* l! `
  ;; initialize the patch-owned variables and color the patches to a base-color
2 \# y, u  @7 V; k0 T8 e  ask patches8 j$ q0 T- X  R# ?& F" I5 C
  [2 M  S- B5 @: g" l0 ^& {
    set intersection? false
8 O1 P; L6 |% e5 |2 \6 n    set auto? false$ N( |, U, f  O& h8 U$ Z# P
    set green-light-up? true
% i# p7 c, q0 X2 Y) D0 z    set my-row -1
, Z9 B' M; \7 d- A- y    set my-column -10 O% s1 c" ]3 n* C1 p
    set my-phase -1
' P# X! Y/ D6 c8 C( C/ x    set pcolor brown + 3
3 |1 y1 N$ ?' N# v3 ^' B  ]
6 Y/ @" z# l- Q7 z- s
6 a9 h1 Q3 o+ `7 g  ;; initialize the global variables that hold patch agentsets
/ V( Z; |9 a# |  set roads patches with
! X) H6 Z  _6 e" K    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or: a( N: a' {: E) g% p' b0 h
    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]4 n, ~0 b/ J4 h
  set intersections roads with
# ~- E) J6 ^. u- ^    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) and
. i; Q3 k4 S# \5 J    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]
8 P- L4 _/ d! E/ z( R) B
3 \& |$ a+ A. L  ask roads [ set pcolor white ]
  _3 Z( ?2 L: O: |! d/ l. A$ W    setup-intersections+ C) S: s& j! [6 _' \7 ?9 |5 T
end3 f+ W* X/ Q' k9 n$ j
其中定义道路的句子,如下所示,是什么意思啊?  Z: I6 n' ]0 B5 a
set roads patches with" {; K7 v/ N6 y& M& Z2 t) P: Z
    [(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0) or
( ~$ }/ W3 W: d) }& h' @( C  Z, L    (floor((pycor + max-pycor) mod grid-y-inc) = 0)]- C4 g9 f  X( f9 U9 L
谁能帮我解释一下[(floor((pxcor + max-pxcor - floor(grid-x-inc - 1)) mod grid-x-inc) = 0)是什么意思吗?
您需要登录后才可以回帖 登录 | 注册

本版积分规则

QQ|Archiver|手机版|SimulWay 道于仿真   

GMT+8, 2024-5-5 15:23 , Processed in 0.010999 second(s), 14 queries .

Powered by Discuz! X3.4 Licensed

© 2001-2017 Comsenz Inc.

快速回复 返回顶部 返回列表